SKILL_DESCRIPT = {
	[SKID.NV_BASIC] = {
		"Basic Skill",
		"Max Level: 9",
		"Skill Form: ^6666CCPassive^000000",
		"Description: ^777777Enables the use of Basic",
		"Interface Skills.^000000",
		"[Lv 1]: Enables Trading",
		"^777777Allows the trading of items with other",
		"character.",
		"^990000Right click on a character to initiate.^000000",
		"[Lv 2]: Enables Emotions",
		"^777777Alt+(0~9) and Ctrl+(1,-,=.)",
		"Alt+L opens additional Emotion icons.^000000",
		"[Lv 3]: Enables Sitting",
		"^777777Sitting doubles HP and SP regen speed.",
		"^990000Press the Insert key or type /sit.^000000",
		"[Lv 4]: Enables Chat Room Creation",
		"^777777Alt+C to open a Chat Room or click the",
		"Chat button in the Basic Information",
		"Window.^000000",
		"[Lv 5]: Join a Party",
		"^777777Character can join a party.^000000",
		"[Lv 6]: Enables Use of Kafra Storage",
		"^777777Allows use of Kafra Storage.^000000",
		"[Lv 7]: Organize a Party",
		"^777777Create a party by typing",
		"/organize ''Party Name''",
		"Set party options in the Party Window (Alt+Z).^000000",
		"[Lv 9]: Enables Change to First Job Class",
		"^777777Qualifies character for change from",
		"Novice to one of the First classes.^000000"
	},
	[SKID.SM_SWORD] = {
		"Sword Mastery",
		"Max Level: 10",
		"Skill Form: ^6666CCPassive^000000",
		"Description: ^777777Increases One-Handed Sword",
		"and Dagger class weapons damage.^000000",
		"[Lv 1]: ^777777Damage +4^000000",
		"[Lv 2]: ^777777Damage +8^000000",
		"[Lv 3]: ^777777Damage +12^000000",
		"[Lv 4]: ^777777Damage +16^000000",
		"[Lv 5]: ^777777Damage +20^000000",
		"[Lv 6]: ^777777Damage +24^000000",
		"[Lv 7]: ^777777Damage +28^000000",
		"[Lv 8]: ^777777Damage +32^000000",
		"[Lv 9]: ^777777Damage +36^000000",
		"[Lv 10]: ^777777Damage +40^000000"
	},
	[SKID.SM_TWOHAND] = {
		"Two-Handed Sword Mastery",
		"Max Level: 10",
		"^CC3399Requirement: Sword Mastery 1^000000",
		"Skill Form: ^6666CCPassive^000000",
		"Description: ^777777Increases Two-Handed Sword",
		"class weapons damage.^000000",
		"[Lv 1]: ^777777Damage +4^000000",
		"[Lv 2]: ^777777Damage +8^000000",
		"[Lv 3]: ^777777Damage +12^000000",
		"[Lv 4]: ^777777Damage +16^000000",
		"[Lv 5]: ^777777Damage +20^000000",
		"[Lv 6]: ^777777Damage +24^000000",
		"[Lv 7]: ^777777Damage +28^000000",
		"[Lv 8]: ^777777Damage +32^000000",
		"[Lv 9]: ^777777Damage +36^000000",
		"[Lv 10]: ^777777Damage +40^000000"
	},
	[SKID.SM_RECOVERY] = {
		"Increase HP Recovery",
		"Max Level: 10",
		"Skill Form: ^6666CCPassive^000000",
		"Description: ^777777Enhances HP regen. MaxHP",
		"affects how much HP restoration is",
		"increased by this skill.^000000",
		"[Lv 1]: ^777777HP +5 every 10 seconds^000000",
		"[Lv 2]: ^777777HP +10 every 10 seconds^000000",
		"[Lv 3]: ^777777HP +15 every 10 seconds^000000",
		"[Lv 4]: ^777777HP +20 every 10 seconds^000000",
		"[Lv 5]: ^777777HP +25 every 10 seconds^000000",
		"[Lv 6]: ^777777HP +30 every 10 seconds^000000",
		"[Lv 7]: ^777777HP +35 every 10 seconds^000000",
		"[Lv 8]: ^777777HP +40 every 10 seconds^000000",
		"[Lv 9]: ^777777HP +45 every 10 seconds^000000",
		"[Lv 10]: ^777777HP +50 every 10 seconds^000000"
	},
	[SKID.SM_BASH] = {
		"Bash",
		"Max Level: 10",
		"Skill Form: ^FF0000Offensive^000000",
		"Target: ^777777Enemy^000000",
		"Description: ^777777Hits an enemy with crushing",
		"force. If Fatal Blow skill is learned, Bash",
		"will have an added ^663399Stun^777777 effect at level 6",
		"and higher.^000000",
		"[Lv 1]: ^777777130% damage^000000",
		"[Lv 2]: ^777777160% damage^000000",
		"[Lv 3]: ^777777190% damage^000000",
		"[Lv 4]: ^777777220% damage^000000",
		"[Lv 5]: ^777777250% damage^000000",
		"[Lv 6]: ^777777280% damage^000000",
		"[Lv 7]: ^777777310% damage^000000",
		"[Lv 8]: ^777777340% damage^000000",
		"[Lv 9]: ^777777370% damage^000000",
		"[Lv 10]: ^777777400% damage^000000"
	},
	[SKID.SM_PROVOKE] = {
		"Provoke",
		"Max Level: 10",
		"Skill Form: ^339900Supportive^000000",
		"Target: ^777777Enemy^000000",
		"Description: ^777777Enrages a target to decrease",
		"its physical defense while increasing its",
		"physical attack strength.",
		"Ineffective against the Undead and Boss.^000000",
		"[Lv 1]: ^777777Damage +5%, DEF -10% ^000000",
		"[Lv 2]: ^777777Damage +8%, DEF -15%^000000",
		"[Lv 3]: ^777777Damage +11%, DEF -20%^000000",
		"[Lv 4]: ^777777Damage +14%, DEF -25%^000000",
		"[Lv 5]: ^777777Damage +17%, DEF -30%^000000",
		"[Lv 6]: ^777777Damage +20%, DEF -35%^000000",
		"[Lv 7]: ^777777Damage +23%, DEF -40%^000000",
		"[Lv 8]: ^777777Damage +26%, DEF -45%^000000",
		"[Lv 9]: ^777777Damage +29%, DEF -50%^000000",
		"[Lv 10]: ^777777Damage +32%, DEF -55%^000000"
	},
	[SKID.SM_MAGNUM] = {
		"Magnum Break",
		"Max Level: 10",
		"^CC3399Requirement: Bash 5^000000",
		"Skill Form: ^FF0000Offensive^000000",
		"Element: ^FF0000Fire^000000",
		"Description: ^777777Drains small amount HP of",
		"caster to inflict ^FF0000Fire^777777 elemental area effect",
		"damage on enemies in the caster's vicinity",
		"and force them backward. For 10 sec after",
		"Magnum Break, caster's weapon will",
		"receive 20% ^FF0000Fire^777777 elemental attack",
		"enhancement.^000000",
		"[Lv 1]: ^777777120% damage^000000",
		"[Lv 2]: ^777777140% damage^000000",
		"[Lv 3]: ^777777160% damage^000000",
		"[Lv 4]: ^777777180% damage^000000",
		"[Lv 5]: ^777777200% damage^000000",
		"[Lv 6]: ^777777220% damage^000000",
		"[Lv 7]: ^777777240% damage^000000",
		"[Lv 8]: ^777777260% damage^000000",
		"[Lv 9]: ^777777280% damage^000000",
		"[Lv 10]: ^777777300% damage^000000"
	},
	[SKID.SM_ENDURE] = {
		"Endure",
		"Max Level: 10",
		"^CC3399Requirement: Provoke 5^000000",
		"Skill Form: ^339900Supportive^000000",
		"Description: ^777777Enables attacking and",
		"moving while receiving damage, but",
		"is automatically canceled after skill",
		"duration elapses or after caster is hit",
		"by 7 attacks. 10 sec cast delay.",
		"Has no effect in War of Emperium.^000000",
		"[Lv 1]: ^77777710 sec, MDEF +1^000000",
		"[Lv 2]: ^77777713 sec, MDEF +2^000000",
		"[Lv 3]: ^77777716 sec, MDEF +3^000000",
		"[Lv 4]: ^77777719 sec, MDEF +4^000000",
		"[Lv 5]: ^77777722 sec, MDEF +5^000000",
		"[Lv 6]: ^77777725 sec, MDEF +6^000000",
		"[Lv 7]: ^77777728 sec, MDEF +7^000000",
		"[Lv 8]: ^77777731 sec, MDEF +8^000000",
		"[Lv 9]: ^77777734 sec, MDEF +9^000000",
		"[Lv 10]: ^77777737 sec, MDEF +10^000000"
	},
	[SKID.MG_SRECOVERY] = {
		"Increase SP Recovery",
		"Max Level: 10",
		"Skill Form: ^6666CCPassive^000000",
		"Description: ^777777Enhances natural SP regen.",
		"MaxSP affects how much SP restoration is",
		"increased by this skill. Increases the",
		"efficiency of SP recovering items by 2%",
		"per skill level.^000000",
		"[Lv 1]: ^777777SP +3 every 10 seconds^000000",
		"[Lv 2]: ^777777SP +6 every 10 seconds^000000",
		"[Lv 3]: ^777777SP +9 every 10 seconds^000000",
		"[Lv 4]: ^777777SP +12 every 10 seconds^000000",
		"[Lv 5]: ^777777SP +15 every 10 seconds^000000",
		"[Lv 6]: ^777777SP +18 every 10 seconds^000000",
		"[Lv 7]: ^777777SP +21 every 10 seconds^000000",
		"[Lv 8]: ^777777SP +24 every 10 seconds^000000",
		"[Lv 9]: ^777777SP +27 every 10 seconds^000000",
		"[Lv 10]: ^777777SP +30 every 10 seconds^000000"
	},
	[SKID.MG_SIGHT] = {
		"Sight",
		"Max Level: 1",
		"Skill Form: ^339900Supportive^000000",
		"Element: ^FF0000Fire^000000",
		"Description: ^777777Summons a fire ball that",
		"will detect hidden enemies in the",
		"caster's vicinity.^000000"
	},
	[SKID.MG_NAPALMBEAT] = {
		"Napalm Beat",
		"Max Level: 10",
		"Skill Form: ^FF0000Offensive^000000",
		"Element: ^bb00bbGhost^000000",
		"Target: ^777777Enemy^000000",
		"Description: ^777777Attacks an enemy from a",
		"distance through the use of",
		"psychokinetic energy.^000000"
	},
	[SKID.MG_SAFETYWALL] = {
		"Safety Wall",
		"Max Level: 10",
		"2^CC3399Requirement: Napalm Beat 7, Soul Strike 5^000000",
		"23^CC3399Requirement: Napalm Beat 7, Soul Strike 5^000000",
		"8^CC3399Requirement: Aspersio 4, Sanctuary 3^000000",
		"Skill Form: ^339900Supportive^000000",
		"Target: ^777777Ground^000000",
		"Description: ^777777Create a magic barrier on",
		"a targeted spot that will block short range",
		"melee attacks for the duration of skill.",
		"Each cast requires 1 ^008800Blue Gemstone^777777.^000000"
	},
	[SKID.MG_SOULSTRIKE] = {
		"Soul Strike",
		"Max Level: 10",
		"^CC3399Requirement: Napalm Beat 4^000000",
		"Skill Form: ^339900Active^000000",
		"Element: ^bb00bbGhost^000000",
		"Target: ^777777Enemy^000000",
		"Description: ^777777Summons holy spirit to",
		"inflict ghost elemental attacks on a",
		"target. This skill inflicts additional",
		"damage against Undead elemental",
		"monster.^000000"
	},
	[SKID.MG_COLDBOLT] = {
		"Cold Bolt",
		"Max Level: 10",
		"Skill Form: ^FF0000Offensive^000000",
		"Element: ^0000bbWater^000000",
		"Target: ^777777Enemy^000000",
		"Description: ^777777Summons bolts of frigid ice",
		"to strike at an enemy. Barring changes",
		"in damage due to elemental properties,",
		"each bolt inflicts an amount of damage",
		"equal to the caster's MATK.^000000"
	},
	[SKID.MG_FROSTDIVER] = {
		"Frost Diver",
		"Max Level: 10",
		"^CC3399Requirement: Cold Bolt 5^000000",
		"Skill Form: ^FF0000Offensive^000000",
		"Element: ^0000bbWater^000000",
		"Target: ^777777Enemy^000000",
		"Description: ^777777Inflicts water damage and",
		"has a chance of freezing its target.^000000"
	},
	[SKID.MG_STONECURSE] = {
		"Stone Curse",
		"Max Level: 10",
		"Skill Form: ^777777Curse^000000",
		"Element: ^cc5500Earth^000000",
		"Target: ^777777Enemy^000000",
		"Description: ^777777Curses an enemy by turning",
		"it into stone. Has no effect on Boss and",
		"Undead monsters.",
		"Each cast requires 1 ^008800Red Gemstone^777777.^000000"
	},
	[SKID.MG_FIREBALL] = {
		"Fire Ball",
		"Max Level: 10",
		"^CC3399Requirement: Fire Bolt 4^000000",
		"Skill Form: ^FF0000Offensive^000000",
		"Element: ^FF0000Fire^000000",
		"Target: ^777777Enemy^000000",
		"Description: ^777777Summons a fire ball to",
		"damage a target and all enemies within",
		"its area of effect. Enemies near the",
		"target receive 3/4 of damage inflicted.",
		"At levels 6 and above, Fire Ball's",
		"casting and delay time is reduced.^000000"
	},
	[SKID.MG_FIREWALL] = {
		"Fire Wall",
		"Max Level: 10",
		"^CC3399Requirement: Sight 1, Fire Ball 5^000000",
		"Skill Form: ^339900Active^000000",
		"Element: ^FF0000Fire^000000",
		"Target: ^777777Ground^000000",
		"Description: ^777777Creates a wall of flame",
		"that will deter and cause damage to",
		"enemies.^000000"
	},
	[SKID.MG_FIREBOLT] = {
		"Fire Bolt",
		"Max Level: 10",
		"Skill Form: ^FF0000Offensive^000000",
		"Element: ^FF0000Fire^000000",
		"Target: ^777777Enemy^000000",
		"Description: ^777777Summons bolts of pure flame",
		"to strike at an enemy. Barring changes",
		"in damage due to elemental properties,",
		"each bolt inflicts an amount of damage",
		"equal to the caster's MATK.^000000"
	},
	[SKID.MG_LIGHTNINGBOLT] = {
		"Lightning Bolt",
		"Max Level: 10",
		"Skill Form: ^FF0000Offensive^000000",
		"Element: ^33CC00Wind^000000",
		"Target: ^777777Enemy^000000",
		"Description: ^777777Summons bolts of lightning",
		"to strike at an enemy. Barring changes",
		"in damage due to elemental properties,",
		"each bolt inflicts an amount of damage",
		"equal to the caster's MATK.^000000"
	},
	[SKID.MG_THUNDERSTORM] = {
		"Thunder Storm",
		"Max Level: 10",
		"^CC3399Requirement: Lightning Bolt 4^000000",
		"Skill Form: ^FF0000Offensive^000000",
		"Element: ^33CC00Wind^000000",
		"Target: ^777777Ground^000000",
		"Description: ^777777Summons storm of lightning",
		"on a targeted area to damage enemies",
		"within the Thunder Storm's range.^000000"
	},
	[SKID.AL_DP] = {
		"Divine Protection",
		"Max Level: 10",
		"14^CC3399Requirement: Cure 1^000000",
		"Skill Form: ^6666CCPassive^000000",
		"Description: ^777777Increases defense against",
		"Demon and Undead monsters.^000000",
		"[Lv 1]: ^777777DEF +3^000000",
		"[Lv 2]: ^777777DEF +6^000000",
		"[Lv 3]: ^777777DEF +9^000000",
		"[Lv 4]: ^777777DEF +12^000000",
		"[Lv 5]: ^777777DEF +15^000000",
		"[Lv 6]: ^777777DEF +18^000000",
		"[Lv 7]: ^777777DEF +21^000000",
		"[Lv 8]: ^777777DEF +24^000000",
		"[Lv 9]: ^777777DEF +27^000000",
		"[Lv 10]: ^777777DEF +30^000000"
	},
	[SKID.AL_DEMONBANE] = {
		"Demon Bane",
		"Max Level: 10",
		"^CC3399Requirement: Divine Protection 3^000000",
		"Skill Form: ^6666CCPassive^000000",
		"Description: ^777777Increases attack strength",
		"against Demon and Undead monsters.^000000",
		"[Lv 1]: ^777777Damage +3^000000",
		"[Lv 2]: ^777777Damage +6^000000",
		"[Lv 3]: ^777777Damage +9^000000",
		"[Lv 4]: ^777777Damage +12^000000",
		"[Lv 5]: ^777777Damage +15^000000",
		"[Lv 6]: ^777777Damage +18^000000",
		"[Lv 7]: ^777777Damage +21^000000",
		"[Lv 8]: ^777777Damage +24^000000",
		"[Lv 9]: ^777777Damage +27^000000",
		"[Lv 10]: ^777777Damage +30^000000"
	},
	[SKID.AL_RUWACH] = {
		"Ruwach",
		"Max Level: 1",
		"Skill Form: ^339900Supportive^000000",
		"Description: ^777777Detects hidden enemies, as",
		"well as inflicts Holy elemental damage",
		"once a hidden enemy is revealed by",
		"Ruwach.^000000"
	},
	[SKID.AL_PNEUMA] = {
		"Pneuma",
		"Max Level: 1",
		"^CC3399Requirement: Warp Portal 4^000000",
		"Skill Form: ^339900Supportive^000000",
		"Target: ^777777Ground^000000",
		"Description: ^777777Creates a shield that will",
		"temporarily protect a small area from",
		"long range physical attacks for a while.^000000"
	},
	[SKID.AL_TELEPORT] = {
		"Teleport",
		"Max Level: 2",
		"^CC3399Requirement: Ruwach 1^000000",
		"Skill Form: ^339900Supportive^000000",
		"Description: ^777777Teleports to other area.^000000",
		"[Lv 1]: ^777777Teleport to a random spot^000000",
		"[Lv 2]: ^777777Teleport to save point^000000"
	},
	[SKID.AL_WARP] = {
		"Warp Portal",
		"Max Level: 4",
		"^CC3399Requirement: Teleport 2^000000",
		"Skill Form: ^339900Supportive^000000",
		"Target: ^777777Ground^000000",
		"Description: ^777777Creates a Warp Portal that",
		"will teleport those who enter it to",
		"another area. Each Warp Portal can",
		"teleport up to 8 people.",
		"Each cast requires 1 ^990099Blue Gemstone^777777.^000000",
		"[Lv 1]: ^777777Warp to Save Point^000000",
		"[Lv 2]: ^777777Enable 1 Memo point^000000",
		"[Lv 3]: ^777777Enable 2 Memo points^000000",
		"[Lv 4]: ^777777Enable 3 Memo points^000000",
		"^990000[Memo Point]: ^777777Specific map area",
		"memorized as a destination for a Warp",
		"Portal.",
		"Type ^000000/memo^777777 in a target area to set",
		"location as a Memo Point.^000000"
	},
	[SKID.AL_HEAL] = {
		"Heal",
		"Max Level: 10",
		"14^CC3399Requirement: Faith 10, Demon Bane 5^000000",
		"Skill Form: ^339900Recovery^000000",
		"Target: ^777777Player^000000",
		"Description: ^777777Restores target's HP. Caster's",
		"base level and INT affect the amount of HP",
		"recovered.^000000"
	},
	[SKID.AL_INCAGI] = {
		"Increase Agility",
		"Max Level: 10",
		"^CC3399Requirement: Heal 3^000000",
		"Skill Form: ^339900Supportive^000000",
		"Target: ^777777Player^000000",
		"Description: ^777777Increases targeted",
		"character's Movement and Attack Speeds",
		"for the duration of the skill. Drains 15",
		"HP from the caster after each cast.^000000"
	},
	[SKID.AL_DECAGI] = {
		"Decrease Agility",
		"Max Level: 10",
		"^CC3399Requirement: Increase Agility 1^000000",
		"Skill Form: ^339900Supportive^000000",
		"Target: ^777777Enemy^000000",
		"Description: ^777777Decreases target's Movement",
		"and Attack Speeds for the skill's duration.",
		"The success rate is affected by the",
		"caster's INT and the target's MDEF.^000000"
	},
	[SKID.AL_HOLYWATER] = {
		"Aqua Benedicta",
		"Max Level: 1",
		"Skill Form: ^339900Supportive^000000",
		"Description: ^777777Creates Holy Water with",
		"1 ^008800Empty Bottle^777777 while standing in water.^000000"
	},
	[SKID.AL_CRUCIS] = {
		"Signum Crucis",
		"Max Level: 10",
		"^CC3399Requirement: Demon Bane 3^000000",
		"Skill Form: ^339900Supportive^000000",
		"Description: ^777777Decreases the Defense of",
		"Undead and Ghost monsters in the",
		"caster's screen. Success rate is",
		"determined by caster's and enemy's",
		"level.^000000"
	},
	[SKID.AL_ANGELUS] = {
		"Angelus",
		"Max Level: 10",
		"^CC3399Requirement: Divine Protection 3^000000",
		"Skill Form: ^339900Supportive^000000",
		"Description: ^777777Increases the Defense of the",
		"entire party including caster's, for the",
		"skill's duration.^000000"
	},
	[SKID.AL_BLESSING] = {
		"Blessing",
		"Max Level: 10",
		"^CC3399Requirement: Divine Protection 5^000000",
		"Skill Form: ^339900Supportive^000000",
		"Target: ^777777Player^000000",
		"Description: ^777777Increases the target's STR,",
		"DEX, and INT. Can also be used to cure a",
		"target from ^663399Curse^777777 and ^663399Stone Curse^777777.^000000"
	},
	[SKID.AL_CURE] = {
		"Cure",
		"Max Level: 1",
		"4^CC3399Requirement: Heal 2^000000",
		"14^CC3399Requirement: Faith 5^000000",
		"23^CC3399Requirement: Heal 2^000000",
		"Skill Form: ^339900Recovery^000000",
		"Target: ^777777Player^000000",
		"Description: ^777777Cancels various abnormal",
		"statuses such as ^663399Silence^777777, ^663399Chaos^777777 or ^663399Blind^777777",
		"from target. Inflicts ^663399Chaos^777777 status when",
		"used against Undead monsters.^000000"
	},
	[SKID.MC_INCCARRY] = {
		"Enlarge Weight Limit",
		"Max Level: 10",
		"Skill Form: ^6666CCPassive^000000",
		"Description: ^777777Increases maximum weight",
		"limit.^000000",
		"[Lv 1]: ^777777Maximum weight +200^000000",
		"[Lv 2]: ^777777Maximum weight +400^000000",
		"[Lv 3]: ^777777Maximum weight +600^000000",
		"[Lv 4]: ^777777Maximum weight +800^000000",
		"[Lv 5]: ^777777Maximum weight +1000^000000",
		"[Lv 6]: ^777777Maximum weight +1200^000000",
		"[Lv 7]: ^777777Maximum weight +1400^000000",
		"[Lv 8]: ^777777Maximum weight +1600^000000",
		"[Lv 9]: ^777777Maximum weight +1800^000000",
		"[Lv 10]: ^777777Maximum weight +2000^000000"
	},
	[SKID.MC_DISCOUNT] = {
		"Discount",
		"Max Level: 10",
		"^CC3399Requirement: Enlarge Weight Limit 3^000000",
		"Skill Form: ^6666CCPassive^000000",
		"Description: ^777777Decreases the price of",
		"items sold by NPC shops.^000000",
		"[Lv 1]: ^7777777% discount rate^000000",
		"[Lv 2]: ^7777779% discount rate^000000",
		"[Lv 3]: ^77777711% discount rate^000000",
		"[Lv 4]: ^77777713% discount rate^000000",
		"[Lv 5]: ^77777715% discount rate^000000",
		"[Lv 6]: ^77777717% discount rate^000000",
		"[Lv 7]: ^77777719% discount rate^000000",
		"[Lv 8]: ^77777721% discount rate^000000",
		"[Lv 9]: ^77777723% discount rate^000000",
		"[Lv 10]: ^77777724% discount rate^000000"
	},
	[SKID.MC_OVERCHARGE] = {
		"Overcharge",
		"Max Level: 10",
		"^CC3399Requirement: Discount 3^000000",
		"Skill Form: ^6666CCPassive^000000",
		"Description: ^777777Increases amount of zeny",
		"received for items sold to NPC shops.^000000",
		"[Lv 1]: ^7777777% overcharge rate^000000",
		"[Lv 2]: ^7777779% overcharge rate^000000",
		"[Lv 3]: ^77777711% overcharge rate^000000",
		"[Lv 4]: ^77777713% overcharge rate^000000",
		"[Lv 5]: ^77777715% overcharge rate^000000",
		"[Lv 6]: ^77777717% overcharge rate^000000",
		"[Lv 7]: ^77777719% overcharge rate^000000",
		"[Lv 8]: ^77777721% overcharge rate^000000",
		"[Lv 9]: ^77777723% overcharge rate^000000",
		"[Lv 10]: ^77777724% overcharge rate^000000"
	},
	[SKID.MC_PUSHCART] = {
		"Pushcart",
		"Max Level: 10",
		"^CC3399Requirement: Enlarge Weight Limit 5^000000",
		"Skill Form: ^6666CCPassive^000000",
		"Description: ^777777Enables rental and use of",
		"Pushcart which provide additional storage",
		"for items, although items cannot be",
		"directly used or equipped from",
		"a Pushcart. Pushcarts can be rented from",
		"Kafra Employees.^000000",
		"Pushcart shortcut: ^000099(Alt+W)^000000"
	},
	[SKID.MC_IDENTIFY] = {
		"Item Appraisal",
		"Max Level: 1",
		"Skill Form: ^339900Supportive^000000",
		"Description: ^777777Identify an unknown item,",
		"making it available for use.^000000"
	},
	[SKID.MC_VENDING] = {
		"Vending",
		"Max Level: 10",
		"^CC3399Requirement: Pushcart 3^000000",
		"Skill Form: ^339900Supportive^000000",
		"Description: ^777777Open a street stall for selling",
		"items to other players. Skill level affects",
		"the number of items that can be vended",
		"at a time.^000000"
	},
	[SKID.MC_MAMMONITE] = {
		"Mammonite",
		"Max Level: 10",
		"Skill Form: ^FF0000Offensive^000000",
		"Target: ^777777Enemy^000000",
		"Description: ^777777Uses the power of greed to",
		"strike a single target with a strong",
		"blow, dealing high damage. Consumes",
		"some Zeny.^000000",
		"[Lv 1]: ^777777150% damage, 100 zeny^000000",
		"[Lv 2]: ^777777200% damage, 200 zeny^000000",
		"[Lv 3]: ^777777250% damage, 300 zeny^000000",
		"[Lv 4]: ^777777300% damage, 400 zeny^000000",
		"[Lv 5]: ^777777350% damage, 500 zeny^000000",
		"[Lv 6]: ^777777400% damage, 600 zeny^000000",
		"[Lv 7]: ^777777450% damage, 700 zeny^000000",
		"[Lv 8]: ^777777500% damage, 800 zeny^000000",
		"[Lv 9]: ^777777550% damage, 900 zeny^000000",
		"[Lv 10]: ^777777600% damage, 1,000 zeny^000000"
	},
	[SKID.AC_OWL] = {
		"Owl's Eye",
		"Max Level: 10",
		"Skill Form: ^6666CCPassive^000000",
		"Description: ^777777Increases DEX.^000000",
		"[Lv 1]: ^777777DEX +1^000000",
		"[Lv 2]: ^777777DEX +2^000000",
		"[Lv 3]: ^777777DEX +3^000000",
		"[Lv 4]: ^777777DEX +4^000000",
		"[Lv 5]: ^777777DEX +5^000000",
		"[Lv 6]: ^777777DEX +6^000000",
		"[Lv 7]: ^777777DEX +7^000000",
		"[Lv 8]: ^777777DEX +8^000000",
		"[Lv 9]: ^777777DEX +9^000000",
		"[Lv 10]: ^777777DEX +10^000000"
	},
	[SKID.AC_VULTURE] = {
		"Vulture's Eye",
		"Max Level: 10",
		"3^CC3399Requirement: Owl's Eye 3^000000",
		"23^CC3399Requirement: Owl's Eye 3^000000",
		"Skill Form: ^6666CCPassive^000000",
		"Description: ^777777Increases attack range",
		"and hit rate with bow class weapons.^000000",
		"[Lv 1]: ^777777Range +1^000000",
		"[Lv 2]: ^777777Range +2^000000",
		"[Lv 3]: ^777777Range +3^000000",
		"[Lv 4]: ^777777Range +4^000000",
		"[Lv 5]: ^777777Range +5^000000",
		"[Lv 6]: ^777777Range +6^000000",
		"[Lv 7]: ^777777Range +7^000000",
		"[Lv 8]: ^777777Range +8^000000",
		"[Lv 9]: ^777777Range +9^000000",
		"[Lv 10]: ^777777Range +10^000000"
	},
	[SKID.AC_CONCENTRATION] = {
		"Improve Concentration",
		"Max Level: 10",
		"^CC3399Requirement: Vulture's Eye 1^000000",
		"Skill Form: ^339900Supportive^000000",
		"Description: ^777777Boosts AGI and DEX",
		"temporarily as well as detect hidden",
		"enemies.^000000"
	},
	[SKID.AC_DOUBLE] = {
		"Double Strafe",
		"Max Level: 10",
		"17^CC3399Requirement: Vulture's Eye 10^000000",
		"Skill Form: ^FF0000Offensive^000000",
		"Target: ^777777Enemy^000000",
		"Description: ^777777Inflicts double damage on a",
		"target by firing two arrows in one attack.^000000"
	},
	[SKID.AC_SHOWER] = {
		"Arrow Shower",
		"Max Level: 10",
		"^CC3399Requirement: Double Strafe 5^000000",
		"Skill Form: ^FF0000Offensive^000000",
		"Target: ^777777Enemy^000000",
		"Description: ^777777Shoots an arrow that",
		"spreads over the targeted location that",
		"damage all enemies and pushing them 2",
		"cells backwards.^000000"
	},
	[SKID.TF_DOUBLE] = {
		"Double Attack",
		"Max Level: 10",
		"Skill Form: ^6666CCPassive^000000",
		"Description: ^777777Increases the chance of",
		"dealing double attacks when using",
		"^008800Dagger^777777 class weapons. This skill also",
		"affects Left-Hand damage with ^008800Katar^777777",
		"class weapons.^000000"
	},
	[SKID.TF_MISS] = {
		"Improve Dodge",
		"Max Level: 10",
		"Skill Form: ^6666CCPassive^000000",
		"Description: ^777777Increases flee rate. Flee",
		"rate increases upon reaching 2nd class.^000000"
	},
	[SKID.TF_STEAL] = {
		"Steal",
		"Max Level: 10",
		"Skill Form: ^339900Supportive^000000",
		"Target: ^777777Enemy^000000",
		"Description: ^777777Steals an item from monster.^000000"
	},
	[SKID.TF_HIDING] = {
		"Hiding",
		"Max Level: 10",
		"^CC3399Requirement: Steal 5^000000",
		"Skill Form: ^339900Supportive^000000",
		"Description: ^777777Hides under the ground to",
		"avoid enemy attack. Detection skills will",
		"cancel hiding status.^000000"
	},
	[SKID.TF_POISON] = {
		"Envenom",
		"Max Level: 10",
		"Skill Form: ^FF0000Offensive (^663399Poison^777777)^000000",
		"Target: ^777777Enemy^000000",
		"Description: ^777777Deals ^663399Poison^777777 elemental",
		"damage to a target which has a chance",
		"of inflicting ^663399Poison^777777 status.^000000"
	},
	[SKID.TF_DETOXIFY] = {
		"Detoxify",
		"Max Level: 1",
		"^CC3399Requirement: Envenom 3^000000",
		"Skill Form: ^339900Supportive (^663399Poison^777777)^000000",
		"Description: ^777777Removes ^663399Poison^777777 status from",
		"a targeted character.^000000",
	},
	[SKID.ALL_RESURRECTION] = {
		"Resurrection",
		"Max Level: 4",
		"^CC3399Requirement: Increase SP Recovery 4,",
		"Status Recovery 1^000000",
		"Skill Form: ^339900Supportive^000000",
		"Target: ^777777Dead Player^000000",
		"Description: ^777777Revives a dead character.",
		"Requires 1 ^008800Blue Gemstone^777777 for each cast.^000000",
		"[Lv 1]: ^777777Revive with 10% of Max HP^000000",
		"[Lv 2]: ^777777Revive with 30% of Max HP^000000",
		"[Lv 3]: ^777777Revive with 50% of Max HP^000000",
		"[Lv 4]: ^777777Revive with 80% of Max HP^000000"
	},
	[SKID.KN_SPEARMASTERY] = {
		"Spear Mastery",
		"Max Level: 10",
		"Skill Form: ^6666CCPassive^000000",
		"Description: ^777777Increases Spear class",
		"weapons damage. When riding a",
		"Pecopeco, it will give bonus damage",
		"by 1 per skill level.^000000",
		"[Lv 1]: ^777777Damage +4^000000",
		"[Lv 2]: ^777777Damage +8^000000",
		"[Lv 3]: ^777777Damage +12^000000",
		"[Lv 4]: ^777777Damage +16^000000",
		"[Lv 5]: ^777777Damage +20^000000",
		"[Lv 6]: ^777777Damage +24^000000",
		"[Lv 7]: ^777777Damage +28^000000",
		"[Lv 8]: ^777777Damage +32^000000",
		"[Lv 9]: ^777777Damage +36^000000",
		"[Lv 10]: ^777777Damage +40^000000"
	},
	[SKID.KN_PIERCE] = {
		"Pierce",
		"Max Level: 10",
		"^CC3399Requirement: Spear Mastery 1^000000",
		"Skill Form: ^FF0000Offensive^000000",
		"Target: ^777777Enemy^000000",
		"Description: ^777777Attacks an enemy using a",
		"thrusting stab with a number of additional",
		"hits that depend on the monster's size.",
		"Requires ^008800Spear^777777 class weapon.^000000",
		"[Small Monsters]: ^7777771 hit^000000",
		"[Medium Monsters]: ^7777772 hits^000000",
		"[Large Monsters]: ^7777773 hits^000000"
	},
	[SKID.KN_BRANDISHSPEAR] = {
		"Brandish Spear",
		"Max Level: 10",
		"^CC3399Requirement: Riding 1, Spear Stab 3^000000",
		"Skill Form: ^FF0000Offensive^000000",
		"Target: ^777777Enemy^000000",
		"Description: ^777777A powerful lancing strike",
		"made while riding a Pecopeco. can only",
		"be performed while mounted on a",
		"Pecopeco.",
		"Requires ^008800Spear^777777 class weapon.^000000"
	},
	[SKID.KN_SPEARSTAB] = {
		"Spear Stab",
		"Max Level: 10",
		"^CC3399Requirement: Pierce 5^000000",
		"Skill Form: ^FF0000Offensive^000000",
		"Target: ^777777Enemy^000000",
		"Description: ^777777Attacks an enemy with a",
		"forceful spear stab that will knock it back.",
		"Requires ^008800Spear^777777 class weapon^000000."
	},
	[SKID.KN_SPEARBOOMERANG] = {
		"Spear Boomerang",
		"Max Level: 5",
		"^CC3399Requirement: Pierce 3^000000",
		"Skill Form: ^FF0000Offensive^000000",
		"Target: ^777777Enemy^000000",
		"Description: ^777777Attacks an enemy from a",
		"distance by hurling a spear.",
		"Requires ^008800Spear^777777 class weapon^000000."
	},
	[SKID.KN_TWOHANDQUICKEN] = {
		"Two-Hand Quicken",
		"Max Level: 10",
		"^CC3399Requirement: Two-Handed Sword Mastery 1^000000",
		"Skill Form: ^339900Supportive^000000",
		"Description: ^777777Temporarily increases attack",
		"speed with two-handed sword. If you",
		"unequip the sword, this effect will",
		"dissapear.^000000",
		"[Lv 1]: ^77777730 sec duration^000000",
		"[Lv 2]: ^77777760 sec duration^000000",
		"[Lv 3]: ^77777790 sec duration^000000",
		"[Lv 4]: ^777777120 sec duration^000000",
		"[Lv 5]: ^777777150 sec duration^000000",
		"[Lv 6]: ^777777180 sec duration^000000",
		"[Lv 7]: ^777777210 sec duration^000000",
		"[Lv 8]: ^777777240 sec duration^000000",
		"[Lv 9]: ^777777270 sec duration^000000",
		"[Lv 10]: ^777777300 sec duration^000000"
	},
	[SKID.KN_AUTOCOUNTER] = {
		"Auto Counter",
		"Max Level: 5",
		"^CC3399Requirement: Two-Handed Sword Mastery 1^000000",
		"Skill Form: ^FF0000Offensive^000000",
		"Target: ^777777Enemy^000000",
		"Description: ^777777After receiving melee damage",
		"from an enemy, automatically retaliate",
		"with a mighty critical attack.^000000"
	},
	[SKID.KN_BOWLINGBASH] = {
		"Bowling Bash",
		"Max Level: 10",
		"^CC3399Requirement: Bash 10, Magnum Break 3,",
		"Two-Handed Sword Mastery 5,",
		"Two-Hand Quicken 10,",
		"Auto Counter 5^000000",
		"Skill Form: ^FF0000Offensive^000000",
		"Target: ^777777Enemy^000000",
		"Description: ^777777Strikes an enemy with",
		"massive force, causing it to tumble away",
		"and damage other enemies that happen",
		"to be in its path.^000000"
	},
	[SKID.KN_RIDING] = {
		"Riding (Peco Peco Ride)",
		"Max Level: 1",
		"^CC3399Requirement: Endure 1^000000",
		"Skill Form: ^6666CCPassive^000000",
		"Description: ^777777Enables riding of Peco Peco.^000000"
	},
	[SKID.KN_CAVALIERMASTERY] = {
		"Cavalry Mastery",
		"Max Level: 5",
		"^CC3399Requirement: Riding 1^000000",
		"Skill Form: ^6666CCPassive^000000",
		"Description: ^777777Increases attack speed",
		"while mounted on a Pecopeco. Mastering",
		"this skill raises attack speed so that",
		"attack speed reduction while mounted on",
		"a Pecopeco is fully nullified.^000000"
	},
	[SKID.PR_MACEMASTERY] = {
		"Mace Mastery",
		"Max Level: 10",
		"Skill Form: ^6666CCPassive^000000",
		"Description: ^777777Increases Mace class",
		"weapons damage.^000000",
		"[Lv 1]: ^777777Damage +3^000000",
		"[Lv 2]: ^777777Damage +6^000000",
		"[Lv 3]: ^777777Damage +9^000000",
		"[Lv 4]: ^777777Damage +12^000000",
		"[Lv 5]: ^777777Damage +15^000000",
		"[Lv 6]: ^777777Damage +18^000000",
		"[Lv 7]: ^777777Damage +21^000000",
		"[Lv 8]: ^777777Damage +24^000000",
		"[Lv 9]: ^777777Damage +27^000000",
		"[Lv 10]: ^777777Damage +30^000000"
	},
	[SKID.PR_IMPOSITIO] = {
		"Impositio Manus",
		"Max Level: 5",
		"Skill Form: ^339900Blessing^000000",
		"Target: ^777777Player^000000",
		"Description: ^777777Blesses a targeted player",
		"by increasing the weapon damage of",
		"that character for 1 minute.^000000",
		"[Lv 1]: ^777777Damage +5,^000000",
		"[Lv 2]: ^777777Damage +10^000000",
		"[Lv 3]: ^777777Damage +15^000000",
		"[Lv 4]: ^777777Damage +20^000000",
		"[Lv 5]: ^777777Damage +25^000000"
	},
	[SKID.PR_SUFFRAGIUM] = {
		"Suffragium",
		"Max Level: 3",
		"^CC3399Requirement: Impositio Manus 2^000000",
		"Skill Form: ^339900Blessing^000000",
		"Target: ^777777Other Player^000000",
		"Description: ^777777This invocation can only be",
		"used on others and will not work on",
		"caster. Reduces variable cast time of a",
		"skill for a single cast.^000000",
		"[Lv 1]: ^77777715% reduction, 30 sec^000000",
		"[Lv 2]: ^77777730% reduction, 20 sec^000000",
		"[Lv 3]: ^77777745% reduction, 10 sec^000000"
	},
	[SKID.PR_ASPERSIO] = {
		"Aspersio",
		"Max Level: 5",
		"^CC3399Requirement: Aqua Benedicta 1,",
		"Impositio Manus 3^000000",
		"Skill Form: ^339900Blessing^000000",
		"Target: ^777777Player^000000",
		"Description: ^777777Endows the targeted",
		"player's weapon with the Holy elemental",
		"for the skill's duration.",
		"Requires 1 ^008800Holy Water^777777 for each cast.^000000",
		"[Lv 1]: ^77777760 sec duration^000000",
		"[Lv 2]: ^77777790 sec duration^000000",
		"[Lv 3]: ^777777120 sec duration^000000",
		"[Lv 4]: ^777777150 sec duration^000000",
		"[Lv 5]: ^777777180 sec duration^000000"
	},
	[SKID.PR_BENEDICTIO] = {
		"Benedictio Sanctissimi Sacramenti",
		"Max Level: 5",
		"^CC3399Requirement: Aspersio 5, Gloria 3^000000",
		"Skill Form: ^339900Blessing^000000",
		"Target: ^777777Ground^000000",
		"Description: ^777777This Benedictio Sanctissimi",
		"Sacramenti blessing endows the armor of",
		"all onscreen party members with the Holy",
		"elemental. This skill requires an",
		"Acolyte, Priest, High Priest or",
		"Archbishop to be adjacent to the caster",
		"in order to function. Undead and Demon",
		"monsters within the range of the skill",
		"will be damaged by Holy.^000000"
	},
	[SKID.PR_SANCTUARY] = {
		"Sanctuary",
		"Max Level: 10",
		"^CC3399Requirement: Heal 1^000000",
		"Skill Form: ^339900Supportive^000000",
		"Target: ^777777Ground^000000",
		"Description: ^777777Creates a holy area on the",
		"ground that will provide continuous HP",
		"restoration for the skill's duration.",
		"Each cast requires 1 ^008800Blue Gemstone^777777.^000000"
	},
	[SKID.PR_SLOWPOISON] = {
		"Slow Poison",
		"Max Level: 4",
		"Skill Form: ^339900Supportive^000000",
		"Target: ^777777Player^000000",
		"Description: ^777777Slow the effect of ^663399Poison^777777 on a",
		"character that is affected by Poison",
		"status.^000000"
	},
	[SKID.PR_STRECOVERY] = {
		"Status Recovery",
		"Max Level: 1",
		"Skill Form: ^339900Supportive^000000",
		"Target: ^777777Player^000000",
		"Description: ^777777Cancels abnormal status",
		"effects such as ^663399Stun^777777, ^663399Frozen^777777 or ^663399Stone Curse^777777.",
		"Causes ^663399Blind^777777 effect on the Undead.^000000"
	},
	[SKID.PR_KYRIE] = {
		"Kyrie Eleison",
		"Max Level: 10",
		"^CC3399Requirement: Angelus 2^000000",
		"Skill Form: ^339900Eulogy^000000",
		"Description: ^777777Creates a perfect barrier",
		"around a character that will be able to",
		"withstand a certain number of attacks,",
		"before barrier is broken. Otherwise, it",
		"lasts for 2 minutes. Holy Light skill",
		"immediately cancels this skill.^000000",
		"[Lv 1]: ^77777712% MaxHP, block 5 hits^000000",
		"[Lv 2]: ^77777714% MaxHP, block 6 hits^000000",
		"[Lv 3]: ^77777716% MaxHP, block 6 hits^000000",
		"[Lv 4]: ^77777718% MaxHP, block 7 hits^000000",
		"[Lv 5]: ^77777720% MaxHP, block 7 hits^000000",
		"[Lv 6]: ^77777722% MaxHP, block 8 hits^000000",
		"[Lv 7]: ^77777724% MaxHP, block 8 hits^000000",
		"[Lv 8]: ^77777726% MaxHP, block 9 hits^000000",
		"[Lv 9]: ^77777728% MaxHP, block 9 hits^000000",
		"[Lv 10]: ^77777730% MaxHP, block 10 hits^000000"
	},
	[SKID.PR_MAGNIFICAT] = {
		"Magnificat",
		"Max Level: 5",
		"Skill Form: ^339900Eulogy^000000",
		"Description: ^777777Doubles the caster and",
		"party's SP regen for the duration of the",
		"skill.^000000"
	},
	[SKID.PR_GLORIA] = {
		"Gloria",
		"Max Level: 5",
		"^CC3399Requirement: Kyrie Eleison 4, Magnificat 3^000000",
		"Skill Form: ^339900Eulogy^000000",
		"Description: ^777777Adds 30 LUK to the caster",
		"and party members for the duration of",
		"the skill.^000000"
	},
	[SKID.PR_LEXDIVINA] = {
		"Lex Divina",
		"Max Level: 10",
		"^CC3399Requirement: Ruwach 1^000000",
		"Skill Form: ^FF0000Exorcism^000000",
		"Target: ^777777Enemy^000000",
		"Description: ^777777Silences an enemy,",
		"temporarily disabling its use of skills,",
		"for a set duration."
	},
	[SKID.PR_TURNUNDEAD] = {
		"Turn Undead",
		"Max Level: 10",
		"^CC3399Requirement: Resurrection 1, Lex Divina 3^000000",
		"Skill Form: ^FF0000Exorcism^000000",
		"Target: ^777777Enemy^000000",
		"Description: ^777777Attacks Undead monster with",
		"an exorcist skill that will cause a good",
		"deal of damage and has the chance of",
		"instantly killing the targeted Undead",
		"monster.^000000"
	},
	[SKID.PR_LEXAETERNA] = {
		"Lex Aeterna",
		"Max Level: 1",
		"^CC3399Requirement: Lex Divina 5^000000",
		"Skill Form: ^FF0000Exorcism^000000",
		"Target: ^777777Enemy^000000",
		"Description: ^777777Weakens an enemy so that it",
		"will receive twice as much damage from",
		"the next attack that hits it. Ineffective",
		"against enemies afflicted by the ^663399Frozen^777777 or",
		"^663399Stone Curse^777777 status.^000000"
	},
	[SKID.PR_MAGNUS] = {
		"Magnus Exorcismus",
		"Max Level: 10",
		"^CC3399Requirement: Turn Undead 3,",
		"Lex Aeterna 1, Safety Wall 1^000000",
		"Skill Form: ^FF0000Exorcism^000000",
		"Target: ^777777Ground^000000",
		"Description: ^777777Summons a purifying cross on",
		"the ground to exterminate Demon and",
		"Undead monsters.",
		"Each cast requires 1 ^008800Blue Gemstone^777777.^000000"
	},
	[SKID.WZ_FIREPILLAR] = {
		"Fire Pillar",
		"Max Level: 10",
		"^CC3399Requirement: Fire Wall 1^000000",
		"Skill Form: ^FF0000Offensive^000000",
		"Element: ^FF0000Fire^000000",
		"Target: ^777777Ground^000000",
		"Description: ^777777Summons a pillar of flame",
		"on a targeted spot that will damage",
		"enemies that come into contact with it.^000000"
	},
	[SKID.WZ_SIGHTRASHER] = {
		"Sightrasher",
		"Max Level: 10",
		"^CC3399Requirement: Sight 1, Lightning Bolt 1^000000",
		"Skill Form: ^FF0000Offensive^000000",
		"Element: ^FF0000Fire^000000",
		"Description: ^777777Attack enemies by shooting",
		"fireballs, which are first summoned by the",
		"^008800Sight ^777777skill, in directions that radiate",
		"away from the caster.^000000"
	},
	[SKID.WZ_FIREIVY] = {
		"Fire Ivy",
		"Skill Form: ^FF0000Offensive^000000",
		"Element: ^FF0000Fire^000000",
		"Target: ^777777Ground^000000",
		"Description: ^777777Damage enemies by summoning",
		"ivy vines of flame from the ground.^000000"
	},
	[SKID.WZ_METEOR] = {
		"Meteor Storm",
		"Max Level: 10",
		"^CC3399Requirement: Thunder Storm 1, Sightrasher 2^000000",
		"Skill Form: ^FF0000Offensive^000000",
		"Element: ^FF0000Fire^000000",
		"Target: ^777777Ground^000000",
		"Description: ^777777Summons meteors towards a",
		"targeted area to inflict area effect",
		"damage upon enemies^000000"
	},
	[SKID.WZ_JUPITEL] = {
		"Jupitel Thunder",
		"Max Level: 10",
		"^CC3399Requirement: Napalm Beat 1,",
		"Lightning Bolt 1^000000",
		"Skill Form: ^FF0000Offensive^000000",
		"Element: ^BBBB00Wind^000000",
		"Target: ^777777Enemy^000000",
		"Description: ^777777Fires a ball of crackling",
		"lightning that will damage and push back",
		"the targeted enemy.^000000"
	},
	[SKID.WZ_VERMILION] = {
		"Lord of Vermilion",
		"Max Level: 10",
		"^CC3399Requirement: Thunder Storm 1,",
		"Jupitel Thunder 5^000000",
		"Skill Form: ^FF0000Offensive^000000",
		"Element: ^bbbb00Wind^000000",
		"Target: ^777777Ground^000000",
		"Description: ^777777Summons explosive lightning",
		"to strike a targeted area. Increasing",
		"skill level will increase damage and",
		"skill cast time.^000000"
	},
	[SKID.WZ_WATERBALL] = {
		"Water Ball",
		"Max Level: 5",
		"^CC3399Requirement: Cold Bolt 1, Lightning Bolt 1^000000",
		"Skill Form: ^FF0000Offensive^000000",
		"Element: ^0000BBWater^000000",
		"Target: ^777777Enemy^000000",
		"Description: ^777777Hurls spheres of water at",
		"high velocity at a targeted enemy.",
		"Caster must be standing in ^008800water^777777 in",
		"order to cast Water Ball and cannot be",
		"used in an underwater map.^000000"
	},
	[SKID.WZ_ICEWALL] = {
		"Ice Wall",
		"Max Level: 10",
		"^CC3399Requirement: Stone Curse 1, Frost Diver 1^000000",
		"Skill Form: ^339900Supportive^000000",
		"Element: ^0000BBWater^000000",
		"Target: ^777777Ground^000000",
		"Description: ^777777Creates a frozen wall",
		"of ice that will block enemies.^000000"
	},
	[SKID.WZ_FROSTNOVA] = {
		"Frost Nova",
		"Max Level: 10",
		"^CC3399Requirement: Frost Diver 1, Ice Wall 1^000000",
		"Skill Form: ^339900Supportive^000000",
		"Element: ^0000BBWater^000000",
		"Target: ^777777Player^000000",
		"Description: ^777777Creates an aura of icy cold",
		"that will simultaneously freeze enemies",
		"around the caster.^000000"
	},
	[SKID.WZ_STORMGUST] = {
		"Storm Gust",
		"Max Level: 10",
		"^CC3399Requirement: Frost Diver 1, Jupitel 3^000000",
		"Skill Form: ^FF0000Offensive^000000",
		"Element: ^0000BBWater^000000",
		"Target: ^777777Ground^000000",
		"Description: ^777777Summons a blizzard on a",
		"targeted spot to damage enemies within",
		"Storm Gust's range."
	},
	[SKID.WZ_EARTHSPIKE] = {
		"Earth Spike",
		"Max Level: 5",
		"9^CC3399Requirement: Stone Curse 1^000000",
		"4190^CC3399Requirement: Stone Curse 1^000000",
		"16^CC3399Requirement: Seismic Weapon 1^000000",
		"Skill Form: ^FF0000Offensive^000000",
		"Element: ^cc5500Earth^000000",
		"Target: ^777777Enemy^000000",
		"Description: ^777777Commands the ground",
		"beneath a targeted enemy to rise into",
		"spikes.^000000"
	},
	[SKID.WZ_HEAVENDRIVE] = {
		"Heaven's Drive",
		"Max Level: 5",
		"9^CC3399Requirement: Earth Spike 3^000000",
		"4190^CC3399Requirement: Earth Spike 3^000000",
		"16^CC3399Requirement: Earth Spike 1^000000",
		"Skill Form: ^FF0000Offensive^000000",
		"Element: ^cc5500Earth^000000",
		"Target: ^777777Ground^000000",
		"Description: ^777777Commands the ground in a",
		"targeted area to rise into spikes in",
		"order to damage enemies within its",
		"range.^000000"
	},
	[SKID.WZ_QUAGMIRE] = {
		"Quagmire",
		"Max Level: 5",
		"^CC3399Requirement: Heaven's Drive 1^000000",
		"Skill Form: ^339900Supportive^000000",
		"Element: ^cc5500Earth^000000",
		"Target: ^777777Ground^000000",
		"Description: ^777777Temporarily converts",
		"targeted area into marshland that will",
		"reduce the Movement Speed, AGI and DEX",
		"of all targets by half. AGI and DEX has",
		"maximum of 50 can be reduced. Players",
		"will only receive half of the effect.^000000"
	},
	[SKID.WZ_ESTIMATION] = {
		"Sense",
		"Max Level: 1",
		"Skill Form: ^339900Supportive^000000",
		"Target: ^777777Monster^000000",
		"Description: ^777777Reveals detailed information",
		"about a targeted monster to the caster",
		"and members in caster's party.^000000"
	},
	[SKID.BS_IRON] = {
		"Iron Tempering",
		"Max Level: 5",
		"Skill Form: ^6666CCPassive^000000",
		"Description: ^777777Enables the tempering of",
		"1 Iron with 1 Iron Ore and 1 Mini",
		"Furnace.^000000"
	},
	[SKID.BS_STEEL] = {
		"Steel Tempering",
		"Max Level: 5",
		"^CC3399Requirement: Iron Tempering 1^000000",
		"Skill Form: ^6666CCPassive^000000",
		"Description: ^777777Enables the tempering of",
		"1 Steel with 5 Iron, 1 Coal and 1 Mini",
		"Furnace.^000000"
	},
	[SKID.BS_ENCHANTEDSTONE] = {
		"Enchanted Stone Craft",
		"Max Level: 5",
		"^CC3399Requirement: Iron Tempering 1^000000",
		"Skill Form: ^6666CCPassive^000000",
		"Description: ^777777Enables the refining of",
		"enchanted ores with 10 Green Live, 10",
		"Wind of Verdures, 10 Red Blood, 10",
		"Crystal Blue, or 10 Star Dust with a",
		"Mini Furnace.^000000"
	},
	[SKID.BS_ORIDEOCON] = {
		"Research Oridecon",
		"Max Level: 5",
		"^CC3399Requirement: Enchanted Stone Craft 1^000000",
		"Skill Form: ^6666CCPassive^000000",
		"Description: ^777777Increases the success rate",
		"of forging items with ^008800Oridecon^777777.^000000"
	},
	[SKID.BS_DAGGER] = {
		"Smith Dagger",
		"Max Level: 3",
		"Skill Form: ^6666CCPassive^000000",
		"Description: ^777777Enables forging of",
		"Dagger class weapons.^000000"
	},
	[SKID.BS_SWORD] = {
		"Smith Sword",
		"Max Level: 3",
		"^CC3399Requirement: Smith Dagger 1^000000",
		"Skill Form: ^6666CCPassive^000000",
		"Description: ^777777Enables forging of",
		"Sword class weapons.^000000"
	},
	[SKID.BS_TWOHANDSWORD] = {
		"Smith Two-handed Sword",
		"Max Level: 3",
		"^CC3399Requirement: Smith Sword 1^000000",
		"Skill Form: ^6666CCPassive^000000",
		"Description: ^777777Enables forging of",
		"Two-Handed Sword class weapons.^000000"
	},
	[SKID.BS_AXE] = {
		"Smith Axe",
		"Max Level: 3",
		"^CC3399Requirement: Smith Sword 2^000000",
		"Skill Form: ^6666CCPassive^000000",
		"Description: ^777777Enables forging of",
		"Axe class weapons.^000000"
	},
	[SKID.BS_MACE] = {
		"Smith Mace",
		"Max Level: 3",
		"^CC3399Requirement: Smith Brass Knuckle 1^000000",
		"Skill Form: ^6666CCPassive^000000",
		"Description: ^777777Enables forging of",
		"Mace class weapons.^000000"
	},
	[SKID.BS_KNUCKLE] = {
		"Smith Brass Knuckle",
		"Max Level: 3",
		"^CC3399Requirement: Smith Dagger 1^000000",
		"Skill Form: ^6666CCPassive^000000",
		"Description: ^777777Enables forging of",
		"Knuckle class weapons.^000000"
	},
	[SKID.BS_SPEAR] = {
		"Smith Spear",
		"Max Level: 3",
		"^CC3399Requirement: Smith Dagger 2^000000",
		"Skill Form: ^6666CCPassive^000000",
		"Description: ^777777Enables forging of",
		"Spear class weapons.^000000"
	},
	[SKID.BS_HILTBINDING] = {
		"Hilt Binding",
		"Max Level: 1",
		"Skill Form: ^6666CCPassive^000000",
		"Description: ^777777Increases the duration of",
		"the Adrenaline Rush, Power Thrust and",
		"Weapon Perfection skills by 10%.",
		"This skill also adds +1 STR and",
		"+4 damage.^000000"
	},
	[SKID.BS_FINDINGORE] = {
		"Ore Discovery",
		"Max Level: 1",
		"^CC3399Requirement: Hilt Binding 1,",
		"Steel Tempering 1^000000",
		"Skill Form: ^6666CCPassive^000000",
		"Description: ^777777Increases the success rate",
		"of finding ores dropped from monsters.^000000"
	},
	[SKID.BS_WEAPONRESEARCH] = {
		"Weaponry Research",
		"Max Level: 10",
		"^CC3399Requirement: Hilt Binding 1^000000",
		"Skill Form: ^6666CCPassive^000000",
		"Description: ^777777Improves weapon knowledge",
		"in order to create arms of higher",
		"quality.^000000"
	},
	[SKID.BS_REPAIRWEAPON] = {
		"Repair Weapon",
		"Max Level: 1",
		"^CC3399Requirement: Weaponry Research 1^000000",
		"Skill Form: ^339900Supportive^000000",
		"Target: ^777777Weaponry^000000",
		"Description: ^777777Repairs damaged weapons.",
		"Names of weapons that have been",
		"damaged are displayed in red color.^000000",
		"Armors: ^777777Steel^000000",
		"Level 1 Weapon: ^008800Iron Ore^000000",
		"Level 2 Weapon: ^008800Iron^000000",
		"Level 3 Weapon: ^008800Steel^000000",
		"Level 4 Weapon: ^008800Rough Oridecon^000000"
	},
	[SKID.BS_SKINTEMPER] = {
		"Skin Tempering",
		"Max Level: 5",
		"Skill Form: ^6666CCPassive^000000",
		"Description: ^777777Increases resistance to",
		"Fire and Neutral elemental attacks.^000000",
		"[Lv 1]: ^777777Fire +5%, Neutral +1%^000000",
		"[Lv 2]: ^777777Fire +10%, Neutral +2%^000000",
		"[Lv 3]: ^777777Fire +15%, Neutral +3%^000000",
		"[Lv 4]: ^777777Fire +20%, Neutral +4%^000000",
		"[Lv 5]: ^777777Fire +25%, Neutral +5%^000000"
	},
	[SKID.BS_HAMMERFALL] = {
		"Hammerfall",
		"Max Level: 5",
		"Skill Form: ^339900Supportive^000000",
		"Target: ^777777Ground^000000",
		"Description: ^777777Pounds a targeted cell to",
		"stun enemies in the impacts vicinity.",
		"This can only be used when an Axe or",
		"Mace class weapon is equipped.^000000"
	},
	[SKID.BS_ADRENALINE] = {
		"Adrenaline Rush",
		"Max Level: 5",
		"^CC3399Requirement: Hammerfall 2^000000",
		"Skill Form: ^339900Supportive^000000",
		"Description: ^777777Doubles the Attack Speed of",
		"Axe and Mace weapon for the duration of",
		"skill.^000000"
	},
	[SKID.BS_WEAPONPERFECT] = {
		"Weapon Perfection",
		"Max Level: 5",
		"^CC3399Requirement: Adrenaline Rush 2,",
		"Weaponry Research 2^000000",
		"Skill Form: ^339900Supportive^000000",
		"Description: ^777777Nullifies any reduction in",
		"damage resulting from monster size.^000000"
	},
	[SKID.BS_OVERTHRUST] = {
		"Power Thrust",
		"Max Level: 5",
		"^CC3399Requirement: Adrenaline Rush 3^000000",
		"Skill Form: ^339900Supportive^000000",
		"Description: ^777777Enhances the Attack Power",
		"of a weapon with a 0.1% chance of",
		"damaging that weapon.^000000",
		"[Lv 1]: ^777777Damage +5%^000000",
		"[Lv 2]: ^777777Damage +10%^000000",
		"[Lv 3]: ^777777Damage +15%^000000",
		"[Lv 4]: ^777777Damage +20%^000000",
		"[Lv 5]: ^777777Damage +25%^000000"
	},
	[SKID.BS_MAXIMIZE] = {
		"Maximize Power",
		"Max Level: 5",
		"^CC3399Requirement: Weapon Perfection 3,",
		"Power Thrust 2^000000",
		"Skill Form: ^339900Supportive^000000",
		"Description: ^777777Amplifies Weapon Attack",
		"Power by continuously draining a",
		"specific amount of SP while skill is",
		"active. This skill can be canceled by",
		"casting it once again.^000000"
	},
	[SKID.HT_SKIDTRAP] = {
		"Skid Trap",
		"Max Level: 5",
		"Skill Form: ^000099Trap (Hidden)^000000",
		"Target: ^777777Ground^000000",
		"Description: ^777777Sets a trap which will make",
		"an enemy slide in the direction that",
		"the caster was facing at the moment the",
		"trap was set.",
		"Consumes 1 ^008800Trap^777777.^000000",
		"[Lv 1]: ^7777776 cell sliding range, 300 sec^000000",
		"[Lv 2]: ^7777777 cell sliding range, 240 sec^000000",
		"[Lv 3]: ^7777778 cell sliding range, 180 sec^000000",
		"[Lv 4]: ^7777779 cell sliding range, 120 sec^000000",
		"[Lv 5]: ^77777710 cell sliding range, 60 sec^000000"
	},
	[SKID.HT_LANDMINE] = {
		"Land Mine",
		"Max Level: 5",
		"Skill Form: ^000099Trap (Hidden)^000000",
		"Target: ^777777Ground^000000",
		"Description: ^777777Sets a trap which will",
		"explode once an enemy steps on it.",
		"Consumes 1 ^008800Trap^777777.^000000",
		"[Lv 1]: ^777777Damage 50%, 200 sec duration^000000",
		"[Lv 2]: ^777777Damage 75%, 160 sec duration^000000",
		"[Lv 3]: ^777777Damage 100%, 120 sec duration^000000",
		"[Lv 4]: ^777777Damage 125%, 80 sec duration^000000",
		"[Lv 5]: ^777777Damage 150%, 40 sec duration^000000"
	},
	[SKID.HT_ANKLESNARE] = {
		"Anklesnare",
		"Max Level: 5",
		"^CC3399Requirement: Skid Trap 1^000000",
		"Skill Form: ^000099Trap (Hidden)^000000",
		"Target: ^777777Ground^000000",
		"Description: ^777777Sets a trap that will bind",
		"an enemy to the ground for the skill's",
		"duration, which is affected by the AGI",
		"of the target.",
		"Consumes 1 ^008800Trap^777777.^000000"
	},
	[SKID.HT_SHOCKWAVE] = {
		"Shockwave Trap",
		"Max Level: 5",
		"^CC3399Requirement: Anklesnare 1^000000",
		"Skill Form: ^000099Trap (Hidden)^000000",
		"Target: ^777777Ground^000000",
		"Description: ^777777Sets a trap which will",
		"drain SP away from enemies.",
		"Consumes 2 ^008800Traps^777777.^000000",
		"[Lv 1]: ^77777720% MaxSP drain, 200 sec duration^000000",
		"[Lv 2]: ^77777735% MaxSP drain, 160 sec duration^000000",
		"[Lv 3]: ^77777750% MaxSP drain, 120 sec duration^000000",
		"[Lv 4]: ^77777765% MaxSP drain, 80 sec duration^000000",
		"[Lv 5]: ^77777780% MaxSP drain, 40 sec duration^000000"
	},
	[SKID.HT_SANDMAN] = {
		"Sandman",
		"Max Level: 5",
		"^CC3399Requirement: Flasher 1^000000",
		"Skill Form: ^000099Trap (Hidden)^000000",
		"Target: ^777777Ground^000000",
		"Description: ^777777Sets a trap that will cause",
		"the enemy that steps on it, as well as",
		"enemies within the trap's range, to",
		"fall asleep.",
		"Consumes 1 ^008800Trap^777777.^000000",
		"[Lv 1]: ^777777150 sec duration^000000",
		"[Lv 2]: ^777777120 sec duration^000000",
		"[Lv 3]: ^77777790 sec duration^000000",
		"[Lv 4]: ^77777760 sec duration^000000",
		"[Lv 5]: ^77777730 sec duration^000000"
	},
	[SKID.HT_FLASHER] = {
		"Flasher",
		"Max Level: 5",
		"^CC3399Requirement: Skid Trap 1^000000",
		"Skill Form: ^000099Trap (Hidden)^000000",
		"Target: ^777777Ground^000000",
		"Description: ^777777Sets a trap which will emit",
		"intense light, which may inflict the",
		"target with the Blind status.",
		"Consumes 2 ^008800Traps^777777.^000000",
		"[Lv 1]: ^777777150 sec duration^000000",
		"[Lv 2]: ^777777120 sec duration^000000",
		"[Lv 3]: ^77777790 sec duration^000000",
		"[Lv 4]: ^77777760 sec duration^000000",
		"[Lv 5]: ^77777730 sec duration^000000"
	},
	[SKID.HT_FREEZINGTRAP] = {
		"Freezing Trap",
		"Max Level: 5",
		"^CC3399Requirement: Flasher 1^000000",
		"Skill Form: ^000099Trap (Hidden)^000000",
		"Target: ^777777Ground^000000",
		"Description: ^777777Sets a trap which will",
		"freeze an enemy once it has been",
		"triggered.",
		"Consumes 2 ^008800Traps^777777.^000000",
		"[Lv 1]: ^777777150 sec duration^000000",
		"[Lv 2]: ^777777120 sec duration^000000",
		"[Lv 3]: ^77777790 sec duration^000000",
		"[Lv 4]: ^77777760 sec duration^000000",
		"[Lv 5]: ^77777730 sec duration^000000"
	},
	[SKID.HT_BLASTMINE] = {
		"Blast Mine",
		"Max Level: 5",
		"^CC3399Requirement: Sandman 1,",
		"Land Mine 1, Freezing Trap 1^000000",
		"Skill Form: ^000099Trap (Visible)^000000",
		"Target: ^777777Ground^000000",
		"Description: ^777777Sets a trap that will",
		"automatically explode after a specific",
		"time period determined by the level of",
		"the skill.",
		"Consumes 2 ^008800Trap^777777.^000000",
		"[Lv 1]: ^77777725 sec duration^000000",
		"[Lv 2]: ^77777720 sec duration^000000",
		"[Lv 3]: ^77777715 sec duration^000000",
		"[Lv 4]: ^77777710 sec duration^000000",
		"[Lv 5]: ^7777775 sec duration^000000"
	},
	[SKID.HT_CLAYMORETRAP] = {
		"Claymore Trap",
		"Max Level: 5",
		"^CC3399Requirement: Blast Mine 1,",
		"Shockwave Trap 1^000000",
		"Skill Form: ^000099Trap (Visible)^000000",
		"Target: ^777777Ground^000000",
		"Description: ^777777Sets a trap which will",
		"inflict splashed damage.",
		"Consumes 2 ^008800Traps^777777.^000000",
		"[Lv 1]: ^77777720 sec duration^000000",
		"[Lv 2]: ^77777740 sec duration^000000",
		"[Lv 3]: ^77777760 sec duration^000000",
		"[Lv 4]: ^77777780 sec duration^000000",
		"[Lv 5]: ^777777100 sec duration^000000"
	},
	[SKID.HT_REMOVETRAP] = {
		"Remove Trap",
		"Max Level: 1",
		"11^CC3399Requirement: Land Mine 1^000000",
		"17^CC3399Requirement: Double Strafe 5^000000",
		"Skill Form: ^339900Supportive^000000",
		"Target: ^777777Trap^000000",
		"Description: ^777777Removes a trap that has",
		"been set on the ground, as well as",
		"regain that Trap.^000000",
	},
	[SKID.HT_TALKIEBOX] = {
		"Talkie Box",
		"Max Level: 1",
		"^CC3399Requirement: Remove Trap 1,",
		"Shockwave Trap 1^000000",
		"Skill Form: ^000099Trap (Hidden)^000000",
		"Target: ^777777Ground^000000",
		"Description: ^777777Sets a trap which will last",
		"for 600 seconds and will display a",
		"prepared message for the person who",
		"triggers it.",
		"Consumes 1 ^008800Trap^777777.^000000"
	},
	[SKID.HT_BEASTBANE] = {
		"Beastbane",
		"Max Level: 10",
		"Skill Form: ^6666CCPassive^000000",
		"Description: ^777777Increases Attack Power",
		"against Brute and Insect monsters.^000000",
		"[Lv 1]: ^777777Damage +4^000000",
		"[Lv 2]: ^777777Damage +8^000000",
		"[Lv 3]: ^777777Damage +12^000000",
		"[Lv 4]: ^777777Damage +16^000000",
		"[Lv 5]: ^777777Damage +20^000000",
		"[Lv 6]: ^777777Damage +24^000000",
		"[Lv 7]: ^777777Damage +28^000000",
		"[Lv 8]: ^777777Damage +32^000000",
		"[Lv 9]: ^777777Damage +36^000000",
		"[Lv 10]: ^777777Damage +40^000000"
	},
	[SKID.HT_FALCON] = {
		"Falconry Mastery",
		"Max Level: 1",
		"^CC3399Requirement: Beastbane 1^000000",
		"Skill Form: ^6666CCPassive^000000",
		"Description: ^777777Enables renting of a Falcon",
		"from the Hunter Guild.^000000"
	},
	[SKID.HT_STEELCROW] = {
		"Steel Crow",
		"Max Level: 10",
		"^CC3399Requirement: Blitz Beat 5^000000",
		"Skill Form: ^6666CCPassive^000000",
		"Description: ^777777Increases the damage",
		"inflicted by Falcon.^000000",
		"[Lv 1]: ^777777Damage +6^000000",
		"[Lv 2]: ^777777Damage +12^000000",
		"[Lv 3]: ^777777Damage +18^000000",
		"[Lv 4]: ^777777Damage +24^000000",
		"[Lv 5]: ^777777Damage +30^000000",
		"[Lv 6]: ^777777Damage +36^000000",
		"[Lv 7]: ^777777Damage +42^000000",
		"[Lv 8]: ^777777Damage +48^000000",
		"[Lv 9]: ^777777Damage +54^000000",
		"[Lv 10]: ^777777Damage +60^000000"
	},
	[SKID.HT_BLITZBEAT] = {
		"Blitz Beat",
		"Max Level: 5",
		"^CC3399Requirement: Falconry Mastery 1^000000",
		"Skill Form: ^FF0000Offensive^000000",
		"Target: ^777777Enemy^000000",
		"Description: ^777777Commands Falcon to attack",
		"a targeted enemy. Leveling this skill",
		"also increases the chance of automatic",
		"attacks from the Falcon when attacking",
		"an enemy with a Bow Class Weapon.",
		"The Falcon's Attack Range is equal to",
		"the level of Vulture's Eye skill +3.^000000"
	},
	[SKID.HT_DETECTING] = {
		"Detect",
		"Max Level: 4",
		"^CC3399Requirement: Improve Concentration 1,",
		"Falconry Mastery 1^000000",
		"Skill Form: ^339900Supportive^000000",
		"Target: ^777777Ground^000000",
		"Description: ^777777Commands a Falcon to detect",
		"hidden enemies from a distance.^000000"
	},
	[SKID.HT_SPRINGTRAP] = {
		"Spring Trap",
		"Max Level: 5",
		"^CC3399Requirement: Remove Trap 1,",
		"Falconry Mastery^000000",
		"Skill Form: ^339900Supportive^000000",
		"Target: ^777777Trap^000000",
		"Description: ^777777Commands Falcon to remove",
		"a set trap from a distance.^000000"
	},
	[SKID.AS_RIGHT] = {
		"Righthand Mastery",
		"Max Level: 5",
		"Skill Form: ^6666CCPassive^000000",
		"Description: ^777777Increases the damage of the",
		"weapon in the right hand when equipped",
		"with dual weapons. Equipping two",
		"weapons at once reduces the Attack",
		"Power of the weapon in the right hand",
		"to only 50%.^000000",
		"[Lv 1]: ^77777760% damage^000000",
		"[Lv 2]: ^77777770% damage^000000",
		"[Lv 3]: ^77777780% damage^000000",
		"[Lv 4]: ^77777790% damage^000000",
		"[Lv 5]: ^777777100% damage^000000"
	},
	[SKID.AS_LEFT] = {
		"Lefthand Mastery",
		"Max Level: 5",
		"^CC3399Requirement: Righthand Mastery 2^000000",
		"Skill Form: ^6666CCPassive^000000",
		"Description: ^777777Increases the damage of the",
		"weapon in the left hand when equipped",
		"with dual weapons. Equipping two",
		"weapons at once reduces the Attack",
		"Power of the weapon in the left hand",
		"to only 30%.^000000",
		"[Lv 1]: ^77777740% damage^000000",
		"[Lv 2]: ^77777750% damage^000000",
		"[Lv 3]: ^77777760% damage^000000",
		"[Lv 4]: ^77777770% damage^000000",
		"[Lv 5]: ^77777780% damage^000000"
	},
	[SKID.AS_KATAR] = {
		"Katar Mastery",
		"Max Level: 10",
		"Skill Form: ^6666CCPassive^000000",
		"Description: ^777777Increases damaged inflicted",
		"with Katar class weapons.^000000",
		"[Lv 1]: ^777777Damage +3^000000",
		"[Lv 2]: ^777777Damage +6^000000",
		"[Lv 3]: ^777777Damage +9^000000",
		"[Lv 4]: ^777777Damage +12^000000",
		"[Lv 5]: ^777777Damage +15^000000",
		"[Lv 6]: ^777777Damage +18^000000",
		"[Lv 7]: ^777777Damage +21^000000",
		"[Lv 8]: ^777777Damage +24^000000",
		"[Lv 9]: ^777777Damage +27^000000",
		"[Lv 10]: ^777777Damage +30^000000"
	},
	[SKID.AS_CLOAKING] = {
		"Cloaking",
		"Max Level: 10",
		"^CC3399Requirement: Hiding 2^000000",
		"Skill Form: ^339900Supportive^000000",
		"Description: ^777777Initiates Cloaking status,",
		"which hide the caster from enemies",
		"without disabling movement. At Levels 1",
		"to 2, Cloaking will only work when caster",
		"is adjacent to a wall. At higher levels,",
		"caster can move freely in Cloaking status,",
		"but will move more slowly when away",
		"from walls.^000000"
	},
	[SKID.AS_SONICBLOW] = {
		"Sonic Blow",
		"Max Level: 10",
		"^CC3399Requirement: Katar Mastery 4^000000",
		"Skill Form: ^FF0000Offensive^000000",
		"Target: ^777777Enemy^000000",
		"Description: ^777777Directs a flurry of rapid",
		"Katar strikes that will have a chance",
		"of inflicting the ^663399Stun^777777 status on the",
		"target.",
		"Requires ^008800Katar^777777 class weapon.^000000"
	},
	[SKID.AS_GRIMTOOTH] = {
		"Grimtooth",
		"Max Level: 5",
		"^CC3399Requirement: Cloaking 2, Sonic Blow 5^000000",
		"Skill Form: ^FF0000Offensive^000000",
		"Target: ^777777Enemy^000000",
		"Description: ^777777Strikes an enemy with Katar",
		"while in ^008800Hiding^777777 status.",
		"Requires ^008800Katar^777777 class weapon.^000000"
	},
	[SKID.AS_ENCHANTPOISON] = {
		"Enchant Poison",
		"Max Level: 10",
		"^CC3399Requirement: Envenom 1^000000",
		"Skill Form: ^339900Supportive^000000",
		"Element: ^663399Poison^000000",
		"Target: ^777777Player^000000",
		"Description: ^777777Temporarily enchants",
		"equipped weapon with the ^663399Poison^777777",
		"elemental. Poison enchanted weapons",
		"have a chance of inflicting targets with",
		"the ^663399Poison^777777 status."
	},
	[SKID.AS_POISONREACT] = {
		"Poison React",
		"Max Level: 10",
		"^CC3399Requirement: Enchant Poison 3^000000",
		"Skill Form: ^339900Supportive^000000",
		"Element: ^663399Poison^000000",
		"Target: ^777777Player^000000",
		"Description: ^777777Once this skill activated,",
		"the caster will automatically cast",
		"^008800Envenom^777777 after receiving damage from",
		"normal attacks. If the enemy uses",
		"^663399Poison^777777 elemental attacks, the caster",
		"will reflect the damage instead.^000000"
	},
	[SKID.AS_VENOMDUST] = {
		"Venom Dust",
		"Max Level: 10",
		"^CC3399Requirement: Enchant Poison 5^000000",
		"Skill Form: ^339900Supportive^000000",
		"Element: ^663399Poison^000000",
		"Target: ^777777Ground^000000",
		"Description: ^777777Contaminates a targeted",
		"area with toxin that will inflict the",
		"^663399Poison^777777 status on enemies that come",
		"into contact with it."
	},
	[SKID.AS_SPLASHER] = {
		"Venom Splasher",
		"Max Level: 10",
		"^CC3399Requirement: Poison React 5,",
		"Venom Dust 5^000000",
		"Skill Form: ^FF0000Offensive^000000",
		"Element: ^663399Poison^000000",
		"Target: ^777777Enemy^000000",
		"Description: ^777777When struck by this skill,",
		"the target will then explode after a few",
		"seconds, dealing splash damage around",
		"it and poisoning enemies by chance.",
		"Each cast requires 1 ^008800Red Gemstone^777777.^000000"
	},
	[SKID.NV_FIRSTAID] = {
		"First Aid",
		"^CC3399Requirement: Finish Quest^000000",
		"Skill Form: ^339900Supportive^000000",
		"Target: ^777777Self^000000",
		"Description: ^777777Uses 3 SP to restore 5 HP.^000000"
	},
	[SKID.NV_TRICKDEAD] = {
		"Play Dead",
		"^CC3399Requirement: Finish Quest, Novice Only^000000",
		"Skill Form: ^339900Supportive^000000",
		"Description: ^777777Feign death to avoid the",
		"menace of nearby enemies. The Play",
		"Dead status is cancelled by casting this",
		"skill again.^000000"
	},
	[SKID.SM_MOVINGRECOVERY] = {
		"Moving HP Recovery",
		"^CC3399Requirement: Finish Quest^000000",
		"Skill Form: ^6666CCPassive^000000",
		"Description: ^777777Enables natural recovery of",
		"HP while moving. Only 25% of the HP that",
		"is naturally recovered while standing is",
		"restored during movement. The Increase",
		"Recovery skill does not affect HP",
		"Recovery While Moving.^000000"
	},
	[SKID.SM_FATALBLOW] = {
		"Fatal Blow",
		"^CC3399Requirement: Finish Quest^000000",
		"Skill Form: ^6666CCPassive^000000",
		"Description: ^777777Causes Stun status on",
		"targeted enemy when using Level 6 Bash",
		"or higher. The chance of inflicting Stun",
		"increases with Bash skill level and Base",
		"Level of the caster.^000000"
	},
	[SKID.SM_AUTOBERSERK] = {
		"Auto Berserk",
		"^CC3399Requirement: Finish Quest^000000",
		"Skill Form: ^6666CCPassive^000000",
		"Target: ^777777Self^000000",
		"Description: ^777777Empowered by rage,",
		"character enters condition that is",
		"equivalent to Level 10 Provoke status",
		"when HP is reduced to less than 25% of",
		"MaxHP. Provoked status lasts until",
		"character HP is restored to more than",
		"25% of MaxHP or if Provoke effect is",
		"nullified.^000000"
	},
	[SKID.AC_MAKINGARROW] = {
		"Arrow Crafting",
		"^CC3399Requirement: Finish Quest^000000",
		"Skill Form: ^339900Supportive^000000",
		"Target: ^777777Item^000000",
		"Description: ^777777Creates arrows from",
		"specific item. The kind of arrow",
		"produced, as well as the amount, is",
		"determined by the items used.^000000"
	},
	[SKID.AC_CHARGEARROW] = {
		"Charge Arrow",
		"^CC3399Requirement: Finish Quest^000000",
		"Skill Form: ^FF0000Offensive^000000",
		"Target: ^777777Enemy^000000",
		"Description: ^777777Draws the bowstring to its",
		"limit to fire a volley of arrows with enough",
		"force to push the target 4 cells back.^000000"
	},
	[SKID.TF_SPRINKLESAND] = {
		"Sprinkle Sand",
		"^CC3399Requirement: Finish Quest^000000",
		"Skill Form: ^FF0000Offensive^000000",
		"Element: ^cc5500Earth^000000",
		"Target: ^777777Enemy^000000",
		"Description: ^777777Kicks sand into enemy face",
		"which will inflict 130% damage and also",
		"chance to cause ^663399Blind^777777 or ^663399Stun^777777 on the",
		"target.^000000"
	},
	[SKID.TF_BACKSLIDING] = {
		"Back Slide",
		"^CC3399Requirement: Finish Quest^000000",
		"Skill Form: ^339900Supportive^000000",
		"Description: ^777777Quickly move backwards to",
		"position yourself safely away from",
		"threats.^000000"
	},
	[SKID.TF_PICKSTONE] = {
		"Pick Stone",
		"^CC3399Requirement: Finish Quest^000000",
		"Skill Form: ^339900Supportive^000000",
		"Target: ^777777Ground^000000",
		"Description: ^777777Picks up a ^008800Stone^777777 from the",
		"ground.^000000"
	},
	[SKID.TF_THROWSTONE] = {
		"Throw Stone",
		"^CC3399Requirement: Finish Quest^000000",
		"Skill Form: ^FF0000Offensive^000000",
		"Target: ^777777Enemy^000000",
		"Description: ^777777Attacks an enemy with a",
		"Stone which inflicts 50 damage that will",
		"pierce enemy's defense and has a low",
		"chance of causing the ^663399Stun^777777 or ^663399Blind^777777 status.",
		"Each cast requires 1 ^008800Stone^777777.^000000"
	},
	[SKID.MC_CARTREVOLUTION] = {
		"Cart Revolution",
		"^CC3399Requirement: Finish Quest^000000",
		"Skill Form: ^FF0000Offensive^000000",
		"Target: ^777777Enemy^000000",
		"Description: ^777777A splashed damage attack in",
		"which a Pushcart is smashed into a",
		"target. Inflicts 150% of the damage of",
		"a normal attack in addition to extra",
		"damage from the weight of items in",
		"Pushcart.^000000"
	},
	[SKID.MC_CHANGECART] = {
		"Change Cart",
		"^CC3399Requirement: Finish Quest^000000",
		"Skill Form: ^339900Supportive^000000",
		"Description: ^777777Changes the Pushcart",
		"appearance. There are five different",
		"Pushcart styles that are chosen",
		"according to the character's Base",
		"Level.^000000"
	},
	[SKID.MC_LOUD] = {
		"Crazy Uproar",
		"^CC3399Requirement: Finish Quest^000000",
		"Skill Form: ^339900Supportive^000000",
		"Target: ^777777Caster^000000",
		"Description: ^777777Screams with battle vigor",
		"to add +4 STR for 5 minutes.^000000"
	},
	[SKID.AL_HOLYLIGHT] = {
		"Holy Light",
		"^CC3399Requirement: Finish Quest^000000",
		"Skill Form: ^FF0000Offensive^000000",
		"Element: ^777777Holy^000000",
		"Target: ^777777Enemy^000000",
		"Description: ^777777Summons a holy light to",
		"counter evil.^000000"
	},
	[SKID.MG_ENERGYCOAT] = {
		"Energy Coat",
		"^CC3399Requirement: Finish Quest^000000",
		"Skill Form: ^339900Supportive^000000",
		"Description: ^777777Creates a barrier of",
		"spiritual energy that will buffer",
		"attacks at the caster. Caster's",
		"remaining SP affects the amount of",
		"damage reduced by the barrier. More SP",
		"is drained as attacks buffered by the",
		"barrier accumulate.^000000"
	},
	[SKID.RG_SNATCHER] = {
		"Snatcher (Gank)",
		"Max Level: 10",
		"^CC3399Requirement: Steal 1^000000",
		"Skill Form: ^6666CCPassive^000000",
		"Target: ^777777Caster^000000",
		"Description: ^777777Automatically steals item",
		"from monsters while attacking them.",
		"The success rate of stealing items is",
		"affected by the skill level of the Thief",
		"skill, ^008800Steal^777777.^000000"
	},
	[SKID.RG_STEALCOIN] = {
		"Steal Coin (Mug)",
		"Max Level: 10",
		"^CC3399Requirement: Snatcher 4^000000",
		"Skill Form: ^339900Active^000000",
		"Target: ^777777Monster^000000",
		"Description: ^777777Steals zeny from monsters.",
		"Its success rate rises as the skill",
		"level is increased. Zeny can only be",
		"stolen once from each monster, and",
		"using this skill will draw the target",
		"monster's aggression.^000000"
	},
	[SKID.RG_BACKSTAP] = {
		"Back Stab",
		"Max Level: 10",
		"^CC3399Requirement: Steal Coin 4^000000",
		"Skill Form: ^FF0000Offensive^000000",
		"Target: ^777777Enemy^000000",
		"Description: ^777777Back Stab is only usable",
		"when the caster is facing the enemy's",
		"rear. This skill never misses its",
		"target, but the target will face the",
		"user after it is hit. When used with a",
		"Bow, this skill's damage is reduced by",
		"half. Back Stab can be used when in",
		"Hiding status, but it will cancel",
		"Hiding.^000000"
	},
	[SKID.RG_TUNNELDRIVE] = {
		"Tunnel Drive (Stalk)",
		"Max Level: 5",
		"^CC3399Requirement: Hiding 1^000000",
		"Skill Form: ^6666CCPassive^000000",
		"Target: ^777777Caster^000000",
		"Description: ^777777Enables movement while in",
		"^008800Hiding^777777 status. Movement speed is slower",
		"than normal walk.^000000",
	},
	[SKID.RG_RAID] = {
		"Raid (Sightless Mind)",
		"Max Level: 5",
		"^CC3399Requirement: Tunnel Drive 2, Back Stab 2^000000",
		"Skill Form: ^FF0000Offensive^000000",
		"Range: ^7777779 cells around the caster^000000",
		"Description: ^777777Only usable while in ^008800Hiding^777777",
		"status and will cancel Hiding once used.",
		"This attack has a chance of causing Stun",
		"and Blind effects on targets within the",
		"skill's range. A sucessful hit will cause",
		"the enemy to receive 20% more damage",
		"for a certain number of hits. However,",
		"boss only get 10% more damage.^000000"
	},
	[SKID.RG_STRIPWEAPON] = {
		"Strip Weapon",
		"Max Level: 5",
		"^CC3399Requirement: Strip Armor 5^000000",
		"Skill Form: ^339900Supportive^000000",
		"Target: ^777777Enemy^000000",
		"Description: ^777777Forcibly strips the Weapon",
		"off a target. In PVP, targeted character",
		"temporarily cannot re-equip Weapon. On",
		"monsters, this skill will temporarily",
		"reduce Attack Power by 25%. Skill level",
		"and caster's DEX affect chance of",
		"success.^000000"
	},
	[SKID.RG_STRIPSHIELD] = {
		"Strip Shield",
		"Max Level: 5",
		"^CC3399Requirement: Strip Helm 5^000000",
		"Skill Form: ^339900Supportive^000000",
		"Target: ^777777Enemy^000000",
		"Description: ^777777Forcibly strips the Shield",
		"off a target. In PVP, targeted character",
		"temporarily cannot re-equip Shield. On",
		"monsters, this skill will temporarily",
		"reduce Defense by 15%. Skill level and",
		"caster's DEX affect chance of success.^000000"
	},
	[SKID.RG_STRIPARMOR] = {
		"Strip Armor",
		"Max Level: 5",
		"^CC3399Requirement: Strip Shield 5^000000",
		"Skill Form: ^339900Supportive^000000",
		"Target: ^777777Enemy^000000",
		"Description: ^777777Forcibly strips the Armor",
		"off a target. In PVP, targeted character",
		"temporarily cannot re-equip Armor. On",
		"monsters, this skill will temporarily",
		"reduce their VIT by 40%. Skill level and",
		"caster's DEX affect chance of success.^000000"
	},
	[SKID.RG_STRIPHELM] = {
		"Strip Helm",
		"Max Level: 5",
		"^CC3399Requirement: Steal Coin 2^000000",
		"Skill Form: ^339900Supportive^000000",
		"Target: ^777777Enemy^000000",
		"Description: ^777777Forcibly strips the Helmet",
		"off a target. In PVP, targeted character",
		"temporarily cannot re-equip Helmet. On",
		"monsters, this skill will temporarily",
		"reduce their INT by 40%. Skill level and",
		"caster's DEX affect chance of success.^000000"
	},
	[SKID.RG_INTIMIDATE] = {
		"Intimidate (Snatch)",
		"Max Level: 5",
		"^CC3399Requirement: Back Stab 4, Raid 5^000000",
		"Skill Form: ^339900Active^000000",
		"Target: ^777777Enemy^000000",
		"Description: ^777777Strikes a target and",
		"forcibly teleport it with the caster to",
		"a random location on the same map.",
		"This skill's success rate is affected by",
		"the level difference between caster and",
		"target. Boss monsters are unaffected",
		"by Intimidate.^000000"
	},
	[SKID.RG_GRAFFITI] = {
		"Graffiti (Scribble)",
		"Max Level: 1",
		"^CC3399Requirement: Flag Graffiti 5^000000",
		"Skill Form: ^339900Supportive^000000",
		"Target: ^777777Ground^000000",
		"Description: ^777777Scribbles graffiti around a",
		"targeted cell with a message of up to 20",
		"characters. Graffiti cannot be",
		"overlapped or painted over before it",
		"disappears.",
		"Requires 1 ^008800Red Gemstone^777777.^000000"
	},
	[SKID.RG_FLAGGRAFFITI] = {
		"Flag Graffiti (Piece)",
		"Max Level: 5",
		"^CC3399Requirement: Cleaner 1^000000",
		"Skill Form: ^339900Supportive^000000",
		"Target: ^777777Guild Flag^000000",
		"Description: ^777777Paints graffiti over a",
		"guild's flag which will be shown instead",
		"of the guild's emblem. This skill's",
		"level affects the amount of graffiti",
		"that can be painted.",
		"Requires 1 ^008800Giant Paint Brush^777777.^000000"
	},
	[SKID.RG_CLEANER] = {
		"Cleaner (Remover)",
		"Max Level: 1",
		"^CC3399Requirement: Gangster Paradise 1^000000",
		"Skill Form: ^339900Supportive^000000",
		"Target: ^777777Guild Flag^000000",
		"Description: ^777777Removes graffiti from a",
		"guild flag.",
		"Requires 1 ^008800Wet Duster^777777.^000000"
	},
	[SKID.RG_GANGSTER] = {
		"Gangster Paradise (Slyness)",
		"Max Level: 1",
		"^CC3399Requirement: Strip Shield 3^000000",
		"Skill Form: ^6666CCPassive^000000",
		"Description: ^777777When more than 2 Rogues sit",
		"beside each other, they will not be",
		"attacked by monsters with the exception",
		"of Bosses.^000000"
	},
	[SKID.RG_COMPULSION] = {
		"Compulsion Discount (Haggle)",
		"Max Level: 5",
		"^CC3399Requirement: Gangster Paradise 1^000000",
		"Skill Form: ^6666CCPassive^000000",
		"Description: ^777777Purchases item from NPC",
		"shops at lower prices.^000000",
		"[Lv 1]: ^7777779% Discount^000000",
		"[Lv 2]: ^77777713% Discount^000000",
		"[Lv 3]: ^77777717% Discount^000000",
		"[Lv 4]: ^77777721% Discount^000000",
		"[Lv 5]: ^77777725% Discount^000000"
	},
	[SKID.RG_PLAGIARISM] = {
		"Plagiarism (Intimidate)",
		"Max Level: 10",
		"^CC3399Requirement: Intimidate 5^000000",
		"Skill Form: ^6666CCPassive^000000",
		"Description: ^777777Enables the use of the",
		"last skill that was inflicted by an",
		"enemy. This can only be used to",
		"remember character skills, and cannot",
		"enable the use of skills exclusive to",
		"monsters. Raising skill level will",
		"affect the level of skill that",
		"remembered.^000000"
	},
	[SKID.AM_AXEMASTERY] = {
		"Axe Mastery",
		"Max Level: 10",
		"Skill Form: ^6666CCPassive^000000",
		"Description: ^777777Increases damage inflicted",
		"with Axe and one handed sword class",
		"weapons.^000000",
		"[Lv 1]: ^777777Damage +3^000000",
		"[Lv 2]: ^777777Damage +6^000000",
		"[Lv 3]: ^777777Damage +9^000000",
		"[Lv 4]: ^777777Damage +12^000000",
		"[Lv 5]: ^777777Damage +15^000000",
		"[Lv 6]: ^777777Damage +18^000000",
		"[Lv 7]: ^777777Damage +21^000000",
		"[Lv 8]: ^777777Damage +24^000000",
		"[Lv 9]: ^777777Damage +27^000000",
		"[Lv 10]: ^777777Damage +30^000000"
	},
	[SKID.AM_LEARNINGPOTION] = {
		"Learning Potion (Potion Research)",
		"Max Level: 10",
		"Skill Form: ^6666CCPassive^000000",
		"Description: ^777777Increases effectiveness of",
		"created potions, as well as increases",
		"potion creation success rate.^000000"
	},
	[SKID.AM_PHARMACY] = {
		"Pharmacy (Prepare Potion)",
		"Max Level: 10",
		"^CC3399Requirement: Learning Potion 5^000000",
		"Skill Form: ^339900Supportive^000000",
		"Description: ^777777Enables manufacturing of",
		"potion and chemical. The correct ^000099Potion",
		"Creation Guide^777777 is needed for the",
		"manufacture of specific potions.",
		"Consumes 1 ^008800Medicine Bowl^777777.^000000"
	},
	[SKID.AM_DEMONSTRATION] = {
		"Demonstration (Bomb)",
		"Max Level: 5",
		"^CC3399Requirement: Pharmacy 4^000000",
		"Skill Form: ^339900Active^000000",
		"Element: ^FF0000Fire^000000",
		"Target: ^777777Ground^000000",
		"Description: ^777777Targets an area and set it",
		"on fire by throwing a Bottle Grenade.",
		"The flames will not push back enemies",
		"within their range, but they do have a",
		"chance of damaging the weapons of",
		"enemies.",
		"Consumes 1 ^008800Bottle Grenade^777777.^000000"
	},
	[SKID.AM_ACIDTERROR] = {
		"Acid Terror",
		"Max Level: 5",
		"^CC3399Requirement: Pharmacy 5^000000",
		"Skill Form: ^FF0000Offensive^000000",
		"Target: ^777777Enemy^000000",
		"Description: ^777777Flings a bottle of acid",
		"at an enemy that has the chance of",
		"damaging the target's armor or causing",
		"the Bleeding effect.",
		"Consumes 1 ^008800Acid Bottle^777777.^000000"
	},
	[SKID.AM_POTIONPITCHER] = {
		"Potion Pitcher",
		"Max Level: 5",
		"^CC3399Requirement: Pharmacy 3^000000",
		"Skill Form: ^339900Supportive^000000",
		"Target: ^777777Single Ally^000000",
		"Description: ^777777Throws a potion to an ally",
		"that will immediately take effect. Skill",
		"level determines the type of potion",
		"thrown, so increasing this skill's level",
		"makes more kinds of potions usable",
		"with this skill.^000000",
		"[Lv 1]: ^777777Red Potion^000000",
		"[Lv 2]: ^777777Orange Potion^000000",
		"[Lv 3]: ^777777Yellow Potion^000000",
		"[Lv 4]: ^777777White Potion^000000",
		"[Lv 5]: ^777777Blue Potion^000000"
	},
	[SKID.AM_CANNIBALIZE] = {
		"Bio Cannibalize (Summon Flora)",
		"Max Level: 5",
		"^CC3399Requirement: Pharmacy 6^000000",
		"Skill Form: ^339900Supportive^000000",
		"Target: ^777777Ground^000000",
		"Description: ^777777Summons a ^000099Plant monster^777777 to",
		"a targeted cell. Monster will disappear",
		"after the skill's duration. Skill level",
		"affects the type of Plant monster that",
		"is summoned, as well as the monster's",
		"MaxHP. Caster can only summon",
		"monsters of the same type at once.",
		"Consumes 1 ^008800Plant Bottle^777777.^000000",
		"[Lv 1]: ^777777Summon up to 5 Mandragora^000000",
		"[Lv 2]: ^777777Summon up to 4 Hydra^000000",
		"[Lv 3]: ^777777Summon up to 3 Flora^000000",
		"[Lv 4]: ^777777Summon up to 2 Parasite^000000",
		"[Lv 5]: ^777777Summon up to 1 Geographer^000000"
	},
	[SKID.AM_SPHEREMINE] = {
		"Summon Marine Sphere",
		"Max Level: 5",
		"^CC3399Requirement: Pharmacy 2^000000",
		"Skill Form: ^777777Support^000000",
		"Target: ^777777Ground^000000",
		"Description: ^777777Summons a ^000099Marine Sphere^777777 to",
		"a targeted cell. Marine Spheres will",
		"cast ^000099Self-Destruct^777777 upon receiving",
		"damage.",
		"Consumes 1 ^008800Marine Sphere Bottle^777777.^000000"
	},
	[SKID.AM_CP_WEAPON] = {
		"Chemical Protection Weapon",
		"Max Level: 5",
		"^CC3399Requirement: Chemical Protection Armor 3^000000",
		"Skill Form: ^339900Supportive^000000",
		"Target: ^777777Ally^000000",
		"Description: ^777777Protects a targeted ally's",
		"Weapon from damage in battle for a",
		"set duration.",
		"Each cast requires 1 ^008800Glistening Coat^777777.^000000"
	},
	[SKID.AM_CP_SHIELD] = {
		"Chemical Protection Shield",
		"Max Level: 5",
		"^CC3399Requirement: Chemical Protection Helm 3^000000",
		"Skill Form: ^339900Supportive^000000",
		"Target: ^777777Ally^000000",
		"Description: ^777777Protects a targeted ally's",
		"Shield from damage in battle for a set",
		"duration.",
		"Each cast requires 1 ^008800Glistening Coat^777777.^000000"
	},
	[SKID.AM_CP_ARMOR] = {
		"Chemical Protection Armor",
		"Max Level: 5",
		"^CC3399Requirement: Chemical Protection Shield 3^000000",
		"Skill Form: ^339900Supportive^000000",
		"Target: ^777777Ally^000000",
		"Description: ^777777Protects a targeted ally's",
		"Armor from damage in battle for a set",
		"duration.",
		"Each cast requires 1 ^008800Glistening Coat^777777.^000000"
	},
	[SKID.AM_CP_HELM] = {
		"Chemical Protection Helm",
		"Max Level: 5",
		"^CC3399Requirement: Pharmacy 2^000000",
		"Skill Form: ^339900Supportive^000000",
		"Target: ^777777Ally^000000",
		"Description: ^777777Protects a targeted ally's",
		"Headgear from damage in battle for a",
		"set duration.",
		"Each cast requires 1 ^008800Glistening Coat^777777.^000000"
	},
	[SKID.AM_BIOETHICS] = {
		"Bioethics",
		"^CC3399Requirement: Finish Quest^000000",
		"Skill Form: ^6666CCPassive^000000",
		"Description: ^777777A skill that is fundamental",
		"in enabling the creation of Homunculus.^000000"
	},
	[SKID.AM_BIOTECHNOLOGY] = {
		"Biotechnology",
		"Skill Form: ^6666CCPassive^000000",
		"Description: ^777777Researches biotechnology in",
		"order to increase Homunculus creation",
		"success rate and Homunculus's MaxHP.^000000"
	},
	[SKID.AM_CREATECREATURE] = {
		"Creature Creation",
		"Skill Form: ^339900Supportive^000000",
		"Description: ^777777Creates ^000991 Embryo^777777.",
		"Skill level affects the chance of",
		"success.^000000"
	},
	[SKID.AM_CULTIVATION] = {
		"Cultivation",
		"Skill Form: ^339900Supportive^000000",
		"Description: ^777777Developes an Embryo so that",
		"it grows into a Homunculus. Skill level",
		"affects the chance of success.",
		"Cultivation cannot be used when the",
		"caster already has a Homunculus present.^000000"
	},
	[SKID.AM_FLAMECONTROL] = {
		"Flame Control",
		"Skill Form: ^6666CCPassive^000000",
		"Description: ^777777Increases the chance of",
		"success when using the Cultivation",
		"skill, as well as resistance to the Fire",
		"elemental attacks.^000000"
	},
	[SKID.AM_CALLHOMUN] = {
		"Call Homunculus",
		"Max Level: 1",
		"^CC3399Requirement: Rest 1^000000",
		"Skill Form: ^339900Supportive^000000",
		"Description: ^777777Summons an existing",
		"Homunculus that was stored by using the",
		"Vaporize skill.",
		"Consumes 1 ^008800Embryo^777777.^000000"
	},
	[SKID.AM_REST] = {
		"Rest",
		"Max Level: 1",
		"^CC3399Requirement: Bioethics 1^000000",
		"Skill Form: ^339900Supportive^000000",
		"Description: ^777777Vaporizes Homunculus into a",
		"form that is much easier to carry",
		"around. This skill is only usable if",
		"Homunculus has at least 80% of its",
		"MaxHP. Vaporized Homunculus can be",
		"restored with the ^008800Call Homunculus^000000 skill.^000000"
	},
	[SKID.AM_DRILLMASTER] = {
		"Drillmaster",
		"Skill Form: ^6666CCPassive^000000",
		"Description: ^777777Increases the Attack",
		"Power of Homunculi.^000000",
		"[Lv 1]: ^777777Damage +3^000000",
		"[Lv 2]: ^777777Damage +6^000000",
		"[Lv 3]: ^777777Damage +9^000000",
		"[Lv 4]: ^777777Damage +12^000000",
		"[Lv 5]: ^777777Damage +15^000000",
		"[Lv 6]: ^777777Damage +18^000000",
		"[Lv 7]: ^777777Damage +21^000000",
		"[Lv 8]: ^777777Damage +24^000000",
		"[Lv 9]: ^777777Damage +27^000000",
		"[Lv 10]: ^777777Damage +30^000000"
	},
	[SKID.AM_HEALHOMUN] = {
		"Heal Homunculus",
		"Skill Form: ^339900Supportive^000000",
		"Target: ^777777Homunculus^000000",
		"Description: ^777777Heals a Homunculus with an",
		"amount of HP equivalent to that of the",
		"^000099Heal^777777skill.^000000"
	},
	[SKID.AM_RESURRECTHOMUN] = {
		"Resurrect Homunculus",
		"Max Level: 5",
		"^CC3399Requirement: Call Homunculus 1^000000",
		"Skill Form: ^339900Supportive^000000",
		"Target: ^777777Homunculus^000000",
		"Description: ^777777Revives a Homunculus",
		"that has been defeated in battle.^000000"
	},
	[SKID.CR_TRUST] = {
		"Faith",
		"Max Level: 10",
		"Skill Form: ^6666CCPassive^000000",
		"Description: ^777777Increases MaxHP and",
		"resistance against Holy elemental",
		"attacks.^000000"
	},
	[SKID.CR_AUTOGUARD] = {
		"Auto Guard",
		"Max Level: 10",
		"Skill Form: ^339900Supportive^000000",
		"Target: ^777777Self^000000",
		"Description: ^777777Activates Auto Guard status",
		"which has a chance of blocking long and",
		"short range physical attacks for skill",
		"duration. When this skill blocks an",
		"attack, caster is immobilized for 0.3",
		"seconds but this time can be reduced by",
		"increasing the skill's level. Casting",
		"this skill again cancels Guard status.",
		"Requires ^008800Shield^777777.^000000"
	},
	[SKID.CR_SHIELDCHARGE] = {
		"Shield Charge (Smite)",
		"Max Level: 5",
		"^CC3399Requirement: Auto Guard 5^000000",
		"Skill Form: ^FF0000Offensive^000000",
		"Target: ^777777Enemy^000000",
		"Description: ^777777Smashes a Shield into an",
		"enemy, pushing it a few cells backward",
		"with a chance of causing Stun status.",
		"Requires ^008800Shield^777777.^000000"
	},
	[SKID.CR_SHIELDBOOMERANG] = {
		"Shield Boomerang",
		"Max Level: 5",
		"^CC3399Requirement: Shield Charge 3^000000",
		"Skill Form: ^FF0000Offensive^000000",
		"Target: ^777777Enemy^000000",
		"Description: ^777777Attacks an enemy from a",
		"distance by throwing a Shield. The",
		"Shield's weight and refine level affect",
		"the amount of damage that is inflicted.",
		"Requires ^008800Shield^777777.^000000"
	},
	[SKID.CR_REFLECTSHIELD] = {
		"Reflect Shield",
		"Max Level: 10",
		"^CC3399Requirement: Shield Boomerang 3^000000",
		"Skill Form: ^339900Supportive^000000",
		"Description: ^777777Reflects a certain amount",
		"of damage back to the enemy after they",
		"inflict damage with melee physical",
		"attack.",
		"Requires ^008800Shield^777777.^000000"
	},
	[SKID.CR_HOLYCROSS] = {
		"Holy Cross",
		"Max Level: 10",
		"^CC3399Requirement: Faith 7^000000",
		"Skill Form: ^FF0000Offensive^000000",
		"Target: ^777777Enemy^000000",
		"Description: ^777777Attacks an enemy with a",
		"double hit Holy attack that has the",
		"chance of causing the Blind status.^000000"
	},
	[SKID.CR_GRANDCROSS] = {
		"Grand Cross",
		"Max Level: 10",
		"^CC3399Requirement: Faith 10, Holy Cross 6^000000",
		"Skill Form: ^FF0000Offensive^000000",
		"Target: ^777777Ground^000000",
		"Description: ^777777Summons a cross of holy",
		"light on the ground around the caster",
		"that will damage enemies that come into",
		"contact with it. Grand Cross will cause",
		"the Blind effect on Undead and Demon",
		"monster aside from Boss monster.",
		"When casted, Grand Cross will drain 20%",
		"of caster's remaining HP and inflict",
		"additional damage after Grand Cross is",
		"summoned.^000000"
	},
	[SKID.CR_DEVOTION] = {
		"Devotion (Sacrifice)",
		"Max Level: 5",
		"^CC3399Requirement: Grand Cross 4, Reflect Shield 5^000000",
		"Skill Form: ^339900Supportive^000000",
		"Target: ^7777771 Party Member^000000",
		"Description: ^777777Protects a party member by",
		"receiving all damage intended for",
		"targeted ally. Devotion only works when",
		"level difference between caster and",
		"party member is less than 10. The",
		"skill's effect is canceled when the",
		"party member moves out of the skill's",
		"range or dies. Cannot be used for other",
		"Crusader class.^000000"
	},
	[SKID.CR_PROVIDENCE] = {
		"Providence (Resistant Souls)",
		"Max Level: 5",
		"^CC3399Requirement: Divine Protection 5, Heal 5^000000",
		"Skill Form: ^339900Supportive^000000",
		"Target: ^777777Party^000000",
		"Description: ^777777Temporarily increases party",
		"member's resistance to Demon and Holy",
		"elemental monsters.^000000"
	},
	[SKID.CR_DEFENDER] = {
		"Defender (Defending Aura)",
		"Max Level: 5",
		"^CC3399Requirement: Shield Boomerang 1^000000",
		"Skill Form: ^339900Supportive^000000",
		"Description: ^777777Reduces damage taken from",
		"long ranged physical attacks at the cost",
		"of decreasing ASPD and movement speeds",
		"for the skill's duration. Casting this",
		"skill again cancels the Defender",
		"status.",
		"Requires ^008800Shield^777777.^000000"
	},
	[SKID.CR_SPEARQUICKEN] = {
		"Spear Quicken",
		"Max Level: 10",
		"^CC3399Requirement: Spear Mastery 10^000000",
		"Skill Form: ^339900Active^000000",
		"Description: ^777777Increases attack speed when",
		"using spear weapon for skill duration.^000000"
	},
	[SKID.MO_IRONHAND] = {
		"Iron Hand",
		"Max Level: 10",
		"^CC3399Requirement: Demon Bane 10,",
		"Divine Protection 10^000000",
		"Skill Form: ^6666CCPassive^000000",
		"Description: ^777777Increases damage with bare",
		"hands and Knuckle class weapons.^000000",
		"[Lv 1]: ^777777Damage +3^000000",
		"[Lv 2]: ^777777Damage +6^000000",
		"[Lv 3]: ^777777Damage +9^000000",
		"[Lv 4]: ^777777Damage +12^000000",
		"[Lv 5]: ^777777Damage +15^000000",
		"[Lv 6]: ^777777Damage +18^000000",
		"[Lv 7]: ^777777Damage +21^000000",
		"[Lv 8]: ^777777Damage +24^000000",
		"[Lv 9]: ^777777Damage +27^000000",
		"[Lv 10]: ^777777Damage +30^000000"
	},
	[SKID.MO_SPIRITSRECOVERY] = {
		"Spirit Recovery",
		"Max Level: 5",
		"^CC3399Requirement: Blade Stop 2^000000",
		"Skill Form: ^6666CCPassive^000000",
		"Description: ^777777Restores additional HP and",
		"SP every 10 sec while sitting. If user's",
		"carried weight is over 50% of the",
		"maximum capacity, this extra HP and SP",
		"is recovered every 20 sec.^000000"
	},
	[SKID.MO_CALLSPIRITS] = {
		"Call Spirits",
		"Max Level: 5",
		"^CC3399Requirement: Iron Hand 2^000000",
		"Skill Form: ^339900Supportive^000000",
		"Description: ^777777Summons a Spirit Sphere,",
		"which can be used to amplify different",
		"skill abilities. Each spirit sphere adds",
		"3 damage."
	},
	[SKID.MO_ABSORBSPIRITS] = {
		"Absorp Spirits",
		"Max Level: 1",
		"^CC3399Requirement: Call Spirits 5^000000",
		"Skill Form: ^339900Supportive^000000",
		"Description: ^777777Absorbs certain amount of",
		"SP from a Spirit Sphere, which can be",
		"stolen from other Monks during PvP and",
		"WoE. When used on monsters, this skill",
		"has a 20% chance to give the caster an",
		"amount of SP that is determined by the",
		"level of the targeted monster.",
		"Ineffective against Boss monsters and",
		"WoE guardians.^000000"
	},
	[SKID.MO_TRIPLEATTACK] = {
		"Triple Attack",
		"Max Level: 10",
		"^CC3399Requirement: Dodge 5^000000",
		"Skill Form: ^6666CCPassive^000000",
		"Description: ^777777Enables the chance of",
		"automatically delivering a triple attack",
		"in battle. This skill can be followed up",
		"with ^008800Chain Combo^777777.^000000"
	},
	[SKID.MO_BODYRELOCATION] = {
		"Body Relocation",
		"Max Level: 1",
		"^CC3399Requirement: Spirit Recovery 2,",
		"Asura Strike 3, Steel Body 3^000000",
		"Skill Form: ^339900Supportive^000000",
		"Target: ^777777Ground^000000",
		"Description: ^777777Instantly teleport to a",
		"targeted spot if there are no obstacles",
		"between the caster and destination.",
		"Each cast requires 1 ^008800Spirit Sphere^777777",
		"when not in Explosion Spirits status."
	},
	[SKID.MO_DODGE] = {
		"Dodge",
		"Max Level: 10",
		"^CC3399Requirement: Iron Hand 5,",
		"Call Spirits 5^000000",
		"Skill Form: ^6666CCPassive^000000",
		"Description: ^777777Increases flee rate.^000000"
	},
	[SKID.MO_INVESTIGATE] = {
		"Investigate",
		"Max Level: 5",
		"^CC3399Requirement: Call Spirits 5^000000",
		"Skill Form: ^FF0000Offensive^000000",
		"Target: ^777777Enemy^000000",
		"Description: ^777777Attacks an enemy with a",
		"massive psychic impact that will inflict",
		"more damage when the enemy has high",
		"Defense.",
		"Each cast requires 1 ^008800Spirit Sphere.^000000"
	},
	[SKID.MO_FINGEROFFENSIVE] = {
		"Finger Offensive",
		"Max Level: 5",
		"^CC3399Requirement: Investigate 3^000000",
		"Skill Form: ^FF0000Offensive^000000",
		"Target: ^777777Enemy^000000",
		"Description: ^777777Attacks a distant enemy by",
		"firing Spirit Sphere(s).",
		"Each cast requires at least 1 ^008800Spirit Sphere^777777.^000000"
	},
	[SKID.MO_STEELBODY] = {
		"Steel Body",
		"Max Level: 5",
		"^CC3399Requirement: Combo Finish 3^000000",
		"Skill Form: ^339900Supportive^000000",
		"Description: ^777777Temporarily enhance",
		"caster's Defense and Magic Defense while",
		"decreasing Movement and Attack Speed.",
		"While this skill is active, other skills",
		"cannot be used.",
		"Each cast requires 5 ^008800Spirit Spheres^777777.^000000"
	},
	[SKID.MO_BLADESTOP] = {
		"Blade Stop",
		"Max Level: 5",
		"^CC3399Requirement: Dodge 5^000000",
		"Skill Form: ^339900Supportive^000000",
		"Description: ^777777Immobilizes both the caster",
		"and an enemy until either one of them",
		"dies. Increasing this skill allows the",
		"use of other skills during the Blade",
		"Stop status. Ineffective against Boss",
		"monsters.",
		"Each cast requires 1 ^008800Spirit Sphere^777777.^000000",
		"Duration and Skills Enabled in Blade Stop",
		"Status according to skill level:",
		"[Lv 1]: ^77777720 sec^000000",
		"[Lv 2]: ^77777730 sec, Finger Offensive enabled^000000",
		"[Lv 3]: ^77777740 sec, Investigate enabled^000000",
		"[Lv 4]: ^77777750 sec, Chain Combo enabled^000000",
		"[Lv 5]: ^77777760 sec, Asura Strike enabled;",
		"Caster must be in Explosion Spirits state",
		"and have at least 4 Spirit Spheres to use",
		"Asura Strike.^000000"
	},
	[SKID.MO_EXPLOSIONSPIRITS] = {
		"Explosion Spirits",
		"Max Level: 5",
		"^CC3399Requirement: Absorp Spirits 1^000000",
		"Skill Form: ^339900Supportive^000000",
		"Description: ^777777Temporarily increases",
		"caster's Critical Attack rate for period",
		"of time. During the Explosion Spirits",
		"status, SP regen is reduced by 50%.",
		"Each cast requires 5 ^008800Spirit Spheres^777777.^000000"
	},
	[SKID.MO_EXTREMITYFIST] = {
		"Asura Strike",
		"Max Level: 5",
		"^CC3399Requirement: Explosion Spirits 3,",
		"Finger Offensive 3^000000",
		"Skill Form: ^FF0000Offensive^000000",
		"Target: ^777777Enemy^000000",
		"Description: ^777777Only usable during Critical",
		"Explosion status. Inflict devastating",
		"damage by consuming the caster's",
		"remaining SP. After using Asura Strike,",
		"the Explosion Spirits status is",
		"automatically canceled and will not",
		"able to restore SP for 10 seconds.",
		"Each cast requires 5 ^008800Spirit Spheres.^000000"
	},
	[SKID.MO_CHAINCOMBO] = {
		"Chain Combo",
		"Max Level: 5",
		"^CC3399Requirement: Triple Attack 5^000000",
		"Skill Form: ^FF0000Offensive^000000",
		"Target: ^777777Enemy^000000",
		"Description: ^777777Only usable during Triple",
		"Attack delay. Spins a target while",
		"attacking the enemy with a combo hit.",
		"This skill can be followed up with",
		"Combo Finish.^000000"
	},
	[SKID.MO_COMBOFINISH] = {
		"Combo Finish",
		"Max Level: 5",
		"^CC3399Requirement: Chain Combo 3^000000",
		"Skill Form: ^FF0000Offensive^000000",
		"Target: ^777777Enemy^000000",
		"Description: ^777777Only usable during Chain",
		"Combo delay. This skill can be followed",
		"up with the Asura Strike skill if the",
		"user is in Explosion Spirits state and",
		"has summoned at least 4 Spirit Spheres.",
		"Each cast requires 1 ^008800Spirit Sphere^777777.^000000"
	},
	[SKID.SA_ADVANCEDBOOK] = {
		"Advanced Book",
		"Max Level: 10",
		"Skill Form: ^6666CCPassive^000000",
		"Description: ^777777Increases Attack Speed",
		"and damage with Book class weapons.^000000",
		"[Lv 1]: ^777777Damage +3, After attack delay -0.5%^000000",
		"[Lv 2]: ^777777Damage +6, After attack delay -1%^000000",
		"[Lv 3]: ^777777Damage +9, After attack delay -1.5%^000000",
		"[Lv 4]: ^777777Damage +12, After attack delay -2%^000000",
		"[Lv 5]: ^777777Damage +15, After attack delay -2.5%^000000",
		"[Lv 6]: ^777777Damage +18, After attack delay -3%^000000",
		"[Lv 7]: ^777777Damage +21, After attack delay -3.5%^000000",
		"[Lv 8]: ^777777Damage +24, After attack delay -4%^000000",
		"[Lv 9]: ^777777Damage +27, After attack delay -4.5%^000000",
		"[Lv 10]: ^777777Damage +30, After attack delay -5%^000000"
	},
	[SKID.SA_CASTCANCEL] = {
		"Cast Cancel",
		"Max Level: 5",
		"^CC3399Requirement: Advanced Book 2^000000",
		"Skill Form: ^339900Supportive^000000",
		"Description: ^777777Only usable while casting a",
		"magic spell. Immediately cancel a",
		"spell, allowing the caster to take",
		"another action without any delay.^000000"
	},
	[SKID.SA_MAGICROD] = {
		"Magic Rod",
		"Max Level: 5",
		"^CC3399Requirement: Advanced Book 4^000000",
		"Skill Form: ^339900Supportive^000000",
		"Description: ^777777Upon being attacked with a",
		"skill, using Magic Rod has a chance of",
		"giving the SP that the enemy has used",
		"for the skill to the caster instead of",
		"damage. Countering Spell Breaker with",
		"Magic Rod will reduce the target's SP",
		"by 20% when it is successful.^000000"
	},
	[SKID.SA_SPELLBREAKER] = {
		"Spell Breaker",
		"Max Level: 5",
		"^CC3399Requirement: Magic Rod 1^000000",
		"Skill Form: ^339900Supportive^000000",
		"Target: ^777777Enemy^000000",
		"Description: ^777777Interrupts a magic spell",
		"cast by an enemy and receive the SP the",
		"enemy used to cast that spell, as well",
		"as reduce 2% of the enemy's HP. At",
		"skill 5 and above, half of this HP",
		"damage is absorbed by the caster. HP",
		"cannot be drained from Boss monsters",
		"and WoE Guardians, but this skill does",
		"have 10% chance of interrupting Boss",
		"monster spells.^000000"
	},
	[SKID.SA_FREECAST] = {
		"Free Cast",
		"Max Level: 10",
		"^CC3399Requirement: Cast Cancel 1^000000",
		"Skill Form: ^6666CCPassive^000000",
		"Description: ^777777Enables moving and",
		"attacking during the casting of magic",
		"spells.^000000"
	},
	[SKID.SA_AUTOSPELL] = {
		"Auto Spell",
		"Max Level: 10",
		"^CC3399Requirement: Free Cast 4^000000",
		"Skill Form: ^339900Supportive^000000",
		"Description: ^777777Autocasts certain magic",
		"spells by a certain chance while",
		"attacking enemies with physical attack.",
		"Spells that are auto cast through Auto",
		"Spell only consume 2/3 of the required",
		"SP. Spells that are not learned by the",
		"caster can't be cast.^000000",
		"[Lv 2]: ^777777Level 1^000099 Cold, Fire or Lightning Bolt^000000",
		"[Lv 3]: ^777777Level 2^000099 Cold, Fire or Lightning Bolt^000000",
		"[Lv 4]: ^777777Level 3^000099 Cold, Fire or Lightning Bolt^000000",
		"[Lv 5]: ^777777Level 1^000099 Soul Strike^000000",
		"[Lv 6]: ^777777Level 2^000099 Soul Strike^000000",
		"[Lv 7]: ^777777Level 3^000099 Soul Strike^000000",
		"[Lv 8]: ^777777Level 1^000099 Fire Ball^000000",
		"[Lv 9]: ^777777Level 2^000099 Fire Ball^000000",
		"[Lv 10]: ^777777Level 1^000099 Frost Diver^000000",
		"^777777The level of the skill cast by Auto Spell",
		"is randomly determined and limited to the",
		"highest level learned by the caster.^000000"
	},
	[SKID.SA_FLAMELAUNCHER] = {
		"Flame Launcher",
		"Max Level: 5",
		"^CC3399Requirement: Fire Bolt 1, Advanced Book 5^000000",
		"Skill Form: ^339900Supportive^000000",
		"Element: ^FF0000Fire^000000",
		"Target: ^777777Party Member^000000",
		"Description: ^777777Endows a party member's",
		"weapon with Fire elemental for the",
		"skill's duration. If the skill fails,",
		"the weapon being endowed will be",
		"destroyed.",
		"Consumes 1 ^008800Red Blood^777777.^000000"
	},
	[SKID.SA_FROSTWEAPON] = {
		"Frost Weapon",
		"Max Level: 5",
		"^CC3399Requirement: Cold Bolt 1, Advanced Book 5^000000",
		"Skill Form: ^339900Supportive^000000",
		"Element: ^0000BBWater^000000",
		"Target: ^777777Party Member^000000",
		"Description: ^777777Endows a party member's",
		"weapon with Water elemental for the",
		"skill's duration. If the skill fails,",
		"the weapon being endowed will be destroyed.",
		"Consumes 1 ^008800Crystal Blue^777777.^000000"
	},
	[SKID.SA_LIGHTNINGLOADER] = {
		"Lightning Loader",
		"Max Level: 5",
		"^CC3399Requirement: Lightning Bolt 1,",
		"Advanced Book 5^000000",
		"Skill Form: ^339900Supportive^000000",
		"Element: ^33CC00Wind^000000",
		"Target: ^777777Party Member^000000",
		"Description: ^777777Endows a party member's",
		"weapon with Wind elemental for the",
		"skill's duration. If the skill fails,",
		"the weapon being endowed will be",
		"destroyed.",
		"Consumes 1 ^008800Wind of Verdure^777777.^000000"
	},
	[SKID.SA_SEISMICWEAPON] = {
		"Seismic Weapon",
		"Max Level: 5",
		"^CC3399Requirement: Stone Curse 1, Advanced Book 5^000000",
		"Skill Form: ^339900Supportive^000000",
		"Element: ^cc5500Earth^000000",
		"Target: ^777777Party Member^000000",
		"Description: ^777777Endows a party member's",
		"weapon with Earth elemental for the",
		"skill's duration. If the skill fails,",
		"the weapon being endowed will be destroyed.",
		"Consumes 1 ^008800Green Live^777777.^000000"
	},
	[SKID.SA_DRAGONOLOGY] = {
		"Dragonology",
		"Max Level: 5",
		"^CC3399Requirement: Advanced Book 9^000000",
		"Skill Form: ^6666CCPassive^000000",
		"Description: ^777777Increase resistance and damage",
		"against Dragon monsters. Mastering this skill",
		"will add +3 INT.^000000"
	},
	[SKID.SA_VOLCANO] = {
		"Volcano",
		"Max Level: 5",
		"^CC3399Requirement: Flame Launcher 2^000000",
		"Skill Form: ^339900Supportive^000000",
		"Element: ^FF0000Fire^000000",
		"Target: ^777777Ground^000000",
		"Description: ^777777Enchants an area on the",
		"ground so that it will amplify all Fire",
		"elemental attacks, as well as the Fire",
		"elemental targets Attack Power, in its",
		"range. Ice Wall and Sage skills that",
		"target the ground can't be cast over",
		"Volcano. Initial cast requires 1 ^008800Yellow",
		"Gemstone^777777, but multiple casting of this",
		"skill will not consume Gemstones",
		"throughout Volcano's active duration.^000000"
	},
	[SKID.SA_DELUGE] = {
		"Deluge",
		"Max Level: 5",
		"^CC3399Requirement: Frost Weapon 2^000000",
		"Skill Form: ^339900Supportive^000000",
		"Element: ^0000BBWater^000000",
		"Target: ^777777Ground^000000",
		"Description: ^777777Enchants an area on the",
		"ground so that it will amplify all",
		"Water elemental attacks and the MaxHP",
		"of Water elemental targets in its range.",
		"This area will also enable the use of",
		"^000099Water Ball^777777 and ^000099Aqua Benedicta^777777. Other",
		"Sage skills that target the ground can't",
		"be cast over Deluge. Initial cast",
		"requires 1 ^008800Yellow Gemstone^777777, but multiple",
		"casting of this skill will not consume",
		"Gemstones throughout Deluge's active",
		"duration.^000000"
	},
	[SKID.SA_VIOLENTGALE] = {
		"Violent Gale",
		"Max Level: 5",
		"^CC3399Requirement: Lightning Loader 2^000000",
		"Skill Form: ^339900Supportive^000000",
		"Element: ^33CC00Wind^000000",
		"Target: ^777777Ground^000000",
		"Description: ^777777Enchants an area on the ground so",
		"that it will amplify all Wind attacks and the",
		"Flee Rate of Wind element targets in its range.",
		"This area will also increase the duration of",
		"Fire Wall so that it lasts 1.5 times longer.",
		"Other Sage skills that target the ground can't",
		"be cast over Violent Gale.",
		"Initial cast requires 1 ^008800Yellow Gemstone^777777, but",
		"multiple casting of this skill will not consume",
		"Gemstones throughout Violent Gale's active",
		"duration.^000000"
	},
	[SKID.SA_LANDPROTECTOR] = {
		"Land Protector",
		"Max Level: 5",
		"^CC3399Requirement: Volcano 3, Deluge 3,",
		"Violent Gale 3^000000",
		"Skill Form: ^339900Supportive^000000",
		"Target: ^777777Ground^000000",
		"Description: ^777777Cast a spell that will block or",
		"cancel all ground targeting spells or",
		"enchantments. Other Sage skills that target the",
		"ground can't be cast in the area enchanted by",
		"Land Protector.",
		"Each cast requires 1 ^008800Blue Gemstone^777777 and",
		"1 ^008800Yellow Gemstone^777777.^000000"
	},
	[SKID.SA_DISPELL] = {
		"Dispell",
		"Max Level: 5",
		"^CC3399Requirement: Spell Breaker 3^000000",
		"Skill Form: ^339900Supportive^000000",
		"Target: ^777777Enemy^000000",
		"Description: ^777777Casting Dispell has a chance of",
		"canceling all magic effects that have been cast",
		"on a target.",
		"Each cast requires 1 ^008800Yellow Gemstone^777777.^000000"
	},
	[SKID.SA_ABRACADABRA] = {
		"Abracadabra",
		"Max Level: 10",
		"^CC3399Requirement: Auto Spell 5, Dispell 1,",
		"Land Protector 1^000000",
		"Skill Form: ^777777Undefined^000000",
		"Target: ^777777Undefined^000000",
		"Description: ^777777Cast a random skill. Leveling this",
		"skill increases the variety of skills that are",
		"cast through Abracadabra.",
		"Each cast requires 2 ^008800Yellow Gemstones^777777.^000000"
	},
	[SKID.SA_MONOCELL] = {
		"Mono Cell",
		"Skill Form: Active",
		"Target: Enemy",
		"Description: ^777777Transmogrify a target into a Poring for",
		"the skill's duration. This skill is exclusively",
		"cast through ^008800Abracadabra^777777.^000000"
	},
	[SKID.SA_CLASSCHANGE] = {
		"Class Change",
		"Skill Form: ^339900Active^000000",
		"Target:^777777Enemy^000000",
		"Description: ^777777Transmogrify a target into a Boss monster",
		"for the skill's duration. This skill is exclusively",
		"cast through ^008800Abracadabra^777777.^000000"
	},
	[SKID.SA_SUMMONMONSTER] = {
		"Summon Monster",
		"Skill Form: ^339900Active^000000",
		"Target:^777777Enemy^000000",
		"Description: ^777777Same ability as the Dead Branch item.",
		"Note: Exclusive skill that can be cast through",
		"Abracadabra.^000000"
	},
	[SKID.SA_REVERSEORCISH] = {
		"Reverse Orcish",
		"Skill Form: ^339900Active^000000",
		"Target:^777777Automatically casts on its user^000000",
		"Description: ^777777Transform caster's face into an",
		"Orc for a set period.",
		"Note: Exclusive skill that can be cast through",
		"Abracadabra.^000000"
	},
	[SKID.SA_DEATH] = {
		"Grim Reaper",
		"Skill Form: ^339900Active^000000",
		"Target: ^777777Enemy^000000",
		"Description: ^777777Deliver instant death to a target.",
		"The target will not reward any EXP points or",
		"items. Note: Exclusive skill that can be cast",
		"through Abracadabra.^000000"
	},
	[SKID.SA_FORTUNE] = {
		"Fortune",
		"Skill Form: ^339900Active^000000",
		"Target: ^777777Enemy^000000",
		"Description: ^777777Gain as much zeny as a target's",
		"level multiplied by 100.",
		"Note: Exclusive skill that can be cast through",
		"Abracadabra.^000000"
	},
	[SKID.SA_TAMINGMONSTER] = {
		"Taming Monster",
		"Skill Form: ^339900Active^000000",
		"Target:^777777Enemy^000000",
		"Description: ^777777Tame a tamable monster without the",
		"required item. Note: Exclusive skill that can be cast",
		"through Abracadabra.^000000"
	},
	[SKID.SA_QUESTION] = {
		"?",
		"Skill Form: ^339900Active^000000",
		"Target:^777777Enemy^000000",
		"Description: ^777777Target shows an emotion [?].",
		"Note: Exclusive skill that can be cast through",
		"Abracadabra.^000000"
	},
	[SKID.SA_GRAVITY] = {
		"Gravity",
		"Skill Form: ^339900Active^000000",
		"Target:^777777Automatically casts on its user^000000",
		"Description: ^777777Gravity logo appears on the head of",
		"caster. Note: Exclusive skill that can be cast",
		"through Abracadabra.^000000"
	},
	[SKID.SA_LEVELUP] = {
		"Level Up",
		"Skill Form: ^339900Active^000000",
		"Target:^777777Automatically casts on its user^000000",
		"Description: ^777777Automatically level up the caster.",
		"Note: Exclusive skill that can be cast through Abracadabra.^000000"
	},
	[SKID.SA_INSTANTDEATH] = {
		"Instant Death",
		"Skill Form: ^339900Active^000000",
		"Target:^777777Automatically casts on its user^000000",
		"Description: ^777777Kills the caster. Caster will lose EXP points.",
		"Note: Exclusive skill that can be cast through Abracadabra.^000000"
	},
	[SKID.SA_FULLRECOVERY] = {
		"Full Recovery",
		"Skill Form: Active^000000",
		"Target:^777777Automatically casts on its user^000000",
		"Description: ^777777Recover full HP and SP, and cure all abnormal status.",
		"Note:^777777Exclusive skill that can be cast through Abracadabra.^000000"
	},
	[SKID.SA_COMA] = {
		"Coma",
		"Skill Form: ^339900Active^000000",
		"Target:^777777Automatically casts on its user^000000",
		"Description: ^777777Reduce the caster's HP and",
		"SP down to 1. Note: Exclusive skill that can be",
		"cast through Abracadabra.^000000"
	},
	[SKID.BD_ADAPTATION] = {
		"Adaptation to Circumstances",
		"Max Level: 1",
		"Skill Form: ^339900Supportive^000000",
		"Description: ^777777Immediately stop the current",
		"Dance or Song spell.",
		"The Encore skill cannot be used to",
		"repeat this."
	},
	[SKID.BD_ENCORE] = {
		"Encore",
		"Max Level: 1",
		"^CC3399Requirement: Adaptation to Circumstances 1^000000",
		"Skill Form: ^339900Supportive^000000",
		"Description: ^777777Recast the previous Song or",
		"Dance that was performed. Skills cast by",
		"Encore consume only half of the required",
		"SP.^000000"
	},
	[SKID.BD_LULLABY] = {
		"Lullaby",
		"Max Level: 1",
		"19^CC3399Requirement: Whistle 10^000000",
		"20^CC3399Requirement: Humming 10^000000",
		"Skill Form: ^000099Ensemble Skill^000000",
		"Range: ^7777779 cells around the caster^000000",
		"Description: ^777777Cast an area that has the",
		"chance of causing the Sleep effect on",
		"enemies within its range. Ineffective",
		"against Boss monsters.^000000"
	},
	[SKID.BD_RICHMANKIM] = {
		"Mr. Kim A Rich Man",
		"Max Level: 5",
		"^CC3399Requirement: Invulnerable Siegfried 3^000000",
		"Skill Form: ^000099Ensemble Skill^000000",
		"Range: ^7777779 cells around the caster^000000",
		"Description: ^777777Cast an area that increases",
		"the EXP rewarded for defeating monsters",
		"within its range.^000000"
	},
	[SKID.BD_ETERNALCHAOS] = {
		"Eternal Chaos",
		"Max Level: 1",
		"^CC3399Requirement: Loki's Wail 1^000000",
		"Skill Form: ^000099Ensemble Skill^000000",
		"Range: ^7777779 cells around the caster^000000",
		"Description: ^777777Cast an area in which the",
		"Defense of all characters and monsters",
		"within its range will be reduced to 0."
	},
	[SKID.BD_DRUMBATTLEFIELD] = {
		"Drum of Battlefield",
		"Max Level: 5",
		"19^CC3399Requirement: Apple of Idun 10^000000",
		"20^CC3399Requirement: Service For You 10^000000",
		"Skill Form: ^000099Ensemble Skill^000000",
		"Range: ^7777779 cells around the caster^000000",
		"Description: ^777777Increase ATK and DEF of",
		"Party Members within skill range.^000000"
	},
	[SKID.BD_RINGNIBELUNGEN] = {
		"The Ring of Nibelungen",
		"Max Level: 5",
		"^CC3399Requirement: Drum of Battlefield 3^000000",
		"Skill Form: ^000099Ensemble Skill^000000",
		"Range: ^7777779 cells around the caster^000000",
		"Description: ^777777Cast an area that will",
		"amplify Party Member's Weapon's damage.^000000"
	},
	[SKID.BD_ROKISWEIL] = {
		"Loki's Wail",
		"Max Level: 1",
		"19^CC3399Requirement: Assassin Cross of Sunset 10^000000",
		"20^CC3399Requirement: Forget Me Not 10^000000",
		"Skill Form: ^000099Ensemble Skill^000000",
		"Range: ^7777779 cells around the caster^000000",
		"Description: ^777777Cast an area in which",
		"skills and magic spells are disabled.",
		"Ineffective against Boss monsters.^000000"
	},
	[SKID.BD_INTOABYSS] = {
		"Into the Abyss",
		"Max Level: 1",
		"^CC3399Requirement: Lullaby 1^000000",
		"Skill Form: ^000099Ensemble Skill^000000",
		"Range: ^7777779 cells around the caster^000000",
		"Description: ^777777Cast an area in which Party",
		"Members can use certain skills without",
		"any Gemstone requirement.^000000"
	},
	[SKID.BD_SIEGFRIED] = {
		"Invulnerable Siegfried",
		"Max Level: 5",
		"19^CC3399Requirement: Magic Strings 10^000000",
		"20^CC3399Requirement: Fortune's Kiss 10^000000",
		"Skill Form: ^000099Ensemble Skill^000000",
		"Range: ^7777779 cells around the caster^000000",
		"Description: ^777777Cast an area that will",
		"endow resistance to every element by a",
		"set amount, as well as 50% tolerance to",
		"all abnormal statuses, for every Party",
		"Member within its range.^000000",
		"[Lv 1]: ^777777+60% Elemental Resistance^000000",
		"[Lv 2]: ^777777+65% Elemental Resistance^000000",
		"[Lv 3]: ^777777+70% Elemental Resistance^000000",
		"[Lv 4]: ^777777+75% Elemental Resistance^000000",
		"[Lv 5]: ^777777+80% Elemental Resistance^000000"
	},
	[SKID.BD_RAGNAROK] = {
		"Ragnarok"
	},
	[SKID.BA_MUSICALLESSON] = {
		"Musical Lesson",
		"Max Level: 10",
		"Skill Form: ^6666CCPassive^000000",
		"Description: ^777777Increases Musical",
		"Instrument class weapons damage, as well",
		"as the quality and Movement Speed of",
		"^000099Song Skills^777777.^000000",
		"[Lv 1]: ^777777Damage +3^000000",
		"[Lv 2]: ^777777Damage +6^000000",
		"[Lv 3]: ^777777Damage +9^000000",
		"[Lv 4]: ^777777Damage +12^000000",
		"[Lv 5]: ^777777Damage +15^000000",
		"[Lv 6]: ^777777Damage +18^000000",
		"[Lv 7]: ^777777Damage +21^000000",
		"[Lv 8]: ^777777Damage +24^000000",
		"[Lv 9]: ^777777Damage +27^000000",
		"[Lv 10]: ^777777Damage +30^000000"
	},
	[SKID.BA_MUSICALSTRIKE] = {
		"Musical Strike",
		"Max Level: 5",
		"^CC3399Requirement: Musical Lesson 3^000000",
		"Skill Form: ^339900Active^000000",
		"Target: ^777777Enemy^000000",
		"Description: ^777777Fires a powerful volley of",
		"arrows, even while using Play skills, by",
		"using an instrument. The Arrow's element",
		"determines the element of this attack.",
		"^008800Requires Musical Instrument Class Weapon.^000000"
	},
	[SKID.BA_DISSONANCE] = {
		"Dissonance",
		"Max Level: 5",
		"^CC3399Requirement: Adaptation to Circumstances 1, Musical Lesson 1^000000",
		"Skill Form: ^339900Active^000000",
		"Range: ^7777775 cells around the caster^000000",
		"Description: ^777777Continuously inflict damage",
		"to enemies within the skill's range for",
		"skill duration.^000000"
	},
	[SKID.BA_FROSTJOKE] = {
		"Frost Joke",
		"Max Level: 5",
		"^CC3399Requirement: Encore 1^000000",
		"Skill Form: ^339900Active^000000",
		"Range: ^777777Caster's View^000000",
		"Description: ^777777Freeze all enemies within",
		"the caster's view. Skill's level affects",
		"the chance of freezing enemies. However,",
		"the caster's Party Members also have a",
		"low chance of being frozen.^000000"
	},
	[SKID.BA_WHISTLE] = {
		"Whistle",
		"Max Level: 10",
		"^CC3399Requirement: Dissonance 3^000000",
		"Skill Form: ^339900Supportive^000000",
		"Range: ^7777775 cells around the caster^000000",
		"Description: ^777777Increase the Flee and",
		"Perfect Dodge rate of all the players",
		"within the skill's range for skill",
		"duration.^000000"
	},
	[SKID.BA_ASSASSINCROSS] = {
		"Assassin Cross of Sunset",
		"Max Level: 10",
		"^CC3399Requirement: Dissonance 3^000000",
		"Skill Form: ^339900Supportive^000000",
		"Range: ^7777775 cells around the caster^000000",
		"Description: ^777777Increase the Attack Speed",
		"of all players within the skill's range.",
		"This skill will have no effect on",
		"characters using long range attacks, as",
		"well as characters in certain statuses",
		"such as Two-Hand Quicken and Adrenaline",
		"Rush.^000000"
	},
	[SKID.BA_POEMBRAGI] = {
		"Poem of Bragi",
		"Max Level: 10",
		"^CC3399Requirement: Dissonance 3^000000",
		"Skill Form: ^339900Supportive^000000",
		"Range: ^7777775 cells",
		"around the caster^000000",
		"Description: ^777777Reduces skill casting time",
		"and delay for all players within the",
		"skill's range.^000000"
	},
	[SKID.BA_APPLEIDUN] = {
		"Apple of Idun",
		"Max Level: 10",
		"^CC3399Requirement: Dissonance 3^000000",
		"Skill Form: ^339900Supportive^000000",
		"Range: ^7777775 cells around the caster^000000",
		"Description: ^777777Increase the MaxHP of any",
		"Party Members within the skill's range,",
		"as well as regenerate their HP over",
		"time.^000000"
	},
	[SKID.DC_DANCINGLESSON] = {
		"Dancing Lesson",
		"Max Level: 10",
		"Skill Form: ^6666CCPassive^000000",
		"Description: ^777777Increases Whip class",
		"weapons damage, as well as the quality",
		"and movement speed of Dance skills.^000000",
		"[Lv 1]: ^777777Damage +3^000000",
		"[Lv 2]: ^777777Damage +6^000000",
		"[Lv 3]: ^777777Damage +9^000000",
		"[Lv 4]: ^777777Damage +12^000000",
		"[Lv 5]: ^777777Damage +15^000000",
		"[Lv 6]: ^777777Damage +18^000000",
		"[Lv 7]: ^777777Damage +21^000000",
		"[Lv 8]: ^777777Damage +24^000000",
		"[Lv 9]: ^777777Damage +27^000000",
		"[Lv 10]: ^777777Damage +30^000000"
	},
	[SKID.DC_THROWARROW] = {
		"Throw Arrow",
		"Max Level: 5",
		"^CC3399Requirement: Dancing Lesson 3^000000",
		"Skill Form: ^339900Active^000000",
		"Target: ^777777Enemy^000000",
		"Description: ^777777Throws a powerful volley of",
		"arrows, even while using Dance skill,",
		"by using a whip. The Arrow's element",
		"determines the element of this attack.",
		"^008800Requires Whip Class Weapon.^000000"
	},
	[SKID.DC_UGLYDANCE] = {
		"Ugly Dance",
		"Max Level: 5",
		"^CC3399Requirement: Adaptation to Circumstances 1,",
		"Dancing Lesson 1^000000",
		"Skill Form: ^339900Active^000000",
		"Range: ^7777775 cells around the caster^000000",
		"Description: ^777777Continuously reduce the SP",
		"of enemies within Ugly Dance's range.^000000",
		"^008800Requires Whip Class Weapon.^000000"
	},
	[SKID.DC_SCREAM] = {
		"Scream",
		"Max Level: 5",
		"^CC3399Requirement: Encore 1^000000",
		"Skill Form: ^339900Active^000000",
		"Range: ^777777Caster's view range^000000",
		"Description: ^777777Inflict the Stun status to",
		"enemies within the caster's view with a",
		"low chance of also causing the Stun",
		"status to Party Members.^000000"
	},
	[SKID.DC_HUMMING] = {
		"Humming",
		"Max Level: 10",
		"^CC3399Requirement: Ugly Dance 3^000000",
		"Skill Form: ^339900Active^000000",
		"Range: ^7777775 cells around the caster^000000",
		"Description: ^777777Increase the Accuracy Rate",
		"of all players within the range of",
		"Humming.^000000",
		"^008800Requires Whip Class Weapon.^000000"
	},
	[SKID.DC_DONTFORGETME] = {
		"Forget Me Not",
		"Max Level: 10",
		"^CC3399Requirement: Ugly Dance 3^000000",
		"Skill Form: ^339900Supportive^000000",
		"Range: ^7777775 cells",
		"around the caster^000000",
		"Description: ^777777Reduces ASPD and movement",
		"speed of all enemies that are within",
		"this skill's range. Forget Me Not will",
		"also cancel any statuses that increase",
		"Movement and Attack Speed for skill",
		"duration.^000000",
		"^008800Requires Whip Class Weapon.^000000"
	},
	[SKID.DC_FORTUNEKISS] = {
		"Fortune's Kiss",
		"Max Level: 10",
		"^CC3399Requirement: Ugly Dance 3^000000",
		"Skill Form: ^339900Supportive^000000",
		"Range: ^7777775 cells",
		"around the caster^000000",
		"Description: ^777777Increases Critical Attack",
		"rate of all players within this skill's",
		"range.^000000",
		"^008800Requires Whip Class Weapon.^000000"
	},
	[SKID.DC_SERVICEFORYOU] = {
		"Service For You",
		"Max Level: 10",
		"^CC3399Requirement: Ugly Dance 3^000000",
		"Skill Form: ^339900Supportive^000000",
		"Range: ^7777775 cells",
		"around the caster^000000",
		"Description: ^777777Increases MaxSP of Party",
		"Members within this skill's range, as",
		"well as reduce their SP consumption for",
		"skills.^000000",
		"^008800Requires Whip Class Weapon.^000000"
	},
	[SKID.WE_MALE] = {
		"I'll save you",
		"Skill Form: ^777777Wedding Skill^000000",
		"Description: ^777777Restore your spouse's HP by",
		"consuming an amount of HP equal to 10% of your",
		"Max HP. This skill cannot be used when",
		"remaining HP is less than 10% of Max HP.^000000"
	},
	[SKID.WE_FEMALE] = {
		"I'll sacrifice myself for you",
		"Skill Form: ^777777Wedding Skill^000000",
		"Description: ^777777Restore your spouse's SP by",
		"consuming an amount of HP equal to 10% of your",
		"Max HP. This skill cannot be used when",
		"remaining SP is less than 10% of Max SP.^000000"
	},
	[SKID.WE_CALLPARTNER] = {
		"I miss you",
		"Skill Form: ^777777Wedding Skill^000000",
		"Description: ^777777Summon your spouse to your current",
		"location. This skill is disabled in certain",
		"places, such as WoE areas.^000000"
	},
	[SKID.ITM_TOMAHAWK] = {
		"Tomahawk Throwing",
		"Description: ^777777Throw an axe to inflict damage",
		"to an enemy.^000000"
	},
	[SKID.LK_AURABLADE] = {
		"Aura Blade",
		"Max Level: 5",
		"^CC3399Requirement: Bash 5, Magnum Break 5,",
		"Two Handed Sword Mastery 5^000000",
		"Skill Form: ^339900Supportive^000000",
		"Description: ^777777Enchants equipped weapon",
		"with an aura that will grant additional",
		"damage that is unaffected by the caster's",
		"Accuracy Rate or the enemy's Defense.^000000",
		"[Lv 1]: ^777777+20 damage^000000",
		"[Lv 2]: ^777777+40 damage^000000",
		"[Lv 3]: ^777777+60 damage^000000",
		"[Lv 4]: ^777777+80 damage^000000",
		"[Lv 5]: ^777777+100 damage^000000"
	},
	[SKID.LK_PARRYING] = {
		"Parry",
		"Max Level: 10",
		"^CC3399Requirement: Provoke 5,",
		"Two-Handed Sword Mastery 10,",
		"Two-Hand Quicken 3^000000",
		"Skill Form: ^339900Supportive^000000",
		"Description: ^777777Block damage from physical",
		"attack using Two Handed Sword. When",
		"successful block an attack, caster will be",
		"forced to pause momentarily.",
		"Requires ^008800Two Handed Sword^000000.",
		"[Lv 1]: ^777777Block +23%^000000",
		"[Lv 2]: ^777777Block +26%^000000",
		"[Lv 3]: ^777777Block +29%^000000",
		"[Lv 4]: ^777777Block +32%^000000",
		"[Lv 5]: ^777777Block +35%^000000",
		"[Lv 6]: ^777777Block +38%^000000",
		"[Lv 7]: ^777777Block +41%^000000",
		"[Lv 8]: ^777777Block +44%^000000",
		"[Lv 9]: ^777777Block +47%^000000",
		"[Lv 10]: ^777777Block +50%^000000"
	},
	[SKID.LK_CONCENTRATION] = {
		"Concentration (Spear Dynamo)",
		"Max Level: 5",
		"^CC3399Requirement: Increase HP Recovery 5,",
		"Spear Mastery 5, Riding 1^000000",
		"Skill Form: ^339900Supportive^000000",
		"Description: ^777777When activated, this skill",
		"endows the caster with the Endure effect",
		"and increased Attack Power and Accuracy,",
		"but will also temporarily reduce Defense.^000000",
		"[Lv 1]: ^777777Hit +10, damage +5%, DEF -5%^000000",
		"[Lv 2]: ^777777Hit +20, damage +10%, DEF -10%^000000",
		"[Lv 3]: ^777777Hit +30, damage +15%, DEF -15%^000000",
		"[Lv 4]: ^777777Hit +40, damage +20%, DEF -20%^000000",
		"[Lv 5]: ^777777Hit +50, damage +25%, DEF -25%^000000"
	},
	[SKID.LK_TENSIONRELAX] = {
		"Tension Relax",
		"Max Level: 1",
		"^CC3399Requirement: Provoke 5,",
		"Increase HP Recovery 5, Endure 3^000000",
		"Skill Form: ^339900Supportive^000000",
		"Description: ^777777Increases HP regen while",
		"sitting and resting. The effect will",
		"cancelled if user is stand, equip a gear",
		"or use consumable.^000000"
	},
	[SKID.LK_BERSERK] = {
		"Berserk (Frenzy)",
		"Max Level: 1",
		"^CC3399Requirement: Lord Knight Over Job Level 50^000000",
		"Skill Form: ^339900Supportive^000000",
		"Description: ^777777Uses the power of rage to",
		"increase MaxHP, Movement Speed and",
		"Attack Power. However, this skill will",
		"decrease the caster's Flee Rate and will",
		"inhibit actions including moving,",
		"attacking, item use or receiving support",
		"from healing skills. The Berserk status",
		"will drain a certain amount of HP per",
		"second and disables natural HP and SP",
		"regen for 5 minutes after the Berserk",
		"status has worn off.^000000"
	},
	[SKID.HP_ASSUMPTIO] = {
		"Assumptio",
		"Max Level: 5",
		"^CC3399Requirement: Angelus 1,",
		"Increase SP Recovery 3,",
		"Impositio Manus 3^000000",
		"Skill Form: ^339900Supportive^000000",
		"Description: ^777777Increases target's defense",
		"by 100% or a period of time. Cannot be",
		"used in conjunction with Kyrie Eleison.",
		"When used in PVP or WOE, defense is",
		"increased by 35%.^000000",
		"[Lv 1]: ^77777720 sec duration^000000",
		"[Lv 2]: ^77777740 sec duration^000000",
		"[Lv 3]: ^77777760 sec duration^000000",
		"[Lv 4]: ^77777780 sec duration^000000",
		"[Lv 5]: ^777777100 sec duration^000000"
	},
	[SKID.HP_BASILICA] = {
		"Basilica",
		"Max Level: 5",
		"^CC3399Requirement: Gloria 2,",
		"Increase SP Recovery 1, Kyrie Eleison 3^000000",
		"Skill Form: ^339900Supportive^000000",
		"Description: ^777777Blocks all enemies and",
		"attacks from entering this skill's",
		"range. Ineffective against Boss monsters",
		"and WoE guardians. Basilica cannot be",
		"cast if there is an obstacle in the area.",
		"Each cast requires 1 ^008800Holy Water^777777, 1 ^008800Yellow",
		"Gemstone^777777, 1 ^008800Blue Gemstone^777777 and 1 ^008800Red",
		"Gemstone^777777.^000000",
		"[Lv 1]: ^77777720 sec duration^000000",
		"[Lv 2]: ^77777725 sec duration^000000",
		"[Lv 3]: ^77777730 sec duration^000000",
		"[Lv 4]: ^77777735 sec duration^000000",
		"[Lv 5]: ^77777740 sec duration^000000"
	},
	[SKID.HP_MEDITATIO] = {
		"Meditation",
		"Max Level: 10",
		"^CC3399Requirement: Increase SP Recovery 5,",
		"Lex Divina 5, Aspersio 3^000000",
		"Skill Form: ^6666CCPassive^000000",
		"Description: ^777777Increases SP regen and",
		"MaxSP, as well as the amount of HP",
		"restored by healing skills.^000000",
		"[Lv 1]: ^777777MaxSP +1%, SP regen +3%^000000",
		"[Lv 2]: ^777777MaxSP +2%, SP regen +6%^000000",
		"[Lv 3]: ^777777MaxSP +3%, SP regen +9%^000000",
		"[Lv 4]: ^777777MaxSP +4%, SP regen +12%^000000",
		"[Lv 5]: ^777777MaxSP +5%, SP regen +15%^000000",
		"[Lv 6]: ^777777MaxSP +6%, SP regen +18%^000000",
		"[Lv 7]: ^777777MaxSP +7%, SP regen +21%^000000",
		"[Lv 8]: ^777777MaxSP +8%, SP regen +24%^000000",
		"[Lv 9]: ^777777MaxSP +9%, SP regen +27%^000000",
		"[Lv 10]: ^777777MaxSP +10%, SP regen +30%^000000"
	},
	[SKID.HW_SOULDRAIN] = {
		"Soul Drain",
		"Max Level: 10",
		"^CC3399Requirement: Increase SP Recovery 5,",
		"Soul Strike 7^000000",
		"Skill Form: ^6666CCPassive^000000",
		"Description: ^777777Increases MaxSP. Whenever",
		"you defeat an enemy with magical or",
		"physical attack, you will gain certain",
		"amount of SP depend on monster's level.^000000",
		"[Lv 1]: ^777777MaxSP +2%^000000",
		"[Lv 2]: ^777777MaxSP +4%^000000",
		"[Lv 3]: ^777777MaxSP +6%^000000",
		"[Lv 4]: ^777777MaxSP +8%^000000",
		"[Lv 5]: ^777777MaxSP +10%^000000",
		"[Lv 6]: ^777777MaxSP +12%^000000",
		"[Lv 7]: ^777777MaxSP +14%^000000",
		"[Lv 8]: ^777777MaxSP +16%^000000",
		"[Lv 9]: ^777777MaxSP +18%^000000",
		"[Lv 10]: ^777777MaxSP +20%^000000"
	},
	[SKID.HW_MAGICCRASHER] = {
		"Magic Crasher",
		"Max Level: 1",
		"^CC3399Requirement: Increase SP Recovery 1^000000",
		"Skill Form: ^339900Active^000000",
		"Description: ^777777Inflicts Neutral elemental",
		"damage that is equal to the MATK of the",
		"caster and is affected by the target's",
		"Defense.^000000"
	},
	[SKID.HW_MAGICPOWER] = {
		"Mystical Amplification",
		"Max Level: 10",
		"Skill Form: ^339900Supportive^000000",
		"Description: ^777777Amplifies MATK of the next",
		"magic skill that is cast.^000000",
		"[Lv 1]: ^777777MATK +5%^000000",
		"[Lv 2]: ^777777MATK +10%^000000",
		"[Lv 3]: ^777777MATK +15%^000000",
		"[Lv 4]: ^777777MATK +20%^000000",
		"[Lv 5]: ^777777MATK +25%^000000",
		"[Lv 6]: ^777777MATK +30%^000000",
		"[Lv 7]: ^777777MATK +35%^000000",
		"[Lv 8]: ^777777MATK +40%^000000",
		"[Lv 9]: ^777777MATK +45%^000000",
		"[Lv 10]: ^777777MATK +50%^000000"
	},
	[SKID.PA_PRESSURE] = {
		"Pressure (Gloria Domini)",
		"Max Level: 5",
		"^CC3399Requirement: Endure 5, Faith 5, Shield Charge 2^000000",
		"Skill Form: ^339900Active^000000",
		"Description: ^777777Summons a massive crucifix",
		"to crush enemies. This skill inflicts a",
		"fixed amount of damage, depending on",
		"the skill's level, which ignores DEF and",
		"ATK. On other players, this skill will",
		"also drain SP. Pressure cannot be",
		"cancelled by any method.^000000",
		"[Lv 1]: ^777777800 Damage^000000",
		"[Lv 2]: ^7777771,100 Damage^000000",
		"[Lv 3]: ^7777771,400 Damage^000000",
		"[Lv 4]: ^7777771,700 Damage^000000",
		"[Lv 5]: ^7777772,000 Damage^000000"
	},
	[SKID.PA_SACRIFICE] = {
		"Sacrifice (Martyr's Reckoning)",
		"Max Level: 5",
		"^CC3399Requirement: Endure 1, Devotion 3^000000",
		"Skill Form: ^339900Active^000000",
		"Description: ^777777Enhances the damage of 5",
		"physical attacks after activating this",
		"skill. Each attack enhanced by Sacrifice",
		"will drain an amount of HP equal to 9%",
		"of character's MaxHP.^000000",
		"[Lv 1]: ^777777Damage x1^000000",
		"[Lv 2]: ^777777Damage x1.1^000000",
		"[Lv 3]: ^777777Damage x1.2^000000",
		"[Lv 4]: ^777777Damage x1.3^000000",
		"[Lv 5]: ^777777Damage x1.4^000000"
	},
	[SKID.PA_GOSPEL] = {
		"Gospel (Battle Chant)",
		"Max Level: 10",
		"^CC3399Requirement: Faith 8,",
		"Divine Protection 3, Demon Bane 5^000000",
		"Skill Form: ^339900Supportive^000000",
		"Range: ^7777777 cells",
		"around the caster^000000",
		"Description: ^777777Sings a hymn that will",
		"cause one out of 10 different negative",
		"status effects to enemies and will endow",
		"one out of 10 positive statuses upon",
		"Party Members within this skill's range.",
		"This skill is cancelled if the caster is",
		"Silenced during the casting of Gospel.^000000"
	},
	[SKID.CH_PALMSTRIKE] = {
		"Palm Strike",
		"Max Level: 5",
		"^CC3399Requirement: Iron Hand 7,",
		"Call Spirits 5^000000",
		"Skill Form: ^FF0000Offensive^000000",
		"Description: ^777777Strikes an enemy using the",
		"palms, pushing back the enemy and",
		"causing damage, which is determined by",
		"the skill's level, after 1 second delay.",
		"This skill can only be used during the",
		"^008800Explosion Spirits status^777777.^000000",
		"[Lv 1]: ^777777Damage +300%^000000",
		"[Lv 2]: ^777777Damage +400%^000000",
		"[Lv 3]: ^777777Damage +500%^000000",
		"[Lv 4]: ^777777Damage +600%^000000",
		"[Lv 5]: ^777777Damage +700%^000000"
	},
	[SKID.CH_TIGERFIST] = {
		"Tiger Fist",
		"Max Level: 5",
		"^CC3399Requirement: Iron Hand 5,",
		"Triple Attack 5, Combo Finish 3^000000",
		"Skill Form: ^FF0000Offensive^000000",
		"Description: ^777777A combo skill that can be",
		"cast after using Chain Combo. An enemy",
		"hit by this skill is immobilized for a",
		"short period of time.",
		"Each cast requires 1 ^008800Spirit Sphere^777777.^000000",
		"[Lv 1]: ^777777Damage +140%, Freezing Chance 20%^000000",
		"[Lv 2]: ^777777Damage +240%, Freezing Chance 30%^000000",
		"[Lv 3]: ^777777Damage +340%, Freezing Chance 40%^000000",
		"[Lv 4]: ^777777Damage +440%, Freezing Chance 50%^000000",
		"[Lv 5]: ^777777Damage +540%, Freezing Chance 60%^000000"
	},
	[SKID.CH_CHAINCRUSH] = {
		"Chain Crush Combo",
		"Max Level: 10",
		"^CC3399Requirement: Iron Hand 5,",
		"Call Spirits 5, Tiger Fist 2^000000",
		"Skill Form: ^FF0000Offensive^000000",
		"Description: ^777777A combo skill that can be",
		"cast after using Combo Finish. Tiger",
		"Fist cannot be used after this skill,",
		"although it can be followed up with",
		"Asura Strike.",
		"^008800Each cast requires 2 Spirit Spheres^777777.^000000",
		"[Lv 1]: ^777777Damage +500%^000000",
		"[Lv 2]: ^777777Damage +600%^000000",
		"[Lv 3]: ^777777Damage +700%^000000",
		"[Lv 4]: ^777777Damage +800%^000000",
		"[Lv 5]: ^777777Damage +900%^000000",
		"[Lv 6]: ^777777Damage +1000%^000000",
		"[Lv 7]: ^777777Damage +1100%^000000",
		"[Lv 8]: ^777777Damage +1200%^000000",
		"[Lv 9]: ^777777Damage +1300%^000000",
		"[Lv 10]: ^777777Damage +1400%^000000"
	},
	[SKID.PF_HPCONVERSION] = {
		"Indulge",
		"Max Level: 5",
		"^CC3399Requirement: Increase SP Recovery 1,",
		"Magic Rod 1^000000",
		"Skill Form: ^339900Supportive^000000",
		"Description: ^777777Consumes an amount of HP",
		"equal to 10% of Max HP to restore an",
		"SP amount determined by the skill's",
		"level.^000000",
		"[Lv 1]: ^777777SP +10%^000000",
		"[Lv 2]: ^777777SP +20%^000000",
		"[Lv 3]: ^777777SP +30%^000000",
		"[Lv 4]: ^777777SP +40%^000000",
		"[Lv 5]: ^777777SP +50%^000000"
	},
	[SKID.PF_SOULCHANGE] = {
		"Soul Change",
		"Max Level: 1",
		"^CC3399Requirement: Magic Rod 3, Spell Breaker 2^000000",
		"Skill Form: ^339900Supportive^000000",
		"Description: ^777777Exchanges caster's",
		"remaining SP with target's remaining",
		"SP. The SP that the caster receives",
		"cannot exceed the caster's MaxSP limit.^000000"
	},
	[SKID.PF_SOULBURN] = {
		"Soul Burn",
		"Max Level: 5",
		"^CC3399Requirement: Cast Cancel 5,",
		"Magic Rod 3, Dispell 3^000000",
		"Skill Form: ^FF0000Offensive^000000",
		"Description: ^777777Casts a spell that has the",
		"chance of draining the target's SP. At",
		"level 5, this skill will also inflict",
		"an amount of damage equal to double",
		"of the caster's remaining SP. However,",
		"if this skill fails, this damage will",
		"be received by the caster. Soul Burn is",
		"only enabled in WoE and PvP maps, and",
		"has a 15 second delay after each use.^000000",
		"[Lv 1]: ^77777740% Success Rate^000000",
		"[Lv 2]: ^77777750% Success Rate^000000",
		"[Lv 3]: ^77777760% Success Rate^000000",
		"[Lv 4]: ^77777770% Success Rate^000000",
		"[Lv 5]: ^77777770% Success Rate^000000"
	},
	[SKID.ASC_KATAR] = {
		"Advanced Katar Mastery",
		"Max Level: 5",
		"^CC3399Requirement: Double Attack 5,",
		"Katar Mastery 7^000000",
		"Skill Form: ^6666CCPassive^000000",
		"Description: ^777777Enhances damage inflicted",
		"with Katar class weapons.^000000",
		"[Lv 1]: ^777777Damage +12%^000000",
		"[Lv 2]: ^777777Damage +14%^000000",
		"[Lv 3]: ^777777Damage +16%^000000",
		"[Lv 4]: ^777777Damage +18%^000000",
		"[Lv 5]: ^777777Damage +20%^000000"
	},
	[SKID.ASC_EDP] = {
		"Enchant Deadly Poison",
		"Max Level: 5",
		"^CC3399Requirement: Create Deadly Poison 1^000000",
		"Skill Form: ^339900Supportive^000000",
		"Description: ^777777Enchants equipped weapon",
		"with deadly poison to enhance its",
		"damage and poison targets by chance,",
		"causing the target's HP to",
		"dramatically decrease for the poison's",
		"duration. This damage enhancement will",
		"not apply to Boss monsters.",
		"Each cast requires 1 ^008800Poison Bottle^777777.^000000"
	},
	[SKID.ASC_BREAKER] = {
		"Soul Destroyer",
		"Max Level: 10",
		"^CC3399Requirement: Double Attack 5,",
		"Envenom 5, Cloaking 3, Enchant Poison 6^000000",
		"Skill Form: ^FF0000Offensive^000000",
		"Description: ^777777Inflicts a ranged attack to",
		"a target, calculated as half of the",
		"target's DEF added to half of its MDEF,",
		"that is affected by the caster's INT",
		"and ATK.^000000"
	},
	[SKID.SN_SIGHT] = {
		"True Sight",
		"Max Level: 10",
		"^CC3399Requirement: Owl's Eye 10,",
		"Vulture's Eye 10,",
		"Improve Concentration 10,",
		"Falconry Mastery 1^000000",
		"Skill Form: ^339900Supportive^000000",
		"Description: ^777777Adds +5 to all Stats, as",
		"well as increases attack accuracy,",
		"weapon damage and critical attack",
		"rate.^000000",
		"[Lv 1]: ^777777Hit +3%, Damage +2%, Crit +1^000000",
		"[Lv 2]: ^777777Hit +6%, Damage +4%, Crit +2^000000",
		"[Lv 3]: ^777777Hit +9%, Damage +6%, Crit +3^000000",
		"[Lv 4]: ^777777Hit +12%, Damage +8%, Crit +4^000000",
		"[Lv 5]: ^777777Hit +15%, Damage +10%, Crit +5^000000",
		"[Lv 6]: ^777777Hit +18%, Damage +12%, Crit +6^000000",
		"[Lv 7]: ^777777Hit +21%, Damage +14%, Crit +7^000000",
		"[Lv 8]: ^777777Hit +24%, Damage +16%, Crit +8^000000",
		"[Lv 9]: ^777777Hit +27%, Damage +18%, Crit +9^000000",
		"[Lv 10]: ^777777Hit +30%, Damage +20%, Crit +10^000000"
	},
	[SKID.SN_FALCONASSAULT] = {
		"Falcon Assault",
		"Max Level: 5",
		"^CC3399Requirement: Vulture's Eye 5,",
		"Falconry Mastery 1, Blitz Beat 5, Steel Crow 3^000000",
		"Skill Form: ^FF0000Offensive^000000",
		"Description: ^777777Commands Falcon to attack",
		"an enemy with numerous strikes.^000000"
	},
	[SKID.SN_SHARPSHOOTING] = {
		"Sharp Shooting",
		"Max Level: 5",
		"^CC3399Requirement: Double Strafe 5,",
		"Improve Concentration 10^000000",
		"Skill Form: ^FF0000Offensive^000000",
		"Description: ^777777Shoots an arrow with",
		"incredible might directly towards a",
		"targeted spot, greatly damaging any",
		"enemies in its path. This is a Critical",
		"Attack that is calculated as the",
		"caster's Critical Attack Rate +20.^000000",
		"[Lv 1]: ^777777Damage +150%^000000",
		"[Lv 2]: ^777777Damage +200%^000000",
		"[Lv 3]: ^777777Damage +250%^000000",
		"[Lv 4]: ^777777Damage +300%^000000",
		"[Lv 5]: ^777777Damage +350%^000000"
	},
	[SKID.SN_WINDWALK] = {
		"Wind Walk",
		"Max Level: 10",
		"^CC3399Requirement: Improve Concentration 9^000000",
		"Skill Form: ^339900Supportive^000000",
		"Description: ^777777Increases movement speed",
		"and Flee Rate of the caster and Party",
		"Members. However, movement speed will",
		"not increased if a similar effect, such",
		"as Increase Agility, has already been",
		"cast. Skills which decrease movement",
		"speed, such as Quagmire, cancel the",
		"movement speed increase from Wind",
		"Walker.^000000"
	},
	[SKID.WS_MELTDOWN] = {
		"Meltdown (Shattering Strike)",
		"Max Level: 10",
		"^CC3399Requirement: Skin Tempering 3,",
		"Hilt Binding 1, Weaponry Research 5,",
		"Power Thrust 3^000000",
		"Skill Form: ^339900Supportive^000000",
		"Description: ^777777This skill has the chance",
		"of destroying an equipped weapon or",
		"armor when used in PvP zones on other",
		"players, or to decrease Attack Power or",
		"Defense when used on monsters. This",
		"skill's level affects its duration and",
		"rate of success.^000000",
		"[Lv 1]: ^77777715 sec duration^000000",
		"[Lv 2]: ^77777720 sec duration^000000",
		"[Lv 3]: ^77777725 sec duration^000000",
		"[Lv 4]: ^77777730 sec duration^000000",
		"[Lv 5]: ^77777735 sec duration^000000",
		"[Lv 6]: ^77777740 sec duration^000000",
		"[Lv 7]: ^77777745 sec duration^000000",
		"[Lv 8]: ^77777750 sec duration^000000",
		"[Lv 9]: ^77777755 sec duration^000000",
		"[Lv 10]: ^77777760 sec duration^000000"
	},
	[SKID.WS_CREATECOIN] = {
		"Coin Craft"
	},
	[SKID.WS_CREATENUGGET] = {
		"Nugget Craft"
	},
	[SKID.WS_CARTBOOST] = {
		"Cart Boost",
		"Max Level: 1",
		"^CC3399Requirement: Push Cart 5, Hilt Binding 1,",
		"Cart Revolution, Change Cart^000000",
		"Skill Form: ^339900Supportive^000000",
		"Description: ^777777Increases Movement Speed",
		"when a Pushcart is equipped. Effect",
		"which decrease movement speed cannot",
		"interfere with this skill.^000000"
	},
	[SKID.WS_SYSTEMCREATE] = {},
	[SKID.ST_CHASEWALK] = {
		"Chase Walk (Stealth)",
		"Max Level: 5",
		"^CC3399Requirement: Hiding 5, Tunnel Drive 3^000000",
		"Skill Form: ^339900Supportive^000000",
		"Description: ^777777Enters a special Hiding",
		"status in which caster can move without",
		"being detected by skills. However, the",
		"caster will leave footprints and can be",
		"damaged by skills that target the",
		"ground. Ineffective against Insect,",
		"Demon and Boss monsters. During WoE,",
		"this skill will consume 5 times as much",
		"SP.^000000",
		"[Lv 1]: ^77777770% Movement Speed,",
		"12 SP/10 sec, +1 STR after 10 seconds.^000000",
		"[Lv 2]: ^77777775% Movement Speed,",
		"14 SP/10 sec, +2 STR after 10 seconds.^000000",
		"[Lv 3]: ^77777780% Movement Speed,",
		"16 SP/10 sec, +4 STR after 10 seconds.^000000",
		"[Lv 4]: ^77777785% Movement Speed,",
		"18 SP/10 sec, +8 STR after 10 seconds.^000000",
		"[Lv 5]: ^77777790% Movement Speed,",
		"20 SP/10 sec, +16 STR after 10 seconds.^000000"
	},
	[SKID.ST_REJECTSWORD] = {
		"Reject Sword (Counter Instinct)",
		"Max Level: 5",
		"Skill Form: ^339900Supportive^000000",
		"Description: ^777777If enemy is using a Sword",
		"Class Weapon, activating this skill can",
		"deflect attacks, reducing damage from",
		"Swords by half. A total of 3 attacks",
		"can be deflected after this skill is",
		"casted. On monsters, the damage that is",
		"deflected will be directed back at the",
		"monster.^000000",
		"[Lv 1]: ^77777715% Success rate^000000",
		"[Lv 2]: ^77777730% Success rate^000000",
		"[Lv 3]: ^77777745% Success rate^000000",
		"[Lv 4]: ^77777760% Success rate^000000",
		"[Lv 5]: ^77777775% Success rate^000000"
	},
	[SKID.ST_STEALBACKPACK] = {},
	[SKID.CR_ALCHEMY] = {},
	[SKID.CR_SYNTHESISPOTION] = {},
	[SKID.CG_ARROWVULCAN] = {
		"Arrow Vulcan",
		"Max Level: 10",
		"19^CC3399Requirement: Musical Strike 1,",
		"20^CC3399Requirement: Throw Arrow 1,",
		"Double Strafe 5, Arrow Shower 5,^000000",
		"Skill Form: ^FF0000Offensive^000000",
		"Description: ^777777Fires an awesome flurry of",
		"arrows at a targeted enemy.",
		"Requires ^008800Musical Instrument^777777 for Clown",
		"and ^008800Whip^777777 class weapon for Gypsy.^000000",
		"[Lv 1]: ^777777300% damage^000000",
		"[Lv 2]: ^777777400% damage^000000",
		"[Lv 3]: ^777777500% damage^000000",
		"[Lv 4]: ^777777600% damage^000000",
		"[Lv 5]: ^777777700% damage^000000",
		"[Lv 6]: ^777777800% damage^000000",
		"[Lv 7]: ^777777900% damage^000000",
		"[Lv 8]: ^7777771000% damage^000000",
		"[Lv 9]: ^7777771100% damage^000000",
		"[Lv 10]: ^7777771200% damage^000000"
	},
	[SKID.CG_MOONLIT] = {
		"Moonlit Water Mill (Sheltering Bliss)",
		"Max Level: 5",
		"19^CC3399Requirement: Musical Lesson 7,",
		"20^CC3399Requirement: Dancing Lesson 7,",
		"Improve Concentration 5^000000",
		"Skill Form: ^777777Ensemble Skill^000000",
		"Description: ^777777Clown and Gypsy ensemble",
		"skill that creates a 5*5 cell area around",
		"the casters where other players and",
		"monsters cannot enter. This skill cannot",
		"offer protection from magic or long",
		"ranged attacks. This skill cannot be",
		"cast in areas that are adjacent to",
		"obstacles.^000000",
		"[Lv 1]: ^77777720 sec duration^000000",
		"[Lv 2]: ^77777725 sec duration^000000",
		"[Lv 3]: ^77777730 sec duration^000000",
		"[Lv 4]: ^77777735 sec duration^000000",
		"[Lv 5]: ^77777740 sec duration^000000"
	},
	[SKID.CG_MARIONETTE] = {
		"Marionette Control",
		"Max Level: 1",
		"19^CC3399Requirement: Musical Lesson 5,",
		"20^CC3399Requirement: Dancing Lesson 5,",
		"Improve Concentration 10^000000",
		"Skill Form: ^339900Supportive^000000",
		"Description: ^777777Targeted Party Member",
		"receives a bonus to all Stats equal to",
		"half of the Stats of the caster.",
		"However, each of the target's Stats",
		"cannot exceed 99. This skill is",
		"cancelled if this Party Member is more",
		"than 7 cells away from the caster.^000000"
	},
	[SKID.LK_SPIRALPIERCE] = {
		"Spiral Pierce (Clashing Spiral)",
		"Max Level: 5",
		"^CC3399Requirement: Spear Mastery 10,",
		"Pierce 5, Riding 1, Spear Stab 5^000000",
		"Skill Form: ^FF0000Offensive^000000",
		"Description: ^777777Hits an enemy with spiraling",
		"strikes that immobilize it for a second",
		"and inflict an amount of damage",
		"determined by the skill's level and the",
		"weight of the equipped weapon. This",
		"skill's level also affects its cast time",
		"and delay.^000000"
	},
	[SKID.LK_HEADCRUSH] = {
		"Head Crush (Traumatic Blow)",
		"Max Level: 5",
		"^CC3399Requirement: Spear Mastery 9, Riding 1^000000",
		"Skill Form: ^FF0000Offensive^000000",
		"Description: ^777777Brutally strikes an enemy",
		"with the chance of causing the Bleeding",
		"status, which will make the target",
		"continuously receive extra damage for a",
		"while.^000000",
		"[Lv 1]: ^777777140% damage^000000",
		"[Lv 2]: ^777777180% damage^000000",
		"[Lv 3]: ^777777220% damage^000000",
		"[Lv 4]: ^777777260% damage^000000",
		"[Lv 5]: ^777777300% damage^000000"
	},
	[SKID.LK_JOINTBEAT] = {
		"Joint Beat (Vital Strike)",
		"Max Level: 10",
		"^CC3399Requirement: Spear Mastery 9,",
		"Riding 1, Cavalry Mastery 3,",
		"Head Crush 3^000000",
		"Skill Form: ^FF0000Offensive^000000",
		"Description: ^777777Strikes an enemy's vital point",
		"to cause various abnormal statuses. This",
		"skill's level affects the Attack Power",
		"and the success rate of causing abnormal",
		"status effects.",
		"Requires ^008800Spear^777777 Class Weapon.^000000",
		"[Lv 1]: ^77777760% damage^000000",
		"[Lv 2]: ^77777770% damage^000000",
		"[Lv 3]: ^77777780% damage^000000",
		"[Lv 4]: ^77777790% damage^000000",
		"[Lv 5]: ^777777100% damage^000000",
		"[Lv 6]: ^777777110% damage^000000",
		"[Lv 7]: ^777777120% damage^000000",
		"[Lv 8]: ^777777130% damage^000000",
		"[Lv 9]: ^777777140% damage^000000",
		"[Lv 10]: ^777777150% damage^000000"
	},
	[SKID.HW_NAPALMVULCAN] = {
		"Napalm Vulcan",
		"Max Level: 5",
		"^CC3399Requirement: Napalm Beat 5^000000",
		"Skill Form: ^FF0000Offensive^000000",
		"Element: ^bb00bbGhost^000000",
		"Target: ^777777Enemy^000000",
		"Description: ^777777Delivers multiple",
		"psychokinetic blows at an enemy with a",
		"low chance of causing an abnormal",
		"status. This skill's level affects the",
		"number of strikes from Napalm Vulcan.^000000"
	},
	[SKID.CH_SOULCOLLECT] = {
		"Dangerous Soul Collect (Zen)",
		"Max Level: 1",
		"^CC3399Requirement: Explosion Spirits 5^000000",
		"Skill Form: ^339900Supportive^000000",
		"Description: ^777777Summons 5 Spirit Spheres at",
		"one time. The cast time of this skill is",
		"twice the cast time of the Call Spirits",
		"skill.^000000"
	},
	[SKID.PF_MINDBREAKER] = {
		"Mind Breaker",
		"Max Level: 5",
		"^CC3399Requirement: Increase SP Recovery 3,",
		"Soul Burn 2^000000",
		"Skill Form: ^339900Supportive^000000",
		"Description: ^777777Induces mental turmoil in",
		"an enemy that will reduce its Magic",
		"Defense, but will also increases its",
		"Magic Attack Power. This skill's level",
		"affects its rate of success.^000000",
		"[Lv 1]: ^777777Matk +20%, Mdef -12%^000000",
		"[Lv 2]: ^777777Matk +40%, Mdef -24%^000000",
		"[Lv 3]: ^777777Matk +60%, Mdef -36%^000000",
		"[Lv 4]: ^777777Matk +80%, Mdef -48%^000000",
		"[Lv 5]: ^777777Matk +100%, Mdef -60%^000000"
	},
	[SKID.PF_MEMORIZE] = {
		"Memorize (Foresight)",
		"Max Level: 1",
		"^CC3399Requirement: Advanced Book 5, Auto Spell 1,",
		"Free Cast 5^000000",
		"Skill Form: ^339900Supportive^000000",
		"Description: ^777777Reduces cast time for a",
		"skill by half for 5 casts. This skill",
		"is canceled when caster dies, but",
		"otherwise it has no duration.",
		"Memorize's cast time, which is",
		"unaffected by DEX, is 5 seconds.^000000"
	},
	[SKID.PF_FOGWALL] = {
		"Wall of Fog (Blinding Mist)",
		"Max Level: 1",
		"^CC3399Requirement: Violent Gale 2, Deluge 2^000000",
		"Skill Form: ^339900Supportive^000000",
		"Description: ^777777Creates a wall of fog in a",
		"5*3 cell area that will cause the Blind",
		"status on players and monsters. All",
		"long ranged attacks targeted at players",
		"within the skill's range will have a",
		"greater chance of missing and have",
		"reduced damage. Negative effects only",
		"apply to monsters in normal fields, but",
		"will also apply to players in PvP zones.^000000"
	},
	[SKID.PF_SPIDERWEB] = {
		"Spider Web (Fiber Lock)",
		"Max Level: 1",
		"^CC3399Requirement: Dragonology 4^000000",
		"Skill Form: ^339900Supportive^000000",
		"Description: ^777777Shoots a spider web that",
		"will bind and immobilize a target, and",
		"decrease its Flee Rate by half for 8",
		"seconds. Fire elemental attacks will",
		"cause 2.5 times more damage on Fiber",
		"Locked targets and cancel the Fiber",
		"Locked status. A maximum of 2 Spider",
		"Webs can be shot at once.",
		"Consumes 1 ^008800Cobweb^777777.^000000"
	},
	[SKID.ASC_METEORASSAULT] = {
		"Meteor Assault",
		"Max Level: 10",
		"^CC3399Requirement: Katar Mastery 5,",
		"Righthand Mastery 3, Sonic Blow 5,",
		"Soul Destroyer 1^000000",
		"Skill Form: ^FF0000Offensive^000000",
		"Description: ^777777Attacks all enemies in a",
		"5*5 cell area around the caster with",
		"the chance of causing status such as",
		"^663399Stun^777777, ^663399Blind^777777 or ^663399Bleed^777777.^000000",
		"[Lv 1]: ^77777780% damage^000000",
		"[Lv 2]: ^777777120% damage^000000",
		"[Lv 3]: ^777777160% damage^000000",
		"[Lv 4]: ^777777200% damage^000000",
		"[Lv 5]: ^777777240% damage^000000",
		"[Lv 6]: ^777777280% damage^000000",
		"[Lv 7]: ^777777320% damage^000000",
		"[Lv 8]: ^777777360% damage^000000",
		"[Lv 9]: ^777777400% damage^000000",
		"[Lv 10]: ^777777440% damage^000000"
	},
	[SKID.ASC_CDP] = {
		"Create Deadly Poison",
		"Max Level: 1",
		"^CC3399Requirement: Envenom 10, Detoxify 1,",
		"Enchant Poison 5^000000",
		"Skill Form: ^339900Supportive^000000",
		"Description: ^777777Creates a bottle of Deadly",
		"Poison that will increase the ASPD of",
		"Assassin Crosses with the risk of being",
		"inflicted with the Poison status, but",
		"will instantly kill characters in any",
		"other job if they drink it. Caster's",
		"DEX and LUK affect this skill's success",
		"rate. If this skill fails, the caster",
		"loses an amount of HP equal to 25%",
		"of his MaxHP.",
		"Items required to create Deadly Poison:^777777",
		"1 ^663399Empty Bottle^777777",
		"1 ^663399Poison Spore^777777",
		"1 ^663399Venom Canine^777777",
		"1 ^663399Bee Sting^777777",
		"1 ^663399Cactus Needle^777777",
		"1 ^663399Berserk Potion^777777",
		"1 ^663399Karvodailnirol^000000"
	},
	[SKID.WE_BABY] = {
		"Mom, Dad, I love you!",
		"Skill Form: ^339900Supportive^000000",
		"Description: ^777777Caster's parents will not",
		"lose any experience points if they die",
		"within this skill's 2 minute duration.",
		"Each cast consumes an amount of SP",
		"equal to 10% of the caster's MaxSP.^000000"
	},
	[SKID.WE_CALLPARENT] = {
		"Mom, Dad, I miss you!",
		"Skill Form: ^339900Supportive^000000",
		"Description: ^777777Summons parents to a spot",
		"that is adjacent to caster's current",
		"location.^000000"
	},
	[SKID.WE_CALLBABY] = {
		"Come to me, honey~",
		"Skill Form: ^339900Supportive^000000",
		"Description: ^777777Parent summons adopted",
		"child to a spot adjacent to the",
		"parent's current location.^000000"
	},
	[SKID.TK_RUN] = {
		"Sprint",
		"Max Level: 10",
		"Skill Form: ^777777Movement^000000",
		"Description: ^777777Enables the caster to run",
		"with incredible speed. At levels 7 and",
		"above, this skill endows the caster with",
		"the Spurt status, which will temporarily",
		"increase STR for 150 seconds, if the",
		"caster stops running and is barehanded.",
		"Spurt status is canceled if the caster",
		"equips a weapon. Each level of the Run",
		"skill increases its user's barehanded",
		"damage by +10.^000000",
		"[Lv 1]: ^7777776 Sec cast time, 100 SP^000000",
		"[Lv 2]: ^7777775 Sec cast time, 90 SP^000000",
		"[Lv 3]: ^7777774 Sec cast time, 80 SP^000000",
		"[Lv 4]: ^7777773 Sec cast time, 70 SP^000000",
		"[Lv 5]: ^7777772 Sec cast time, 60 SP^000000",
		"[Lv 6]: ^7777771 Sec cast time, 50 SP^000000",
		"[Lv 7]: ^7777770 Sec cast time, 40 SP^000000",
		"[Lv 8]: ^7777770 Sec cast time, 30 SP^000000",
		"[Lv 9]: ^7777770 Sec cast time, 20 SP^000000",
		"[Lv 10]: ^7777770 Sec cast time, 10 SP^000000"
	},
	[SKID.TK_READYSTORM] = {
		"Tornado Stance",
		"Max Level: 1",
		"^CC3399Requirement: Tornado Kick 1^000000",
		"Skill Form: ^777777Stance^000000",
		"Description: ^777777Enables a 15% chance of",
		"automatically entering Tornado Stance",
		"when the caster successfully hits a",
		"target.^000000",
		"^FF0000Soul Linkers cannot perform this skill.^000000",
		"[Lv 1]: ^7777770 Sec Cast Time, 1 SP^000000"
	},
	[SKID.TK_STORMKICK] = {
		"Tornado Kick",
		"Max Level: 7",
		"Skill Form: ^FF0000Offensive^000000",
		"Description: ^777777Caster must be in ^008800Tornado",
		"Stance^777777 to perform this skill which will",
		"attack all enemies within a 5*5 cell",
		"area around the caster.^000000",
		"^FF0000Soul Linkers cannot perform this skill.^000000",
		"[Lv 1]: ^77777714 SP, 180% damage^000000",
		"[Lv 2]: ^77777712 SP, 200% damage^000000",
		"[Lv 3]: ^77777710 SP, 220% damage^000000",
		"[Lv 4]: ^7777778 SP, 240% damage^000000",
		"[Lv 5]: ^7777776 SP, 260% damage^000000",
		"[Lv 6]: ^7777774 SP, 280% damage^000000",
		"[Lv 7]: ^7777772 SP, 300% damage^000000"
	},
	[SKID.TK_READYDOWN] = {
		"Heel Drop Stance",
		"Max Level: 1",
		"^CC3399Requirement: Heel Drop 1^000000",
		"Skill Form: ^777777Stance^000000",
		"Description: ^777777Enables a 15% chance of",
		"automatically entering ^008800Heel Drop Stance^777777",
		"when the caster successfully hits a",
		"target.",
		"^FF0000Soul Linkers cannot perform this skill.^000000",
		"[Lv 1]: ^7777770 Sec Cast Time, 1 SP^000000"
	},
	[SKID.TK_DOWNKICK] = {
		"Heel Drop",
		"Max Level: 7",
		"Skill Form: ^FF0000Offensive^000000",
		"Description: ^777777Caster must be in ^008800Heel Drop",
		"Stance^777777 to perform this skill which will",
		"inflict damage and cause the Stun effect",
		"for 3 seconds on the targeted enemy.^000000",
		"^FF0000Soul Linkers cannot perform this skill.^000000",
		"[Lv 1]: ^77777714 SP, 180% damage^000000",
		"[Lv 2]: ^77777712 SP, 200% damage^000000",
		"[Lv 3]: ^77777710 SP, 220% damage^000000",
		"[Lv 4]: ^7777778 SP, 240% damage^000000",
		"[Lv 5]: ^7777776 SP, 260% damage^000000",
		"[Lv 6]: ^7777774 SP, 280% damage^000000",
		"[Lv 7]: ^7777772 SP, 300% damage^000000"
	},
	[SKID.TK_READYTURN] = {
		"Roundhouse Stance",
		"Max Level: 1",
		"^CC3399Requirement: Roundhouse 1^000000",
		"Skill Form: ^777777Stance^000000",
		"Description: ^777777Enables a 15% chance of",
		"automatically entering ^008800Roundhouse Stance^777777",
		"when the caster successfully hits a target.",
		"^FF0000Soul Linkers cannot perform this skill.^000000",
		"[Lv 1]: ^7777770 Sec Cast Time, 1 SP^000000"
	},
	[SKID.TK_TURNKICK] = {
		"Roundhouse Kick",
		"Max Level: 7",
		"Skill Form: ^FF0000Offensive^000000",
		"Description: ^777777Caster must be in",
		"^008800Roundhouse Stance^777777 to perform this skill",
		"which will damage its target and push",
		"back enemies around the target.",
		"Enemies that are pushed do not receive",
		"any damage.^000000",
		"^FF0000Soul Linkers cannot perform this skill.^000000",
		"[Lv 1]: ^77777714 SP, 220% damage^000000",
		"[Lv 2]: ^77777712 SP, 250% damage^000000",
		"[Lv 3]: ^77777710 SP, 280% damage^000000",
		"[Lv 4]: ^7777778 SP, 310% damage^000000",
		"[Lv 5]: ^7777776 SP, 340% damage^000000",
		"[Lv 6]: ^7777774 SP, 370% damage^000000",
		"[Lv 7]: ^7777772 SP, 400% damage^000000"
	},
	[SKID.TK_READYCOUNTER] = {
		"Counter Kick Stance",
		"Max Level: 1",
		"^CC3399Requirement: Counter Kick 1^000000",
		"Skill Form: ^777777Stance^000000",
		"Description: ^777777Enables a 20% chance of",
		"automatically entering ^008800Counter Kick",
		"Stance^777777 when the caster successfully hits",
		"a target.",
		"^FF0000Soul Linkers cannot perform this skill.^000000",
		"[Lv 1]: ^7777770 Sec Cast Time, 1 SP^000000"
	},
	[SKID.TK_COUNTER] = {
		"Counter Kick",
		"Max Level: 7",
		"Skill Form: ^FF0000Offensive^000000",
		"Description: ^777777Caster must be in ^008800Counter",
		"Kick Stance^777777 to perform this skill which",
		"will always hit its target.^000000",
		"^FF0000Soul Linkers cannot perform this skill.^000000",
		"[Lv 1]: ^77777714 SP, 220% damage^000000",
		"[Lv 2]: ^77777712 SP, 250% damage^000000",
		"[Lv 3]: ^77777710 SP, 280% damage^000000",
		"[Lv 4]: ^7777778 SP, 310% damage^000000",
		"[Lv 5]: ^7777776 SP, 340% damage^000000",
		"[Lv 6]: ^7777774 SP, 370% damage^000000",
		"[Lv 7]: ^7777772 SP, 400% damage^0000000"
	},
	[SKID.TK_DODGE] = {
		"Tumbling",
		"Max Level: 1",
		"^CC3399Requirement: Flying Kick 7^000000",
		"Skill Form: ^777777Stance^000000",
		"Description: ^777777Enables a 20% chance of",
		"blocking long ranged physical attacks.",
		"When caster is in Spurt status (after",
		"performing Lv 7 Sprint or higher),",
		"Tumbling will also block other kinds of",
		"attacks.^000000",
		"[Lv 1]: ^7777770 Sec Cast Time, 1 SP^000000"
	},
	[SKID.TK_JUMPKICK] = {
		"Flying Kick",
		"Max Level: 7",
		"Skill Form: ^FF0000Offensive^000000",
		"Description: ^777777Attacks a distant enemy",
		"with a kick that instantly close the gap",
		"between the target and the player. When",
		"in Tumbling status, the caster's Base",
		"Level affects the amount of inflicted",
		"damage. Flying Kick will have increased",
		"damage affected by Base Level during",
		"Sprint status. If Spurt and Sprint",
		"statuses are both active, Flying Kick",
		"will inflict enhanced damage. Flying",
		"Kick will also cancel most positive",
		"statuses on the target, which include",
		"Spirit statuses endowed by Soul Linkers,",
		"One Hand Quicken, Kaahi, Kaite, and the",
		"Berserk Potion effect. However, Stalkers",
		"can protect themselves from this",
		"positive status removal effect with",
		"their Preserve skill.",
		"^FF0000Soul Linkers cannot perform this skill.^000000",
		"[Lv 1]: ^77777770 SP, 40% damage^000000",
		"[Lv 2]: ^77777760 SP, 50% damage^000000",
		"[Lv 3]: ^77777750 SP, 60% damage^000000",
		"[Lv 4]: ^77777740 SP, 70% damage^000000",
		"[Lv 5]: ^77777730 SP, 80% damage^000000",
		"[Lv 6]: ^77777720 SP, 90% damage^000000",
		"[Lv 7]: ^77777710 SP, 100% damage^000000"
	},
	[SKID.TK_HPTIME] = {
		"Peaceful Break",
		"Max Level: 10",
		"Skill Form: ^6666CCPassive^000000",
		"Description: ^777777When two or more Taekwon",
		"class characters sit next to each other,",
		"HP will be restored for both characters.",
		"This HP restoration is affected by VIT",
		"and enhanced by an additional 30 HP with",
		"the /doridori command.^000000",
		"[Lv 1]: ^777777HP +30^000000",
		"[Lv 2]: ^777777HP +60^000000",
		"[Lv 3]: ^777777HP +90^000000",
		"[Lv 4]: ^777777HP +120^000000",
		"[Lv 5]: ^777777HP +150^000000",
		"[Lv 6]: ^777777HP +180^000000",
		"[Lv 7]: ^777777HP +210^000000",
		"[Lv 8]: ^777777HP +240^000000",
		"[Lv 9]: ^777777HP +270^000000",
		"[Lv 10]: ^777777HP +300^000000"
	},
	[SKID.TK_SPTIME] = {
		"Happy Break",
		"Max Level: 10",
		"Skill Form: ^6666CCPassive^000000",
		"Description: ^777777When two or more Taekwon",
		"class characters sit next to each other,",
		"SP will be restored for both characters.",
		"This SP restoration is affected by MaxSP",
		"and enhanced by an additional 3 SP with",
		"the /doridori command. Using the",
		"/doridori command while in Happy Break",
		"status will make it last for 30 minutes.",
		"During this status, the caster will have",
		"a low chance of using the Earth Spike",
		"spell scroll, with a 10% chance at Skill",
		"Level 1, and a 1% chance at Skill Level",
		"10. Using the Earth Spike scroll during",
		"this status will consume 10 SP.^000000",
		"[Lv 1]: ^777777SP +3^000000",
		"[Lv 2]: ^777777SP +6^000000",
		"[Lv 3]: ^777777SP +9^000000",
		"[Lv 4]: ^777777SP +12^000000",
		"[Lv 5]: ^777777SP +15^000000",
		"[Lv 6]: ^777777SP +18^000000",
		"[Lv 7]: ^777777SP +21^000000",
		"[Lv 8]: ^777777SP +24^000000",
		"[Lv 9]: ^777777SP +27^000000",
		"[Lv 10]: ^777777SP +30^000000"
	},
	[SKID.TK_POWER] = {
		"Kihop",
		"Max Level: 5",
		"Skill Form: ^6666CCPassive^000000",
		"Description: ^777777Increases Attack Power",
		"based on the number of Party Members on",
		"the same map. Normal attacks, and skills",
		"with 500% power, inflict an amount of",
		"additional according to the skill's",
		"level.^000000",
		"[Lv 1]: ^777777ATK+(Party member*2%)^000000",
		"[Lv 2]: ^777777ATK+(Party member*4%)^000000",
		"[Lv 3]: ^777777ATK+(Party member*6%)^000000",
		"[Lv 4]: ^777777ATK+(Party member*8%)^000000",
		"[Lv 5]: ^777777ATK+(Party member*10%)^000000"
	},
	[SKID.TK_SEVENWIND] = {
		"Mild Wind",
		"Max Level: 7",
		"^CC3399Requirement: Peaceful Break 5,",
		"Happy Break 5, Kihop 5^000000",
		"Skill Form: ^339900Supportive^000000",
		"Description: ^777777Summons a wind that will",
		"enchant the caster's attacks for 5",
		"minutes with an elemental property based",
		"on the level of the casted skill.^000000",
		"[Lv 1]: ^777777Earth (20 SP)^000000",
		"[Lv 2]: ^777777Wind (20 SP)^000000",
		"[Lv 3]: ^777777Water (20 SP)^000000",
		"[Lv 4]: ^777777Fire (20 SP)^000000",
		"[Lv 5]: ^777777Ghost (50 SP)^000000",
		"[Lv 6]: ^777777Shadow (50 SP)^000000",
		"[Lv 7]: ^777777Holy (50 SP)^000000"
	},
	[SKID.TK_HIGHJUMP] = {
		"Leap",
		"Max Level: 5",
		"Skill Form: ^777777Movement^000000",
		"Description: ^777777Leaps to a targeted cell",
		"within the skill's range. So long as the",
		"targeted cell is accesibble, the caster",
		"can leap over walls and obstacles. Leap",
		"cannot be used in areas where Fly Wings",
		"are disabled, except for WoE maps.^000000",
		"Cast Time & Skill Range by Level",
		"[Lv 1]: ^7777775 sec, 2 cells^000000",
		"[Lv 2]: ^7777774 sec, 4 cells^000000",
		"[Lv 3]: ^7777773 sec, 6 cells^000000",
		"[Lv 4]: ^7777772 sec, 8 cells^000000",
		"[Lv 5]: ^7777771 sec, 10 cells^000000"
	},
	[SKID.SG_FEEL] = {
		"Solar, Lunar and Stellar Perception",
		"Max Level: 3",
		"Skill Form: ^777777Designation^000000",
		"Description: ^777777Designate the current map",
		"with one of the cosmic alignments,",
		"Solar, Lunar or Stellar, for the use of",
		"certain skills. It is impossible to",
		"change a map's cosmic alignment once",
		"it is designated. Using this skill on a",
		"cosmically aligned map will display a",
		"list of map designations.^FF0000",
		"Only 1 map may be designated for each",
		"cosmic alignment.^000000",
		"[Lv 1]: ^777777Designate current map with",
		"Solar alignment^000000",
		"[Lv 2]: ^777777Designate current map with",
		"Lunar alignment^000000",
		"[Lv 3]: ^777777Designate current map with",
		"Stellar alignment^000000"
	},
	[SKID.SG_SUN_WARM] = {
		"Solar Heat",
		"Max Level: 3",
		"^CC3399Requirement: Solar,",
		"Lunar and Stellar Perception 1^000000",
		"Skill Form: ^FF0000Offensive^000000",
		"Description: ^777777This skill is only enabled",
		"in ^008800Solar areas^777777. Inflict damage, drain 2",
		"SP and push back monsters around the",
		"caster. On other players, this skill",
		"will only have the push back effect and",
		"continuously drain SP.",
		"SP Consumption & Duration By Level",
		"[Lv 1]: ^77777720 SP, 10 sec^000000",
		"[Lv 2]: ^77777720 SP, 20 sec^000000",
		"[Lv 3]: ^77777720 SP, 60 sec^000000"
	},
	[SKID.SG_MOON_WARM] = {
		"Lunar Heat",
		"Max Level: 3",
		"^CC3399Requirement: Solar,",
		"Lunar and Stellar Perception 2^000000",
		"Skill Form: ^FF0000Offensive^000000",
		"Description: ^777777This skill is only enabled",
		"in ^008800Lunar areas^777777. Inflict damage, drain 2",
		"SP and push back monsters around the",
		"caster. On other players, this skill",
		"will only have the push back effect and",
		"continuously drain SP.",
		"SP Consumption & Cast Time By Level",
		"[Lv 1]: ^77777720 SP, 10 sec^000000",
		"[Lv 2]: ^77777720 SP, 20 sec^000000",
		"[Lv 3]: ^77777720 SP, 60 sec^000000"
	},
	[SKID.SG_STAR_WARM] = {
		"Stellar Heat",
		"Max Level: 3",
		"^CC3399Requirement: Solar,",
		"Lunar and Stellar Perception 3^000000",
		"Skill Form: ^FF0000Offensive^000000",
		"Description: ^777777This skill is only enabled",
		"in ^008800Stellar areas^777777. Inflict damage, drain",
		"2 SP and push back monsters around the",
		"caster. On other players, this skill",
		"will only have the push back effect and",
		"continuously drain SP.",
		"SP Consumption & Cast Time By Level",
		"[Lv 1]: ^77777710 SP, 10 sec^000000",
		"[Lv 2]: ^77777710 SP, 20 sec^000000",
		"[Lv 3]: ^77777710 SP, 60 sec^000000"
	},
	[SKID.SG_SUN_COMFORT] = {
		"Solar Protection",
		"Max Level: 4",
		"^CC3399Requirement: Solar, Lunar and",
		"Stellar Perception 1^000000",
		"Skill Form: ^339900Supportive^000000",
		"Description: ^777777This skill is only enabled",
		"on ^008800Solar (even numbered) days^777777 in a ^008800Solar",
		"aligned map^777777. Reduces damage from enemies",
		"by a set amount calculated by this",
		"formula: (Base Level + DEX + LUK)/2",
		"SP Consumption & Duration by Level",
		"[Lv 1]: ^77777770 SP, 80 sec^000000",
		"[Lv 2]: ^77777760 SP, 160 sec^000000",
		"[Lv 3]: ^77777750 SP, 240 sec^000000",
		"[Lv 4]: ^77777740 SP, 320 sec^000000"
	},
	[SKID.SG_MOON_COMFORT] = {
		"Lunar Protection",
		"Max Level: 4",
		"^CC3399Requirement: Solar, Lunar and",
		"Stellar Perception 2^000000",
		"Skill Form: ^339900Supportive^000000",
		"Description: ^777777This skill is only enabled",
		"on ^008800Lunar (odd numbered) days^777777 in a ^008800Lunar",
		"aligned map^777777. Increases Flee Rate",
		"by a set amount that can be calculated",
		"by this formula:",
		"(Base Level + DEX + LUK)/10%",
		"SP Consumption & Duration by Level",
		"[Lv 1]: ^77777770 SP, 80 sec^000000",
		"[Lv 2]: ^77777760 SP, 160 sec^000000",
		"[Lv 3]: ^77777750 SP, 240 sec^000000",
		"[Lv 4]: ^77777740 SP, 320 sec^000000"
	},
	[SKID.SG_STAR_COMFORT] = {
		"Stellar Protection",
		"Max Level: 4",
		"^CC3399Requirement: Solar, Lunar and",
		"Stellar Perception 3^000000",
		"Skill Form: ^339900Supportive^000000",
		"Description: ^777777This skill is only enabled",
		"on ^008800Stellar (multiple of five) days^777777 in a",
		"^008800Stellar aligned map^777777.",
		"Increases Attack Speed by a set amount",
		"that can be calculated by this formula:",
		"(Base Level + DEX + LUK)/10%",
		"SP Consumption & Duration by Level",
		"[Lv 1]: ^77777770 SP, 80 sec^000000",
		"[Lv 2]: ^77777760 SP, 160 sec^000000",
		"[Lv 3]: ^77777750 SP, 240 sec^000000",
		"[Lv 4]: ^77777740 SP, 320 sec^000000"
	},
	[SKID.SG_HATE] = {
		"Solar, Lunar and Stellar Opposition",
		"Max Level: 3",
		"Skill Form: ^777777Designation^000000",
		"Description: ^777777Designates the targeted",
		"monster with one of the cosmic",
		"alignments, Solar, Lunar or Stellar, for",
		"the use of certain skills. It is",
		"impossible to change a monster's cosmic",
		"alignment once it is designated. Using",
		"this skill on a cosmically aligned",
		"monster will display a list of monster",
		"designations.^000000",
		"^FF0000Only 1 monster can be designated for",
		"each cosmic alignment.^000000",
		"[Lv 1]: ^777777Designate monster with Solar",
		"alignment. Limited to Small sized",
		"monsters.^000000",
		"[Lv 2]: ^777777Designate monster with Lunar",
		"alignment. Limited to Medium sized",
		"monsters with MaxHP of 6,000 or more.^000000",
		"[Lv 3]: ^777777Designate monster with Stellar",
		"alignment. Limited to Large sized",
		"monsters with MaxHP of 20,000 or more.",
		"On players, character jobs can be",
		"designated without regarding size and",
		"MaxHP.^000000"
	},
	[SKID.SG_SUN_ANGER] = {
		"Solar Wrath",
		"Max Level: 3",
		"^CC3399Requirement: Solar,",
		"Lunar and Stellar Opposition 1^000000",
		"Skill Form: ^6666CCPassive^000000",
		"Description: ^777777Increases Attack Power",
		"against Solar aligned monsters.",
		"Character's Base Level, LUK, DEX and",
		"skill's level affect this damage",
		"increase.^000000"
	},
	[SKID.SG_MOON_ANGER] = {
		"Lunar Wrath",
		"Max Level: 3",
		"^CC3399Requirement: Solar,",
		"Lunar and Stellar Opposition 2^000000",
		"Skill Form: ^6666CCPassive^000000",
		"Description: ^777777Increases Attack Power",
		"against Lunar aligned monsters.",
		"Character's Base Level, LUK, DEX and",
		"skill's level affect this damage",
		"increase.^000000"
	},
	[SKID.SG_STAR_ANGER] = {
		"Stellar Wrath",
		"Max Level: 3",
		"^CC3399Requirement: Solar, Lunar,",
		"and Stellar Opposition 3^000000",
		"Skill Form: ^6666CCPassive^000000",
		"Description: ^777777Increases Attack Power",
		"against Stellar aligned monsters.",
		"Character's Base Level, LUK, DEX, STR",
		"and skill's level affect this damage",
		"increase.^000000"
	},
	[SKID.SG_SUN_BLESS] = {
		"Solar Blessings",
		"Max Level: 5",
		"^CC3399Requirement: Solar, Lunar and",
		"Stellar Perception 1, Solar, Lunar,",
		"and Stellar Opposition 1^000000",
		"Skill Form: ^6666CCPassive^000000",
		"Description: ^777777Increases the EXP reward",
		"from defeating Solar aligned monsters on",
		"Solar (even numbered) days.^000000",
		"[Lv 1]: ^777777EXP +10%^000000",
		"[Lv 2]: ^777777EXP +20%^000000",
		"[Lv 3]: ^777777EXP +30%^000000",
		"[Lv 4]: ^777777EXP +40%^000000",
		"[Lv 5]: ^777777EXP +50%^000000"
	},
	[SKID.SG_MOON_BLESS] = {
		"Lunar Blessings",
		"Max Level: 5",
		"^CC3399Requirement: Solar, Lunar and",
		"Stellar Perception 2, Solar, Lunar,",
		"and Stellar Opposition 2^000000",
		"Skill Form: ^6666CCPassive^000000",
		"Description: ^777777Increases the EXP reward",
		"from defeating Lunar aligned monsters on",
		"Lunar (odd numbered) days.^000000",
		"[Lv 1]: ^777777EXP +10%^000000",
		"[Lv 2]: ^777777EXP +20%^000000",
		"[Lv 3]: ^777777EXP +30%^000000",
		"[Lv 4]: ^777777EXP +40%^000000",
		"[Lv 5]: ^777777EXP +50%^000000"
	},
	[SKID.SG_STAR_BLESS] = {
		"Stellar Blessings",
		"Max Level: 5",
		"^CC3399Requirement: Solar, Lunar and",
		"Stellar Perception 3, Solar, Lunar,",
		"and Stellar Opposition 3^000000",
		"Skill Form: ^6666CCPassive^000000",
		"Description: ^777777Increases the EXP reward",
		"from defeating Stellar aligned monsters",
		"on Stellar (multiple of five) days.^000000",
		"[Lv 1]: ^777777EXP +20%^000000",
		"[Lv 2]: ^777777EXP +40%^000000",
		"[Lv 3]: ^777777EXP +60%^000000",
		"[Lv 4]: ^777777EXP +80%^000000",
		"[Lv 5]: ^777777EXP +100%^000000"
	},
	[SKID.SG_DEVIL] = {
		"Solar, Lunar and Stellar Shadow",
		"Max Level: 10",
		"^CC3399Requirement: Job Level 50^000000",
		"Skill Form: ^6666CCPassive^000000",
		"Description: ^777777This skill's effects will",
		"only activate for Job Lv. 50 characters.",
		"Increasing this skills' level will",
		"permanently increase Attack Speed and",
		"reduce character's vision, similarly to",
		"the Blind effect. increase Attack Speed;",
		"at Job Level 50, this skill will",
		"permanently reduce sight, similarly to",
		"the Blind effect.^000000",
		"[Lv 1]: ^777777After attack delay -3%^000000",
		"[Lv 2]: ^777777After attack delay -6%^000000",
		"[Lv 3]: ^777777After attack delay -9%^000000",
		"[Lv 4]: ^777777After attack delay -12%^000000",
		"[Lv 5]: ^777777After attack delay -15%^000000",
		"[Lv 6]: ^777777After attack delay -18%^000000",
		"[Lv 7]: ^777777After attack delay -21%^000000",
		"[Lv 8]: ^777777After attack delay -24%^000000",
		"[Lv 9]: ^777777After attack delay -27%^000000",
		"[Lv 10]: ^777777After attack delay -30%^000000"
	},
	[SKID.SG_FRIEND] = {
		"Solar, Lunar and Stellar Team-Up",
		"Max Level: 3",
		"Skill Form: ^6666CCPassive^000000",
		"Target: ^777777Monk Class Party Member^000000",
		"Description: ^777777Increases a Monk class",
		"character's chance of casting Triple",
		"Attack when using Counter Kick, while",
		"Monk's Combo Finish will increase the",
		"Star Gladiator's chance of casting",
		"Counter Kick.",
		"[Lv 1]: ^777777Chance +100%^000000",
		"[Lv 2]: ^777777Chance +150%^000000",
		"[Lv 3]: ^777777Chance +200%^000000"
	},
	[SKID.SG_KNOWLEDGE] = {
		"Solar, Lunar and Stellar Courier",
		"Max Level: 10",
		"Skill Form: ^6666CCPassive^000000",
		"Description: ^777777Increases Maximum Weight",
		"Limit when in Solar, Lunar and Stellar",
		"areas. The effect of this skill is",
		"canceled when its user leaves the Solar,",
		"Lunar or Stellar designated area.^000000",
		"[Lv 1]: ^777777Maximum Weight +10%^000000",
		"[Lv 2]: ^777777Maximum Weight +20%^000000",
		"[Lv 3]: ^777777Maximum Weight +30%^000000",
		"[Lv 4]: ^777777Maximum Weight +40%^000000",
		"[Lv 5]: ^777777Maximum Weight +50%^000000",
		"[Lv 6]: ^777777Maximum Weight +60%^000000",
		"[Lv 7]: ^777777Maximum Weight +70%^000000",
		"[Lv 8]: ^777777Maximum Weight +80%^000000",
		"[Lv 9]: ^777777Maximum Weight +90%^000000",
		"[Lv 10]: ^777777Maximum Weight +100%^000000"
	},
	[SKID.SG_FUSION] = {
		"Solar, Lunar and Stellar Union",
		"^CC3399Requirement: Solar, Lunar, and",
		"Stellar Courier 9, Spirit State^000000",
		"Skill Form: ^777777Awakening^000000",
		"Description: ^777777Awakens the caster's hidden",
		"potential for 10 minutes while in a",
		"spirit status, endowing the caster with",
		"attacks that have 100% Accuracy and will",
		"ignore enemy's Defense, and increased",
		"Movement Speed. However, 2% of caster's",
		"HP will be drained with each attack on",
		"monsters and 8% will be drained with",
		"each attack on other players. In this",
		"status, attacking when the caster's",
		"remaining HP is less that 20% of MaxHP",
		"will instantly kill the caster.^000000"
	},
	[SKID.SL_ALCHEMIST] = {
		"Alchemist Spirit",
		"Max Level: 5",
		"Skill Form: ^339900Supportive^000000",
		"Description: ^777777Summons the spirit of",
		"history's greatest Alchemist and",
		"temporarily endow its powers upon a",
		"targeted Alchemist, enhancing that",
		"Alchemist's Potion Pitcher skill, which",
		"is affected by Base Level, and enabling",
		"the use of the Berserk Pitcher and the",
		"Twilight Pharmacy skills.^000000",
		"[Lv 1]: ^777777Cost 460 SP, 150 sec duration^000000",
		"[Lv 2]: ^777777Cost 360 SP, 200 sec duration^000000",
		"[Lv 3]: ^777777Cost 260 SP, 250 sec duration^000000",
		"[Lv 4]: ^777777Cost 160 SP, 300 sec duration^000000",
		"[Lv 5]: ^777777Cost 60 SP, 350 sec duration^000000"
	},
	[SKID.AM_BERSERKPITCHER] = {
		"Berserk Pitcher",
		"^CC3399Requirement: Spirit State^000000",
		"Skill Form: ^339900Supportive^000000",
		"Description: ^777777Forces the imbibing of",
		"Berserk Potions upon any job class.",
		"However, the duration of the increase in",
		"Attack Speed from this skill lasts only",
		"half as long as the Berserk Potion item.",
		"Each cast requires 2 ^008800Berserk Potions^777777.^000000"
	},
	[SKID.SL_MONK] = {
		"Monk Spirit",
		"Max Level: 5",
		"Skill Form: ^339900Supportive^000000",
		"Description: ^777777Summons the spirit of",
		"history's toughest Monk and temporarily",
		"endow its powers upon a targeted Monk,",
		"enhancing that Monk's Combo Finish skill",
		"so that it inflicts splashed damage on",
		"enemies within a 5*5 cell area. Monk",
		"Spirit also enables Monks to use combo",
		"skills with reduced SP consumption and",
		"to restore SP during Explosion Spirits",
		"status.^000000",
		"[Lv 1]: ^777777Cost 460 SP, 150 sec duration^000000",
		"[Lv 2]: ^777777Cost 360 SP, 200 sec duration^000000",
		"[Lv 3]: ^777777Cost 260 SP, 250 sec duration^000000",
		"[Lv 4]: ^777777Cost 160 SP, 300 sec duration^000000",
		"[Lv 5]: ^777777Cost 60 SP, 350 sec duration^000000"
	},
	[SKID.SL_STAR] = {
		"Star Gladiator Spirit",
		"Max Level: 5",
		"Skill Form: ^339900Supportive^000000",
		"Description: ^777777Summons the spirit of",
		"history's greatest Star Gladiator and",
		"temporarily endow its power upon a",
		"targeted Star Gladiator, enabling Star",
		"Gladiator to use Solar, Lunar and",
		"Stellar Union skill.^000000",
		"[Lv 1]: ^777777Cost 460 SP, 150 sec duration^000000",
		"[Lv 2]: ^777777Cost 360 SP, 200 sec duration^000000",
		"[Lv 3]: ^777777Cost 260 SP, 250 sec duration^000000",
		"[Lv 4]: ^777777Cost 160 SP, 300 sec duration^000000",
		"[Lv 5]: ^777777Cost 60 SP, 350 sec duration^000000"
	},
	[SKID.SL_SAGE] = {
		"Sage Spirit",
		"Max Level: 5",
		"Skill Form: ^339900Supportive^000000",
		"Description: ^777777Summons the spirit of",
		"history's greatest Sage and temporarily",
		"endow its abilities upon a targeted",
		"Sage, enhancing that Sage's Auto Spell",
		"skill so that it casts the highest level",
		"Bolt skills.^000000",
		"[Lv 1]: ^777777Cost 460 SP, 150 sec duration^000000",
		"[Lv 2]: ^777777Cost 360 SP, 200 sec duration^000000",
		"[Lv 3]: ^777777Cost 260 SP, 250 sec duration^000000",
		"[Lv 4]: ^777777Cost 160 SP, 300 sec duration^000000",
		"[Lv 5]: ^777777Cost 60 SP, 350 sec duration^000000"
	},
	[SKID.SL_CRUSADER] = {
		"Crusader Spirit",
		"Max Level: 5",
		"Skill Form: ^339900Supportive^000000",
		"Description: ^777777Summons the spirit of",
		"history's bravest Crusader and",
		"temporarily endow its abilities on a",
		"targeted Crusader. For the skill's",
		"duration, the Crusader skill, Shield",
		"Boomerang, will have double damage",
		"and never miss its target.^000000",
		"[Lv 1]: ^777777Cost 460 SP, 150 sec duration^000000",
		"[Lv 2]: ^777777Cost 360 SP, 200 sec duration^000000",
		"[Lv 3]: ^777777Cost 260 SP, 250 sec duration^000000",
		"[Lv 4]: ^777777Cost 160 SP, 300 sec duration^000000",
		"[Lv 5]: ^777777Cost 60 SP, 350 sec duration^000000"
	},
	[SKID.SL_SUPERNOVICE] = {
		"Super Novice Spirit",
		"^CC3399Requirement: Star Gladiator Spirit 1^000000",
		"Max Level: 5",
		"Skill Form: ^339900Supportive^000000",
		"Description: ^777777Summons the spirit of",
		"history's prodigious Super Novice and",
		"temporarily endow its abilities on the",
		"Super Novice targeted by this skill. For",
		"the skill's duration, Super Novices have",
		"a low chance of summoning a Guardian",
		"Angel that will erase their previous",
		"death record. Super Novices at Base",
		"Level 90 and above can equip any",
		"headgear, and at Base Level 96 and",
		"above, they can equip any Level 4",
		"Dagger, One-Handed Sword, Axe, Mace",
		"and Staff.^000000",
		"[Lv 1]: ^777777Cost 460 SP, 150 sec duration^000000",
		"[Lv 2]: ^777777Cost 360 SP, 200 sec duration^000000",
		"[Lv 3]: ^777777Cost 260 SP, 250 sec duration^000000",
		"[Lv 4]: ^777777Cost 160 SP, 300 sec duration^000000",
		"[Lv 5]: ^777777Cost 60 SP, 350 sec duration^000000"
	},
	[SKID.SL_KNIGHT] = {
		"Knight Spirit",
		"Max Level: 5",
		"^CC3399Requirement: Crusader Spirit 1^000000",
		"Skill Form: ^339900Supportive^000000",
		"Description: ^777777Summons the spirit of",
		"history's most chivalrous Knight and",
		"endow its abilities upon the Knight",
		"targeted by this skill. For the skill's",
		"duration, the use of One Hand Quicken",
		"will be enabled if the Two Hand Quicken",
		"skill is mastered.^000000",
		"[Lv 1]: ^777777Cost 460 SP, 150 sec duration^000000",
		"[Lv 2]: ^777777Cost 360 SP, 200 sec duration^000000",
		"[Lv 3]: ^777777Cost 260 SP, 250 sec duration^000000",
		"[Lv 4]: ^777777Cost 160 SP, 300 sec duration^000000",
		"[Lv 5]: ^777777Cost 60 SP, 350 sec duration^000000"
	},
	[SKID.SL_WIZARD] = {
		"Wizard Spirit",
		"Max Level: 5",
		"^CC3399Requirement: Sage Spirit 1^000000",
		"Skill Form: ^339900Supportive^000000",
		"Description: ^777777Summons the spirit of",
		"history's most powerful Wizard and endow",
		"its abilities upon the Wizard targeted",
		"by this skill. For the skill's duration,",
		"the targeted Wizard can use certain",
		"skills without consuming Gemstones.^000000",
		"[Lv 1]: ^777777Cost 460 SP, 150 sec duration^000000",
		"[Lv 2]: ^777777Cost 360 SP, 200 sec duration^000000",
		"[Lv 3]: ^777777Cost 260 SP, 250 sec duration^000000",
		"[Lv 4]: ^777777Cost 160 SP, 300 sec duration^000000",
		"[Lv 5]: ^777777Cost 60 SP, 350 sec duration^000000"
	},
	[SKID.SL_PRIEST] = {
		"Priest Spirit",
		"Max Level: 5",
		"^CC3399Requirement: Monk Spirit 1^000000",
		"Skill Form: ^339900Supportive^000000",
		"Description: ^777777Summons the spirit of",
		"history's most pious Priest and endow",
		"its abilities upon the Priest targeted",
		"by this skill. For the skill's duration,",
		"the targeted Priest's Holy Light skill",
		"will have its magic attack and SP cost",
		"multiplied by five.^000000",
		"[Lv 1]: ^777777Cost 460 SP, 150 sec duration^000000",
		"[Lv 2]: ^777777Cost 360 SP, 200 sec duration^000000",
		"[Lv 3]: ^777777Cost 260 SP, 250 sec duration^000000",
		"[Lv 4]: ^777777Cost 160 SP, 300 sec duration^000000",
		"[Lv 5]: ^777777Cost 60 SP, 350 sec duration^000000"
	},
	[SKID.SL_BARDDANCER] = {
		"Bard and Dancer Spirits",
		"Max Level: 5",
		"Skill Form: ^339900Supportive^000000",
		"Description: ^777777Summons the spirit of",
		"history's most artistic performer and",
		"endow its abilities upon the Bard or",
		"Dancer targeted by this skill. For the",
		"skill's duration, Bard and Dancer have",
		"increased Movement Speed, receive the",
		"same effect as Party Members when",
		"performing Play or Dance skills, and are",
		"able to combo skills with Whistle,",
		"Humming, Assassin Cross of Sunset,",
		"Forget Me Not, Magic Strings, Fortune's",
		"Kiss, Apple of Idun and Service For You.^000000",
		"[Lv 1]: ^777777Cost 460 SP, 150 sec duration^000000",
		"[Lv 2]: ^777777Cost 360 SP, 200 sec duration^000000",
		"[Lv 3]: ^777777Cost 260 SP, 250 sec duration^000000",
		"[Lv 4]: ^777777Cost 160 SP, 300 sec duration^000000",
		"[Lv 5]: ^777777Cost 60 SP, 350 sec duration^000000"
	},
	[SKID.SL_ROGUE] = {
		"Rogue Spirit",
		"Max Level: 5",
		"^CC3399Requirement: Assassin Spirit 1^000000",
		"Skill Form: ^339900Supportive^000000",
		"Description: ^777777Summons the spirit of",
		"history's sneakiest Rogue and endow its",
		"abilities upon the Rogue targeted by",
		"this skill, enhancing Chase walk",
		"Movement Speed and STR increase. For",
		"this skill's duration, this Rogue will",
		"be unaffected by dispell skills and",
		"will receive more HP and SP from",
		"potions created by a Top Ten Rank",
		"Alchemist.^000000",
		"[Lv 1]: ^777777Cost 460 SP, 150 sec duration^000000",
		"[Lv 2]: ^777777Cost 360 SP, 200 sec duration^000000",
		"[Lv 3]: ^777777Cost 260 SP, 250 sec duration^000000",
		"[Lv 4]: ^777777Cost 160 SP, 300 sec duration^000000",
		"[Lv 5]: ^777777Cost 60 SP, 350 sec duration^000000"
	},
	[SKID.SL_ASSASIN] = {
		"Assassin Spirit",
		"Max Level: 5",
		"Skill Form: ^339900Supportive^000000",
		"Description: ^777777Summons the spirit of",
		"history's most mysterious Assassin and",
		"endow its abilities upon a targeted",
		"Assassin. For the skill's duration,",
		"Sonic Blow will have a 100% increase",
		"in damage and reduced cast delay.^000000",
		"[Lv 1]: ^777777Cost 460 SP, 150 sec duration^000000",
		"[Lv 2]: ^777777Cost 360 SP, 200 sec duration^000000",
		"[Lv 3]: ^777777Cost 260 SP, 250 sec duration^000000",
		"[Lv 4]: ^777777Cost 160 SP, 300 sec duration^000000",
		"[Lv 5]: ^777777Cost 60 SP, 350 sec duration^000000"
	},
	[SKID.SL_BLACKSMITH] = {
		"Blacksmith Spirit",
		"Max Level: 5",
		"^CC3399Requirement: Alchemist Spirit 1^000000",
		"Skill Form: ^339900Supportive^000000",
		"Description: ^777777Summons the spirit of",
		"history's most proficient Blacksmith",
		"and endow its abilities upon a targeted",
		"Blacksmith. For the skill's duration,",
		"the use of Advanced Adrenaline Rush is",
		"enabled if the Blacksmith has mastered",
		"the Adrenaline Rush skill. Advanced",
		"Adrenaline Rush can be used on all",
		"weapons, except Bow Class Weapons,",
		"and cannot be used with skills with",
		"similar effects such as Two Hand",
		"Quicken, Adrenaline Rush, One Hand",
		"Quicken, Solar, Lunar and Stellar",
		"Shadow or Protection, Spear Quicken",
		"or Assassin Cross of Sunset.^000000",
		"[Lv 1]: ^777777Cost 460 SP, 150 sec duration^000000",
		"[Lv 2]: ^777777Cost 360 SP, 200 sec duration^000000",
		"[Lv 3]: ^777777Cost 260 SP, 250 sec duration^000000",
		"[Lv 4]: ^777777Cost 160 SP, 300 sec duration^000000",
		"[Lv 5]: ^777777Cost 60 SP, 350 sec duration^000000"
	},
	[SKID.BS_ADRENALINE2] = {
		"Full Adrenaline Rush",
		"^CC3399Requirement: Adrenaline Rush 5,",
		"Spirit State^000000",
		"Skill Form: ^339900Supportive^000000",
		"Description: ^777777Increases the Attack Speed",
		"of every weapon class except for Bows.",
		"Cannot be used in conjunction with",
		"skills that have similar effects such",
		"as Adrenaline Rush, One Hand Quicken,",
		"Two Hand Quicken, Spear Quicken,",
		"Assassin Cross of Sunset, and Solar,",
		"Lunar and Stellar Shadow or Protection.",
		"has 150 seconds duration.^000000"
	},
	[SKID.SL_HUNTER] = {
		"Hunter Spirit",
		"Max Level: 5",
		"^CC3399Requirement: Bard and Dancer Spirit 1^000000",
		"Skill Form: ^339900Supportive^000000",
		"Description: ^777777Summon the spirit of",
		"history's most popular Hunter and endow",
		"its abilities on a targeted Hunter,",
		"temporarily enhancing that Hunter's",
		"Beast Bane skill according to the",
		"Hunter's STR.^000000",
		"[Lv 1]: ^777777Cost 460 SP, 150 sec duration^000000",
		"[Lv 2]: ^777777Cost 360 SP, 200 sec duration^000000",
		"[Lv 3]: ^777777Cost 260 SP, 250 sec duration^000000",
		"[Lv 4]: ^777777Cost 160 SP, 300 sec duration^000000",
		"[Lv 5]: ^777777Cost 60 SP, 350 sec duration^000000"
	},
	[SKID.SL_SOULLINKER] = {
		"Soul Linker Spirit",
		"Max Level: 5",
		"^CC3399Requirement: Star Gladiator Spirit 1^000000",
		"Skill Form: ^339900Supportive^000000",
		"Description: ^777777Summons the spirit of",
		"history's most skilled Soul Linker and",
		"endow its abilities on a targeted Soul",
		"Linker, temporarily allowing the use of",
		"Ka- category skills on any character.^000000",
		"[Lv 1]: ^777777Cost 460 SP, 150 sec duration^000000",
		"[Lv 2]: ^777777Cost 360 SP, 200 sec duration^000000",
		"[Lv 3]: ^777777Cost 260 SP, 250 sec duration^000000",
		"[Lv 4]: ^777777Cost 160 SP, 300 sec duration^000000",
		"[Lv 5]: ^777777Cost 60 SP, 350 sec duration^000000"
	},
	[SKID.SL_KAIZEL] = {
		"Kaizel",
		"Max Level: 7",
		"^CC3399Requirement: Priest Spirit 1^000000",
		"Skill Form: ^339900Supportive^000000",
		"[Ka-] Category: ^777777Can only be used on family",
		"members and other Soul Linkers^000000",
		"Description: ^777777Instantly revives a fallen",
		"character that will be in Kyrie Eleison",
		"status for 3 seconds upon revival. This",
		"revival lasts for 30 minutes and is",
		"cancelled by resurrecting the target.",
		"This skill is disabled during WoE.^000000",
		"[Lv 1]: ^777777Cost 120 SP, Cast time 4.5 sec, 10% MaxHP^000000",
		"[Lv 2]: ^777777Cost 110 SP, Cast time 4 sec, 20% MaxHP^000000",
		"[Lv 3]: ^777777Cost 100 SP, Cast time 3.5 sec, 30% MaxHP^000000",
		"[Lv 4]: ^777777Cost 90 SP, Cast time 3 sec, 40% MaxHP^000000",
		"[Lv 5]: ^777777Cost 80 SP, Cast time 2.5 sec, 50% MaxHP^000000",
		"[Lv 6]: ^777777Cost 70 SP, Cast time 2.5 sec, 60% MaxHP^000000",
		"[Lv 7]: ^777777Cost 60 SP, Cast time 2.5 sec, 70% MaxHP^000000"
	},
	[SKID.SL_KAAHI] = {
		"Kaahi",
		"Max Level: 7",
		"^CC3399Requirement: Priest Spirit 1,",
		"Monk Spirit 1, Crusader Spirit 1^000000",
		"Skill Form: ^339900Supportive^000000",
		"[Ka-] Category: ^777777Can only be used on",
		"family members and other Soul Linkers^000000",
		"Description: ^777777Consumes a certain amount",
		"of SP to restore HP each time an enemy",
		"uses a normal attack.",
		"^000000SP Cost per attack: ^7777775~35^000000",
		"HP Regained: ^777777200~1,400^000000"
	},
	[SKID.SL_KAUPE] = {
		"Kaupe",
		"Max Level: 3",
		"^CC3399Requirement: Assassin Spirit 1,",
		"Rogue Spirit 1^000000",
		"Skill Form: ^339900Supportive^000000",
		"[Ka-] Category: ^777777Can only be used on",
		"family members and other Soul Linkers^000000",
		"Description: ^777777Kaupe status enables the",
		"chance of dodging a physical attack from",
		"an enemy and lasts until the 10 minute",
		"duration elapses or until character",
		"successfully dodges an attack.^000000",
		"[Lv 1]: ^777777Cost 20 SP, Dodge +33%^000000",
		"[Lv 2]: ^777777Cost 30 SP, Dodge +66%^000000",
		"[Lv 3]: ^777777Cost 40 SP, Dodge +100%^000000"
	},
	[SKID.SL_KAITE] = {
		"Kaite",
		"^CC3399Requirement: Wizard Spirit 1,",
		"Sage Spirit 1^000000",
		"Skill Form: ^339900Supportive^000000",
		"[Ka-] Category: ^777777Can only be used on",
		"family members and other Soul Linkers^000000",
		"Description: ^777777Reflects most magic spells",
		"back at the original caster. Reflected",
		"Healing spells will not heal the",
		"original caster. The magic spells of",
		"high level monsters cannot be reflected,",
		"although this skill has a 100% chance",
		"of reflecting spells from other players",
		"regardless of level.^000000",
		"[Lv 1]: ^7777771 Reflection 6 sec cast,",
		" 1 min duration^000000",
		"[Lv 2]: ^7777771 Reflection 5.5 sec cast,",
		" 2 min duration^000000",
		"[Lv 3]: ^7777771 Reflection 5 sec cast,",
		" 3 min duration^000000",
		"[Lv 4]: ^7777771 Reflection 4.5 sec cast,",
		" 4 min duration^000000",
		"[Lv 5]: ^7777772 Reflection 4 sec cast,",
		" 5 min duration^000000",
		"[Lv 6]: ^7777772 Reflection 3.5 sec cast,",
		" 6 min duration^000000",
		"[Lv 7]: ^7777772 Reflections 3 sec cast,",
		" 10 min duration^000000"
	},
	[SKID.SL_KAINA] = {
		"Kaina",
		"Max Level: 7",
		"^CC3399Requirement: Happy Break 1^000000",
		"Skill Form: ^6666CCPassive^000000",
		"Description: ^777777Increases MaxSP and",
		"enhance the efficiency of the Happy",
		"Break skill. At Base Level 70, this",
		"skill reduces the SP cost of the Estin,",
		"Estun and Esma skills by 3% in",
		"proportion to the skill level of Kaina.",
		"At Base Level 80, this SP cost is",
		"reduced by 5% and at Level 90, it is",
		"reduced by 7%.^000000",
		"[Lv 1]: ^777777H.B. +40%, MaxSP +30^000000",
		"[Lv 2]: ^777777H.B. +50%, MaxSP +60^000000",
		"[Lv 3]: ^777777H.B. +60%, MaxSP +90^000000",
		"[Lv 4]: ^777777H.B. +70%, MaxSP +120^000000",
		"[Lv 5]: ^777777H.B. +80%, MaxSP +150^000000",
		"[Lv 6]: ^777777H.B. +90%, MaxSP +180^000000",
		"[Lv 7]: ^777777H.B. +100%, MaxSP +210^000000"
	},
	[SKID.SL_STIN] = {
		"Estin",
		"Max Level: 7",
		"^CC3399Requirement: Wizard Spirit 1^000000",
		"Skill Form: ^777777Magic Attack^000000",
		"[Es-] Category: ^777777Can only be used on monsters.^000000",
		"Description: ^777777Pushes back a targeted",
		"monster 2 cells away. Only Small sized",
		"monsters are damaged by this skill,",
		"which takes the elemental property of",
		"the Mild Wind skill if it is cast.",
		"At skill level 7, Estin will have a 3",
		"second delay that will allow the casting",
		"of the Esma skill.^000000",
		"[Lv 1]: ^77777718 SP, 10% Damage^000000",
		"[Lv 2]: ^77777720 SP, 20% Damage^000000",
		"[Lv 3]: ^77777722 SP, 30% Damage^000000",
		"[Lv 4]: ^77777724 SP, 40% Damage^000000",
		"[Lv 5]: ^77777726 SP, 50% Damage^000000",
		"[Lv 6]: ^77777728 SP, 60% Damage^000000",
		"[Lv 7]: ^77777730 SP, 70% Damage^000000"
	},
	[SKID.SL_STUN] = {
		"Estun",
		"Max Level: 7",
		"^CC3399Requirement: Wizard Spirit 1^000000",
		"Skill Form: ^777777Magic Attack^000000",
		"[Es-] Category: ^777777Can only be used on monsters.^000000",
		"Description: ^777777Pushes back a targeted",
		"monster 2 cells away. Only Medium sized",
		"monsters are damaged by this skill,",
		"which takes the elemental property of",
		"the Mild Wind skill if it is cast. At",
		"skill level 7, Estun will have a 3",
		"second delay that will allow the casting",
		"of the Esma skill.^000000",
		"[Lv 1]: ^77777718 SP, 5% Damage^000000",
		"[Lv 2]: ^77777720 SP, 10% Damage^000000",
		"[Lv 3]: ^77777722 SP, 15% Damage^000000",
		"[Lv 4]: ^77777724 SP, 20% Damage^000000",
		"[Lv 5]: ^77777726 SP, 25% Damage^000000",
		"[Lv 6]: ^77777728 SP, 30% Damage^000000",
		"[Lv 7]: ^77777730 SP, 35% Damage^000000"
	},
	[SKID.SL_SMA] = {
		"Esma",
		"Max Level: 10",
		"^CC3399Requirement: Estin 7, Estun 7^000000",
		"Skill Form: ^777777Magic Attack^000000",
		"[Es-] Category: ^777777Can only be used on monsters.^000000",
		"Description: ^777777This skill can be activated",
		"only when the Esma casting requirement",
		"is fulfilled. One blast inflicts an",
		"amount of damage that is calculated as",
		"(40 + Base Level)% of a MATK that will",
		"take on the elemental property applied",
		"by the Mild Wind skill.^000000",
		"[Lv 1]: ^7777778 SP, 1 Blast^000000",
		"[Lv 2]: ^77777716 SP, 2 Blasts^000000",
		"[Lv 3]: ^77777724 SP, 3 Blasts^000000",
		"[Lv 4]: ^77777732 SP, 4 Blasts^000000",
		"[Lv 5]: ^77777740 SP, 5 Blasts^000000",
		"[Lv 6]: ^77777748 SP, 6 Blasts^000000",
		"[Lv 7]: ^77777756 SP, 7 Blasts^000000",
		"[Lv 8]: ^77777764 SP, 8 Blasts^000000",
		"[Lv 9]: ^77777772 SP, 9 Blasts^000000",
		"[Lv 10]: ^77777780 SP, 10 Blasts^000000"
	},
	[SKID.SL_SWOO] = {
		"Eswoo",
		"Max Level: 7",
		"^CC3399Requirement: Priest Spirit 1^000000",
		"Skill Form: ^777777Status Magic^000000",
		"[Es-] Category: ^777777Can only be used on monsters.^000000",
		"Description: ^777777Temporarily shrinks a",
		"monster to reduce its Movement Speed.",
		"Boss monsters will only be shrunk for",
		"1/5th of the normal skill duration. If",
		"this skill is cast on a monster that is",
		"already shrunken, the caster will be",
		"inflicted by the Stun status and the",
		"targeted monster will recover from",
		"Shrunken status more quickly.^000000",
		"[Lv 1]: ^77777775 SP, 1 sec^000000",
		"[Lv 2]: ^77777765 SP, 2 sec^000000",
		"[Lv 3]: ^77777755 SP, 3 sec^000000",
		"[Lv 4]: ^77777745 SP, 4 sec^000000",
		"[Lv 5]: ^77777735 SP, 5 sec^000000",
		"[Lv 6]: ^77777725 SP, 6 sec^000000",
		"[Lv 7]: ^77777715 SP, 7 sec^000000"
	},
	[SKID.SL_SKE] = {
		"Eske",
		"Max Level: 3",
		"^CC3399Requirement: Knight Spirit 1^000000",
		"Skill Form: ^777777Status Magic^000000",
		"[Es-] Category: ^777777Can only be used on monsters.^000000",
		"Description: ^777777Increases a targeted",
		"monster's Attack Power, multiplying it",
		"by 4, but reduce its Defense by half.",
		"This skill is followed by a 3 second",
		"delay in which the Esma skill can be",
		"cast.^000000",
		"[Lv 1]: ^77777745 SP, 3 sec cast time, 10 sec duration^000000",
		"[Lv 2]: ^77777730 SP, 2 sec cast time, 20 sec duration^000000",
		"[Lv 3]: ^77777715 SP, 1 sec cast time, 30 sec duration^000000"
	},
	[SKID.SL_SKA] = {
		"Eska",
		"Max Level: 3",
		"^CC3399Requirement: Monk Spirit 1^000000",
		"Skill Form: ^777777Status Magic^000000",
		"[Es-] Category: ^777777Can only be used on monsters.^000000",
		"Description: ^777777Forces a monster into a",
		"status similar to Monk's Steel Body,",
		"in which Movement and Attack Speed is",
		"reduced, but Defense and Magic Defense",
		"will be temporarily enhanced.^000000",
		"[Lv 1]: ^777777100 SP, 3 sec cast time, 10 sec duration^000000",
		"[Lv 2]: ^77777780 SP, 2 sec cast time, 20 sec duration^000000",
		"[Lv 3]: ^77777760 SP, 1 sec cast time, 30 sec duration^000000"
	},
	[SKID.ST_PRESERVE] = {
		"Preserve",
		"Max Level: 1",
		"^CC3399Requirement: Plagiarism 10^000000",
		"Skill Form: ^339900Supportive^000000",
		"Description: ^777777Prevents the automatic",
		"copying of skills through the",
		"Plagiarism skill for 10 minutes in",
		"order to preserve the last skill copied",
		"through Plagiarism.^000000"
	},
	[SKID.ST_FULLSTRIP] = {
		"Full Strip",
		"Max Level: 5",
		"^CC3399Requirement: Strip Weapon 5^000000",
		"Skill Form: ^339900Supportive^000000",
		"Target: ^777777Enemy^000000",
		"Description: ^777777Casts all four Strip skills",
		"at the same time. This skill's success",
		"rate increases if the caster has higher",
		"DEX than the target.^000000",
		"[Lv 1]: ^7777777% Success Rate^000000",
		"[Lv 2]: ^7777779% Success Rate^000000",
		"[Lv 3]: ^77777711% Success Rate^000000",
		"[Lv 4]: ^77777713% Success Rate^000000",
		"[Lv 5]: ^77777715% Success Rate^000000"
	},
	[SKID.WS_WEAPONREFINE] = {
		"Weapon Refine",
		"Max Level: 10",
		"^CC3399Requirement: Weaponry Research 10^000000",
		"Skill Form: ^339900Craft^000000",
		"Description: ^777777Refines weapons to increase",
		"their grade. Unlike weapon smithing,",
		"which is affected by DEX or LUK, this",
		"skill's success rate is affected by the",
		"caster's Job Level. Whitesmith have",
		"same rate of success as Item Upgrade",
		"NPCs at Job Level 50, has 5% greater",
		"chance of success than Item Upgrade",
		"NPCs at Job Level 60, and have a 10%",
		"greater chance of success at Job Level",
		"70. If upgrade attempt fails, the",
		"weapon will be destroyed.",
		"Level 1 Weapon require 1 ^008800Phracon^777777.",
		"Level 2 Weapon require 1 ^008800Emveretarcon^777777.",
		"Level 3-4 Weapon requires 1 ^008800Oridecon^777777.^000000",
		"[Lv 1]: ^777777+1 maximum refine level^000000",
		"[Lv 2]: ^777777+2 maximum refine level^000000",
		"[Lv 3]: ^777777+3 maximum refine level^000000",
		"[Lv 4]: ^777777+4 maximum refine level^000000",
		"[Lv 5]: ^777777+5 maximum refine level^000000",
		"[Lv 6]: ^777777+6 maximum refine level^000000",
		"[Lv 7]: ^777777+7 maximum refine level^000000",
		"[Lv 8]: ^777777+8 maximum refine level^000000",
		"[Lv 9]: ^777777+9 maximum refine level^000000",
		"[Lv 10]: ^777777+10 maximum refine level^000000"
	},
	[SKID.CR_SLIMPITCHER] = {
		"Slim Potion Pitcher",
		"Max Level: 10",
		"^CC3399Requirement: Potion Pitcher 5^000000",
		"Skill Form: ^339900Supportive^000000",
		"Description: ^777777Consumes 1 Slim Potion to",
		"heal all Party Members within a 7*7 cell",
		"area around the targeted spot.^000000",
		"[Lv 1]: ^777777110% efficiency, Red Slim Potion^000000",
		"[Lv 2]: ^777777120% efficiency, Red Slim Potion^000000",
		"[Lv 3]: ^777777130% efficiency, Red Slim Potion^000000",
		"[Lv 4]: ^777777140% efficiency, Red Slim Potion^000000",
		"[Lv 5]: ^777777150% efficiency, Red Slim Potion^000000",
		"[Lv 6]: ^777777160% efficiency, Yellow Slim Potion^000000",
		"[Lv 7]: ^777777170% efficiency, Yellow Slim Potion^000000",
		"[Lv 8]: ^777777180% efficiency, Yellow Slim Potion^000000",
		"[Lv 9]: ^777777190% efficiency, Yellow Slim Potion^000000",
		"[Lv 10]: ^777777200% efficiency, White Slim Potion^000000"
	},
	[SKID.CR_FULLPROTECTION] = {
		"Full Chemical Protection",
		"Max Level: 5",
		"^CC3399Requirement: Chemical Protection",
		"(Helm, Shield, Armor, and Weapon) 5^000000",
		"Skill Form: ^339900Supportive^000000",
		"Description: ^777777Protects the targeted",
		"character with all four kinds of",
		"chemical protection.",
		"Each cast requires 1 ^008800Glistening Coat^777777.^000000",
		"[Lv 1]: ^777777120 Sec Duration^000000",
		"[Lv 2]: ^777777240 Sec Duration^000000",
		"[Lv 3]: ^777777360 Sec Duration^000000",
		"[Lv 4]: ^777777480 Sec Duration^000000",
		"[Lv 5]: ^777777600 Sec Duration^000000"
	},
	[SKID.PA_SHIELDCHAIN] = {
		"Shield Chain (Rapid Smiting)",
		"Max Level: 5",
		"^CC3399Requirement: Shield Boomerang 5^000000",
		"Range: ^7777774 cells^000000",
		"Description: ^777777Enables the chance of",
		"striking an enemy 5 times with a Shield",
		"while in battle. Accuracy Rate affects",
		"success chance and the Shield's weight",
		"and Upgrade status affects the amount",
		"of damage. Shield Chain has 1 second",
		"cast delay and range of 4 cells.",
		"Requires ^008800Shield^777777.^000000",
		"[Lv 1]: ^777777+30% Damage, HIT +20^000000",
		"[Lv 2]: ^777777+60% Damage, HIT +20^000000",
		"[Lv 3]: ^777777+90% Damage, HIT +20^000000",
		"[Lv 4]: ^777777+120% Damage, HIT +20^000000",
		"[Lv 5]: ^777777+150% Damage, HIT +20^000000"
	},
	[SKID.HP_MANARECHARGE] = {
		"Mana Recharge (Spiritual Thrift)",
		"Max Level: 5",
		"^CC3399Requirement: Mace Mastery 10,",
		"Demon Bane 10^000000",
		"Skill Form: ^6666CCPassive^000000",
		"Description: ^777777Reduces the amount of SP",
		"that is consumed when using skills.^000000",
		"[Lv 1]: ^777777-4% SP cost^000000",
		"[Lv 2]: ^777777-8% SP cost^000000",
		"[Lv 3]: ^777777-12% SP cost^000000",
		"[Lv 4]: ^777777-16% SP cost^000000",
		"[Lv 5]: ^777777-20% SP cost^000000"
	},
	[SKID.PF_DOUBLECASTING] = {
		"Double Casting",
		"Max Level: 5",
		"^CC3399Requirement: Auto Spell 1^000000",
		"Description: ^777777Enable the chance of repeating",
		"any Bolt skill that is cast for this",
		"skill's duration.^000000",
		"[Lv 1]: ^77777740% chance^000000",
		"[Lv 2]: ^77777750% chance^000000",
		"[Lv 3]: ^77777760% chance^000000",
		"[Lv 4]: ^77777770% chance^000000",
		"[Lv 5]: ^77777780% chance^000000"
	},
	[SKID.HW_GANBANTEIN] = {
		"Ganbantein",
		"Max Level: 1",
		"^CC3399Requirement: Sense 1, Ice Wall 1^000000",
		"Target: ^777777Ground^000000",
		"Description: ^777777Enables the chance of",
		"canceling ground targeting magic spell",
		"cast on a 3*3 cell area around the",
		"targeted spot. This skill will cancel",
		"Land Protector on areas that have been",
		"enchanted by that skill. This skill is",
		"unaffected by items or skills that",
		"remove Gemstone requirements.",
		"Has 5 second cast delay.",
		"Each cast requires 1 ^008800Blue Gemstone^777777 and",
		"^008800Yellow Gemstone^777777."
	},
	[SKID.HW_GRAVITATION] = {
		"Gravitational Field",
		"Max Level: 5",
		"^CC3399Requirement: Quagmire 1,",
		"Magic Crasher 1,",
		"Mystical Amplification 10^000000",
		"Target: ^777777Ground^000000",
		"Description: ^777777Increases the gravity in a",
		"5*5 AoE which will decrease the Attack",
		"Speed of enemies and cause continuous",
		"damage that ignore Defense. When skill",
		"is active, the caster's movement and",
		"attacks are disabled. This skill's",
		"effect on Attack and Movement Speeds",
		"does not apply to Boss monsters.",
		"Each cast requires 1 ^008800Blue Gemstone^777777.",
		"2 second cast delay.^000000",
		"[Lv 1]: ^777777600 damage per 0.5 second,",
		"reduction rate 5%, duration 5 sec^000000",
		"[Lv 2]: ^777777700 damage per 0.5 second,",
		"reduction rate 10%, duration 6 sec^000000",
		"[Lv 3]: ^777777800 damage per 0.5 second,",
		"reduction rate 15%, duration 7 sec^000000",
		"[Lv 4]: ^777777900 damage per 0.5 second,",
		"reduction rate 20%, duration 8 sec^000000",
		"[Lv 5]: ^7777771000 damage per 0.5 second,",
		"reduction rate 25%, duration 9 sec^000000"
	},
	[SKID.WS_CARTTERMINATION] = {
		"Cart Termination",
		"Max Level: 10",
		"^CC3399Requirement: Hammerfall 5,",
		"Mammonite 10, Cart Boost 1^000000",
		"Description: ^777777This skill is only enabled",
		"during Cart Boost status. Spends a",
		"certain amount of zeny to smash",
		"Pushcart into an enemy with a chance",
		"of inflicting the Stun status. The",
		"amount of this skill's damage is",
		"affected by the skill's level and the",
		"weight of items carried in the",
		"Pushcart.^000000",
		"[Lv 1]: ^777777600 zeny, 5% Stun Chance^000000",
		"[Lv 2]: ^777777700 zeny, 10% Stun Chance^000000",
		"[Lv 3]: ^777777800 zeny, 15% Stun Chance^000000",
		"[Lv 4]: ^777777900 zeny, 20% Stun Chance^000000",
		"[Lv 5]: ^7777771,000 zeny, 25% Stun Chance^000000",
		"[Lv 6]: ^7777771,100 zeny, 30% Stun Chance^000000",
		"[Lv 7]: ^7777771,200 zeny, 35% Stun Chance^000000",
		"[Lv 8]: ^7777771,300 zeny, 40% Stun Chance^000000",
		"[Lv 9]: ^7777771,400 zeny, 45% Stun Chance^000000",
		"[Lv 10]: ^7777771,500 zeny, 50% Stun Chance^000000"
	},
	[SKID.WS_OVERTHRUSTMAX] = {
		"Maximum Power Thrust",
		"Max Level: 5",
		"^CC3399Requirement: Power Thrust 5^000000",
		"Target: ^777777Caster Only^000000",
		"Description: ^777777Increases weapon damage by",
		"spending a certain amount of zeny.",
		"Cannot be activated to anyone beside",
		"the caster. Has 0.1% chance of",
		"destroying user's weapon every time",
		"when attacking.^000000",
		"[Lv 1]: ^77777720% damage, 3,000 zeny^000000",
		"[Lv 2]: ^77777740% damage, 3,500 zeny^000000",
		"[Lv 3]: ^77777760% damage, 4,000 zeny^000000",
		"[Lv 4]: ^77777780% damage, 4,000 zeny^000000",
		"[Lv 5]: ^777777100% damage, 5,000 zeny^000000"
	},
	[SKID.CG_LONGINGFREEDOM] = {
		"Longing for Freedom",
		"Max Level: 5",
		"19^CC3399Requirement: Musical Lesson 10, Dissonance 3, Marionette Control 1^000000",
		"20^CC3399Requirement: Dancing Lesson 10, Ugly Dance 3, Marionette Control 1^000000",
		"Description: ^777777Enables movement of Gypsy",
		"and Clown within an Ensemble skill's",
		"range, as well as the use of normal",
		"attacks and skills aside from Ensemble",
		"skills, while performing Ensemble",
		"skill. The caster will continously spend",
		"SP through the duration of the performed",
		"Ensemble skill. Longing for Freedom is",
		"cancelled when the Gypsy or Clown move",
		"out of the Ensemble skill's range, dies,",
		"or uses the Adaptation to Circumstances",
		"skill.^000000",
		"[Lv 1]: ^77777760% normal speed^000000",
		"[Lv 2]: ^77777770% normal speed^000000",
		"[Lv 3]: ^77777780% normal speed^000000",
		"[Lv 4]: ^77777790% normal speed^000000",
		"[Lv 5]: ^777777100% normal speed^000000"
	},
	[SKID.CG_HERMODE] = {
		"Hermode's Rod",
		"Max Level: 5",
		"19^CC3399Requirement: Improve Concentration 10, Musical Lesson 10^000000",
		"20^CC3399Requirement: Improve Concentration 10, Dancing Lesson 10^000000",
		"Description: ^777777This skill can only be used",
		"near Warp Portal inside WoE maps during",
		"WoE times. Hermode's Rod will cancel all",
		"positive status, aside from Berserk,",
		"from all friendly targets except for the",
		"caster, and will block any magic spells",
		"cast of this skill's targets. No one",
		"including the caster can use any skills",
		"for the skill's duration, but Hermode's",
		"Rod is canceled upon leaving its",
		"effective range.^000000",
		"[Lv 1]: ^77777710 Sec Duration^000000",
		"[Lv 2]: ^77777720 Sec Duration^000000",
		"[Lv 3]: ^77777730 Sec Duration^000000",
		"[Lv 4]: ^77777740 Sec Duration^000000",
		"[Lv 5]: ^77777750 Sec Duration^000000"
	},
	[SKID.CG_TAROTCARD] = {
		"Tarot Card of Fate",
		"Max Level: 5",
		"19^CC3399Requirement: Dissonance 3, Improve Concentration 10^000000",
		"20^CC3399Requirement: Ugly Dance 3, Improve Concentration 10^000000",
		"Description: ^777777Cast a randomly chosen effect",
		"from one out of 14 tarot cards. The level",
		"of this skill affects the chance of",
		"success.^000000",
		"[Lv 1]: ^7777778% Success Chance^000000",
		"[Lv 2]: ^77777716% Success Chance^000000",
		"[Lv 3]: ^77777724% Success Chance^000000",
		"[Lv 4]: ^77777732% Success Chance^000000",
		"[Lv 5]: ^77777740% Success Chance^000000"
	},
	[SKID.CR_ACIDDEMONSTRATION] = {
		"Acid Demonstration",
		"Max Level: 10",
		"^CC3399Requirement: Demonstration 5, Acid Terror 5^000000",
		"Description: ^777777Attacks an enemy by",
		"throwing both a Bottle Grenade and an",
		"Acid Bottle, inflicting an amount of",
		"damage that is affected by the skill's",
		"level, the caster's INT and the target's",
		"VIT. This skill only inflicts 50% of its",
		"damage on other players, but it has the",
		"chance of damaging that player's weapon",
		"or armor.",
		"Consumes 1 ^008800Bottle Grenade^777777 and",
		"1 ^008800Acid Bottle^777777.^000000",
		"[Lv 1]: ^7777771 hit, 1% chance destroying^000000",
		"[Lv 2]: ^7777772 hits, 2% chance destroying^000000",
		"[Lv 3]: ^7777773 hits, 3% chance destroying^000000",
		"[Lv 4]: ^7777774 hits, 4% chance destroying^000000",
		"[Lv 5]: ^7777775 hits, 5% chance destroying^000000",
		"[Lv 6]: ^7777776 hits, 6% chance destroying^000000",
		"[Lv 7]: ^7777777 hits, 7% chance destroying^000000",
		"[Lv 8]: ^7777778 hits, 8% chance destroying^000000",
		"[Lv 9]: ^7777779 hits, 9% chance destroying^000000",
		"[Lv 10]: ^77777710 hits, 10% chance destroying^000000"
	},
	[SKID.CR_CULTIVATION] = {
		"Plant Cultivation",
		"Max Level: 2",
		"Description: ^777777Initiates an attempt, which",
		"will have a 50% chance of success, to",
		"create a random type of Mushroom from a",
		"Mushroom Spore, or a Plant from a Stem.",
		"This skill is disabled during WoE.^000000",
		"[Lv 1]: ^777777Cultivate Mushrooms",
		"Requires ^008800Mushroom Spore^000000",
		"[Lv 2]: ^777777Cultivate Plants",
		"Requires ^008800Stem^000000"
	},
	[SKID.TK_MISSION] = {
		"Taekwon Mission",
		"Max Level: 1",
		"^CC3399Requirement: Kihop 5^000000",
		"Skill Form: ^777777Ranking (/taekwon)^000000",
		"Description: ^777777This skill is disabled once",
		"a character changes to an advanced job,",
		"such as Star Gladiator or Soul Linker.",
		"Activating this skill will display the",
		"current monster target for the Taekwon",
		"Mission. Taekwon Boys and Girls will",
		"earn 1 Taekwon Mission Point by",
		"defeating 100 target monsters.",
		"Fulfilling the 100 target monster quota",
		"will begin a new Taekwon Mission with a",
		"randomly chosen target. Mini Boss and",
		"Boss monsters will never be chosen as",
		"targets. Taekwon characters that achieve",
		"the Top 10 Taekwon Ranking by earning",
		"the most Taekwon Mission Points can",
		"string combos with the Tornado Kick,",
		"Roundhouse, Heel Drop, and Counter Kick",
		"skills. Taekwon Rankers at Base Level 90",
		"and above with have tripled MaxHP and",
		"MaxSP, and will be able to use all",
		"Taekwon Boy and Girl skills.^000000"
	},
	[SKID.SL_HIGH] = {
		"Rebirth Spirit",
		"Max Level: 5",
		"^CC3399Requirement: Super Novice Spirit 5^000000",
		"Skill Form: ^339900Supportive^000000",
		"Description: ^777777Calls upon the spirits of",
		"the most powerful 1st Transcendent Class",
		"warriors ever so that they can lend",
		"their powers to their successors. This",
		"skill will increase every Stat for",
		"friendly 1st Transcendent characters",
		"based on their Base Level, but each Stat",
		"bonus will not exceed +50.^000000",
		"[Lv 1]: ^777777460 SP, 150 sec duration^000000",
		"[Lv 2]: ^777777360 SP, 200 sec duration^000000",
		"[Lv 3]: ^777777260 SP, 250 sec duration^000000",
		"[Lv 4]: ^777777160 SP, 300 sec duration^000000",
		"[Lv 5]: ^77777760 SP, 350 sec duration^000000"
	},
	[SKID.KN_ONEHAND] = {
		"One Hand Quicken",
		"^CC3399Requirement: Two Hand Quicken 10,",
		"Spirit State^000000",
		"Skill Form: ^339900Supportive^000000",
		"Description: ^777777Increases attack speed when",
		"using a One-Handed Sword class weapon.",
		"Activating this skill cancels the effect",
		"of any potions that have a similar",
		"effect, but it is possible to use these",
		"potions after One Hand Quicken has been",
		"cast. Unequipping Sword will cancel this",
		"skill's effect.^000000"
	},
	[SKID.AM_TWILIGHT1] = {
		"Twilight Pharmacy",
		"^CC3399Requirement: Pharmacy 10,",
		"Spirit State^000000",
		"Skill Form: ^339900Supportive^000000",
		"Description: ^777777Consume 200 SP in order to",
		"make 200 attempts to create White Potion",
		"every 0.005 seconds. This skill has the",
		"same success rate as the Pharmacy skill",
		"and has a3 second cast time that is",
		"unaffected by DEX.",
		"^008800Each cast requires enough materials to",
		"craft 200 White Potions.^000000"
	},
	[SKID.AM_TWILIGHT2] = {
		"Twilight Pharmacy",
		"^CC3399Requirement: Pharmacy 10,",
		"Spirit State^000000",
		"Skill Form: ^339900Supportive^000000",
		"Description: ^777777This skill is only enabled",
		"through the power of the Super Novice",
		"Guardian Angel. Consume 200 SP in order",
		"to make 200 attempts to create a White",
		"Potion every 0.005 seconds. This skill",
		"can earn Alchemist Ranking Points and has",
		"the same success rate as the Prepare",
		"Potion skill, as well as a 3 second cast",
		"time that is unaffected by DEX.",
		"^008800Each cast requires enough materials to",
		"craft 200 White Potions.^000000"
	},
	[SKID.AM_TWILIGHT3] = {
		"Twilight Pharmacy",
		"^CC3399Requirement: Pharmacy 10,",
		"Spirit State^000000",
		"Skill Form: ^339900Supportive^000000",
		"Description: ^777777This skill is only enabled",
		"through the power of the Taekwon-Do",
		"Guardian Angel. Consume 200 SP in order",
		"to create 100 Alcohol, 50 Acid Bottle and",
		"50 Bottle Grenade.",
		"^008800Each cast requires 50 Fabric, 50 Empty",
		"Bottle and enough materials to craft the",
		"produced items.^000000"
	},
	[SKID.HT_POWER] = {
		"Beast Strafing",
		"^CC3399Requirement: Double Strafe 10,",
		"Spirit State^000000",
		"Skill Form: ^FF0000Offensive^000000",
		"Target: ^777777Enemy^000000",
		"Description: ^777777Attack by using a modified form of",
		"Double Strafe that was developed to cause",
		"extra damage to Brute monsters. Caster's",
		"STR affects the amount of inflicted damage.^000000"
	},
	[SKID.NJ_TOBIDOUGU] = {
		"Throwing Mastery",
		"Max Level: 10",
		"Skill Form: ^6666CCPassive^000000",
		"Description: ^777777Increases Throw Shuriken",
		"damage.^000000",
		"[Lv 1]: ^777777Damage +3^000000",
		"[Lv 2]: ^777777Damage +6^000000",
		"[Lv 3]: ^777777Damage +9^000000",
		"[Lv 4]: ^777777Damage +12^000000",
		"[Lv 5]: ^777777Damage +15^000000",
		"[Lv 6]: ^777777Damage +18^000000",
		"[Lv 7]: ^777777Damage +21^000000",
		"[Lv 8]: ^777777Damage +24^000000",
		"[Lv 9]: ^777777Damage +27^000000",
		"[Lv 10]: ^777777Damage +30^000000"
	},
	[SKID.NJ_SYURIKEN] = {
		"Throw Shuriken",
		"Max Level: 10",
		"^CC3399Requirement: Throwing Mastery 1^000000",
		"Skill Form: ^FF0000Offensive^000000",
		"Description: ^777777Throws a Shuriken at a",
		"target from a distance of up to 9 cells",
		"away from the caster.",
		"Each cast consumes 1 Shuriken.^000000",
		"[Lv 1]: ^777777Damage +4^000000",
		"[Lv 2]: ^777777Damage +8^000000",
		"[Lv 3]: ^777777Damage +12^000000",
		"[Lv 4]: ^777777Damage +16^000000",
		"[Lv 5]: ^777777Damage +20^000000",
		"[Lv 6]: ^777777Damage +24^000000",
		"[Lv 7]: ^777777Damage +28^000000",
		"[Lv 8]: ^777777Damage +32^000000",
		"[Lv 9]: ^777777Damage +36^000000",
		"[Lv 10]: ^777777Damage +40^000000"
	},
	[SKID.NJ_KUNAI] = {
		"Throw Kunai",
		"Max Level: 5",
		"^CC3399Requirement: Throwing Mastery 5^000000",
		"Skill Form: ^FF0000Offensive^000000",
		"Description: ^777777Throws a Kunai that will",
		"strike its target 3 times in one attack.",
		"Each cast consumes 1 Kunai, and the",
		"attack's element is affected by the type",
		"of Kunai thrown.^000000"
	},
	[SKID.NJ_HUUMA] = {
		"Throw Huuma Shuriken",
		"Max Level: 5",
		"^CC3399Requirement: Throwing Mastery 5,",
		"Throw Kunai 5^000000",
		"Skill Form: ^FF0000Offensive^000000",
		"Description: ^777777Throws Huuma Shuriken that",
		"will damage its target and any nearby",
		"enemies. Raising this skill's level",
		"increases its number of strikes.^000000",
		"[Lv 1]: ^777777300% damage^000000",
		"[Lv 2]: ^777777450% damage^000000",
		"[Lv 3]: ^777777600% damage^000000",
		"[Lv 4]: ^777777750% damage^000000",
		"[Lv 5]: ^777777900% damage^000000"
	},
	[SKID.NJ_ZENYNAGE] = {
		"Throw Zeny",
		"Max Level: 10",
		"^CC3399Requirement: Throwing Mastery 10,",
		"Throw Huuma Shuriken 5^000000",
		"Skill Form: ^FF0000Offensive^000000",
		"Description: ^777777Throws coins at a target to",
		"inflict an amount of Defense piercing",
		"damage equal to the amount of zeny",
		"spent in the attack. This skill has 5 sec",
		"after cast delay, and its damage is",
		"reduced against Boss monsters and in",
		"PvP area.^000000",
		"[Lv 1]: ^777777500~1,000 zeny^000000",
		"[Lv 2]: ^7777771,000~2,000 zeny^000000",
		"[Lv 3]: ^7777771,500~3,000 zeny^000000",
		"[Lv 4]: ^7777772,000~4,000 zeny^000000",
		"[Lv 5]: ^7777772,500~5,000 zeny^000000",
		"[Lv 6]: ^7777773,000~6,000 zeny^000000",
		"[Lv 7]: ^7777773,500~7,000 zeny^000000",
		"[Lv 8]: ^7777774,000~8,000 zeny^000000",
		"[Lv 9]: ^7777774,500~9,000 zeny^000000",
		"[Lv 10]: ^7777775,000~10,000 zeny^000000"
	},
	[SKID.NJ_TATAMIGAESHI] = {
		"Flip Tatami",
		"Max Level: 5",
		"Skill Form: ^FF0000Offensive^000000",
		"Description: ^777777Flips tatami to cause the",
		"4*4 area around the caster to ignore",
		"long range physical damage for 3 seconds.",
		"Each cast is followed by 3 seconds after",
		"cast delay, and has the chance to damage",
		"and push enemies 3 cells backward if they",
		"are within the skill's attack range.^000000",
		"[Lv 1]: ^7777771 cell, 110% damage^000000",
		"[Lv 2]: ^7777772 cells, 120% damage^000000",
		"[Lv 3]: ^7777772 cells, 130% damage^000000",
		"[Lv 4]: ^7777773 cells, 140% damage^000000",
		"[Lv 5]: ^7777773 cells, 150% damage^000000"
	},
	[SKID.NJ_KASUMIKIRI] = {
		"Haze Slasher",
		"Max Level: 10",
		"^CC3399Requirement: Shadow Leap 1^000000",
		"Skill Form: ^FF0000Offensive^000000",
		"Description: ^777777Strikes an enemy, and then",
		"immediately enter the Hiding status, can",
		"be followed by the Shadow Leap or",
		"Shadow Slash skill.^000000",
		"[Lv 1]: ^777777110% damage^000000",
		"[Lv 2]: ^777777120% damage^000000",
		"[Lv 3]: ^777777130% damage^000000",
		"[Lv 4]: ^777777140% damage^000000",
		"[Lv 5]: ^777777150% damage^000000",
		"[Lv 6]: ^777777160% damage^000000",
		"[Lv 7]: ^777777170% damage^000000",
		"[Lv 8]: ^777777180% damage^000000",
		"[Lv 9]: ^777777190% damage^000000",
		"[Lv 10]: ^777777200% damage^000000"
	},
	[SKID.NJ_SHADOWJUMP] = {
		"Shadow Leap",
		"Max Level: 5",
		"^CC3399Requirement: Flip Tatami 1^000000",
		"Skill Form: ^339900Supportive^000000",
		"Description: ^777777Shadow Leap can only be",
		"performed when the caster is in Hiding",
		"status, which can be enabled by the",
		"Haze Slasher skill.",
		"This skill instantly moves the caster to",
		"a targeted cell, ignoring obstacles in",
		"the caster's way.^000000",
		"[Lv 1]: ^777777Leap 6 cells^000000",
		"[Lv 2]: ^777777Leap 7 cells^000000",
		"[Lv 3]: ^777777Leap 8 cells^000000",
		"[Lv 4]: ^777777Leap 9 cells^000000",
		"[Lv 5]: ^777777Leap 10 cells^000000"
	},
	[SKID.NJ_KIRIKAGE] = {
		"Shadow Slash",
		"Max Level: 5",
		"^CC3399Requirement: Haze Slasher 5^000000",
		"Skill Form: ^FF0000Offensive^000000",
		"Description: ^777777Shadow Slash can only be",
		"performed during Hiding status, which",
		"can be enabled by the Haze Slasher skill.",
		"Strikes a target with an attack whose",
		"range is equal to the caster's Shadow",
		"Leap range. Casting this skill will",
		"cancel Hiding status.^000000",
		"[Lv 1]: ^777777100% damage, Critical +30%^000000",
		"[Lv 2]: ^777777200% damage, Critical +35%^000000",
		"[Lv 3]: ^777777300% damage, Critical +40%^000000",
		"[Lv 4]: ^777777400% damage, Critical +45%^000000",
		"[Lv 5]: ^777777500% damage, Critical +50%^000000"
	},
	[SKID.NJ_UTSUSEMI] = {
		"Cicada Skin Shed",
		"Max Level: 5",
		"^CC3399Requirement: Shadow Leap 5^000000",
		"Skill Form: ^339900Supportive^000000",
		"Description: ^777777Enables Cicada Skin Shed",
		"status, which enables the caster to",
		"automatically dodge a set number of",
		"attacks. Each special dodge is followed",
		"by a backward movement of 7 cells.",
		"When the number of attacks reaches the",
		"skill's limit, Cicada Skin Shed status is",
		"cancelled.^000000",
		"[Lv 1]: ^777777Duration 20 Sec, 1 Dodge^000000",
		"[Lv 2]: ^777777Duration 30 Sec, 1 Dodge^000000",
		"[Lv 3]: ^777777Duration 40 Sec, 2 Dodges^000000",
		"[Lv 4]: ^777777Duration 50 Sec, 2 Dodges^000000",
		"[Lv 5]: ^777777Duration 60 Sec, 3 Dodges^000000"
	},
	[SKID.NJ_BUNSINJYUTSU] = {
		"Mirror Image",
		"Max Level: 10",
		"^CC3399Requirement: Shadow Slash 3,",
		"Ninja Aura 1, Cicada Skid Shed 4^000000",
		"Skill Form: ^339900Supportive^000000",
		"Description: ^777777Mirror Image can only be",
		"cast during Ninja Aura status, and",
		"consumes 1 Shadow Orb. Create a mirror",
		"image that will enable the caster to",
		"dodge a set number of long and short",
		"range physical attacks. This skill cannot",
		"be used to block or evade magic based",
		"attacks.^000000",
		"[Lv 1]: ^777777Duration 60 Sec, 1 Dodge^000000",
		"[Lv 2]: ^777777Duration 80 Sec, 1 Dodge^000000",
		"[Lv 3]: ^777777Duration 100 Sec, 2 Dodges^000000",
		"[Lv 4]: ^777777Duration 120 Sec, 2 Dodges^000000",
		"[Lv 5]: ^777777Duration 140 Sec, 3 Dodges^000000",
		"[Lv 6]: ^777777Duration 160 Sec, 3 Dodges^000000",
		"[Lv 7]: ^777777Duration 180 Sec, 4 Dodges^000000",
		"[Lv 8]: ^777777Duration 200 Sec, 4 Dodges^000000",
		"[Lv 9]: ^777777Duration 220 Sec, 5 Dodges^000000",
		"[Lv 10]: ^777777Duration 240 Sec, 5 Dodges^000000"
	},
	[SKID.NJ_NINPOU] = {
		"Ninja Mastery",
		"Max Level: 10",
		"Skill Form: ^6666CCPassive^000000",
		"Description: ^777777Increases SP regen by",
		"training in the Ninja Arts. The amount",
		"of SP restored by this skill is affected",
		"by the character's MaxSP.^000000",
		"[Lv 1]: ^777777SP +3 every 10 Sec.^000000",
		"[Lv 2]: ^777777SP +6 every 10 Sec.^000000",
		"[Lv 3]: ^777777SP +9 every 10 Sec.^000000",
		"[Lv 4]: ^777777SP +12 every 10 Sec.^000000",
		"[Lv 5]: ^777777SP +15 every 10 Sec.^000000",
		"[Lv 6]: ^777777SP +18 every 10 Sec.^000000",
		"[Lv 7]: ^777777SP +21 every 10 Sec.^000000",
		"[Lv 8]: ^777777SP +24 every 10 Sec.^000000",
		"[Lv 9]: ^777777SP +27 every 10 Sec.^000000",
		"[Lv 10]: ^777777SP +30 every 10 Sec.^000000"
	},
	[SKID.NJ_KOUENKA] = {
		"Flaming Petals",
		"Max Level: 10",
		"^CC3399Requirement: Ninja Mastery 1^000000",
		"Skill Form: ^FF0000Offensive^bb0000(Fire)^000000",
		"Description: ^777777Inflicts Fire elemental",
		"damage at a target by shooting flaming",
		"petals. This skill's level affects the",
		"number of strikes. Each strike inflicts",
		"an amount of damage equal to 90% of",
		"the caster's MATK.^000000"
	},
	[SKID.NJ_KAENSIN] = {
		"Blaze Shield",
		"Max Level: 10",
		"^CC3399Requirement: Flaming Petals 5^000000",
		"Skill Form: ^FF0000Offensive^bb0000(Fire)^000000",
		"Description: ^777777Summons a blazing storm in",
		"a 5*5 cell area around the caster that",
		"will deliver multiple strikes to enemies",
		"within its range. The Blaze Shield lasts",
		"for 20 seconds, but is automatically",
		"canceled after inflicting its maximum",
		"number of strikes.",
		"Each cast consumes 1 Flame Stone.^000000",
		"[Lv 1]: ^7777775 Strikes^000000",
		"[Lv 2]: ^7777775 Strikes^000000",
		"[Lv 3]: ^7777776 Strikes^000000",
		"[Lv 4]: ^7777776 Strikes^000000",
		"[Lv 5]: ^7777777 Strikes^000000",
		"[Lv 6]: ^7777777 Strikes^000000",
		"[Lv 7]: ^7777778 Strikes^000000",
		"[Lv 8]: ^7777778 Strikes^000000",
		"[Lv 9]: ^7777779 Strikes^000000",
		"[Lv 10]: ^7777779 Strikes^000000"
	},
	[SKID.NJ_BAKUENRYU] = {
		"Exploding Dragon",
		"Max Level: 5",
		"^CC3399Requirement: Ninja Mastery 10,",
		"Blaze Shield 7^000000",
		"Skill Form: ^FF0000Offensive^bb0000(Fire)^000000",
		"Description: ^777777Summons a flaming dragon",
		"that will inflict 3 strikes on all enemies",
		"in a 5*5 cell area around the cell targeted",
		"by this skill.",
		"Each cast consumes 1 Flame Stone.^000000",
		"[Lv 1]: ^777777300% Matk^000000",
		"[Lv 2]: ^777777450% Matk^000000",
		"[Lv 3]: ^777777600% Matk^000000",
		"[Lv 4]: ^777777750% Matk^000000",
		"[Lv 5]: ^777777900% Matk^000000"
	},
	[SKID.NJ_HYOUSENSOU] = {
		"Freezing Spear",
		"Max Level: 10",
		"^CC3399Requirement: Ninja Mastery 1^000000",
		"Skill Form: ^FF0000Offensive^0000bb(Water)^000000",
		"Description: ^777777Summons spears of ice that",
		"will strike a targeted enemy multiple",
		"times. Each strike inflicts an amount of",
		"damage that is equal to 70% of the",
		"caster's MATK.^000000"
	},
	[SKID.NJ_SUITON] = {
		"Watery Evasion",
		"Max Level: 10",
		"^CC3399Requirement: Freezing Spear 5^000000",
		"Skill Form: ^339900Supportive^0000bb(Water)^000000",
		"Description: ^777777Creates a water pool that",
		"will affect enemies within range by",
		"decreasing their AGI and reducing",
		"Movement Speed by half. All Ninja Class",
		"characters, including the caster, are",
		"immune to these AGI and Movement",
		"Speed penalties. The area targeted by",
		"Watery Evasion will increase the damage",
		"of the Freezing Spear skill, and enables",
		"the use of Water Ball and Aqua Benedicta",
		"for other players.",
		"Each cast consumes 1 Ice Stone.^000000",
		"[Lv 1]: ^7777773*3 cells, 15 Sec.^000000",
		"[Lv 2]: ^7777773*3 cells, 20 Sec, AGI - 3^000000",
		"[Lv 3]: ^7777773*3 cells, 25 Sec, AGI - 3^000000",
		"[Lv 4]: ^7777775*5 cells, 30 Sec, AGI - 3^000000",
		"[Lv 5]: ^7777775*5 cells, 35 Sec, AGI - 5^000000",
		"[Lv 6]: ^7777775*5 cells, 40 Sec, AGI - 5^000000",
		"[Lv 7]: ^7777777*7 cells, 45 Sec, AGI - 5^000000",
		"[Lv 8]: ^7777777*7 cells, 50 Sec, AGI - 8^000000",
		"[Lv 9]: ^7777777*7 cells, 55 Sec, AGI - 8^000000",
		"[Lv 10]: ^7777779*9 cells, 60 Sec, AGI - 8^000000"
	},
	[SKID.NJ_HYOUSYOURAKU] = {
		"Snow Flake Draft",
		"Max Level: 5",
		"^CC3399Requirement: Ninja Mastery 10,",
		"Watery Evasion 7^000000",
		"Skill Form: ^FF0000Offensive^0000bb(Water)^000000",
		"Description: ^777777Summons a meteor of ice",
		"that will damage enemies in a 7*7 cell",
		"area around the caster.",
		"Each cast consumes 1 Ice Stone.^000000",
		"[Lv 1]: ^777777150% MATK, 20% Freeze Chance^000000",
		"[Lv 2]: ^777777200% MATK, 30% Freeze Chance^000000",
		"[Lv 3]: ^777777250% MATK, 40% Freeze Chance^000000",
		"[Lv 4]: ^777777300% MATK, 50% Freeze Chance^000000",
		"[Lv 5]: ^777777350% MATK, 60% Freeze Chance^000000"
	},
	[SKID.NJ_HUUJIN] = {
		"Wind Blade",
		"Max Level: 10",
		"^CC3399Requirement: Ninja Mastery 1^000000",
		"Skill Form: ^FF0000Offensive^33CC00(Wind)^000000",
		"Description: ^777777Shoots a shearing blade of",
		"air that will inflict Wind elemental damage",
		"to a targeted enemy.^000000",
		"[Lv 1]: ^7777771 Strike^000000",
		"[Lv 2]: ^7777772 Strikes^000000",
		"[Lv 3]: ^7777772 Strikes^000000",
		"[Lv 4]: ^7777773 Strikes^000000",
		"[Lv 5]: ^7777773 Strikes^000000",
		"[Lv 6]: ^7777774 Strikes^000000",
		"[Lv 7]: ^7777774 Strikes^000000",
		"[Lv 8]: ^7777775 Strikes^000000",
		"[Lv 9]: ^7777775 Strikes^000000",
		"[Lv 10]: ^7777776 Strikes^000000"
	},
	[SKID.NJ_RAIGEKISAI] = {
		"Lightning Jolt",
		"Max Level: 5",
		"^CC3399Requirement: Wind Blade 5^000000",
		"Skill Form: ^FF0000Offensive^33CC00(Wind)^000000",
		"Description: ^777777Summons lightning bolts",
		"around the caster to damage enemies",
		"within the skill's range.",
		"Each cast consumes 1 Wind Stone.^000000",
		"[Lv 1]: ^777777200% MATK, 3*3 cells^000000",
		"[Lv 2]: ^777777240% MATK, 3*3 cells^000000",
		"[Lv 3]: ^777777280% MATK, 5*5 cells^000000",
		"[Lv 4]: ^777777320% MATK, 5*5 cells^000000",
		"[Lv 5]: ^777777360% MATK, 7*7 cells^000000"
	},
	[SKID.NJ_KAMAITACHI] = {
		"First Wind",
		"Max Level: 5",
		"^CC3399Requirement: Ninja Mastery 10,",
		"Lightning Jolt 5^000000",
		"Skill Form: ^FF0000Offensive^33CC00(Wind)^000000",
		"Description: ^777777Shoots a blade of sharp",
		"wind that will slash all enemies between",
		"the caster and the skill's target.",
		"Each cast consumes 1 Wind Stone.^000000",
		"[Lv 1]: ^777777200% MATK, 5 cells^000000",
		"[Lv 2]: ^777777300% MATK, 6 cells^000000",
		"[Lv 3]: ^777777400% MATK, 7 cells^000000",
		"[Lv 4]: ^777777500% MATK, 8 cells^000000",
		"[Lv 5]: ^777777600% MATK, 9 cells^000000"
	},
	[SKID.NJ_NEN] = {
		"Ninja Aura",
		"Max Level: 5",
		"^CC3399Requirement: Ninja Mastery 5^000000",
		"Skill Form: ^339900Supportive^bb00bb(Psychokinesis)^000000",
		"Description: ^777777Focuses spritual energy to",
		"enter Ninja Aura status, which endows",
		"the caster with INT and STR bonuses.",
		"Ninja Aura status enables the use of the",
		"Mirror Image and Killing Strike skills,",
		"although using those skills will cancel",
		"Ninja Aura status.^000000",
		"[Lv 1]: ^777777STR and INT +1, duration 30 sec.^000000",
		"[Lv 2]: ^777777STR and INT +2, duration 45 sec.^000000",
		"[Lv 3]: ^777777STR and INT +3, duration 60 sec.^000000",
		"[Lv 4]: ^777777STR and INT +4, duration 75 sec.^000000",
		"[Lv 5]: ^777777STR and INT +5, duration 90 sec.^000000"
	},
	[SKID.NJ_ISSEN] = {
		"Killing Strike",
		"Max Level: 10",
		"^CC3399Requirement: Throwing Mastery 7,",
		"Shadow Slash 5, Ninja Aura 1^000000",
		"Skill Form: ^FF0000Offensive^000000",
		"Description: ^777777Sacrifices the caster's",
		"remaining HP to inflict devastating",
		"damage to the targeted enemy. The",
		"amount of remaining HP affects the",
		"damage inflicted, and each cast of this",
		"skill will always reduce the caster's",
		"HP to 1.^000000"
	},
	[SKID.MB_FIGHTING] = {},
	[SKID.MB_NEUTRAL] = {},
	[SKID.MB_TAIMING_PUTI] = {},
	[SKID.MB_WHITEPOTION] = {},
	[SKID.MB_MENTAL] = {},
	[SKID.MB_CARDPITCHER] = {},
	[SKID.MB_PETPITCHER] = {},
	[SKID.MB_BODYSTUDY] = {},
	[SKID.MB_BODYALTER] = {},
	[SKID.MB_PETMEMORY] = {},
	[SKID.MB_M_TELEPORT] = {},
	[SKID.MB_B_GAIN] = {},
	[SKID.MB_M_GAIN] = {},
	[SKID.MB_MISSION] = {},
	[SKID.MB_MUNAKKNOWLEDGE] = {},
	[SKID.MB_MUNAKBALL] = {},
	[SKID.MB_SCROLL] = {},
	[SKID.MB_B_GATHERING] = {},
	[SKID.MB_M_GATHERING] = {},
	[SKID.MB_B_EXCLUDE] = {},
	[SKID.MB_B_DRIFT] = {},
	[SKID.MB_B_WALLRUSH] = {},
	[SKID.MB_M_WALLRUSH] = {},
	[SKID.MB_B_WALLSHIFT] = {},
	[SKID.MB_M_WALLCRASH] = {},
	[SKID.MB_M_REINCARNATION] = {},
	[SKID.MB_B_EQUIP] = {},
	[SKID.SL_DEATHKNIGHT] = {},
	[SKID.SL_COLLECTOR] = {},
	[SKID.SL_NINJA] = {},
	[SKID.SL_GUNNER] = {},
	[SKID.AM_TWILIGHT4] = {},
	[SKID.DE_BERSERKAIZER] = {},
	[SKID.DA_DARKPOWER] = {},
	[SKID.DE_PASSIVE] = {},
	[SKID.DE_PATTACK] = {},
	[SKID.DE_PSPEED] = {},
	[SKID.DE_PDEFENSE] = {},
	[SKID.DE_PCRITICAL] = {},
	[SKID.DE_PHP] = {},
	[SKID.DE_PSP] = {},
	[SKID.DE_RESET] = {},
	[SKID.DE_RANKING] = {},
	[SKID.DE_PTRIPLE] = {},
	[SKID.DE_ENERGY] = {},
	[SKID.DE_NIGHTMARE] = {},
	[SKID.DE_SLASH] = {},
	[SKID.DE_COIL] = {},
	[SKID.DE_WAVE] = {},
	[SKID.DE_REBIRTH] = {},
	[SKID.DE_AURA] = {},
	[SKID.DE_FREEZER] = {},
	[SKID.DE_CHANGEATTACK] = {},
	[SKID.DE_PUNISH] = {},
	[SKID.DE_POISON] = {},
	[SKID.DE_INSTANT] = {},
	[SKID.DE_WARNING] = {},
	[SKID.DE_RANKEDKNIFE] = {},
	[SKID.DE_RANKEDGRADIUS] = {},
	[SKID.DE_GAUGE] = {},
	[SKID.DE_GTIME] = {},
	[SKID.DE_GPAIN] = {},
	[SKID.DE_GSKILL] = {},
	[SKID.DE_GKILL] = {},
	[SKID.DE_ACCEL] = {},
	[SKID.DE_BLOCKDOUBLE] = {},
	[SKID.DE_BLOCKMELEE] = {},
	[SKID.DE_BLOCKFAR] = {},
	[SKID.DE_FRONTATTACK] = {},
	[SKID.DE_DANGERATTACK] = {},
	[SKID.DE_TWINATTACK] = {},
	[SKID.DE_WINDATTACK] = {},
	[SKID.DE_WATERATTACK] = {},
	[SKID.DA_ENERGY] = {},
	[SKID.DA_CLOUD] = {},
	[SKID.DA_FIRSTSLOT] = {},
	[SKID.DA_HEADDEF] = {},
	[SKID.DA_SPACE] = {},
	[SKID.DA_TRANSFORM] = {},
	[SKID.DA_EXPLOSION] = {},
	[SKID.DA_REWARD] = {},
	[SKID.DA_CRUSH] = {},
	[SKID.DA_ITEMREBUILD] = {},
	[SKID.DA_ILLUSION] = {},
	[SKID.DA_NUETRALIZE] = {},
	[SKID.DA_RUNNER] = {},
	[SKID.DA_TRANSFER] = {},
	[SKID.DA_WALL] = {},
	[SKID.DA_REVENGE] = {},
	[SKID.DA_EARPLUG] = {},
	[SKID.DA_CONTRACT] = {},
	[SKID.DA_BLACK] = {},
	[SKID.DA_DREAM] = {},
	[SKID.DA_MAGICCART] = {},
	[SKID.DA_COPY] = {},
	[SKID.DA_CRYSTAL] = {},
	[SKID.DA_EXP] = {},
	[SKID.DA_CARTSWING] = {},
	[SKID.DA_REBUILD] = {},
	[SKID.DA_JOBCHANGE] = {},
	[SKID.DA_EDARKNESS] = {},
	[SKID.DA_EGUARDIAN] = {},
	[SKID.DA_TIMEOUT] = {},
	[SKID.ALL_TIMEIN] = {},
	[SKID.DA_ZENYRANK] = {},
	[SKID.DA_ACCESSORYMIX] = {},
	[SKID.NPC_EARTHQUAKE] = {},
	[SKID.NPC_DRAGONFEAR] = {},
	[SKID.NPC_PULSESTRIKE] = {},
	[SKID.NPC_HELLJUDGEMENT] = {},
	[SKID.NPC_WIDESILENCE] = {},
	[SKID.NPC_WIDEFREEZE] = {},
	[SKID.NPC_WIDEBLEEDING] = {},
	[SKID.NPC_WIDESTONE] = {},
	[SKID.NPC_WIDECONFUSE] = {},
	[SKID.NPC_WIDESLEEP] = {},
	[SKID.NPC_EVILLAND] = {},
	[SKID.NPC_MAGICMIRROR] = {},
	[SKID.NPC_SLOWCAST] = {},
	[SKID.NPC_CRITICALWOUND] = {},
	[SKID.NPC_STONESKIN] = {},
	[SKID.NPC_ANTIMAGIC] = {},
	[SKID.NPC_WIDECURSE] = {},
	[SKID.NPC_WIDESTUN] = {},
	[SKID.NPC_VAMPIRE_GIFT] = {},
	[SKID.NPC_WIDESOULDRAIN] = {},
	[SKID.ALL_INCCARRY] = {
		"Enlarge Weight Limit",
		"Skill Form: ^6666CCPassive^000000",
		"Description: ^777777Increases maximum weight",
		"limit.^000000",
		"[Lv 1]: ^777777Maximum Weight +200^000000",
		"[Lv 2]: ^777777Maximum Weight +400^000000",
		"[Lv 3]: ^777777Maximum Weight +600^000000",
		"[Lv 4]: ^777777Maximum Weight +800^000000",
		"[Lv 5]: ^777777Maximum Weight +1000^000000",
		"[Lv 6]: ^777777Maximum Weight +1200^000000",
		"[Lv 7]: ^777777Maximum Weight +1400^000000",
		"[Lv 8]: ^777777Maximum Weight +1600^000000",
		"[Lv 9]: ^777777Maximum Weight +1800^000000",
		"[Lv 10]: ^777777Maximum Weight +2000^000000"
	},
	[SKID.NPC_HELLPOWER] = {},
	[SKID.NPC_ALLHEAL] = {},
	[SKID.GM_SANDMAN] = {
		"Goodnight, Sweety",
		"Skill Form: ^339900Supportive^000000",
		"Description: ^777777Makes the enemy fall asleep",
		"by singing an irresistible lullaby.^000000"
	},
	[SKID.ALL_CATCRY] = {
		"Monster's Cry",
		"Description: ^777777Cries like a cat for",
		"kicking the mice out.^000000"
	},
	[SKID.ALL_PARTYFLEE] = {
		"Blowing Wind !!",
		"Description: ^777777Wind with Flowers^000000"
	},
	[SKID.ALL_ANGEL_PROTECT] = {
		"Thank You So Much!!"
	},
	[SKID.ALL_DREAM_SUMMERNIGHT] = {
		"Summer Dream",
		"Description: ^777777Feels like dreaming in the middle of summer.^000000"
	},
	[SKID.ALL_REVERSEORCISH] = {},
	[SKID.ALL_PARTYFLEE] = {},
	[SKID.ALL_WEWISH] = {
		"Sing along with the Singing Crystal's tune:",
		"We wish you a Merry Christmas,",
		"and a Happy New Year!"
	},
	[SKID.ALL_BUYING_STORE] = {
		"Buying Store",
		"Skill Form: Supportive",
		"Description: ^777777Open a simple store from which",
		"you can buy various items from others.",
		"Consumes 1 ^FF0000Bulk Buyer Shop License.^000000"
	},
	[SKID.ALL_GUARDIAN_RECALL] = {
		"Call of Guardian",
		"Max Level: 1",
		"Skill Form: ^339900Supportive^000000",
		"Description: ^777777Move to Mora Town. 3 seconds of fixed casting. Cannot use it again for 5 minutes.^000000"
	},
	[SKID.ALL_ODINS_POWER] = {
		"Odin's Power",
		"Skill Form: ^000099Active/ Buff^000000",
		"Description: Temporarily increases Magical and Physical attack damage but lowers DEF and MDEF",
		"[LV 1]: ^777777For 60 seconds ATK and MATK +70, DEF and MDEF -20.^000000",
		"[LV 2]: ^777777For 60 seconds ATK and MATK +100, DEF and MDEF -40.^000000",
	},
	[SKID.KN_CHARGEATK] = {
		"Charge Attack",
		"^CC3399Requirement: Finish Quest^000000",
		"Skill Form: ^FF0000Offensive^000000",
		"Target : ^777777Enemy^000000",
		"Description: ^777777Charges toward a distant",
		"enemy. The further the enemy is, the",
		"stronger the attack becomes but",
		"increases casting time.^000000"
	},
	[SKID.CR_SHRINK] = {
		"Shrink",
		"^CC3399Requirement: Finish Quest^000000",
		"Skill Form: ^339900Supportive^000000",
		"Description: ^777777Shrink must be used",
		"together with the Auto Guard skill in",
		"order to have any effect. When a monster",
		"attacks and triggers the Guard effect,",
		"this skill adds a chance of pushing that",
		"monster 2 cells backward. The push back",
		"success rate is 5% for Level 1 Auto",
		"Guard, and increases by 5% for each",
		"successive Auto Guard Skill Level. At",
		"Level 10 Auto Guard, the push back",
		"success rate is 50%. Shrink has a 5",
		"minute duration, and is cancelled if it",
		"is double cast.^000000"
	},
	[SKID.AS_SONICACCEL] = {
		"Sonic Acceleration",
		"^CC3399Requirement: Finish Quest^000000",
		"Skill Form: ^6666CCPassive^000000",
		"Description: ^777777Increases Sonic Blow",
		"skill's success rate by 50%, and enhance",
		"its damage by 10%.^000000"
	},
	[SKID.AS_VENOMKNIFE] = {
		"Venom Knife",
		"^CC3399Requirement: Finish Quest^000000",
		"Skill Form: ^339900Active^000000",
		"Target: ^777777Enemy^000000",
		"Description: ^777777Poisons an enemy from a",
		"distance by throwing 1 ^008800Venom Knife^777777.",
		"Venom Knife must be equipped to use",
		"this skill.^000000"
	},
	[SKID.RG_CLOSECONFINE] = {
		"Close Confine",
		"^CC3399Requirement: Finish Quest^000000",
		"Skill Form: ^339900Active^000000",
		"Target: ^777777Enemy^000000",
		"Description: ^777777Immobilizes an enemy for 15",
		"secs at the cost of also freezing the",
		"movements of the caster. The caster's",
		"Flee rate is increased by 10 during this",
		"skill's duration. This skill is canceled",
		"if caster or enemy dies or teleported.^000000"
	},
	[SKID.WZ_SIGHTBLASTER] = {
		"Sight Blaster",
		"^CC3399Requirement: Finish Quest^000000",
		"Skill Form: ^339900Active^000000",
		"Target: ^777777Caster^000000",
		"Description: ^777777Summons a protective fire",
		"ball that will encircle the caster for 2",
		"minutes. When an enemy approaches the",
		"caster, the fire ball will inflict",
		"damage equal to caster's Matk, push the",
		"enemy backward, then the skill will",
		"cancel. Sight Blaster's knockback effect",
		"has no effect during WoE.^000000"
	},
	[SKID.SA_CREATECON] = {
		"Create Elemental Converter",
		"^CC3399Requirement: Finish Quest^000000",
		"Skill Form: ^339900Supportive^000000",
		"Description: ^777777Consume certain items to create",
		"an Elemental Converter that will temporarily",
		"endow the user's attacks with an elemental",
		"property. There are 4 different kinds of",
		"Elemental Converters.",
		"Item Requirement :",
		"^FF0000Fire^777777 Converter: ^7777773 Scorpion Tails, 1 Blank Scroll^000000",
		"^cc5500Earth^777777 Converter: ^7777773 Horns, 1 Blank Scroll^000000",
		"^33CC00Wind^777777 Converter: ^7777773 Rainbow Shells, 1 Blank Scroll^000000",
		"^0000BBWater^777777 Converter: ^7777773 Snail Shells, 1 Blank Scroll^000000"
	},
	[SKID.SA_ELEMENTWATER] = {
		"Elemental Change (^0000BBWater^000000)",
		"^CC3399Requirement: Finish Quest^000000",
		"Skill Form: ^339900Active^000000",
		"Target: ^777777Enemy^000000",
		"Description: ^777777Consume 1 Elemental Converter",
		"(Water Element) to attempt to change target",
		"monster's element to Water. This skill requires",
		"Elemental Converter items of the correct",
		"element, and has a chance of failing.^000000"
	},
	[SKID.HT_PHANTASMIC] = {
		"Phantasmic Arrow",
		"^CC3399Requirement: Finish Quest^000000",
		"Skill Form: ^339900Active^000000",
		"Target: ^777777Enemy^000000",
		"Description: ^777777Enable the caster to shoot a magic",
		"arrow without requiring actual arrows. Inflicts",
		"150% damage and pushes the enemy 3 cells",
		"backward after impact.^000000"
	},
	[SKID.BA_PANGVOICE] = {
		"Pang Voice",
		"^CC3399Requirement: Finish Quest^000000",
		"Skill Form: ^339900Active^000000",
		"Target: ^777777Enemy^000000",
		"Description: ^777777Scream at an enemy to inflict",
		"the Chaos effect. Pang Voice cannot be used",
		"against Boss monsters.^000000"
	},
	[SKID.DC_WINKCHARM] = {
		"Charming Wink",
		"^CC3399Requirement: Finish Quest^000000",
		"Skill Form: ^339900Supportive^000000",
		"Target: ^777777Enemy^000000",
		"Description: ^777777Wink at a target to prevent",
		"it from attacking the caster for 10 sec.",
		"This skill's success rate increase when",
		"the caster's level is greater than the",
		"target. When cast against other players,",
		"this skill inflicts the Chaos effect by",
		"a low chance. Charming Wink can only be",
		"used against Angel, Demon and",
		"Demihuman monsters. Cannot be casted",
		"on Boss monsters.^000000"
	},
	[SKID.BS_UNFAIRLYTRICK] = {
		"Dubious Salesmanship",
		"^CC3399Requirement: Finish Quest^000000",
		"Skill Form: ^6666CCPassive^000000",
		"Description: ^777777Reduces the amount of zeny",
		"consumed by the Mammonite skill by 10%.^000000"
	},
	[SKID.BS_GREED] = {
		"Greed",
		"^CC3399Requirement: Finish Quest^000000",
		"Skill Form: ^339900Supportive^000000",
		"Target: ^7777772 cells around the Caster^000000",
		"Description: ^777777Automatically pick up every",
		"item within 2 cells of the caster. This",
		"skill cannot be used within towns, PvP",
		"maps, or in WoE.^000000"
	},
	[SKID.PR_REDEMPTIO] = {
		"Redemptio",
		"^CC3399Requirement: Finish Quest^000000",
		"Skill Form: ^339900Supportive^000000",
		"Target: ^777777Party Members^000000",
		"Description: ^777777Sacrifices yourself to",
		"revive every Party Member within the",
		"caster's screen, restoring 50% of their",
		"MaxHP. The EXP penalty for the caster is",
		"decreased if more Party Members are",
		"revived. If the caster has less than 1%",
		"EXP for the current Base Level, then the",
		"skill cannot be cast.^000000"
	},
	[SKID.MO_KITRANSLATION] = {
		"Spiritual Bestowment",
		"^CC3399Requirement: Finish Quest^000000",
		"Skill Form: ^339900Supportive^000000",
		"Target: ^7777771 Party Member^000000",
		"Description: ^777777Transfers caster's Spirit",
		"Spheres to a targeted Party Member. Each",
		"cast will transfer 1 Spirit Sphere.^000000"
	},
	[SKID.MO_BALKYOUNG] = {
		"Excruciating Palm",
		"^CC3399Requirement: Finish Quest^000000",
		"Skill Form: ^339900Active^000000",
		"Target: ^777777Enemy^000000",
		"Description: ^777777Strikes an enemy with the",
		"palm to inflict 300% damage, and push",
		"away enemies near the target, stunning",
		"them for 2 seconds.",
		"Each cast consumes a small HP amount.^000000"
	},
	[SKID.SA_ELEMENTGROUND] = {
		"Elemental Change (^A68064Earth^000000)",
		"^CC3399Requirement: Finish Quest^000000",
		"Skill Form: ^339900Active^000000",
		"Target: ^777777Enemy^000000",
		"Description: ^777777Consume 1 Elemental Converter",
		"(Earth Element) to attempt to change target",
		"monster's element to Earth. This skill requires",
		"Elemental Converter items of the correct",
		"element, and has a chance of failing.^000000"
	},
	[SKID.SA_ELEMENTFIRE] = {
		"Elemental Change (^FF0000Fire^000000)",
		"^CC3399Requirement: Finish Quest^000000",
		"Skill Form: ^339900Active^000000",
		"Target: ^777777Enemy^000000",
		"Description: ^777777Consume 1 Elemental Converter",
		"(Fire Element) to attempt to change target",
		"monster's element to Fire. This skill requires",
		"Elemental Converter items of the correct",
		"element, and has a chance of failing.^000000"
	},
	[SKID.SA_ELEMENTWIND] = {
		"Elemental Change (^7BCC70Wind^000000)",
		"^CC3399Requirement: Finish Quest^000000",
		"Skill Form: ^339900Active^000000",
		"Target: ^777777Enemy^000000",
		"Description: ^777777Consume 1 Elemental Converter",
		"(Wind Element) to attempt to change target",
		"monster's element to Wind. This skill requires",
		"Elemental Converter items of the correct",
		"element, and has a chance of failing.^000000"
	},
	[SKID.RK_ENCHANTBLADE] = {
		"Enchant Blade",
		"Max Level: 5",
		"^CC3399Requirement: Rune Mastery 2^000000",
		"Skill Form: ^339900Supportive^000000",
		"Target : ^777777Self^000000",
		"Description: ^777777Enchants your blade with",
		"magic, allowing you to deal additional",
		"magic with your physical attacks for 5",
		"minutes. Amount of MATK goes up by",
		"skill level, and influenced by Base Level",
		"and INT.^000000",
		"[Lv 1]: ^777777MATK +120^000000",
		"[Lv 2]: ^777777MATK +140^000000",
		"[Lv 3]: ^777777MATK +160^000000",
		"[Lv 4]: ^777777MATK +180^000000",
		"[Lv 5]: ^777777MATK +200^000000"
	},
	[SKID.RK_SONICWAVE] = {
		"Sonic Wave",
		"Max Level: 5",
		"^CC3399Requirement: Enchant Blade 3^000000",
		"Skill Form: ^FF0000Offensive^000000",
		"Description: ^777777Smashes your weapon to the",
		"ground creating a sonic wave to damage",
		"a target in the distance.^000000",
		"[Lv 1]: ^777777600% damage^000000",
		"[Lv 2]: ^777777700% damage^000000",
		"[Lv 3]: ^777777800% damage^000000",
		"[Lv 4]: ^777777900% damage^000000",
		"[Lv 5]: ^7777771000% damage^000000"
	},
	[SKID.RK_DEATHBOUND] = {
		"Death Bound",
		"Max Level: 10",
		"^CC3399Requirement: Auto Counter 1,",
		"Enchant Blade 2^000000",
		"Skill Form: ^FF0000Offensive^000000",
		"Description: ^777777Amplify and counters damage",
		"received towards your enemy. Some of",
		"the amplified damage will also reflected",
		"on you. Cannot be used on Boss",
		"monsters.^000000",
		"[Lv 1]: ^777777600% Damage Amplification^000000",
		"[Lv 2]: ^777777700% Damage Amplification^000000",
		"[Lv 3]: ^777777800% Damage Amplification^000000",
		"[Lv 4]: ^777777900% Damage Amplification^000000",
		"[Lv 5]: ^7777771000% Damage Amplification^000000",
		"[Lv 6]: ^7777771100% Damage Amplification^000000",
		"[Lv 7]: ^7777771200% Damage Amplification^000000",
		"[Lv 8]: ^7777771300% Damage Amplification^000000",
		"[Lv 9]: ^7777771400% Damage Amplification^000000",
		"[Lv 10]: ^7777771500% Damage Amplification^000000"
	},
	[SKID.RK_HUNDREDSPEAR] = {
		"Hundred Spear",
		"Max Level: 10",
		"^CC3399Requirement: Phantom Thrust 3^000000",
		"Skill Form: ^FF0000Offensive^000000",
		"Description: ^777777Spear exclusive skill.",
		"Stabs a target several times in a row.",
		"Has a chance of activating the highest",
		"learned level of Spear Boomerang if the",
		"caster learned that skill. Spear's",
		"weight affects damage inflicted, lighter",
		"spear deals more damage. If you have",
		"learned skill Spiral pearce, it will",
		"increase damage infilcted. Has 5 cells",
		"range.^000000",
		"[Lv 1]: ^777777680% damage, 13% Spear",
		"Boomerang trigger chance^000000",
		"[Lv 2]: ^777777760% damage, 16% Spear",
		"Boomerang trigger chance^000000",
		"[Lv 3]: ^777777840% damage, 19% Spear",
		"Boomerang trigger chance^000000",
		"[Lv 4]: ^777777920% damage, 22% Spear",
		"Boomerang trigger chance^000000",
		"[Lv 5]: ^7777771000% damage, 25% Spear",
		"Boomerang trigger chance^000000",
		"[Lv 6]: ^7777771080% damage, 28% Spear",
		"Boomerang trigger chance^000000",
		"[Lv 7]: ^7777771160% damage, 31% Spear",
		"Boomerang trigger chance^000000",
		"[Lv 8]: ^7777771240% damage, 34% Spear",
		"Boomerang trigger chance^000000",
		"[Lv 9]: ^7777771320% damage, 37% Spear",
		"Boomerang trigger chance^000000",
		"[Lv 10]: ^7777771400% damage, 40% Spear",
		"Boomerang trigger chance^000000",
	},
	[SKID.RK_WINDCUTTER] = {
		"Wind Cutter",
		"Max Level: 5",
		"^CC3399Requirement: Enchant Blade 5^000000",
		"Skill Form: ^FF0000Range Attack^000000",
		"Description: ^777777Swings your weapon and",
		"pushes an enemy down with the power of",
		"wind. Has a chance to inflict Fear",
		"status.^000000",
		"[Lv 1]: ^777777150% damage, Fear chance 5%^000000",
		"[Lv 2]: ^777777200% damage, Fear chance 7%^000000",
		"[Lv 3]: ^777777250% damage, Fear chance 9%^000000",
		"[Lv 4]: ^777777300% damage, Fear chance 11%^000000",
		"[Lv 5]: ^777777350% damage, Fear chance 13%^000000"
	},
	[SKID.RK_IGNITIONBREAK] = {
		"Ignition Break",
		"Max Level: 5",
		"^CC3399Requirement: Sonic Wave 2, Wind Cutter 3,",
		"Death Bound 5^000000",
		"Skill Form: ^FF0000Range Attack^000000",
		"Description: ^777777Strucks weapon to the",
		"ground causing strong explosion that",
		"damage all enemies around the caster.",
		"The closer the enemies the more damage",
		"they get. Adds additional damage when",
		"equipped with a fire elemental sword.^000000",
		"[Lv 1]: ^777777300%-250%-200% damage^000000",
		"[Lv 2]: ^777777600%-500%-400% damage^000000",
		"[Lv 3]: ^777777900%-750%-600% damage^000000",
		"[Lv 4]: ^7777771200%-1000%-800% damage^000000",
		"[Lv 5]: ^7777771500%-1250%-1000% damage^000000"
	},
	[SKID.RK_DRAGONTRAINING] = {
		"Dragon Training",
		"Max Level: 5",
		"^CC3399Requirement: Cavalry Mastery 1^000000",
		"Skill Form: ^6666CCPassive^000000",
		"Description: ^777777Decreases ASPD penalty from",
		"riding a dragon and increases the",
		"maximum weight limit. This skill",
		"increase Dragon Breath damage and",
		"allows Spear class weapon to ignore",
		"the size penalty and slightly increase",
		"attack power when riding a Dragon.^000000"
	},
	[SKID.RK_DRAGONBREATH] = {
		"Dragon Breath",
		"Max Level: 10",
		"^CC3399Requirement: Dragon Training 2^000000",
		"Skill Form: ^FF0000Range Attack^000000",
		"Description: ^777777Commands the Dragon to",
		"spurt out scorching fire at a targeted",
		"location that will damage all enemies",
		"within its AOE. It has chance of causing",
		"^FF0000Burning^777777 status on enemy.",
		"The power of Dragon Breath depends on",
		"the condition of the rider.^000000"
	},
	[SKID.RK_DRAGONHOWLING] = {
		"Dragon Howling",
		"Max Level: 5",
		"^CC3399Requirement: Dragon Training 2^000000",
		"Skill Form: ^FF0000Debuff^000000",
		"Description: ^777777Commands the dragon to",
		"howl, causing Fear status at a certain",
		"chance to all enemies in range.^000000",
		"[Lv 1]: ^7777773 cells AoE, 56% Fear Chance^000000",
		"[Lv 2]: ^7777774 cells AoE, 62% Fear Chance^000000",
		"[Lv 3]: ^7777775 cells AoE, 68% Fear Chance^000000",
		"[Lv 4]: ^7777776 cells AoE, 74% Fear Chance^000000",
		"[Lv 5]: ^7777777 cells AoE, 80% Fear Chance^000000"
	},
	[SKID.RK_RUNEMASTERY] = {
		"Rune Mastery",
		"Max Level: 10",
		"Skill Form: ^6666CCPassive^000000",
		"Description: ^777777Enables Rune Knight to make",
		"Rune Stones. Skill level affects success",
		"chance of making Rune Stones. 1 Rune",
		"Gemstone and 1 Elder Branch will be",
		"consumed when making a Rune Stone and",
		"you need more materials according to the",
		"type of Rune Stone. At lv 5, you can make",
		"1-2 Rune Stones at a time and from lv 10,",
		"you can make 1-3 Rune Stones.^000000",
		"[Lv 1]: ^663399Turisus R. Stone^777777: ^0088001 Blue Hair,",
		"1 Claw of Desert Wolf^000000",
		"[Lv 2]: ^663399Isia R. Stone^777777: ^0088001 Burning Heart^000000",
		"[Lv 3]: ^663399Pertz R. Stone^777777: ^0088001 Light Granule,",
		"1 Tangled Chain, 1 Dragon Canine^000000",
		"[Lv 4]: ^663399Hagalas R. Stone^777777: ^0088001 Round Shell,",
		"1 Dragon Skin^000000",
		"[Lv 5]: ^663399Asir R. Stone^777777: ^0088001 Light Granule,",
		"1 Ogre Tooth^000000",
		"[Lv 6]: ^663399Urj R. Stone^777777: ^0088001 Horrendous Hair,",
		"1 Honey^000000",
		"[Lv 7]: ^663399Rhydo R. Stone^777777: ^0088001 Light Granule,",
		"1 Red Gemstone^000000",
		"[Lv 8]: ^663399Nosiege R. Stone^777777: ^0088001 Light Granule",
		"1 Destroyed Armor, 1 Worn-out Magic",
		"Scroll^000000",
		"[Lv 9]: ^663399Verkana R. Stone^777777: ^0088001 Armor Piece of",
		"Dullahan^000000",
		"[Lv 10]: ^663399Lux Anima R. Stone^777777: ^0088003 Golds",
		"3 Light Granule^000000"
	},
	[SKID.RK_MILLENNIUMSHIELD] = {},
	[SKID.RK_CRUSHSTRIKE] = {},
	[SKID.RK_REFRESH] = {},
	[SKID.RK_GIANTGROWTH] = {},
	[SKID.RK_STONEHARDSKIN] = {},
	[SKID.RK_VITALITYACTIVATION] = {},
	[SKID.RK_STORMBLAST] = {},
	[SKID.RK_FIGHTINGSPIRIT] = {},
	[SKID.RK_ABUNDANCE] = {},
	[SKID.RK_PHANTOMTHRUST] = {
		"Phantom Thrust",
		"Max Level: 5",
		"^CC3399Requirement: Brandish Spear 2^000000",
		"Skill Form: ^FF0000Offensive^000000",
		"Description: ^777777Spear exclusive skill.",
		"Attacks a distant enemy and pulls them",
		"close to yourself. Can be used on a",
		"party member, but won't give damage.",
		"Gives additional damage when Spear",
		"Mastery is mastered.^000000",
		"[Lv 1]: ^77777750% damage, 5 cells range^000000",
		"[Lv 2]: ^777777100% damage, 6 cells range^000000",
		"[Lv 3]: ^777777150% damage, 7 cells range^000000",
		"[Lv 4]: ^777777200% damage, 8 cells range^000000",
		"[Lv 5]: ^777777250% damage, 9 cells range^000000"
	},
	[SKID.GC_VENOMIMPRESS] = {
		"Venom Impress",
		"Max Level: 5",
		"Skill Form: ^FF0000Active / Debuff^000000",
		"Description: ^777777Weaken the enemy's",
		"resistance against ^663399Poison^777777 element",
		"attacks. Has 10 cells range.^000000",
		"[Lv 1]: ^777777Poison resistance -10%^000000",
		"[Lv 2]: ^777777Poison resistance -20%^000000",
		"[Lv 3]: ^777777Poison resistance -30%^000000",
		"[Lv 4]: ^777777Poison resistance -40%^000000",
		"[Lv 5]: ^777777Poison resistance -50%^000000"
	},
	[SKID.GC_CROSSIMPACT] = {
		"Cross Impact",
		"Max Level: 5",
		"^CC3399Requirement: Sonic Blow 10^000000",
		"Skill Form: ^FF0000Offensive^000000",
		"Description: ^777777Attacks an enemy with 7",
		"fast hits. Damage increased based on",
		"base level. Has 3 cells range.^000000",
		"[Lv 1]: ^7777771100% damage^000000",
		"[Lv 2]: ^7777771200% damage^000000",
		"[Lv 3]: ^7777771300% damage^000000",
		"[Lv 4]: ^7777771400% damage^000000",
		"[Lv 5]: ^7777771500% damage^000000"
	},
	[SKID.GC_DARKILLUSION] = {
		"Dark Illusion",
		"Max Level: 5",
		"^CC3399Requirement: Cross Impact 3^000000",
		"Skill Form: ^FF0000Active / Damage - Special^000000",
		"Description: ^777777Quickly reach and attack an",
		"enemy. Has a low chance of activating",
		"Cross Impact.^000000",
		"[Lv 1]: ^777777100% damage, 5 cells range^000000",
		"[Lv 2]: ^777777100% damage, 6 cells range^000000",
		"[Lv 3]: ^777777100% damage, 7 cells range^000000",
		"[Lv 4]: ^777777100% damage, 8 cells range^000000",
		"[Lv 5]: ^777777100% damage, 9 cells range^000000"
	},
	[SKID.GC_RESEARCHNEWPOISON] = {
		"Research New Poison",
		"Max Level: 10",
		"Skill Form: ^6666CCPassive^000000",
		"Description: ^777777Enable to create new",
		"poisons. This skill extends the duration",
		"of the ^008800Enchant Deadly Poison^777777 skill by",
		"(3*skill level) seconds. Requires ^008800Medicine",
		"Bowl^777777 and ^008800Poison Kit^777777, along with",
		"additional materials, depending on the",
		"type of poison being made.^000000",
		"[Lv 1]: ^777777Success Rate 35%, ^008800Paralysis^777777:",
		"20 ^663399Poison Toad Skins^777777, 1 ^663399Poison Herb",
		"Amoena^000000",
		"[Lv 2]: ^777777Success Rate 40%, ^008800Pyrexia^777777:",
		"20 ^663399Anolian Skins^777777, 1 ^663399Poison Herb Rantana^000000",
		"[Lv 3]: ^777777Success Rate 45%, ^008800Death Hurt^777777:",
		"25 ^663399Decayed Nails^777777, 1 ^663399Poison Herb Seratum^000000",
		"[Lv 4]: ^777777Success Rate 50%, ^008800Leech End^777777:",
		"1 ^663399Poison Herb Scopolia^777777, 1 ^663399Poison Herb",
		"Nerium^000000",
		"[Lv 5]: ^777777Success Rate 55%, ^008800Antidote^777777:",
		"2 ^663399Green Herbs^777777, 1 ^663399Blue Herb^777777, 1 ^663399White Herb^000000",
		"[Lv 6]: ^777777Success Rate 60%, ^008800Venom Bleed^777777:",
		"10 ^663399Sticky Poisons^777777, 1 ^663399Izidor^000000",
		"[Lv 7]: ^777777Success Rate 65%, ^008800Magic",
		"Mushroom^777777:",
		"10 ^663399Poison Spores^777777, 1 ^663399Poison Herb Makulata^000000",
		"[Lv 8]: ^777777Success Rate 70%, ^008800Toxin^777777:",
		"10 ^663399Sticky Poisons^777777, 1 ^663399Poison Herb Nerium^000000",
		"[Lv 9]: ^777777Success Rate 75%, ^008800Oblivion Curse^777777:",
		"10 ^663399Heart of Mermaids^777777, 1 ^663399Izidor^000000",
		"[Lv 10]: ^777777Success Rate 80%^000000"
	},
	[SKID.GC_CREATENEWPOISON] = {
		"Create New Poison",
		"Max Level: 1",
		"^CC3399Requirement: Research New Poison 1^000000",
		"Skill Form: ^339900Active^000000",
		"Description: ^777777Create new poison from",
		"the list of possible poisons shown",
		"according to the level of New Poison",
		"Research and the materials you have.^000000"
	},
	[SKID.GC_ANTIDOTE] = {
		"Antidote",
		"Max Level: 1",
		"^CC3399Requirement: Research New Poison 5^000000",
		"Skill Form: ^339900Active / Detoxification^000000",
		"Description: ^777777Removes Guillotine Cross's",
		"poison effect on 1 target.",
		"Consume 1 ^008800Antidote^777777.^000000"
	},
	[SKID.GC_POISONINGWEAPON] = {
		"Poisoning Weapon",
		"Max Level: 5",
		"^CC3399Requirement: Research New Poison 1^000000",
		"Skill Form: ^339900Active / Buff^000000",
		"Description: ^777777Endows the caster's weapon",
		"with Guillotine Cross's new poison.^000000",
		"[Lv 1]: ^7777774% Rate, 60 sec. duration^000000",
		"[Lv 2]: ^7777776% Rate, 120 sec. duration^000000",
		"[Lv 3]: ^7777778% Rate, 180 sec. duration^000000",
		"[Lv 4]: ^77777710% Rate, 240 sec. duration^000000",
		"[Lv 5]: ^77777712% Rate, 300 sec. duration^000000"
	},
	[SKID.GC_WEAPONBLOCKING] = {
		"Weapon Blocking",
		"Max Level: 5",
		"^CC3399Requirement: Lefthand Mastery 5^000000",
		"Skill Form: ^339900Active / Buff^000000",
		"Description: ^777777Has a chance to cancel",
		"enemy's melee physical attack when skill",
		"is active. Can use Counter Slash or",
		"Weapon Crush successively. Continuously",
		"consumes SP while this skill is",
		"activated. If skill is recasted, Weapon",
		"Blocking will be canceled. Skill Duration",
		"is 180 seconds.^000000",
		"[Lv 1]: ^77777712% block rate^000000",
		"[Lv 2]: ^77777714% block rate^000000",
		"[Lv 3]: ^77777716% block rate^000000",
		"[Lv 4]: ^77777718% block rate^000000",
		"[Lv 5]: ^77777720% block rate^000000"
	},
	[SKID.GC_COUNTERSLASH] = {
		"Counter Slash",
		"Max Level: 5",
		"^CC3399Requirement: Weapon Blocking 1^000000",
		"Skill Form: ^339900Active / Buff^000000",
		"Description: ^777777When an attack successfully",
		"blocked by Weapon Blocking, you can",
		"attack the enemy successively with",
		"Counter Slash. Inflict damage to all",
		"enemies in 3x3 cells from the caster.",
		"Increase damage based on character's",
		"Base lvl, Job lvl and AGI.^000000",
		"[Lv 1]: ^777777400% damage^000000",
		"[Lv 2]: ^777777500% damage^000000",
		"[Lv 3]: ^777777600% damage^000000",
		"[Lv 4]: ^777777700% damage^000000",
		"[Lv 5]: ^777777800% damage^000000"
	},
	[SKID.GC_WEAPONCRUSH] = {
		"Weapon Crush",
		"Max Level: 5",
		"^CC3399Requirement: Weapon Blocking 1^000000",
		"Skill Form: ^FF0000Active / Debuff^000000",
		"Description: ^777777When an attack successfully",
		"blocked by Weapon Blocking, you can",
		"attack the enemy successively with",
		"Weapon Crush. Able to divest target's",
		"weapon. Skill level affect the duration",
		"and success rate.^000000"
	},
	[SKID.GC_VENOMPRESSURE] = {
		"Venom Pressure",
		"Max Level: 5",
		"^CC3399Requirement: Weapon Blocking 1,",
		"Poisoning Weapon 3^000000",
		"Skill Form: ^339900Active / Buff^000000",
		"Description: ^777777Poisons the enemy with the",
		"poisoned weapon. After casting the skill,",
		"the effect of Poisoning Weapon is",
		"canceled.^000000",
		"[Lv 1]: ^777777Poisoning Rate 75%, HIT +14^000000",
		"[Lv 2]: ^777777Poisoning Rate 80%, HIT +18^000000",
		"[Lv 3]: ^777777Poisoning Rate 85%, HIT +22^000000",
		"[Lv 4]: ^777777Poisoning Rate 90%, HIT +26^000000",
		"[Lv 5]: ^777777Poisoning Rate 95%, HIT +30^000000"
	},
	[SKID.GC_POISONSMOKE] = {
		"Poison Smoke",
		"Max Level: 5",
		"^CC3399Requirement: Venom Pressure 5,",
		"Poisoning Weapon 5^000000",
		"Skill Form: ^339900Active / Buff^000000",
		"Description: ^777777With Poisoning Weapon",
		"activated, spread a poisonous smoke",
		"around 5x5 cells. Enemy in the range have",
		"a 50% chance of getting poisoned every 2",
		"seconds. Has 5 cells range.^000000",
		"[Lv 1]: ^77777710 sec. duration^000000",
		"[Lv 2]: ^77777712 sec. duration^000000",
		"[Lv 3]: ^77777714 sec. duration^000000",
		"[Lv 4]: ^77777716 sec. duration^000000",
		"[Lv 5]: ^77777718 sec. duration^000000"
	},
	[SKID.GC_CLOAKINGEXCEED] = {
		"Cloaking Exceed",
		"Max Level: 5",
		"^CC3399Requirement: Cloaking 3^000000",
		"Skill Form: ^339900Active / Special^000000",
		"Description: ^777777Cannot be detected by Insect",
		"and Demon type monsters. Able to endure",
		"damage for a few times, depend on the",
		"skill level. Increase movement speed",
		"according to skill Level.^000000",
		"[Lv 1]: ^777777100% movement speed, endure 1",
		"damage, consume 9 sp/sec^000000",
		"[Lv 2]: ^777777110% movement speed, endure 1",
		"damage, consume 8 sp/sec^000000",
		"[Lv 3]: ^777777120% movement speed, endure 2",
		"damage, consume 7 sp/sec^000000",
		"[Lv 4]: ^777777130% movement speed, endure 2",
		"damage, consume 6 sp/sec^000000",
		"[Lv 5]: ^777777140% movement speed, endure 3",
		"damage, consume 5 sp/sec^000000"
	},
	[SKID.GC_PHANTOMMENACE] = {
		"Phantom Menace",
		"Max Level: 1",
		"^CC3399Requirement: Dark Illusion 5,",
		"Cloaking Exceed 5^000000",
		"Skill Form: ^339900Active / Detecting^000000",
		"Description: ^777777Guillotine Cross attacks all",
		"hidden enemies within a 7x7 range for",
		"300% damage. The enemies who get hit",
		"by this can be seen.^000000"
	},
	[SKID.GC_HALLUCINATIONWALK] = {
		"Hallucination Walk",
		"Max Level: 5",
		"^CC3399Requirement: Phantom Menace 1^000000",
		"Skill Form: ^339900Active / Buff^000000",
		"Description: ^777777Increase the caster's speed",
		"to the maximum, increases Flee rate and",
		"certain chance to avoid magic attacks.",
		"Consumes HP when casting, decreases",
		"movement speed and ASPD by half for 25",
		"seconds after using the skill.^000000",
		"[Lv 1]: ^777777Flee +50, avoid chance 10%^000000",
		"[Lv 2]: ^777777Flee +100, avoid chance 20%^000000",
		"[Lv 3]: ^777777Flee +150, avoid chance 30%^000000",
		"[Lv 4]: ^777777Flee +200, avoid chance 40%^000000",
		"[Lv 5]: ^777777Flee +250, avoid chance 50%^000000"
	},
	[SKID.GC_ROLLINGCUTTER] = {
		"Rolling Cutter",
		"Max Level: 5",
		"^CC3399Requirement: Sonic Blow 10^000000",
		"Skill Form: ^FF0000Offensive^000000",
		"Description: ^777777Katar exclusive skill, gives",
		"damage to enemies within range by",
		"spinning with a Katar. Your spinning",
		"counter is accumulated whenever you",
		"spin and it increase the damage of Cross",
		"Ripper Slasher. Spinning counter can be",
		"accumulated maximum 10 times.^000000",
		"[Lv 1]: ^777777100% damage, 3x3 cells AoE^000000",
		"[Lv 2]: ^777777150% damage, 3x3 cells AoE^000000",
		"[Lv 3]: ^777777200% damage, 3x3 cells AoE^000000",
		"[Lv 4]: ^777777250% damage, 3x3 cells AoE^000000",
		"[Lv 5]: ^777777300% damage, 5x5 cells AoE^000000"
	},
	[SKID.GC_CROSSRIPPERSLASHER] = {
		"Cross Ripper Slasher",
		"Max Level: 5",
		"^CC3399Requirement: Rolling Cutter 1^000000",
		"Skill Form: ^FF0000Offensive^000000",
		"Description: ^777777Can be activated by",
		"consuming spinning counts from Rolling",
		"Cutter. Guillotine Cross throws a knife",
		"at a target in range while spinning,",
		"causing significant amount of damage.",
		"Damage is increased by the number of",
		"counters.^000000",
		"[Lv 1]: ^777777480% damage, 9 cells range^000000",
		"[Lv 2]: ^777777560% damage, 10 cells range^000000",
		"[Lv 3]: ^777777640% damage, 11 cells range^000000",
		"[Lv 4]: ^777777720% damage, 12 cells range^000000",
		"[Lv 5]: ^777777800% damage, 13 cells range^000000"
	},
	[SKID.AB_JUDEX] = {
		"Judex",
		"Max Level: 10",
		"^CC3399Requirement: Turn Undead 1^000000",
		"Skill Form: ^FF0000Offensive^000000",
		"Element: ^777777Holy^000000",
		"Description: ^777777Deals Holy elemental magic",
		"damage to a target and all enemies in",
		"the surrounding 3 cells.",
		"Caster's base level affects damage.^000000",
		"[Lv 1]: ^777777340% MATK^000000",
		"[Lv 2]: ^777777380% MATK^000000",
		"[Lv 3]: ^777777420% MATK^000000",
		"[Lv 4]: ^777777460% MATK^000000",
		"[Lv 5]: ^777777500% MATK^000000",
		"[Lv 6]: ^777777540% MATK^000000",
		"[Lv 7]: ^777777580% MATK^000000",
		"[Lv 8]: ^777777620% MATK^000000",
		"[Lv 9]: ^777777660% MATK^000000",
		"[Lv 10]: ^777777700% MATK^000000"
	},
	[SKID.AB_ANCILLA] = {
		"Ancilla",
		"Max Level: 1",
		"^CC3399Requirement: Clementia 3^000000",
		"Skill Form: ^339900Create Ancilla^000000",
		"Description: ^777777Creates Ancilla, a magic",
		"stone. Consumes 10% of SP and 1 Blue",
		"Gemstone. When used, it increases",
		"Healing skills by 15% and Increase SP",
		"Recovery skill by 30% for 60 seconds.^000000"
	},
	[SKID.AB_ADORAMUS] = {
		"Adoramus",
		"Max Level: 10",
		"^CC3399Requirement: Magnus Exorcismus 1, Judex 5,",
		"Ancilla 1^000000",
		"Skill Form: ^FF0000Offensive^000000",
		"Element: ^777777Holy^000000",
		"Description: ^777777Strikes a single target and",
		"nearby enemies for damage with a divine",
		"light that reduces AGI and vision.",
		"Consumes 1 Blue Gemstone.",
		"If the caster is standing next to another",
		"Priest classes, no gemstone is required,",
		"but will consume some SP from that",
		"supportive character. Target inside Land",
		"Protector takes no damage^000000",
		"[Lv 1]: ^777777400% MATK, 3 x 3 AoE^000000",
		"[Lv 2]: ^777777470% MATK, 3 x 3 AoE^000000",
		"[Lv 3]: ^777777540% MATK, 3 x 3 AoE^000000",
		"[Lv 4]: ^777777610% MATK, 3 x 3 AoE^000000",
		"[Lv 5]: ^777777680% MATK, 3 x 3 AoE^000000",
		"[Lv 6]: ^777777750% MATK, 3 x 3 AoE^000000",
		"[Lv 7]: ^777777820% MATK, 5 x 5 AoE^000000",
		"[Lv 8]: ^777777890% MATK, 5 x 5 AoE^000000",
		"[Lv 9]: ^777777960% MATK, 5 x 5 AoE^000000",
		"[Lv 10]: ^7777771030% MATK, 5 x 5 AoE^000000"
	},
	[SKID.AB_CLEMENTIA] = {
		"Clementia",
		"Max Level: 3",
		"^CC3399Requirement: Blessing 1^000000",
		"Skill Form: ^339900Supportive^000000",
		"Description: ^777777Casts 'Blessing' on the caster",
		"and any party members within it's range.",
		"Blessing effect goes up based on caster's",
		"Job Level.^000000",
		"[Lv 1]: ^7777773x3 AoE, 120 sec. duration^000000",
		"[Lv 2]: ^7777777x7 AoE, 180 sec. duration^000000",
		"[Lv 3]: ^77777715x15 AoE, 240 sec. duration^000000"
	},
	[SKID.AB_CANTO] = {
		"Cantocandidus",
		"Max Level: 3",
		"^CC3399Requirement: Increase Agility 1^000000",
		"Skill Form: ^339900Supportive^000000",
		"Description: ^777777Casts Increase Agility on the",
		"caster and any party members within",
		"range. AGI effect goes up based on",
		"caster's Job Level.^000000",
		"[Lv 1]: ^7777773x3 AoE, 120 sec. duration^000000",
		"[Lv 2]: ^7777777x7 AoE, 180 sec. duration^000000",
		"[Lv 3]: ^77777715x15 AoE, 240 sec. duration^000000"
	},
	[SKID.AB_CHEAL] = {
		"Coluseo Heal",
		"Max Level: 3",
		"^CC3399Requirement: Heal 1^000000",
		"Skill Form: ^339900Heal^000000",
		"Description: ^777777Resteroes HP of all party",
		"members around the caster. Additional",
		"heal given based on party member",
		"number.^000000",
		"[Lv 1]: ^7777773x3 AoE^000000",
		"[Lv 2]: ^7777777x7 AoE^000000",
		"[Lv 3]: ^77777715x15 AoE^000000"
	},
	[SKID.AB_EPICLESIS] = {
		"Epiclesis",
		"Max Level: 5",
		"^CC3399Requirement: Ancilla 1,",
		"Highness Heal 1^000000",
		"Skill Form: ^339900Summon^000000",
		"Description: ^777777Summon the Tree of Life that",
		"revives any dead characters within 5x5",
		"cell range of the tree, while increasing",
		"MaxHP and recovering HP and SP every 3",
		"seconds.",
		"Consumes 1 ^008800Ancilla^777777 and 1 ^008800Holy Water^777777.^000000",
		"[Lv 1]: ^777777MaxHP +5%, Recover 3% HP and",
		"2% SP every 3 sec^000000",
		"[Lv 2]: ^777777MaxHP +10%, Recover 3% HP and",
		"2% SP every 3 sec^000000",
		"[Lv 3]: ^777777MaxHP +15%, Recover 4% HP and",
		"3% SP every 3 sec^000000",
		"[Lv 4]: ^777777MaxHP +20%, Recover 4% HP and",
		"3% SP every 3 sec^000000",
		"[Lv 5]: ^777777MaxHP +25%, Recover 5% HP and",
		"4% SP every 3 sec^000000"
	},
	[SKID.AB_PRAEFATIO] = {
		"Praefatio",
		"Max Level: 10",
		"^CC3399Requirement: Kyrie Eleison 1^000000",
		"Skill Form: ^339900Supportive^000000",
		"Description: ^777777Casts 'Kyrie Eleison' on all",
		"party members. Def effect goes up when",
		"more party member joins.^000000",
		"[Lv 1]: ^777777Defend 7 times^000000",
		"[Lv 2]: ^777777Defend 8 times^000000",
		"[Lv 3]: ^777777Defend 9 times^000000",
		"[Lv 4]: ^777777Defend 10 times^000000",
		"[Lv 5]: ^777777Defend 11 times^000000",
		"[Lv 6]: ^777777Defend 12 times^000000",
		"[Lv 7]: ^777777Defend 13 times^000000",
		"[Lv 8]: ^777777Defend 14 times^000000",
		"[Lv 9]: ^777777Defend 15 times^000000",
		"[Lv 10]: ^777777Defend 16 times^000000"
	},
	[SKID.AB_ORATIO] = {
		"Oratio",
		"Max Level: 10",
		"^CC3399Requirement: Praefatio 5^000000",
		"Skill Form: ^FF0000Debuff^000000",
		"Description: ^777777Decreases the Holy resistance",
		"of all enemies on screen for 30 seconds.^000000",
		"[Lv 1]: ^777777Success Rate 45%/resistance -2%^000000",
		"[Lv 2]: ^777777Success Rate 50%/resistance -4%^000000",
		"[Lv 3]: ^777777Success Rate 55%/resistance -6%^000000",
		"[Lv 4]: ^777777Success Rate 60%/resistance -8%^000000",
		"[Lv 5]: ^777777Success Rate 65%/resistance -10%^000000",
		"[Lv 6]: ^777777Success Rate 70%/resistance -12%^000000",
		"[Lv 7]: ^777777Success Rate 75%/resistance -14%^000000",
		"[Lv 8]: ^777777Success Rate 80%/resistance -16%^000000",
		"[Lv 9]: ^777777Success Rate 85%/resistance -18%^000000",
		"[Lv 10]: ^777777Success Rate 90%/resistance -20%^000000"
	},
	[SKID.AB_LAUDAAGNUS] = {
		"Lauda Agnus",
		"Max Level: 4",
		"^CC3399Requirement: Status Recovery 1^000000",
		"Skill Form: ^777777Recover^000000",
		"Description: ^777777Recovers ^663399Freezing, Stone",
		"Curse, Frozen, Crystallization, Blind^777777 and",
		"^663399Burning^777777 from all party members.",
		"Increases MaxHP when casted on normal",
		"condition party member.^000000",
		"[Lv 1]: ^777777Success Rate 70%, MaxHP +4%^000000",
		"[Lv 2]: ^777777Success Rate 80%, MaxHP +6%^000000",
		"[Lv 3]: ^777777Success Rate 90%, MaxHP +8%^000000",
		"[Lv 4]: ^777777Success Rate 100%, MaxHP +10%^000000"
	},
	[SKID.AB_LAUDARAMUS] = {
		"Lauda Ramus",
		"Max Level: 4",
		"^CC3399Requirement: Lauda Agnus 2^000000",
		"Skill Form: ^339900Recovery^000000",
		"Description: ^777777Cures status effects ^663399Silence,",
		"Sleep, Deep Sleep, Stun^777777 and ^663399Mandragora",
		"Howling^777777 from all party members.",
		"Increases Critical damage when casted on",
		"normal condition party member.^000000",
		"[Lv 1]: ^777777Success Rate 70%, Critical damage +5%^000000",
		"[Lv 2]: ^777777Success Rate 80%, Critical damage +10%^000000",
		"[Lv 3]: ^777777Success Rate 90%, Critical damage +15%^000000",
		"[Lv 4]: ^777777Success Rate 100%, Critical damage +20%^000000"
	},
	[SKID.AB_EUCHARISTICA] = {
		"Eucharistica",
		"Max Level: 10",
		"^CC3399Requirement: Epiclesis 1, Expiatio 1^000000",
		"Skill Form: ^6666CCPassive^000000",
		"Description: ^777777Increases physical attack",
		"against Undead and Shadow elemental",
		"monsters and reduces damage taken.^000000",
		"[Lv 1]: ^777777Damage +1%, Damage -1%^000000",
		"[Lv 2]: ^777777Damage +2%, Damage -2%^000000",
		"[Lv 3]: ^777777Damage +3%, Damage -3%^000000",
		"[Lv 4]: ^777777Damage +4%, Damage -4%^000000",
		"[Lv 5]: ^777777Damage +5%, Damage -5%^000000",
		"[Lv 6]: ^777777Damage +6%, Damage -6%^000000",
		"[Lv 7]: ^777777Damage +7%, Damage -7%^000000",
		"[Lv 8]: ^777777Damage +8%, Damage -8%^000000",
		"[Lv 9]: ^777777Damage +9%, Damage -9%^000000",
		"[Lv 10]: ^777777Damage +10%, Damage -10%^000000"
	},
	[SKID.AB_CONVENIO] = {
		"Convenio",
		"Max Level: 1",
		"^CC3399Requirement: Ancilla 1, Oratio 5^000000",
		"Skill Form: ^339900Supportive^000000",
		"Description: ^777777Recall all party members in",
		"same map to caster's position. This",
		"skill cannot be used in PVP, WoE or map",
		"where Teleport skills is disabled. Only",
		"available if caster is the party leader,",
		"and can't be used without party. Can't",
		"be used on ground magic skills. such as",
		"Land Protector and Safety Wall.^000000"
	},
	[SKID.AB_VITUPERATUM] = {
		"Vituperatum",
		"Max Level: 5",
		"^CC3399Requirement: Expiatio 1, Epiclesis 1^000000",
		"Skill Form: ^339900Supportive^000000",
		"Description: ^777777Doubles the damage of the",
		"next incoming attack on everybody around",
		"the target. Skill level affects cast",
		"time and SP cost.",
		"Consumes 1 Blue Gemstone.^000000",
		"[Lv 1]: ^7777773 x 3 AoE^000000",
		"[Lv 2]: ^7777773 x 3 AoE^000000",
		"[Lv 3]: ^7777773 x 3 AoE^000000",
		"[Lv 4]: ^7777775 x 5 AoE^000000",
		"[Lv 5]: ^7777775 x 5 AoE^000000"
	},
	[SKID.AB_RENOVATIO] = {
		"Renovatio",
		"Max Level: 1",
		"^CC3399Requirement: Coluseo Heal 3^000000",
		"Skill Form: ^339900Heal^000000",
		"Description: ^777777Recover percentage of HP",
		"to self and all party members on screen",
		"every 5 seconds. Has no effect on undead",
		"elemental player.^000000",
		"[Lv 1]: ^77777790 sec duration, 5% of MaxHP^000000",
		"[Lv 2]: ^777777120 sec duration, 6% of MaxHP^000000",
		"[Lv 3]: ^777777150 sec duration, 7% of MaxHP^000000",
		"[Lv 4]: ^777777180 sec duration, 8% of MaxHP^000000"
	},
	[SKID.AB_HIGHNESSHEAL] = {
		"Highness Heal",
		"Max Level: 5",
		"^CC3399Requirement: Renovatio 1^000000",
		"Skill Form: ^339900Heal^000000",
		"Description: ^777777Restores large amount of HP^000000",
		"[Lv 1]: ^777777Healing amount x2^000000",
		"[Lv 2]: ^777777Healing amount x2.3^000000",
		"[Lv 3]: ^777777Healing amount x2.6^000000",
		"[Lv 4]: ^777777Healing amount x2.9^000000",
		"[Lv 5]: ^777777Healing amount x3.2^000000"
	},
	[SKID.AB_CLEARANCE] = {
		"Clearance",
		"Max Level: 5",
		"^CC3399Requirement: Lauda Ramus 2^000000",
		"Skill Form: ^339900Special^000000",
		"Description: ^777777Releases all buffs, debuffs",
		"and Curse of party members and the",
		"monsters.^000000",
		"[Lv 1]: ^777777Success Rate 68%^000000",
		"[Lv 2]: ^777777Success Rate 76%^000000",
		"[Lv 3]: ^777777Success Rate 84%^000000",
		"[Lv 4]: ^777777Success Rate 92%^000000",
		"[Lv 5]: ^777777Success Rate 100%^000000"
	},
	[SKID.AB_EXPIATIO] = {
		"Expiatio",
		"Max Level: 5",
		"^CC3399Requirement: Oratio 5, Duple Light 5^000000",
		"Skill Form: ^339900Supportive^000000",
		"Description: ^777777Blesses target's weapon",
		"with divine power. Melee physical attack",
		"will pierce enemy's physical and magical",
		"defense at certain rate based on skill",
		"level.^000000",
		"[Lv 1]: ^777777Ignore 5% Defense, duration 150 sec^000000",
		"[Lv 2]: ^777777Ignore 10% Defense, duration 180 sec^000000",
		"[Lv 3]: ^777777Ignore 15% Defense, duration 210 sec^000000",
		"[Lv 4]: ^777777Ignore 20% Defense, duration 240 sec^000000",
		"[Lv 5]: ^777777Ignore 25% Defense, duration 270 sec^000000"
	},
	[SKID.AB_DUPLELIGHT] = {
		"Duple Light",
		"Max Level: 10",
		"^CC3399Requirement: Aspersio 1^000000",
		"Skill Form: ^339900Active^000000",
		"Description: ^777777Summons two sacred lights,",
		"Violet Granium light and yellow Merriam",
		"light, assisting the Caster in battle.",
		"When caster attacks in melee, the target",
		"has a chance of taking additional physical",
		"and magical damage^000000",
		"[Lv 1]: ^777777ATK +165%, MATK +440%, 90 sec duration.^000000",
		"[Lv 2]: ^777777ATK +180%, MATK +480%, 120 sec duration.^000000",
		"[Lv 3]: ^777777ATK +195%, MATK +520%, 150 sec duration.^000000",
		"[Lv 4]: ^777777ATK +210%, MATK +560%, 180 sec duration.^000000",
		"[Lv 5]: ^777777ATK +225%, MATK +600%, 210 sec duration.^000000",
		"[Lv 6]: ^777777ATK +240%, MATK +640%, 240 sec duration.^000000",
		"[Lv 7]: ^777777ATK +255%, MATK +680%, 270 sec duration.^000000",
		"[Lv 8]: ^777777ATK +270%, MATK +720%, 300 sec duration.^000000",
		"[Lv 9]: ^777777ATK +285%, MATK +760%, 330 sec duration.^000000",
		"[Lv 10]: ^777777ATK +300%, MATK +800%, 360 sec duration.^000000"
	},
	[SKID.AB_DUPLELIGHT_MELEE] = {},
	[SKID.AB_DUPLELIGHT_MAGIC] = {},
	[SKID.AB_SILENTIUM] = {
		"Silentium",
		"Max Level: 5",
		"^CC3399Requirement: Clearance 1^000000",
		"Skill Form: ^FF0000Debuff^000000",
		"Description: ^777777Cast Lex Divina to the target",
		"within the certain range from the caster.^000000",
		"[Lv 1]: ^7777779x9 AoE^000000",
		"[Lv 2]: ^77777711x11 AoE^000000",
		"[Lv 3]: ^77777713x13 AoE^000000",
		"[Lv 4]: ^77777715x15 AoE^000000",
		"[Lv 5]: ^77777717x17 AoE^000000"
	},
	[SKID.WL_WHITEIMPRISON] = {
		"White Imprison",
		"Max Level: 5",
		"^CC3399Requirement: Soul Expansion 3^000000",
		"Skill Form: ^777777Curse^000000",
		"Description: ^777777Locks a target in a",
		"transparent box that prevents damage",
		"except from Ghost elemental damage. Can",
		"be casted on oneself, when the duration",
		"is finished, the caster loses HP. Has no",
		"effect on Boss monsters.^000000",
		"[Lv 1]: ^77777750% success rate, 10 sec. duration^000000",
		"[Lv 2]: ^77777760% success rate, 12 sec. duration^000000",
		"[Lv 3]: ^77777770% success rate, 14 sec. duration^000000",
		"[Lv 4]: ^77777780% success rate, 16 sec. duration^000000",
		"[Lv 5]: ^77777790% success rate, 18 sec. duration^000000"
	},
	[SKID.WL_SOULEXPANSION] = {
		"Soul Expansion",
		"Max Level: 5",
		"^CC3399Requirement: Drain Life 1^000000",
		"Skill Form: ^FF0000Offensive^000000",
		"Description: ^777777Deals Ghost elemental",
		"damage to a target in distance with",
		"Psychokinesis. Psychokinesis attack hits",
		"a target twice. If the target is in the",
		"White Imprison, it deals double damage.^000000",
		"[Lv 1]: ^777777Deal 500% Ghost elemental magic damage^000000",
		"[Lv 2]: ^777777Deal 600% Ghost elemental magic damage^000000",
		"[Lv 3]: ^777777Deal 700% Ghost elemental magic damage^000000",
		"[Lv 4]: ^777777Deal 800% Ghost elemental magic damage^000000",
		"[Lv 5]: ^777777Deal 900% Ghost elemental magic damage^000000"
	},
	[SKID.WL_FROSTMISTY] = {
		"Frost Misty",
		"Max Level: 5",
		"^CC3399Requirement: Summon Water Ball 1^000000",
		"Skill Form: ^FF0000Debuff^000000",
		"Description: ^777777Releases freezing mist over",
		"the entire screen, dealing damage and",
		"inflicting Freezing status on all",
		"enemies. Objects affected by freezing",
		"will received reduced defense, movement",
		"and attack speed, and increased casting",
		"time.^000000",
		"[Lv 1]: ^77777730% freezing rate, 300% Water elemental magic damage^000000",
		"[Lv 2]: ^77777744% freezing rate, 400% Water elemental magic damage^000000",
		"[Lv 3]: ^77777756% freezing rate, 500% Water elemental magic damage^000000",
		"[Lv 4]: ^77777768% freezing rate, 600% Water elemental magic damage^000000",
		"[Lv 5]: ^77777780% freezing rate, 700% Water elemental magic damage^000000"
	},
	[SKID.WL_JACKFROST] = {
		"Jack Frost",
		"Max Level: 5",
		"^CC3399Requirement: Frost Misty 2^000000",
		"Skill Form: ^FF0000Debuff^000000",
		"Description: ^777777Deals Water elemental",
		"damage to all targets in entire screen,",
		"and chance of inflicting Frozen status.",
		"Enemies affected by Freezing status will",
		"receive 100% more damage.^000000",
		"[Lv 1]: ^777777600% Water elemental magic damage^000000",
		"[Lv 2]: ^777777700% Water elemental magic damage^000000",
		"[Lv 3]: ^777777800% Water elemental magic damage^000000",
		"[Lv 4]: ^777777900% Water elemental magic damage^000000",
		"[Lv 5]: ^7777771000% Water elemental magic damage^000000"
	},
	[SKID.WL_MARSHOFABYSS] = {
		"Marsh of Abyss",
		"Max Level: 5",
		"^CC3399Requirement: Quagmire 1^000000",
		"Skill Form: ^FF0000Debuff^000000",
		"Description: ^777777Curses a target, reducing",
		"its movement speed, defense and flee",
		"rate. Caster's INT and job level affect",
		"its effectiveness.^000000",
		"[Lv 1]: ^777777-10% movement speed^000000",
		"[Lv 2]: ^777777-20% movement speed^000000",
		"[Lv 3]: ^777777-30% movement speed^000000",
		"[Lv 4]: ^777777-40% movement speed^000000",
		"[Lv 5]: ^777777-50% movement speed^000000"
	},
	[SKID.WL_RECOGNIZEDSPELL] = {
		"Recognized Spell",
		"Max Level: 5",
		"^CC3399Requirement: Release 2 , Stasis 1, White Imprison 1^000000",
		"Skill Form: ^777777Buff(Self)^000000",
		"Description: ^777777Maximizes one's own magical",
		"potential, dealing maximum damage with",
		"magical attacks for the skill duration.",
		"Increases SP cost by 25%.^000000",
		"[Lv 1]: ^77777760 sec. duration^000000",
		"[Lv 2]: ^77777790 sec. duration^000000",
		"[Lv 3]: ^777777110 sec. duration^000000",
		"[Lv 4]: ^777777140 sec. duration^000000",
		"[Lv 5]: ^777777170 sec. duration^000000"
	},
	[SKID.WL_SIENNAEXECRATE] = {
		"Sienna Execrate",
		"Max Level: 5",
		"^CC3399Requirement: Summon Stone 1^000000",
		"Skill Form: ^777777Curse^000000",
		"Description: ^777777Curses a target and its",
		"surrounding with a Stone Curse. Requires",
		"2 Red Gemstones. Caster's job level",
		"affect its effectiveness.^000000",
		"[Lv 1]: ^77777748% success rate, 3x3 cells, 10 sec. duration^000000",
		"[Lv 2]: ^77777756% success rate, 5x5 cells, 12 sec. duration^000000",
		"[Lv 3]: ^77777764% success rate, 5x5 cells, 14 sec. duration^000000",
		"[Lv 4]: ^77777772% success rate, 7x7 cells, 16 sec. duration^000000",
		"[Lv 5]: ^77777780% success rate, 7x7 cells, 18 sec. duration^000000"
	},
	[SKID.WL_RADIUS] = {
		"Radius",
		"Max Level: 3",
		"^CC3399Requirement: Warlock Basic Skill^000000",
		"Skill Form: ^6666CCPassive^000000",
		"Description: ^777777Increases magic skill range",
		"of the Warlock and slightly reduce",
		"casting time.^000000",
		"[Lv 1]: ^777777Casting range +1 Cell, reduce fixed cast time by 10%^000000",
		"[Lv 2]: ^777777Casting range +2 Cells reduce fixed cast time by 15%^000000",
		"[Lv 3]: ^777777Casting Range +3 Cells, reduce fixed cast time by 20%^000000"
	},
	[SKID.WL_STASIS] = {
		"Stasis",
		"Max Level: 5",
		"^CC3399Requirement: Drain Life 1^000000",
		"Skill Form: ^777777Curse^000000",
		"Description: ^777777Stops the air around the",
		"Caster, all targets within skill range",
		"will no longer be able to use magic",
		"skills and some song and chorus skills.",
		"The duration is reduced by DEX and VIT",
		"of target (Minimum duration is 10 sec).^000000",
		"[Lv 1]: ^77777720 sec. duration, 19x19 AoE^000000",
		"[Lv 2]: ^77777730 sec. duration, 21x21 AoE^000000",
		"[Lv 3]: ^77777740 sec. duration, 23x23 AoE^000000",
		"[Lv 4]: ^77777750 sec. duration, 25x25 AoE^000000",
		"[Lv 5]: ^77777760 sec. duration, 27x27 AoE^000000"
	},
	[SKID.WL_DRAINLIFE] = {
		"Drain Life",
		"Max Level: 5",
		"^CC3399Requirement: Radius 1^000000",
		"Skill Form: ^777777Damage / Recover^000000",
		"Description: ^777777Deals magic damage on a",
		"target, draining a certain amount of HP.",
		"Caster's INT affects damage inflicted.^000000",
		"[Lv 1]: ^777777200% Neutral elemental magic damage, 10% damage absorbed, 75% absorb chance^000000",
		"[Lv 2]: ^777777400% Neutral elemental magic damage, 15% damage absorbed, 80% absorb chance^000000",
		"[Lv 3]: ^777777600% Neutral elemental magic damage, 20% damage absorbed, 85% absorb chance^000000",
		"[Lv 4]: ^777777800% Neutral elemental magic damage, 25% damage absorbed, 90% absorb chance^000000",
		"[Lv 5]: ^7777771000% Neutral elemental magic damage, 30% damage absorbed, 95% absorb chance^000000",
	},
	[SKID.WL_CRIMSONROCK] = {
		"Crimson Rock",
		"Max Level: 5",
		"^CC3399Requirement: Summon Fireball 1^000000",
		"Skill Form: ^FF0000Offensive^000000",
		"Description: ^777777Summons huge meteorites to",
		"deal significant amount of damage on a",
		"target and its surrounding. When the",
		"meteorite hits the ground, all targets",
		"suffers a shock wave that will knock",
		"them back, and has chance of inflicting",
		"Stun status on them.^000000",
		"[Lv 1]: ^7777771600% Fire elemental magic damage^000000",
		"[Lv 2]: ^7777771900% Fire elemental magic damage^000000",
		"[Lv 3]: ^7777772200% Fire elemental magic damage^000000",
		"[Lv 4]: ^7777772500% Fire elemental magic damage^000000",
		"[Lv 5]: ^7777772800% Fire elemental magic damage^000000"
	},
	[SKID.WL_HELLINFERNO] = {
		"Hell Inferno",
		"Max Level: 5",
		"^CC3399Requirement: Crimson Rock 2^000000",
		"Skill Form: ^777777Damage / Curse^000000",
		"Description: ^777777Burns a target with fire",
		"from hell, inflicting Burning status at",
		"a certain rate. Target that suffers",
		"Burning status will receive reduced",
		"magic defense and continuously damaged",
		"by Fire elemental damage over time.^000000",
		"[Lv 1]: ^77777760% Fire elemental magic damage, 240% Shadow elemental magic damage^000000",
		"[Lv 2]: ^777777120% Fire elemental magic damage, 480% Shadow elemental magic damage^000000",
		"[Lv 3]: ^777777180% Fire elemental magic damage, 720% Shadow elemental magic damage^000000",
		"[Lv 4]: ^777777240% Fire elemental magic damage, 960% Shadow elemental magic damage^000000",
		"[Lv 5]: ^777777300% Fire elemental magic damage, 1200% Shadow elemental magic damage^000000",
	},
	[SKID.WL_COMET] = {
		"Comet",
		"Max Level: 5",
		"^CC3399Requirement: Hell Inferno 3^000000",
		"Skill Form: ^777777Damage / Curse^000000",
		"Description: ^777777Summons destructive comet",
		"from space to attack all targets within",
		"19x19 AoE that has chance of inflicting",
		"Burning status. The closer the target to",
		"the center of explosion, the greater the",
		"damage they receive. Consumes 2 Red",
		"Gemstones. If cast with another Warlock",
		"party member next to you, consumes no",
		"Red Gemstones, and damage reduction",
		"affected by range effect is disappear.^000000",
		"[Lv 1]: ^7777771500%~3000% Neutral elemental magic damage^000000",
		"[Lv 2]: ^7777772000%~3500% Neutral elemental magic damage^000000",
		"[Lv 3]: ^7777772500%~4000% Neutral elemental magic damage^000000",
		"[Lv 4]: ^7777773000%~4500% Neutral elemental magic damage^000000",
		"[Lv 5]: ^7777773500%~5000% Neutral elemental magic damage^000000"
	},
	[SKID.WL_CHAINLIGHTNING] = {
		"Chain Lightning",
		"Max Level: 5",
		"^CC3399Requirement: Summon Ball Lightning 1^000000",
		"Skill Form: ^FF0000Offensive^000000",
		"Description: ^777777Summons lightning to attack",
		"a target. If there is another enemy near",
		"the target that is hit by the lightning",
		"damage, Chain Lightning will",
		"automatically finds and damages them.",
		"If there are multiple targets, it will",
		"attack at random. Skill level affects",
		"the number of chain and damage",
		"inflicted. If there are no other enemies",
		"near the target, it will hits the target",
		"three times.^000000",
		"[Lv 1]: ^777777600% Wind elemental magic damage, 5 chains^000000",
		"[Lv 2]: ^777777700% Wind elemental magic damage, 6 chains^000000",
		"[Lv 3]: ^777777800% Wind elemental magic damage, 7 chains^000000",
		"[Lv 4]: ^777777900% Wind elemental magic damage, 8 chains^000000",
		"[Lv 5]: ^7777771000% Wind elemental magic damage, 9 chains^000000"
	},
	[SKID.WL_EARTHSTRAIN] = {
		"Earth Strain",
		"Max Level: 5",
		"^CC3399Requirement: Sienna Execrate 2^000000",
		"Skill Form: ^777777Damage / Debuff^000000",
		"Description: ^777777Uplifts a wide land and",
		"attacks enemies within skill range.",
		"Enemies affected by the shaking of the",
		"land have a chance of getting their",
		"equipment stripped. The strip effect",
		"affected by caster's job level and DEX.^000000",
		"[Lv 1]: ^7777772100% Earth elemental magic damage, 6% strip chance^000000",
		"[Lv 2]: ^7777772200% Earth elemental magic damage, 14% strip chance^000000",
		"[Lv 3]: ^7777772300% Earth elemental magic damage, 24% strip chance^000000",
		"[Lv 4]: ^7777772400% Earth elemental magic damage, 36% strip chance^000000",
		"[Lv 5]: ^7777772500% Earth elemental magic damage, 50% strip chance^000000",
	},
	[SKID.WL_TETRAVORTEX] = {
		"Tetra Vortex",
		"Max Level: 5",
		"^CC3399Requirement: Jack Frost 5,",
		"Chain Lightning 5, Earth Strain 5, Hell Inferno 5^000000",
		"Skill Form: ^777777Damage / Debuff^000000",
		"Description: ^777777Summons 4 elements of",
		"ether, to deal magic damage of each",
		"element (Fire, Water, Wind, Earth).",
		"In order to use Tetra Vortex, you have",
		"to summon at least 4 of Fire Ball,",
		"Lightning Ball, Water Ball or Stone",
		"before casting or the skill will fail.",
		"Depending on which Summon skill is",
		"used, the damage attribute of Tetra",
		"Vortex changes. Target that is damaged",
		"by Tetra Vortex has a high chance of",
		"being inflicted by Burning, Freezing,",
		"Stun or Bleeding status.^000000",
		"[Lv 1]: ^7777774 elementals magic damage x 1000%^000000",
		"[Lv 2]: ^7777774 elementals magic damage x 1500%^000000",
		"[Lv 3]: ^7777774 elementals magic damage x 2000%^000000",
		"[Lv 4]: ^7777774 elementals magic damage x 2500%^000000",
		"[Lv 5]: ^7777774 elementals magic damage x 3000%^000000"
	},
	[SKID.WL_SUMMONFB] = {
		"Summon Fire Ball",
		"Max Level: 5",
		"^CC3399Requirement: Meteor Storm 1^000000",
		"Skill Form: ^FF0000Offensive^000000",
		"Description: ^777777Summons up to 5 Fireballs.",
		"Continuously consumes SP while fireball",
		"is active. Increases the damage when",
		"using Release according to the caster's",
		"Base Level and Job Level.^000000",
		"[Lv 1]: ^777777120 sec. duration^000000",
		"[Lv 2]: ^777777160 sec. duration^000000",
		"[Lv 3]: ^777777200 sec. duration^000000",
		"[Lv 4]: ^777777240 sec. duration^000000",
		"[Lv 5]: ^777777280 sec. duration^000000"
	},
	[SKID.WL_SUMMONBL] = {
		"Summon Lightning Ball",
		"Max Level: 5",
		"^CC3399Requirement: Lord of Vermillion 1^000000",
		"Skill Form: ^FF0000Offensive^000000",
		"Description: ^777777Summons up to 5 Lightning",
		"Balls. Continuously consumes SP while",
		"Lightning ball is active. Increases the",
		"damage when using Release according",
		"to the caster's Base Level and Job",
		"Level.^000000",
		"[Lv 1]: ^777777120 sec. duration^000000",
		"[Lv 2]: ^777777160 sec. duration^000000",
		"[Lv 3]: ^777777200 sec. duration^000000",
		"[Lv 4]: ^777777240 sec. duration^000000",
		"[Lv 5]: ^777777280 sec. duration^000000"
	},
	[SKID.WL_SUMMONWB] = {
		"Summon Water Ball",
		"Max Level: 5",
		"^CC3399Requirement: Storm Gust 1^000000",
		"Skill Form: ^FF0000Offensive^000000",
		"Description: ^777777Summons up to 5 Water",
		"Balls. Continuously consumes SP while",
		"Water Ball is active. Increases the",
		"damage when using Release according to",
		"the caster's Base Level and Job Level.^000000",
		"[Lv 1]: ^777777120 sec. duration^000000",
		"[Lv 2]: ^777777160 sec. duration^000000",
		"[Lv 3]: ^777777200 sec. duration^000000",
		"[Lv 4]: ^777777240 sec. duration^000000",
		"[Lv 5]: ^777777280 sec. duration^000000"
	},
	[SKID.WL_SUMMONSTONE] = {
		"Summon Stone",
		"Max Level: 5",
		"^CC3399Requirement: Heaven's Drive 1^000000",
		"Skill Form: ^FF0000Offensive^000000",
		"Description: ^777777Summons up to 5 Stones.",
		"Continuously consumes SP while Stone is",
		"active. Increases the damage when using",
		"Release according to the caster's Base",
		"Level and Job Level.^000000",
		"[Lv 1]: ^777777120 sec. duration^000000",
		"[Lv 2]: ^777777160 sec. duration^000000",
		"[Lv 3]: ^777777200 sec. duration^000000",
		"[Lv 4]: ^777777240 sec. duration^000000",
		"[Lv 5]: ^777777280 sec. duration^000000"
	},
	[SKID.WL_RELEASE] = {
		"Release",
		"Max Level: 2",
		"^CC3399Requirement: Warlock Basic Skill^000000",
		"Skill Form: ^339900Active / Special^000000",
		"Description: ^777777Throws your active Fire",
		"Ball, Lightning Ball, Water Ball or",
		"Stone, that you currently have summoned,",
		"to deal damage to a single target.^000000",
		"[Lv 1]: ^777777Release 1 magic sphere at target.^000000",
		"[Lv 2]: ^777777Release all summoned magic spheres at target.^000000"
	},
	[SKID.WL_READING_SB] = {
		"Reading Spell Book",
		"Max Level: 1",
		"^CC3399Requirement: Warlock Basic Skill^000000",
		"Skill Form: ^339900Active / Special^000000",
		"Description: ^777777Warlock can preserve their",
		"magic by reading magic books and also",
		"can release those preserved magic with",
		"the Release skill. However, Reading",
		"Magic Books that contain skills not yet",
		"learned does not work.^000000"
	},
	[SKID.WL_FREEZE_SP] = {
		"Freezing Spell",
		"Max Level: 5",
		"^CC3399Requirement: Warlock Basic Skill^000000",
		"Skill Form: ^6666CCPassive^000000",
		"Description: ^777777To preserve magic by",
		"Reading Spell Book, Warlock has to learn",
		"the basic preserving skills. The number",
		"of magic that can be maintained",
		"increases depending on caster's level",
		"and INT. Caster consumes SP while",
		"preserving magic, and also consuming",
		"amount is different depending on the",
		"quantities and kinds of maintained",
		"magic.^000000"
	},
	[SKID.RA_ARROWSTORM] = {
		"Arrow Storm",
		"Max Level: 10",
		"^CC3399Requirement: Aimed Bolt 5^000000",
		"Skill Form: ^FF0000Offensive^000000",
		"Description: ^777777Shoots countless arrows at",
		"a target and a certain cell range",
		"around the target. Each target will",
		"take 3 consecutive hits (Total damage",
		"divided by 3 per hit).",
		"Skill level affect the damage done, SP",
		"cost and Area of Effect.",
		"Consumes 10 ^008800arrows^777777.^000000",
		"[Lv 1]: ^7777771080% damage, 7x7 AoE^000000",
		"[Lv 2]: ^7777771160% damage, 7x7 AoE^000000",
		"[Lv 3]: ^7777771240% damage, 7x7 AoE^000000",
		"[Lv 4]: ^7777771320% damage, 7x7 AoE^000000",
		"[Lv 5]: ^7777771400% damage, 7x7 AoE^000000",
		"[Lv 6]: ^7777771480% damage, 9x9 AoE^000000",
		"[Lv 7]: ^7777771560% damage, 9x9 AoE^000000",
		"[Lv 8]: ^7777771640% damage, 9x9 AoE^000000",
		"[Lv 9]: ^7777771720% damage, 9x9 AoE^000000",
		"[Lv 10]: ^7777771800% damage, 11x11 AoE^000000"
	},
	[SKID.RA_FEARBREEZE] = {
		"Fear Breeze",
		"Max Level: 5",
		"^CC3399Requirement: Camouflage 1, Arrow Storm 5^000000",
		"Skill Form: ^000099Active toggle / Buff (To yourself)^000000",
		"Description: ^777777During the skill duration,",
		"normal ranged attacks have a chance of",
		"hitting a target multiple times.",
		"Extra attacks will consume arrows.^000000",
		"[Lv 1]: ^777777Number of Attacks +1, proc chance 12%, Duration 60 sec.^000000",
		"[Lv 2]: ^777777Number of Attacks +1, proc chance 12%, Duration 90 sec.^000000",
		"[Lv 3]: ^777777Number of Attacks +1~+2, proc chance 21%, Duration 120 sec.^000000",
		"[Lv 4]: ^777777Number of Attacks +1~+3, proc chance 27%, Duration 150 sec.^000000",
		"[Lv 5]: ^777777Number of Attacks +1~+4, proc chance 30%, Duration 180 sec.^000000"
	},
	[SKID.RA_RANGERMAIN] = {
		"Ranger Main",
		"Max Level: 10",
		"^CC3399Requirement: Ranger Basic Skill^000000",
		"Skill Form: ^6666CCPassive^000000",
		"Description: ^777777Increases damage against",
		"Brute, Plant and Fish monsters and",
		"decrease damage from those monsters.^000000",
		"[Lv 1]: ^777777Damage and resistance +5^000000",
		"[Lv 2]: ^777777Damage and resistance +10^000000",
		"[Lv 3]: ^777777Damage and resistance +15^000000",
		"[Lv 4]: ^777777Damage and resistance +20^000000",
		"[Lv 5]: ^777777Damage and resistance +25^000000",
		"[Lv 6]: ^777777Damage and resistance +30^000000",
		"[Lv 7]: ^777777Damage and resistance +35^000000",
		"[Lv 8]: ^777777Damage and resistance +40^000000",
		"[Lv 9]: ^777777Damage and resistance +45^000000",
		"[Lv 10]: ^777777Damage and resistance +50^000000"
	},
	[SKID.RA_AIMEDBOLT] = {
		"Aimed Bolt",
		"Max Level: 10",
		"^CC3399Requirement: Ankle Snare 5^000000",
		"Skill Form: ^FF0000Offensive^000000",
		"Description: ^777777If target is immobilized",
		"(by Ankle Snare, Electric Shock, Warg",
		"Bite), the target gets more damage by",
		"this skill. The number of attacks",
		"increases depending on target's size.",
		"This skill fails when caster doesn't",
		"have enough arrows. The target gets",
		"released from traps once the target",
		"gets damaged by this skill.^000000",
		"[Lv 1]: ^777777550% damage^000000",
		"[Lv 2]: ^777777600% damage^000000",
		"[Lv 3]: ^777777650% damage^000000",
		"[Lv 4]: ^777777700% damage^000000",
		"[Lv 5]: ^777777750% damage^000000",
		"[Lv 6]: ^777777800% damage^000000",
		"[Lv 7]: ^777777850% damage^000000",
		"[Lv 8]: ^777777900% damage^000000",
		"[Lv 9]: ^777777950% damage^000000",
		"[Lv 10]: ^7777771000% damage^000000"
	},
	[SKID.RA_DETONATOR] = {
		"Detonator",
		"Max Level: 1",
		"^CC3399Requirement: Cluster Bomb 3^000000",
		"Skill Form: ^339900Active / Special^000000",
		"Description: ^777777Immediately activates traps",
		"on the ground. Skills range is 7x7",
		"cells around the targeted area. It can",
		"also activate Hunter's traps. This",
		"skill will not detonate traps of",
		"another player. Can activate the",
		"following traps:",
		"Blast Mine, Claymore Trap, Sandman,",
		"Talkie Box, Firing Trap, Cluster Bomb",
		"and Ice Bound Trap.^000000"
	},
	[SKID.RA_ELECTRICSHOCKER] = {
		"Electric Shocker",
		"Max Level: 5",
		"^CC3399Requirement: Shockwave Trap 5^000000",
		"Skill Form: ^000099Active / Trap^000000",
		"Description: ^777777Immobilizes a target and",
		"drains certain amount of SP per second",
		"from the target. Electric Shocker",
		"cannot be removed with Remove Trap.",
		"Requires 1 ^008800Special Alloy Trap^777777.",
		"Maximum 3 traps are allowed to be set.^000000",
		"[Lv 1]: ^777777Drains 5% SP/sec, Duration 20 sec.^000000",
		"[Lv 2]: ^777777Drains 10% SP/sec, Duration 22 sec.^000000",
		"[Lv 3]: ^777777Drains 15% SP/sec, Duration 24 sec.^000000",
		"[Lv 4]: ^777777Drains 20% SP/sec, Duration 26 sec.^000000",
		"[Lv 5]: ^777777Drains 25% SP/sec, Duration 28 sec.^000000"
	},
	[SKID.RA_CLUSTERBOMB] = {
		"Cluster Bomb",
		"Max Level: 5",
		"^CC3399Requirement: Trap Research 3^000000",
		"Skill Form: ^000099Active / Trap^000000",
		"Description: ^777777Maximum 3 traps are allowed",
		"to be set at once and damage range is",
		"3 cells wide and 5 cells deep. Can be",
		"combined with Detonator Skill. Cluster",
		"Bomb cannot be removed with Remove",
		"Trap.",
		"Requires 1 ^008800Special Alloy Trap^777777.^000000",
		"[Lv 1]: ^777777300% damage + Additional Trap Damage / Duration 15 sec.^000000",
		"[Lv 2]: ^777777400% damage + Additional Trap Damage / Duration 15 sec.^000000",
		"[Lv 3]: ^777777500% damage + Additional Trap Damage / Duration 15 sec.^000000",
		"[Lv 4]: ^777777600% damage + Additional Trap Damage / Duration 15 sec.^000000",
		"[Lv 5]: ^777777700% damage + Additional Trap Damage / Duration 15 sec.^000000"
	},
	[SKID.RA_WUGMASTERY] = {
		"Warg Mastery",
		"Max Level: 1",
		"^CC3399Requirement: Ranger Basic Skill^000000",
		"Skill Form: ^339900Active / Special^000000",
		"Description: ^777777Summons a Warg with a Wolf",
		"Flute. Re-using the skill returns the",
		"Warg to the wild.^000000"
	},
	[SKID.RA_WUGRIDER] = {
		"Warg Rider",
		"Max Level: 3",
		"^CC3399Requirement: Warg Mastery 1^000000",
		"Skill Form: ^339900Active / Special^000000",
		"Description: ^777777Allows a Ranger to mount",
		"their summoned Warg. Skill level",
		"increases movement speed. While",
		"mounted on a Warg, you can't use any",
		"bow attacks or skills that are not Warg",
		"exclusive other than trap skills.",
		"Can use the following traps while on",
		"a Warg: Cobalt Trap, Magenta Trap,",
		"Verdure Trap, Maze Trap, Electric",
		"Shocker.^000000"
	},
	[SKID.RA_WUGDASH] = {
		"Warg Dash",
		"Max Level: 1",
		"^CC3399Requirement: Warg Rider 1^000000",
		"Skill Form: ^339900Active / Special^000000",
		"Description: ^777777Usable only when mounted on",
		"your Warg. Makes your Warg scamper in a",
		"straight direction, re-using the skill",
		"will stop it. You will automatically",
		"stop when hitting a wall or an enemy.",
		"If the Ranger has already learned Warg",
		"Strike, it gives damage to the crashed",
		"enemy.^000000"
	},
	[SKID.RA_WUGSTRIKE] = {
		"Warg Strike",
		"Max Level: 5",
		"^CC3399Requirement: Tooth of Warg 1^000000",
		"Skill Form: ^FF0000Offensive^000000",
		"Description: ^777777Makes your Warg run into 1",
		"target and inflict damage. Damage",
		"increases as skill level gets higher.^000000",
		"[Lv 1]: ^777777200% damage^000000",
		"[Lv 2]: ^777777400% damage^000000",
		"[Lv 3]: ^777777600% damage^000000",
		"[Lv 4]: ^777777800% damage^000000",
		"[Lv 5]: ^7777771000% damage^000000"
	},
	[SKID.RA_WUGBITE] = {
		"Warg Bite",
		"Max Level: 5",
		"^CC3399Requirement: Warg Strike 1^000000",
		"Skill Form: ^FF0000Offensive^000000",
		"Description: ^777777Makes your Warg leap at a",
		"target, dealing damage and temporarily",
		"causing immobile status. Damage",
		"increases if Tooth of Warg level is",
		"increased. Can't be used while mounted",
		"on a Warg.^000000",
		"[Lv 1]: ^777777600% damage, Duration 1 sec + Tooth of Warg skill^000000",
		"[Lv 2]: ^777777800% damage, Duration 2 sec + Tooth of Warg skill^000000",
		"[Lv 3]: ^7777771000% damage, Duration 3 sec + Tooth of Warg skill^000000",
		"[Lv 4]: ^7777771200% damage, Duration 4 sec + Tooth of Warg skill^000000",
		"[Lv 5]: ^7777771500% damage, Duration 5 sec + Tooth of Warg skill^000000"
	},
	[SKID.RA_TOOTHOFWUG] = {
		"Tooth of Warg",
		"Max Level: 10",
		"^CC3399Requirement: Warg Mastery 1^000000",
		"Skill Form: ^6666CCPassive^000000",
		"Description: ^777777Increases the damage done",
		"by Warg-skills. Increases damage as",
		"skill level gets higher.^000000",
		"[Lv 1]: ^777777Damage +30^000000",
		"[Lv 2]: ^777777Damage +60^000000",
		"[Lv 3]: ^777777Damage +90^000000",
		"[Lv 4]: ^777777Damage +120^000000",
		"[Lv 5]: ^777777Damage +150^000000",
		"[Lv 6]: ^777777Damage +180^000000",
		"[Lv 7]: ^777777Damage +210^000000",
		"[Lv 8]: ^777777Damage +240^000000",
		"[Lv 9]: ^777777Damage +270^000000",
		"[Lv 10]: ^777777Damage +300^000000"
	},
	[SKID.RA_SENSITIVEKEEN] = {
		"Sensitive Keen",
		"Max Level: 5",
		"^CC3399Requirement: Tooth of Warg 3^000000",
		"Skill Form: ^339900Active / Detect^000000",
		"Description: ^777777Uses the Warg's senses to",
		"reveal hidden traps and enemies. Has a",
		"chance to attack enemies with Warg Bite.^000000",
		"[Lv 1]: ^7777777 x 7 AoE, 150% damage, Warg Bite Chance 8%^000000",
		"[Lv 2]: ^7777779 x 9 AoE, 200% damage, Warg Bite Chance 16%^000000",
		"[Lv 3]: ^77777711 x11 AoE, 250% damage, Warg Bite Chance 24%^000000",
		"[Lv 4]: ^77777713 x13 AoE, 300% damage, Warg Bite Chance 32%^000000",
		"[Lv 5]: ^77777715 x15 AoE, 350% damage, Warg Bite Chance 40%^000000"
	},
	[SKID.RA_CAMOUFLAGE] = {
		"Camouflage",
		"Max Level: 5",
		"^CC3399Requirement: Ranger Main 1^000000",
		"Skill Form: ^339900Active / Buff (To yourself)^000000",
		"Description: ^777777Hides yourself behind walls",
		"or any obstacles for 10 seconds so",
		"other monsters can't notice the you",
		"(Except Boss, Demon, Insect monsters).",
		"You appear translucent while",
		"Camouflaged. Increases Critical rate",
		"and ATK, but decrease DEF while casting",
		"the skill. The skill is cancelled when",
		"you attack or if the 10 duration ends.",
		"Can be re-cast to refresh the duration",
		"of the effect. It can be used without",
		"any obstacles if the skill level gets",
		"higher.^000000",
		"[Lv 1]: ^7777776 SP per sec, movement disabled^000000",
		"[Lv 2]: ^7777775 SP per sec, movement disabled^000000",
		"[Lv 3]: ^7777774 SP per sec, 50% movement^000000",
		"[Lv 4]: ^7777773 SP per sec, 75% movement^000000",
		"[Lv 5]: ^7777772 SP per sec, 100% movement^000000"
	},
	[SKID.RA_RESEARCHTRAP] = {
		"Trap Research",
		"Max Level: 5",
		"^CC3399Requirement: Claymore Trap 1, Remove Trap 1^000000",
		"Skill Form: ^6666CCPassive^000000",
		"Description: ^777777Increases trap damage and",
		"trap set range of Hunters and Rangers,",
		"also increases INT and MaxSP.^000000",
		"[Lv 1]: ^777777Damage +40, INT +1, MaxSP +220, Skill Range +1^000000",
		"[Lv 2]: ^777777Damage +80, INT +2, MaxSP +240, Skill Range +1^000000",
		"[Lv 3]: ^777777Damage +120, INT +3, MaxSP +260, Skill Range +2^000000",
		"[Lv 4]: ^777777Damage +160, INT +4, MaxSP +280, Skill Range +2^000000",
		"[Lv 5]: ^777777Damage +200, INT +5, MaxSP +300, Skill Range +3^000000"
	},
	[SKID.RA_MAGENTATRAP] = {
		"Magenta Trap",
		"Max Level: 1",
		"^CC3399Requirement: Trap Research 1^000000",
		"Skill Form: ^000099Active / Trap^000000",
		"Description: ^777777Monsters that step on this",
		"trap has its element changed to Fire",
		"elemental. Does not affect boss type",
		"monsters or players.",
		"Consumes 1 ^008800Scarlett Point^777777 and 1 ^008800Special Alloy Trap^777777.^000000"
	},
	[SKID.RA_COBALTTRAP] = {
		"Cobalt Trap",
		"Max Level: 1",
		"^CC3399Requirement: Trap Research 1^000000",
		"Skill Form: ^000099Active / Trap^000000",
		"Description: ^777777Monsters that step on this",
		"trap has its element changed to Water",
		"elemental. Does not affect boss type",
		"monsters or players.",
		"Consumes 1 ^008800Indigo Point^777777 and 1 ^008800Special Alloy Trap^777777.^000000"
	},
	[SKID.RA_MAIZETRAP] = {
		"Maze Trap",
		"Max Level: 1",
		"^CC3399Requirement: Trap Research 1^000000",
		"Skill Form: ^000099Active / Trap^000000",
		"Description: ^777777Monsters that step on this",
		"trap has its element changed to Earth",
		"elemental. Does not affect boss type",
		"monsters or players.",
		"Consumes 1 ^008800Lime Green Point^777777 and 1 ^008800Special Alloy Trap^777777.^000000"
	},
	[SKID.RA_VERDURETRAP] = {
		"Verdure Trap",
		"Max Level: 1",
		"^CC3399Requirement: Trap Research 1^000000",
		"Skill Form: ^000099Active / Trap^000000",
		"Description: ^777777Monsters that step on this",
		"trap has its element changed to Wind",
		"elemental. Does not affect boss type",
		"monsters or players.",
		"Consumes 1 ^008800Yellow Wish Point^777777 and 1 ^008800Special Alloy Trap^777777.^000000"
	},
	[SKID.RA_FIRINGTRAP] = {
		"Firing Trap",
		"Max Level: 5",
		"^CC3399Requirement: Detonator 1^000000",
		"Skill Form: ^000099Active / Trap^000000",
		"Description: ^777777When this trap activates,",
		"it deals damage in a 5x5 area and",
		"causes Burning status. Skill Level",
		"increases success rate of inflicting",
		"Burning status.",
		"Consumes 1 ^008800Special Alloy Trap^777777.^000000",
		"[Lv 1]: ^777777Success Rate 60%^000000",
		"[Lv 2]: ^777777Success Rate 70%^000000",
		"[Lv 3]: ^777777Success Rate 80%^000000",
		"[Lv 4]: ^777777Success Rate 90%^000000",
		"[Lv 5]: ^777777Success Rate 100%^000000"
	},
	[SKID.RA_ICEBOUNDTRAP] = {
		"Ice Bound Trap",
		"Max Level: 5",
		"^CC3399Requirement: Detonator 1^000000",
		"Skill Form: ^000099Active / Trap^000000",
		"Description: ^777777When this trap activates,",
		"it deals damage in a 3x3 area and",
		"inflicts Freeze status.",
		"Consumes 1 ^008800Special Alloy Trap^777777.^000000",
		"[Lv 1]: ^777777Success Rate 60%^000000",
		"[Lv 2]: ^777777Success Rate 70%^000000",
		"[Lv 3]: ^777777Success Rate 80%^000000",
		"[Lv 4]: ^777777Success Rate 90%^000000",
		"[Lv 5]: ^777777Success Rate 100%^000000"
	},
	[SKID.NC_MADOLICENCE] = {
		"Mado Gear License",
		"Max Level: 5",
		"^CC3399Requirement: Mechanic Basic^000000",
		"Skill Form: ^6666CCPassive^000000",
		"Description: ^777777Allows the Mechanic to use",
		"Mado Gear. Higher Level Increases damage",
		"and decreases the movement penalty in",
		"Mado Gear. When wearing Mado gear,",
		"user's HP regen increased. Mado gear",
		"isn't affected by movement increase and",
		"reduce skills, recovery based skills and",
		"any Strip skills.^000000",
		"[Lv 1]: ^777777Damage +15, Movement Speed -40%^000000",
		"[Lv 2]: ^777777Damage +30, Movement Speed -30%^000000",
		"[Lv 3]: ^777777Damage +45, Movement Speed -20%^000000",
		"[Lv 4]: ^777777Damage +60, Movement Speed -10%^000000",
		"[Lv 5]: ^777777Damage +75, No Movement Speed penalty^000000"
	},
	[SKID.NC_BOOSTKNUCKLE] = {
		"Knuckle Boost",
		"Max Level: 5",
		"^CC3399Requirement: Mado Gear License 1^000000",
		"Skill Form: ^FF0000Offensive^000000",
		"Description: ^777777Shoots a rocket punch at a",
		"single target from a distance. Damage",
		"increases as caster's Base level and",
		"DEX gets higher. Has 11 cells range.^000000",
		"[Lv 1]: ^777777300% damage^000000",
		"[Lv 2]: ^777777400% damage^000000",
		"[Lv 3]: ^777777500% damage^000000",
		"[Lv 4]: ^777777600% damage^000000",
		"[Lv 5]: ^777777700% damage^000000"
	},
	[SKID.NC_PILEBUNKER] = {
		"Pile Bunker",
		"Max Level: 3",
		"^CC3399Requirement: Knuckle Boost 2^000000",
		"Skill Form: ^FF0000Active / Damage(Special)^000000",
		"Description: ^777777Pulls out deadly drills",
		"from the Mado Gear to inflict damage",
		"and nullify defensive buff skills cast",
		"on the target. Caster's Base level and",
		"STR affects the damage inflicted.",
		"Has 3 cells range.",
		"Requires ^008800Pile Bunker^777777.^000000",
		"[Lv 1]: ^777777Nullify chance 40%^000000",
		"[Lv 2]: ^777777Nullify chance 55%^000000",
		"[Lv 3]: ^777777Nullify chance 70%^000000"
	},
	[SKID.NC_VULCANARM] = {
		"Vulcan Arm",
		"Max Level: 3",
		"^CC3399Requirement: Knuckle Boost 2^000000",
		"Skill Form: ^FF0000Offensive^000000",
		"Description: ^777777Shoots a large-caliber gun",
		"which attached on Mado Gear to attack",
		"target and its surrounding. Damage",
		"increases as caster's Base Level and",
		"DEX gets higher. Has 13 cells range.",
		"Consumes 1 ^008800Vulcan Bullet^777777.^000000",
		"[Lv 1]: ^77777770% damage^000000",
		"[Lv 2]: ^777777140% damage^000000",
		"[Lv 3]: ^777777210% damage^000000"
	},
	[SKID.NC_FLAMELAUNCHER] = {
		"Flame Launcher",
		"Max Level: 3",
		"^CC3399Requirement: Vulcan Arm 1^000000",
		"Skill Form: ^FF0000Offensive^000000",
		"Description: ^777777Sets flames on the ground",
		"with a Flame Thrower to damage and",
		"inflict Burning status to all targets",
		"that are inside of the range.",
		"Requires ^008800Flame Thrower^777777.",
		"Consumes 1 ^008800Mado Gear Fuel^777777.^000000",
		"[Lv 1]: ^777777600% Fire elemental damage, Burning chance 30%^000000",
		"[Lv 2]: ^777777900% Fire elemental damage, Burning chance 40%^000000",
		"[Lv 3]: ^7777771200% Fire elemental damage, Burning chance 50%^000000"
	},
	[SKID.NC_COLDSLOWER] = {
		"Cold Slower",
		"Max Level: 3",
		"^CC3399Requirement: Vulcan Arm 3^000000",
		"Skill Form: ^FF0000Offensive^000000",
		"Description: ^777777Uses a quick freezer to",
		"give damage inflict Freezing or Frozen",
		"status to all targets that are inside",
		"of the range.",
		"Consumes 1 ^008800Liquid Condensed Bullet^777777 and ^008800Mado Gear Fuel^777777.^000000",
		"[Lv 1]: ^777777600% Water elemental damage, 5x5 AoE^000000",
		"[Lv 2]: ^777777900% Water elemental damage, 7x7 AoE^000000",
		"[Lv 3]: ^7777771200% Water elemental damage, 9x9 AoE^000000"
	},
	[SKID.NC_ARMSCANNON] = {
		"Arms Cannon",
		"Max Level: 3",
		"^CC3399Requirement: Flame Launcher 2, Cold Slower 2^000000",
		"Skill Form: ^FF0000Offensive^000000",
		"Description: ^777777Fires a cannon ball to",
		"inflict great damage to a target and",
		"its surrounding. Damage decreases",
		"as target's size gets bigger. Damage",
		"element is changeable depending on",
		"equipped cannon ball.",
		"Consumes 1 ^008800Cannon Ball^777777 and ^008800Mado Gear Fuel^777777.^000000",
		"[Lv 1]: ^777777700%/650%/600% damage, Range 9 Cells, effective range of 7x7 cells^000000",
		"[Lv 2]: ^7777771100%/1000%/900% damage, Range 11 Cells, effective range of 5x5 cells^000000",
		"[Lv 3]: ^7777771500%/1350%/1200% damage, Range 13 Cells, effective range of 3x3 cells^000000"
	},
	[SKID.NC_ACCELERATION] = {
		"Acceleration",
		"Max Level: 3",
		"^CC3399Requirement: Mado Gear License 1^000000",
		"Skill Form: ^339900Active / Buff^000000",
		"Description: ^777777Temporarily increases Mado",
		"Gear's movement speed.",
		"Requires ^008800Accelerator^777777 and consumes 1 ^008800Mado Gear Fuel^777777.^000000",
		"[Lv 1]: ^777777Skill duration 60 sec.^000000",
		"[Lv 2]: ^777777Skill duration 90 sec.^000000",
		"[Lv 3]: ^777777Skill duration 120 sec.^000000"
	},
	[SKID.NC_HOVERING] = {
		"Hover",
		"Max Level: 1",
		"^CC3399Requirement: Acceleration 1^000000",
		"Skill Form: ^339900Active / Buff^000000",
		"Description: ^777777Makes Mado Gear hover over",
		"the ground to escape traps and any",
		"other magic attacks for 90 sec.",
		"Requires ^008800Hovering Booster^777777 and consumes 1 ^008800Mado Gear Fuel^777777.^000000"
	},
	[SKID.NC_F_SIDESLIDE] = {
		"Front Slide",
		"Max Level: 1",
		"^CC3399Requirement: Hover 1^000000",
		"Skill Form: ^339900Active / Movement^000000",
		"Description: ^777777Mado Gear rushes forward",
		"7 cells.",
		"Consumes 1 ^008800Mado Gear Fuel^000000.",
	},
	[SKID.NC_B_SIDESLIDE] = {
		"Back Slide",
		"Max Level: 1",
		"^CC3399Requirement: Hover 1^000000",
		"Skill Form: ^339900Active / Movement^000000",
		"Description: ^777777Mado Gear moves backward",
		"7 cells.",
		"Consumes 1 ^008800Mado Gear Fuel^777777.^000000",
	},
	[SKID.NC_MAINFRAME] = {
		"Remodel Mainframe",
		"Max Level: 4",
		"^CC3399Requirement: Mado Gear License 4^000000",
		"Skill Form: ^6666CCPassive^000000",
		"Description: ^777777Remodels Mado Gear's main",
		"frame to increase defense and overheat",
		"limit. During overheat, mado gear will",
		"continuously receive damage.^000000",
		"[Lv 1]: ^777777Defense +40, Overheat Limit 200^000000",
		"[Lv 2]: ^777777Defense +60, Overheat Limit 280^000000",
		"[Lv 3]: ^777777Defense +80, Overheat Limit 360^000000",
		"[Lv 4]: ^777777Defense +100, Overheat Limit 450^000000"
	},
	[SKID.NC_SELFDESTRUCTION] = {
		"Self Destruction",
		"Max Level: 3",
		"^CC3399Requirement: Remodel Mainframe 2^000000",
		"Skill Form: ^FF0000Offensive^000000",
		"Description: ^777777Makes Mado Gear",
		"self-destruct causing huge damage in an",
		"area around it. Caster will lose Mado",
		"Gear and all SP will be drained.",
		"Requires ^008800Self-destruct Device^777777 and consumes 3 ^008800Mado Gear Fuel777777.^000000",
		"[Lv 1]: ^777777Range 5x5 cells^000000",
		"[Lv 2]: ^777777Range 7x7 cells^000000",
		"[Lv 3]: ^777777Range 9x9 cells^000000"
	},
	[SKID.NC_SHAPESHIFT] = {
		"Shape Shift",
		"Max Level: 4",
		"^CC3399Requirement: Remodel Mainframe 2^000000",
		"Skill Form: ^339900Active / Buff^000000",
		"Description: ^777777Converts Mado Gear's",
		"element.",
		"Requires ^008800Shape Shifter^777777, consumes 2 ^008800Mado Gear Fuel^777777 and ^008800Enchanted Stone^777777.^000000",
		"[Lv 1]: ^777777Change to fire element, Consume 3 Scarlet Points^000000",
		"[Lv 2]: ^777777Change to earth element, Consume 3 Lime Green Points^000000",
		"[Lv 3]: ^777777Change to wind element, Consume 3 Yellow Wish Points^000000",
		"[Lv 4]: ^777777Change to water element, Consume 3 Indigo Points^000000"
	},
	[SKID.NC_EMERGENCYCOOL] = {
		"Emergency Cool",
		"Max Level: 1",
		"^CC3399Requirement: Self Destruction 2^000000",
		"Skill Form: ^339900Active / Buff^000000",
		"Description: ^777777Immediately cool down Mado",
		"Gear from overheating.",
		"Requires ^008800Cooling Device^777777 and consumes 1 ^008800Mado Gear Fuel^777777.^000000"
	},
	[SKID.NC_INFRAREDSCAN] = {
		"Infrared Scan",
		"Max Level: 1",
		"^CC3399Requirement: Shape Shift 2^000000",
		"Skill Form: ^339900Active / Detect / Debuff^000000",
		"Description: ^777777Scans 15 x 15 cells around",
		"caster with a infrared scanner to detect",
		"hidden enemies. Decreases all enemies'",
		"flee rate by 20% if they are inside of",
		"the skill range.^000000"
	},
	[SKID.NC_ANALYZE] = {
		"Analyze",
		"Max Level: 3",
		"^CC3399Requirement: Infrared Scan 1^000000",
		"Skill Form: ^FF0000Active / Debuff^000000",
		"Description: ^777777Analyzes a target's status",
		"and decreases physical and magical",
		"defense of the target. Skill range is 9",
		"cells. Duration is 20 seconds.",
		"Consumes 1 ^008800Mado Gear Fuel^777777.^000000",
		"[Lv 1]: ^77777714% DEF and MDEF decreased^000000",
		"[Lv 2]: ^77777728% DEF and MDEF decreased^000000",
		"[Lv 3]: ^77777742% DEF and MDEF decreased^000000"
	},
	[SKID.NC_MAGNETICFIELD] = {
		"Magnetic Field",
		"Max Level: 3",
		"^CC3399Requirement: Emergency Cool 1^000000",
		"Skill Form: ^FF0000Active / Debuff^000000",
		"Description: ^777777Generates an electro",
		"magnetic field around the caster,",
		"that temporarily immobilize all enemies",
		"within a 5x5 cells range. Enemy in",
		"hovering state isn't affected by this",
		"skill. This skill continuously drains",
		"target's SP. Enemies attacked by Earth",
		"elemental attack or Quagmire will be",
		"released from this skill's effect.",
		"Requires ^008800Magnetic Field Generator^777777 and consumes 2 ^008800Mado Gear Fuel^777777.^000000",
		"[Lv 1]: ^777777Prevents movement for 4 secs, 50 SP drained per sec.^000000",
		"[Lv 2]: ^777777Prevents movement for 6 secs, 50 SP drained per sec.^000000",
		"[Lv 3]: ^777777Prevents movement for 8 secs, 50 SP drained per sec.^000000"
	},
	[SKID.NC_NEUTRALBARRIER] = {
		"Neutral Barrier",
		"Max Level: 3",
		"^CC3399Requirement: Magnetic Field 2^000000",
		"Skill Form: ^339900Active / Buff^000000",
		"Description: ^777777Creates an energy barrier",
		"around the Caster, increasing DEF and",
		"MDEF of all targets in range and",
		"preventing all Long-range attacks from",
		"damaging the targets.",
		"Requires ^008800Barrier Generator^777777 and consumes 1 ^008800Mado Gear Fuel^777777.^000000",
		"[Lv 1]: ^777777DEF and MDEF +15%, Duration 30 sec.^000000",
		"[Lv 2]: ^777777DEF and MDEF +20%, Duration 45 sec.^000000",
		"[Lv 3]: ^777777DEF and MDEF +25%, Duration 60 sec.^000000"
	},
	[SKID.NC_STEALTHFIELD] = {
		"Stealth Field",
		"Max Level: 3",
		"^CC3399Requirement: Analyze 3 / Neutral Barrier 2^000000",
		"Skill Form: ^339900Active / Buff^000000",
		"Description: ^777777Creates a 5x5 cell stealth",
		"barrier around the Caster, cloaking all",
		"targets within range. All targets",
		"cloaked by Stealth Field will be",
		"semi-visible, and they cannot be",
		"targeted by skills. Continuously",
		"drains caster's SP while the skill is",
		"active and reduces 20% of caster's",
		"movement speed. If two stealth field",
		"effects overlap, the effect is canceled",
		"immediately.",
		"Requires ^008800Camouflage Generator^777777 and consumes 2 ^008800Mado Gear Fuel^777777.^000000",
		"[Lv 1]: ^7777775x5 AoE, Duration 15 sec.^000000",
		"[Lv 2]: ^7777775x5 AoE, Duration 20 sec.^000000",
		"[Lv 3]: ^7777775x5 AoE, Duration 25 sec.^000000"
	},
	[SKID.NC_REPAIR] = {
		"Repair",
		"Max Level: 5",
		"^CC3399Requirement: Mado Gear License 2^000000",
		"Skill Form: ^339900Active / Recovery^000000",
		"Description: ^777777Repairs user's Mado Gear",
		"or other Mado Gears. Has 5 cells range.",
		"Requires ^008800Repair Kit^777777 and consumes 1 ^008800Repair Vial^777777.^000000",
		"[Lv 1]: ^777777Restore 4% of MaxHP, consume 1 Repair A^000000",
		"[Lv 2]: ^777777Restore 7% of MaxHP, consume 1 Repair A^000000",
		"[Lv 3]: ^777777Restore 13% of MaxHP, consume 1 Repair B^000000",
		"[Lv 4]: ^777777Restore 17% of MaxHP, consume 1 Repair B^000000",
		"[Lv 5]: ^777777Restore 23% of MaxHP, consume 1 Repair C^000000"
	},
	[SKID.NC_TRAININGAXE] = {
		"Axe Training",
		"Max Level: 10",
		"^CC3399Requirement: Mechanic Basic^000000",
		"Skill Form: ^6666CCPassive^000000",
		"Description: ^777777Increases axe class weapons",
		"damage, Maces also receive a small",
		"percentage of this skill.^000000",
		"[Lv 1]: ^777777Damage +5, HIT +3^000000",
		"[Lv 2]: ^777777Damage +10, HIT +6^000000",
		"[Lv 3]: ^777777Damage +15, HIT +9^000000",
		"[Lv 4]: ^777777Damage +20, HIT +12^000000",
		"[Lv 5]: ^777777Damage +25, HIT +15^000000",
		"[Lv 6]: ^777777Damage +30, HIT +18^000000",
		"[Lv 7]: ^777777Damage +35, HIT +21^000000",
		"[Lv 8]: ^777777Damage +40, HIT +24^000000",
		"[Lv 9]: ^777777Damage +45, HIT +27^000000",
		"[Lv 10]: ^777777Damage +50, HIT +30^000000"
	},
	[SKID.NC_RESEARCHFE] = {
		"Fire Earth Research",
		"Max Level: 5",
		"^CC3399Requirement: Mechanic Basic^000000",
		"Skill Form: ^6666CCPassive^000000",
		"Description: ^777777After researching Fire and",
		"Earth elemental monsters, Mechanic gains",
		"further understanding of them,",
		"increasing damage and resistance against",
		"these monsters.^000000",
		"[Lv 1]: ^777777Resistance +10, Damage +10^000000",
		"[Lv 2]: ^777777Resistance +20, Damage +20^000000",
		"[Lv 3]: ^777777Resistance +30, Damage +30^000000",
		"[Lv 4]: ^777777Resistance +40, Damage +40^000000",
		"[Lv 5]: ^777777Resistance +50, Damage +50^000000"
	},
	[SKID.NC_AXEBOOMERANG] = {
		"Axe Boomerang",
		"Max Level: 5",
		"^CC3399Requirement: Axe Training 1^000000",
		"Skill Form: ^FF0000Offensive^000000",
		"Description: ^777777Throws an axe like a",
		"boomerang at a target to inflict damage.",
		"The weight of the axe effects damage",
		"inflicted.^000000",
		"[Lv 1]: ^777777300% damage + Axe Weight, Skill Range 5 cells^000000",
		"[Lv 2]: ^777777350% damage + Axe Weight, Skill Range 6 cells^000000",
		"[Lv 3]: ^777777400% damage + Axe Weight, Skill Range 7 cells^000000",
		"[Lv 4]: ^777777450% damage + Axe Weight, Skill Range 8 cells^000000",
		"[Lv 5]: ^777777500% damage + Axe Weight, Skill Range 9 cells^000000"
	},
	[SKID.NC_POWERSWING] = {
		"Power Swing",
		"Max Level: 5",
		"^CC3399Requirement: Axe Boomerang 3^000000",
		"Skill Form: ^FF0000Offensive^000000",
		"Description: ^777777Inflicts damage and Stun",
		"status to a target by swinging your",
		"weapon. Adds a small chance of",
		"auto-casting Axe Boomerang if caster",
		"equipped with an Axe. Caster's STR and",
		"DEX affects damage inflicted.^000000",
		"[Lv 1]: ^777777400% damage^000000",
		"[Lv 2]: ^777777500% damage^000000",
		"[Lv 3]: ^777777600% damage^000000",
		"[Lv 4]: ^777777700% damage^000000",
		"[Lv 5]: ^777777800% damage^000000"
	},
	[SKID.NC_AXETORNADO] = {
		"Axe Tornado",
		"Max Level: 5",
		"^CC3399Requirement: Axe Training 1^000000",
		"Skill Form: ^FF0000Offensive^000000",
		"Description: ^777777Causes a tornado to form by",
		"spinning with an axe at a high speed,",
		"causing damage to all targets in range.",
		"Caster's VIT affect damage inflicted.",
		"If caster equip a wind elemental axe,",
		"it will give additional damage.",
		"Drains some HP from the caster.^000000",
		"[Lv 1]: ^777777300% damage, 5x5 AoE, Drains 20 HP^000000",
		"[Lv 2]: ^777777400% damage, 5x5 AoE, Drains 40 HP^000000",
		"[Lv 3]: ^777777500% damage, 7x7 AoE, Drains 60 HP^000000",
		"[Lv 4]: ^777777600% damage, 7x7 AoE, Drains 80 HP^000000",
		"[Lv 5]: ^777777700% damage, 7x7 AoE, Drains 100 HP^000000"
	},
	[SKID.NC_SILVERSNIPER] = {
		"FAW Silver Sniper",
		"Max Level: 5",
		"^CC3399Requirement: Fire Earth Research 2^000000",
		"Skill Form: ^339900Active / FAW Set^000000",
		"Description: ^777777Sets FAW (Fixed Automatic",
		"Weapon) on the ground that executes",
		"long ranage attacks. Maximum of 2 FAWs",
		"can be set. Consumes 2 Steel and 1 Iron.",
		"Requires an Oridecon Hammer and Mini",
		"Furnace.^000000",
		"[Lv 1]: ^777777Damage +0, Duration 20sec.^000000",
		"[Lv 2]: ^777777Damage +200, Duration 30sec.^000000",
		"[Lv 3]: ^777777Damage +400, Duration 40sec.^000000",
		"[Lv 4]: ^777777Damage +800, Duration 50sec.^000000",
		"[Lv 5]: ^777777Damage +1000, Duration 60sec.^000000"
	},
	[SKID.NC_MAGICDECOY] = {
		"FAW Magic Decoy",
		"Max Level: 5",
		"^CC3399Requirement: FAW Silver Sniper 2^000000",
		"Skill Form: ^339900Active / FAW Set^000000",
		"Description: ^777777Sets FAW (Fixed Automatic",
		"Weapon) on the ground that executes",
		"magic attacks. Maximum of 2 FAWs can be",
		"set. Consumes 2 Iron, 1 Brigan and 2",
		"Enchanted stones (Scarlet, Indigo,",
		"Yellow Wish or Lime Green). Requires an",
		"Oridecon Hammer and Portable Furnace.^000000",
		"[Lv 1]: ^777777300 MATK, Duration 20sec.^000000",
		"[Lv 2]: ^777777350 MATK, Duration 30sec.^000000",
		"[Lv 3]: ^777777400 MATK, Duration 40sec.^000000",
		"[Lv 4]: ^777777450 MATK, Duration 50sec.^000000",
		"[Lv 5]: ^777777500 MATK, Duration 60sec.^000000"
	},
	[SKID.NC_DISJOINT] = {
		"Divest FAW",
		"Max Level: 1",
		"^CC3399Requirement: FAW Silver Sniper 1^000000",
		"Skill Form: ^339900Active / Divest FAW^000000",
		"Description: ^777777Disarms 1 active FAW from",
		"the ground. FAW of another player can",
		"also be canceled. Has 5 cells range.^000000"
	},
	[SKID.SC_FATALMENACE] = {
		"Fatal Menace",
		"Max Level: 5",
		"^CC3399Requirement: Intimidate 5^000000",
		"Skill Form: ^FF0000Offensive^000000",
		"Description: ^7777771 target and all enemies",
		"around the target are damaged and",
		"teleported by the skill. Undamaged",
		"enemies are not teleported.^000000",
		"[Lv 1]: ^777777200% damage, HIT -30^000000",
		"[Lv 2]: ^777777300% damage, HIT -25^000000",
		"[Lv 3]: ^777777400% damage, HIT -20^000000",
		"[Lv 4]: ^777777500% damage, HIT -15^000000",
		"[Lv 5]: ^777777600% damage, HIT -10^000000"
	},
	[SKID.SC_REPRODUCE] = {
		"Reproduce",
		"Max Level: 10",
		"^CC3399Requirement: Plagiarism 5^000000",
		"Skill Form: ^000099Active Toggle / Buff^000000",
		"Description: ^777777Learns the last skill that",
		"was inflicted by an enemy. If the",
		"caster uses this skill one more time,",
		"then the skill effect disappears and",
		"caster can keep the newly acquired",
		"skill. Caster can learn only 1 skill",
		"and level learned depends on",
		"Reproduce's skill level. The skill",
		"acquired by reproduce consumes an",
		"extra 30% of normal SP. Since this",
		"skill is not a skill that invested the",
		"actual points, special effects such as",
		"the item to bring the learned level and",
		"the skill of the linker can not be used.^000000"
	},
	[SKID.SC_AUTOSHADOWSPELL] = {
		"Auto Shadow Spell",
		"Max Level: 10",
		"^CC3399Requirement: Reproduce 5^000000",
		"Skill Form: ^339900Active / Buff^000000",
		"Description: ^777777Uses a magic skill learned",
		"from ^008800Plagiarism^777777 or ^008800Reproduce^777777 skill.^000000",
		"[Lv 1]: ^777777Activate chance 28%, Level 3 skill,",
		"Duration 60 sec.^000000",
		"[Lv 2]: ^777777Activate chance 26%, Level 3 skill,",
		"Duration 80 sec.^000000",
		"[Lv 3]: ^777777Activate chance 24%, Level 4 skill,",
		"Duration 100 sec.^000000",
		"[Lv 4]: ^777777Activate chance 22%, Level 4 skill,",
		"Duration 120 sec.^000000",
		"[Lv 5]: ^777777Activate chance 20%, Level 5 skill,",
		"Duration 140 sec.^000000",
		"[Lv 6]: ^777777Activate chance 18%, Level 5 skill,",
		"Duration 160 sec.^000000",
		"[Lv 7]: ^777777Activate chance 16%, Level 6 skill,",
		"Duration 180 sec.^000000",
		"[Lv 8]: ^777777Activate chance 14%, Level 6 skill,",
		"Duration 200 sec.^000000",
		"[Lv 9]: ^777777Activate chance 12%, Level 7 skill,",
		"Duration 220 sec.^000000",
		"[Lv 10]: ^777777Activate chance 15%, Level 7 skill,",
		"Duration 300 sec.^000000"
	},
	[SKID.SC_SHADOWFORM] = {
		"Shadow Form",
		"Max Level: 5",
		"^CC3399Requirement: Tunnel Drive 3^000000",
		"Skill Form: ^FF0000Active / Debuff^000000",
		"Description: ^777777Hides yourself behind",
		"another player's shadow and make the",
		"front player receive damage instead of",
		"you. The skill is canceled if the front",
		"player has been attacked a certain",
		"amount of times or the distance",
		"between you and the front player gets",
		"farther. Skills and Items can't be used",
		"while in this state.^000000",
		"[Lv 1]: ^7777775 hits, 10 SP/sec, Duration 30 sec.^000000",
		"[Lv 2]: ^7777776 hits, 9 SP/sec, Duration 40 sec.^000000",
		"[Lv 3]: ^7777777 hits, 8 SP/sec, Duration 50 sec.^000000",
		"[Lv 4]: ^7777778 hits, 7 SP/sec, Duration 60 sec.^000000",
		"[Lv 5]: ^7777779 hits, 6 SP/sec, Duration 70 sec.^000000"
	},
	[SKID.SC_TRIANGLESHOT] = {
		"Triangle Shot",
		"Max Level: 10",
		"^CC3399Requirement: Double Strafe 7^000000",
		"Skill Form: ^FF0000Offensive^000000",
		"Description: ^777777Attacks an enemy by firing",
		"3 arrows at once. Damage increased as",
		"caster's AGI gets higher. Consumes 3",
		"arrows to activate the skill. The",
		"damaged enemy gets knock back by a",
		"low chance.^000000",
		"[Lv 1]: ^777777Range 7 cells, 2% knock back chance^000000",
		"[Lv 2]: ^777777Range 7 cells, 3% knock back chance^000000",
		"[Lv 3]: ^777777Range 7 cells, 4% knock back chance^000000",
		"[Lv 4]: ^777777Range 9 cells, 5% knock back chance^000000",
		"[Lv 5]: ^777777Range 9 cells, 6% knock back chance^000000",
		"[Lv 6]: ^777777Range 9 cells, 7% knock back chance^000000",
		"[Lv 7]: ^777777Range 9 cells, 8% knock back chance^000000",
		"[Lv 8]: ^777777Range 11 cells, 9% knock back chance^000000",
		"[Lv 9]: ^777777Range 11 cells, 10% knock back chance^000000",
		"[Lv 10]: ^777777Range 11 cells, 11% knock back chance^000000"
	},
	[SKID.SC_BODYPAINT] = {
		"Body Painting",
		"Max Level: 5",
		"^CC3399Requirement: Shadow Chaser Basic^000000",
		"Skill Form: ^FF0000Active / Debuff / Detect^000000",
		"Description: ^777777Splashes paint around the",
		"caster to find hidden enemies. The",
		"target and all surroundings that have",
		"been exposed to the paint get Blind",
		"along with a chance to decrease attack",
		"speed.",
		"Requires ^008800Paint Brush^777777 and consumes",
		"1 ^008800Surface Paint^000000.",
		"[Lv 1]: ^777777Blind chance 55%, ASPD decrease chance 25%, Duration 5 sec^000000",
		"[Lv 2]: ^777777Blind chance 57%, ASPD decrease chance 30%, Duration 7 sec^000000",
		"[Lv 3]: ^777777Blind chance 59%, ASPD decrease chance 35%, Duration 9 sec^000000",
		"[Lv 4]: ^777777Blind chance 61%, ASPD decrease chance 40%, Duration 11 sec^000000",
		"[Lv 5]: ^777777Blind chance 63%, ASPD decrease chance 45%, Duration 13 sec^000000"
	},
	[SKID.SC_INVISIBILITY] = {
		"Invisibility",
		"Max Level: 5",
		"^CC3399Requirement: Auto Shadow Spell 7, Deadly Infection 5, Masquerade Unlucky 3^000000",
		"Skill Form: ^339900Active / Buff^000000",
		"Description: ^777777Makes yourself invisible.",
		"You can attack enemies during invisible",
		"state but the element of attack becomes",
		"Ghost Elemental level 1. It keeps",
		"consuming SP and also other skill or",
		"items can not be used while the skill",
		"is active. Skill is canceled if SP",
		"becomes 0. Ignores some of detecting",
		"skills.^000000",
		"[Lv 1]: ^777777CRIT +20, After attack delay +40%, consume 10% SP/sec^000000",
		"[Lv 2]: ^777777CRIT +40, After attack delay +30%, consume 8% SP/sec^000000",
		"[Lv 3]: ^777777CRIT +60, After attack delay +20%, consume 6% SP/sec^000000",
		"[Lv 4]: ^777777CRIT +80, After attack delay +10%, consume 5% SP/sec^000000",
		"[Lv 5]: ^777777CRIT +100, normal attack speed, consume 2% SP/sec^000000"
	},
	[SKID.SC_DEADLYINFECT] = {
		"Deadly Infection",
		"Max Level: 5",
		"^CC3399Requirement: Shadow Form 3, Auto Shadow Spell 5^000000",
		"Skill Form: ^339900Active / Buff^000000",
		"Description: ^777777Transfers abnormal status",
		"that caster holds at the moment to the",
		"target or attacking enemies. Even if",
		"the caster transferred its curse to",
		"others, the curse on caster is",
		"maintained.^000000",
		"[Lv 1]: ^777777Duration 10 sec, 40% infection chance^000000",
		"[Lv 2]: ^777777Duration 15 sec, 50% infection chance^000000",
		"[Lv 3]: ^777777Duration 20 sec, 60% infection chance^000000",
		"[Lv 4]: ^777777Duration 25 sec, 70% infection chance^000000",
		"[Lv 5]: ^777777Duration 30 sec, 80% infection chance^000000"
	},
	[SKID.SC_ENERVATION] = {
		"Masquerade Enervation",
		"Max Level: 3",
		"^CC3399Requirement: Body Painting 1^000000",
		"Skill Form: ^FF0000Active / Debuff^000000",
		"Description: ^777777Reduces target's ATK with",
		"and strips all Spirit Spheres that",
		"target has. The chance of success",
		"depends on the caster and target's",
		"level and stats.",
		"Requires ^008800Makeover Brush^777777 and consumes",
		"1 ^008800Face Paint^000000.",
		"[Lv 1]: ^777777Damage -30%, Duration 10 sec.^000000",
		"[Lv 2]: ^777777Damage -40%, Duration 15 sec.^000000",
		"[Lv 3]: ^777777Damage -50%, Duration 20 sec.^000000"
	},
	[SKID.SC_GROOMY] = {
		"Masquerade Gloomy",
		"Max Level: 3",
		"^CC3399Requirement: Body Painting 1^000000",
		"Skill Form: ^FF0000Active / Debuff^000000",
		"Description: ^777777Reduces target's accuracy",
		"and attack speed. Target's animals,",
		"pets or Homunculus are stripped with",
		"this skill. The chance of success",
		"depends on the caster and target's",
		"level and stats.",
		"Requires ^008800Makeover Brush^777777 and",
		"consumes 1 ^008800Face Paint^000000.",
		"[Lv 1]: ^777777After attack delay +30%, HIT -20%, Duration 10 sec.^000000",
		"[Lv 2]: ^777777After attack delay +40%, HIT -40%, Duration 15 sec.^000000",
		"[Lv 3]: ^777777After attack delay +50%, HIT -60%, Duration 20 sec.^000000"
	},
	[SKID.SC_IGNORANCE] = {
		"Masquerade Ignorance",
		"Max Level: 3",
		"^CC3399Requirement: Body Painting 1^000000",
		"Skill Form: ^FF0000Active / Debuff^000000",
		"Description: ^777777Drains half of target's SP.",
		"On monsters, the amount of SP drained",
		"depend on monster's level. Target is",
		"disabled to use magic or skill while",
		"this skill is active. The chance of",
		"success depends on the caster and",
		"target's level and stats.",
		"Requires ^008800Makeover Brush^777777 and",
		"consumes 1 ^008800Face Paint^000000.",
		"[Lv 1]: ^777777Drains 100 SP, Duration 10 sec.^000000",
		"[Lv 3]: ^777777Drains 300 SP, Duration 20 sec.^000000",
		"[Lv 2]: ^777777Drains 200 SP, Duration 15 sec.^000000"
	},
	[SKID.SC_LAZINESS] = {
		"Masquerade Laziness",
		"Max Level: 3",
		"^CC3399Requirement: Masquerade Enervation 1, Masquerade Gloomy 1, Masquerade Ignorance 1^000000",
		"Skill Form: ^FF0000Active / Debuff^000000",
		"Description: ^777777Reduces target's movement,",
		"casting speed and also flee rate. The",
		"target has to consume additional SP",
		"[Laziness skill level x 10] to use any",
		"skills while target is affected by",
		"Laziness. The chance of success",
		"depends on the caster and target's",
		"level and stats.",
		"Requires ^008800Makeover Brush^777777 and consumes",
		"1 ^008800Face Paint^000000.",
		"[Lv 1]: ^777777Flee -10, Variable cast time +20%, Duration 10 sec.^000000",
		"[Lv 2]: ^777777Flee -20, Variable cast time +30%, Duration 15 sec.^000000",
		"[Lv 3]: ^777777Flee -30, Variable cast time +40%, Duration 20 sec.^000000"
	},
	[SKID.SC_UNLUCKY] = {
		"Masquerade Unlucky",
		"Max Level: 3",
		"^CC3399Requirement: Masquerade Laziness 1, Masquerade Weakness 1^000000",
		"Skill Form: ^FF0000Active / Debuff^000000",
		"Description: ^777777Reduces target's CRIT and",
		"Perfect Dodge rate. Certain amount of",
		"Zeny is consumed every time target is",
		"casting skills. Inflicts either Poison,",
		"Blind and Silence status to target.",
		"The chance of success depends on the",
		"caster and target's level and stats.",
		"Requires ^008800Makeover Brush^777777 and consumes",
		"1 ^008800Face Paint^000000.",
		"[Lv 1]: ^777777Crit -10, Perfect Flee -10, Duration 10 sec.^000000",
		"[Lv 2]: ^777777Crit -20, Perfect Flee -20, Duration 15 sec.^000000",
		"[Lv 3]: ^777777Crit -30, Perfect Flee -30, Duration 20 sec.^000000"
	},
	[SKID.SC_WEAKNESS] = {
		"Masquerade Weakness",
		"Max Level: 3",
		"^CC3399Requirement: Masquerade Enervation 1, Masquerade Groomy 1, Masquerade Ignorance 1^000000",
		"Skill Form: ^FF0000Active / Debuff^000000",
		"Description: ^777777Reduces maximum HP and",
		"strip weapon and shield from target's",
		"body temporary. Target can not equip",
		"weapon or shield during casting",
		"duration. The chance of success",
		"depends on the caster and target's",
		"level and stats.",
		"Requires ^008800Makeover Brush^777777 and consumes",
		"1 ^008800Face Paint^000000.",
		"[Lv 1]: ^777777MaxHP -10%, Duration 10 sec.^000000",
		"[Lv 2]: ^777777MaxHP -20%, Duration 15 sec.^000000",
		"[Lv 3]: ^777777MaxHP -30%, Duration 20 sec.^000000"
	},
	[SKID.SC_STRIPACCESSARY] = {
		"Strip Accessory",
		"Max Level: 5",
		"^CC3399Requirement: Strip Weapon 1^000000",
		"Skill Form: ^FF0000Active / Debuff^000000",
		"Description: ^777777Strips all accessories from",
		"target's body. The target is disabled",
		"to re-equip those released accessories",
		"during skill duration. To monsters, it",
		"decreases 20% of INT, DEX and LUK for",
		"a while.^000000",
		"[Lv 1]: ^777777Success rate 14%, Duration 60 seconds^000000",
		"[Lv 2]: ^777777Success rate 16%, Duration 60 seconds^000000",
		"[Lv 3]: ^777777Success rate 18%, Duration 60 seconds^000000",
		"[Lv 4]: ^777777Success rate 20%, Duration 60 seconds^000000",
		"[Lv 5]: ^777777Success rate 22%, Duration 60 seconds^000000"
	},
	[SKID.SC_MANHOLE] = {
		"Manhole",
		"Max Level: 3",
		"^CC3399Requirement: Flag Graffiti 1^000000",
		"Skill Form: ^000099Active / Ground^000000",
		"Description: ^777777Draws 1 manhole on the",
		"ground and push 1 target into the hole.",
		"Trapped target is disabled from doing",
		"anything including attacks.",
		"Requires ^008800Paint Brush^777777 and consumes",
		"1 ^008800Surface Paint^000000.",
		"[Lv 1]: ^777777Skill duration 5 sec.^000000",
		"[Lv 2]: ^777777Skill duration 10 sec.^000000",
		"[Lv 3]: ^777777Skill duration 15 sec.^000000"
	},
	[SKID.SC_DIMENSIONDOOR] = {
		"Dimension Door",
		"Max Level: 3",
		"^CC3399Requirement: Manhole 1^000000",
		"Skill Form: ^000099Active / Ground^000000",
		"Description: ^777777Draws magic door on the",
		"ground and teleport the target who",
		"steps on it to a random location.",
		"Requires ^008800Paint Brush^777777 and consumes",
		"1 ^008800Surface Paint^000000.",
		"[Lv 1]: ^777777Skill duration 4 sec.^000000",
		"[Lv 2]: ^777777Skill duration 8 sec.^000000",
		"[Lv 3]: ^777777Skill duration 12 sec.^000000"
	},
	[SKID.SC_CHAOSPANIC] = {
		"Chaos Panic",
		"Max Level: 3",
		"^CC3399Requirement: Manhole 1^000000",
		"Skill Form: ^000099Active / Ground^000000",
		"Description: ^777777Draws whirling shape on the",
		"ground and trap the target into a",
		"chaos. The trapped target is in a",
		"chaos, so it loses its way and moves",
		"abnormally. To monsters, it makes the",
		"monster confused, so the monster",
		"changes its attacking target randomly.",
		"Requires ^008800Paint Brush^777777 and consumes",
		"2 ^008800Surface Paint^000000.",
		"[Lv 1]: ^777777Skill duration 5 sec.^000000",
		"[Lv 2]: ^777777Skill duration 10 sec.^000000",
		"[Lv 3]: ^777777Skill duration 15 sec.^000000"
	},
	[SKID.SC_MAELSTROM] = {
		"Maelstrom",
		"Max Level: 3",
		"^CC3399Requirement: Chaos Panic 3, Masquerade Unlucky 3^000000",
		"Skill Form: ^000099Active / Ground^000000",
		"Description: ^777777Draws swirling circle on",
		"the ground and absorb other magic that",
		"is cast on the ground. Caster recovers",
		"SP depending on absorbed magic level.",
		"Requires ^008800Paint Brush^777777 and consumes",
		"2 ^008800Surface Paint^000000.",
		"[Lv 1]: ^777777Skill duration 7 sec.^000000",
		"[Lv 2]: ^777777Skill duration 14 sec.^000000",
		"[Lv 3]: ^777777Skill duration 21 sec.^000000"
	},
	[SKID.SC_BLOODYLUST] = {
		"Bloody Lust",
		"Max Level: 3",
		"^CC3399Requirement: Dimension Door 3^000000",
		"Skill Form: ^000099Active / Ground^000000",
		"Description: ^777777Draws a red circle on the",
		"ground and give the target who steps on",
		"it level 10 Provoke effect.",
		"Requires ^008800Paint Brush^777777 and consumes",
		"2 ^008800Surface Paint^000000.",
		"[Lv 1]: ^777777Skill duration 7 sec.^000000",
		"[Lv 2]: ^777777Skill duration 14 sec.^000000",
		"[Lv 3]: ^777777Skill duration 21 sec.^000000"
	},
	[SKID.SC_FEINTBOMB] = {
		"Feint Bomb",
		"Max Level: 3",
		"^CC3399Requirement: Dimension Door 3^000000",
		"Skill Form: ^000099Active / Ground^000000",
		"Description: ^777777Draws a fake copycat of",
		"yourself on the ground and step",
		"backwards with Backslide. After a",
		"while, the fake copycat explodes itself",
		"and gives damage to all surrounding",
		"enemies. Increases damage as caster's",
		"DEX gets higher.",
		"Requires ^008800Paint Brush^777777 and consumes",
		"1 ^008800Surface Paint^000000.",
		"[Lv 1]: ^7777773 Cells Backward^000000",
		"[Lv 2]: ^7777776 Cells Backward^000000",
		"[Lv 3]: ^7777779 Cells Backward^000000"
	},
	[SKID.LG_CANNONSPEAR] = {
		"Cannon Spear",
		"Max Level: 5",
		"^CC3399Requirement: Pinpoint Attack 1^000000",
		"Skill Form: ^FF0000Offensive^000000",
		"Description: ^777777Attacks all enemies in a",
		"straight line up to 11 cells (width 3",
		"cells). Increases damage depending on",
		"caster's STR.",
		"Requires ^008800Spear^777777 class weapon^000000.",
		"[Lv 1]: ^77777750% damage^000000",
		"[Lv 2]: ^777777100% damage^000000",
		"[Lv 3]: ^777777150% damage^000000",
		"[Lv 4]: ^777777200% damage^000000",
		"[Lv 5]: ^777777250% damage^000000"
	},
	[SKID.LG_BANISHINGPOINT] = {
		"Banishing Point",
		"Max Level: 10",
		"^CC3399Requirement: Spear Mastery 1^000000",
		"Skill Form: ^FF0000Offensive^000000",
		"Description: ^777777Attacks long distance",
		"enemy that is within 7 cells. Increases",
		"Accuracy rate as skill level gets",
		"higher. Gives additional damage",
		"depending on Bash level.",
		"Requires ^008800Spear^777777 class weapon^000000.",
		"[Lv 1]: ^77777750% damage^000000",
		"[Lv 2]: ^777777110% damage^000000",
		"[Lv 3]: ^777777150% damage^000000",
		"[Lv 4]: ^777777200% damage^000000",
		"[Lv 5]: ^777777250% damage^000000",
		"[Lv 6]: ^777777300% damage^000000",
		"[Lv 7]: ^777777350% damage^000000",
		"[Lv 8]: ^777777400% damage^000000",
		"[Lv 9]: ^777777450% damage^000000",
		"[Lv 10]: ^777777500% damage^000000"
	},
	[SKID.LG_TRAMPLE] = {
		"Trample",
		"Max Level: 3",
		"^CC3399Requirement: Royal Guard Basic^000000",
		"Skill Form: ^339900Active / Special^000000",
		"Description: ^777777Tramples a 5x5 area around",
		"the caster, destroying all traps.",
		"Explosive type traps will activate with",
		"this skill.^000000",
		"[Lv 1]: ^777777Chance of Success 50%^000000",
		"[Lv 2]: ^777777Chance of Success 75%^000000",
		"[Lv 3]: ^777777Chance of Success 100%^000000"
	},
	[SKID.LG_SHIELDPRESS] = {
		"Shield Press",
		"Max Level: 5",
		"^CC3399Requirement: Shield Charge 3^000000",
		"Skill Form: ^FF0000Offensive^000000",
		"Description: ^777777Strikes and stuns a target",
		"with a shield. The damage is influenced",
		"by shield weight, refine rate, and the",
		"caster's stats.",
		"Requires ^008800Shield^777777.^000000",
		"[Lv 1]: ^777777Chance to [Stun] 38%^000000",
		"[Lv 2]: ^777777Chance to [Stun] 46%^000000",
		"[Lv 3]: ^777777Chance to [Stun] 54%^000000",
		"[Lv 4]: ^777777Chance to [Stun] 62%^000000",
		"[Lv 5]: ^777777Chance to [Stun] 70%^000000"
	},
	[SKID.LG_REFLECTDAMAGE] = {
		"Reflect Damage",
		"Max Level: 5",
		"^CC3399Requirement: Reflect Shield 5^000000",
		"Skill Form: ^339900Active / Buff (To yourself)^000000",
		"Description: ^777777When receiving physical",
		"damage, portion of the damage is",
		"returned in an area around the caster.",
		"While active, this skill drains SP every",
		"second. The maxmimum damage that",
		"reflected is depend on MaxHP and base",
		"level. Cannot be used with Reflect",
		"Shield.^000000",
		"[Lv 1]: ^777777Reflect 20% of Damage, reflect chance 40%, 30 times reflection^000000",
		"[Lv 2]: ^777777Reflect 25% of Damage, reflect chance 50%, 35 times reflection^000000",
		"[Lv 3]: ^777777Reflect 30% of Damage, reflect chance 60%, 40 times reflection^000000",
		"[Lv 4]: ^777777Reflect 35% of Damage, reflect chance 70%, 45 times reflection^000000",
		"[Lv 5]: ^777777Reflect 40% of Damage, reflect chance 80%, 50 times reflection^000000"
	},
	[SKID.LG_PINPOINTATTACK] = {
		"Pinpoint Attack",
		"Max Level: 5",
		"^CC3399Requirement: Banishing Point 5^000000",
		"Skill Form: ^FF0000Offensive^000000",
		"Description: ^777777Quickly moves close to the",
		"target and hits its vital point. Has a",
		"chance to cause different status change",
		"or other effect depending on the skill",
		"level used. The caster's Agility can",
		"increase the damage. Deals 100% critical",
		"damage.",
		"Requires ^008800Spear^777777 class weapon^000000.",
		"[Lv 1]: ^777777100% damage, cause bleeding^000000",
		"[Lv 2]: ^777777200% damage, remove spirit spheres^000000",
		"[Lv 3]: ^777777300% damage, break target's Shield^000000",
		"[Lv 4]: ^777777400% damage, break target's Armor^000000",
		"[Lv 5]: ^777777500% damage, break target's Weapon^000000"
	},
	[SKID.LG_FORCEOFVANGUARD] = {
		"Vanguard Force",
		"Max Level: 5",
		"^CC3399Requirement: Royal Guard Basic^000000",
		"Skill Form: ^339900Active / Buff (To yourself)^000000",
		"Description: ^777777Increases your rage counter",
		"when you receive physical attack. The",
		"rage counters can be used for the skill",
		"Burst Attack. Vanguard Force will cancel",
		"when you cast Rage Burst. This skill",
		"consumes some SP at regular time",
		"interval to stay active.^000000",
		"[Lv 1]: ^77777720% chance, 7 max rage counter^000000",
		"[Lv 2]: ^77777732% chance, 9 max rage counter^000000",
		"[Lv 3]: ^77777744% chance, 11 max rage counter^000000",
		"[Lv 4]: ^77777756% chance, 13 max rage counter^000000",
		"[Lv 5]: ^77777768% chance, 15 max rage counter^000000"
	},
	[SKID.LG_RAGEBURST] = {
		"Burst Attack",
		"Max Level: 1",
		"^CC3399Requirement: Vanguard Force 1^000000",
		"Skill Form: ^FF0000Offensive^000000",
		"Description: ^777777Releases all Rage Counters",
		"from Vanguard Force to deal great",
		"damage to an enemy.^000000"
	},
	[SKID.LG_SHIELDSPELL] = {
		"Shield Spell",
		"Max Level: 3",
		"^CC3399Requirement: Shield Press 3, Earth Drive 2^000000",
		"Skill Form: ^339900Active / Special^000000",
		"Description: ^777777Summons magical abilities",
		"based on your shield defense, shield",
		"magic defense, or shield refine rate",
		"depending on the skill level used.",
		"Requires ^008800Shield^777777.^000000",
		"[Lv 1]: ^777777Activate based on shield's DEF^000000",
		"[Lv 2]: ^777777Activate based on shield's MDEF^000000",
		"[Lv 3]: ^777777Activate based on shield's refine level^000000"
	},
	[SKID.LG_EXEEDBREAK] = {
		"Exceed Break",
		"Max Level: 5",
		"^CC3399Requirement: Banishing Point 3^000000",
		"Skill Form: ^339900Active / Buff (To yourself)^000000",
		"Description: ^777777Gathers your strength to",
		"inflict greater damage on your next",
		"attack. A melee physical attack on your",
		"body will cancel the skill. Your skill",
		"damage is not affected by this skill.",
		"Movement speed reduced while this skill",
		"is active.^000000",
		"[Lv 1]: ^777777100% damage^000000",
		"[Lv 2]: ^777777200% damage^000000",
		"[Lv 3]: ^777777300% damage^000000",
		"[Lv 4]: ^777777400% damage^000000",
		"[Lv 5]: ^777777500% damage^000000"
	},
	[SKID.LG_OVERBRAND] = {
		"Over Brand",
		"Max Level: 5",
		"^CC3399Requirement: Moon Slasher 3,",
		"Pinpoint Attack 1^000000",
		"Skill Form: ^FF0000Offensive^000000",
		"Description: ^777777Draws a cross on the ground",
		"to cause damage at a range of up to 6x6.",
		"Enemies that receive damage are knocked",
		"back. If targets are pushed into a wall or",
		"obstacles, they receive additional damage.",
		"The Base Level and level of Spear Quicken",
		"skill affect the Pierce damage. The Base",
		"Level, STR and DEX affect the Smash",
		"damage.",
		"Requires ^008800Spear^777777 class weapon^000000.",
		"[Lv 1]: ^777777Pierce damage 200%, Smash damage 100%^000000",
		"[Lv 2]: ^777777Pierce damage 400%, Smash damage 200%^000000",
		"[Lv 3]: ^777777Pierce damage 600%, Smash damage 300%^000000",
		"[Lv 4]: ^777777Pierce damage 800%, Smash damage 400%^000000",
		"[Lv 5]: ^777777Pierce damage 1000%, Smash damage 500%^000000"
	},
	[SKID.LG_PRESTIGE] = {
		"Prestige",
		"Max Level: 5",
		"^CC3399Requirement: Trample 3^000000",
		"Skill Form: ^339900Active / Buff (To yourself)^000000",
		"Description: ^777777Adds a chance to completely",
		"evade damage from magic attacks while",
		"increasing physical defense. The evasion",
		"rate depends on your stats. Your",
		"Defender level influences the physical",
		"defense rate.^000000",
		"[Lv 1]: ^777777Skill duration 30 sec.^000000",
		"[Lv 2]: ^777777Skill duration 45 sec.^000000",
		"[Lv 3]: ^777777Skill duration 60 sec.^000000",
		"[Lv 4]: ^777777Skill duration 75 sec.^000000",
		"[Lv 5]: ^777777Skill duration 90 sec.^000000"
	},
	[SKID.LG_BANDING] = {
		"Banding",
		"Max Level: 5",
		"^CC3399Requirement: Pinpoint Attack 3, Burst Attack 1^000000",
		"Skill Form: ^339900Active / Buff (To yourself)^000000",
		"Description: ^777777When Royal Guards in your",
		"party have Banding activated and you are",
		"within range with other Royal Guards,",
		"your attack and defense increases while",
		"sharing HP with them. The number of",
		"party members increases the",
		"effectiveness of the skill. Consumes SP",
		"at regular interval to keep the skill",
		"active. To deactivate the skill, use the",
		"skill again.^000000"
	},
	[SKID.LG_MOONSLASHER] = {
		"Moon Slasher",
		"Max Level: 5",
		"^CC3399Requirement: Spear Mastery 1^000000",
		"Skill Form: ^FF0000Offensive^000000",
		"Description: ^777777Deals damage to all targets in",
		"a 3 cell radius around the caster. Forcing",
		"all targets hit by it to sit. For monsters,",
		"they are unable to move for a short",
		"period. Damage is influenced by Over",
		"Brand skill level.",
		"Requires ^008800Spear^777777 class weapon^000000.",
		"[Lv 1]: ^777777120% damage, Chance of success 40%^000000",
		"[Lv 2]: ^777777240% damage, Chance of success 48%^000000",
		"[Lv 3]: ^777777360% damage, Chance of success 56%^000000",
		"[Lv 4]: ^777777480% damage, Chance of success 64%^000000",
		"[Lv 5]: ^777777600% damage, Chance of success 72%^000000"
	},
	[SKID.LG_RAYOFGENESIS] = {
		"Genesis Ray",
		"Max Level: 5",
		"^CC3399Requirement: Grand Cross 5^000000",
		"Skill Form: ^FF0000Offensive^000000",
		"Description: ^777777Summons the wrath of Angels",
		"from the sky. Causes all targets around",
		"you in a 5 cell radius to receive holy",
		"element damage. Two or more Royal",
		"Guards with Banding activated is",
		"required. The damage is increased by",
		"the number of Banding Royal Guards.",
		"When used on undead or demon",
		"monsters, there is a 50% chance of",
		"causing Blind status.^000000",
		"[Lv 1]: ^777777600% damage, 300% MATK, cost 3% HP^000000",
		"[Lv 2]: ^777777900% damage, 600% MATK, cost 6% HP^000000",
		"[Lv 3]: ^7777771200% damage, 900% MATK, cost 9% HP^000000",
		"[Lv 4]: ^7777771500% damage, 1200% MATK, cost 12% HP^000000",
		"[Lv 5]: ^7777771800% damage, 1500% MATK, cost 15% HP^000000"
	},
	[SKID.LG_PIETY] = {
		"Piety",
		"Max Level: 5",
		"^CC3399Requirement: Faith 3^000000",
		"Skill Form: ^339900Active / Buff^000000",
		"Description: ^777777Endows your and nearby",
		"party member's armor with Holy",
		"elemental.",
		"Consumes 2 ^008800Holy Waters^777777.^000000",
		"[Lv 1]: ^777777Skill duration 60 sec.^000000",
		"[Lv 2]: ^777777Skill duration 80 sec.^000000",
		"[Lv 3]: ^777777Skill duration 100 sec.^000000",
		"[Lv 4]: ^777777Skill duration 120 sec.^000000",
		"[Lv 5]: ^777777Skill duration 140 sec.^000000"
	},
	[SKID.LG_EARTHDRIVE] = {
		"Earth Drive",
		"Max Level: 5",
		"^CC3399Requirement: Reflect Damage 3^000000",
		"Skill Form: ^FF0000Offensive^000000",
		"Description: ^777777Brandishes your shield to",
		"attack all targets in an area to receive",
		"Earth elemental damage. Targets hits",
		"by this skill will have their defense",
		"and attack speed reduced by 25%. The",
		"weight of your shield affects the",
		"damage dealt.^000000",
		"[Lv 1]: ^7777773x3 AoE, 3 second duration^000000",
		"[Lv 2]: ^7777773x3 AoE, 6 second duration^000000",
		"[Lv 3]: ^7777775x5 AoE, 9 second duration^000000",
		"[Lv 4]: ^7777775x5 AoE, 12 second duration^000000",
		"[Lv 5]: ^7777777x7 AoE, 15 second duration^000000"
	},
	[SKID.LG_HESPERUSLIT] = {
		"Hesperus Lit",
		"Max Level: 5",
		"^CC3399Requirement: Prestige 3, Banding 3^000000",
		"Skill Form: ^FF0000Offensive^000000",
		"Description: ^777777Requires 3 Royal Guard with",
		"Banding activated. All Royal Guards in",
		"Banding targets the same enemy and",
		"attack it at once.",
		"Consumes half of your SP (by other Royal",
		"Guards in Banding).^000000",
		"[Lv 1]: ^777777120% damage^000000",
		"[Lv 2]: ^777777240% damage^000000",
		"[Lv 3]: ^777777360% damage^000000",
		"[Lv 4]: ^777777480% damage^000000",
		"[Lv 5]: ^777777600% damage^000000"
	},
	[SKID.LG_INSPIRATION] = {
		"Inspiration",
		"Max Level: 5",
		"^CC3399Requirement: Shield Spell 3, Genesis Ray 4,",
		"Piety 5^000000",
		"Skill Form: ^339900Active / Buff (To yourself)^000000",
		"Description: ^777777Increases your HIT, stats,",
		"attack and MaxHP. Costs 1% of exp to",
		"cast. Consumes your HP and SP over",
		"time. Part of your attack damage will",
		"reflected back to you. The skill",
		"deactivates when your SP reaches 0.",
		"When the skill is active, you cannot",
		"use Banding or Prestige.^000000",
		"[Lv 1]: ^777777Skill duration 30 sec.^000000",
		"[Lv 2]: ^777777Skill duration 45 sec.^000000",
		"[Lv 3]: ^777777Skill duration 60 sec.^000000",
		"[Lv 4]: ^777777Skill duration 75 sec.^000000",
		"[Lv 5]: ^777777Skill duration 90 sec.^000000"
	},
	[SKID.SR_DRAGONCOMBO] = {
		"Dragon Combo",
		"Max Level: 10",
		"^CC3399Requirement: Triple Attack 5^000000",
		"Skill Form: ^FF0000Offensive^000000",
		"Description: ^777777Rapidly hits a single target with two blows with a chance to stun the target. The skill Fallen Empire can be used in combination with this skill.^000000",
		"[Lv 1]: ^777777Damage 140%, Stun Chance 2%^000000",
		"[Lv 2]: ^777777Damage 180%, Stun Chance 3%^000000",
		"[Lv 3]: ^777777Damage 220%, Stun Chance 4%^000000",
		"[Lv 4]: ^777777Damage 260%, Stun Chance 5%^000000",
		"[Lv 5]: ^777777Damage 300%, Stun Chance 6%^000000",
		"[Lv 6]: ^777777Damage 340%, Stun Chance 7%^000000",
		"[Lv 7]: ^777777Damage 380%, Stun Chance 8%^000000",
		"[Lv 8]: ^777777Damage 420%, Stun Chance 9%^000000",
		"[Lv 9]: ^777777Damage 460%, Stun Chance 10%^000000",
		"[Lv 10]: ^777777Damage 500%, Stun Chance 11%^000000"
	},
	[SKID.SR_SKYNETBLOW] = {
		"Sky Net Blow",
		"Max Level: 5",
		"^CC3399Requirement: Dragon Combo 3^000000",
		"Skill Form: ^FF0000Offensive^000000",
		"Description: ^777777A spinning blow that kicks up a storm, damaging all targets in an area and knocks them back 3 cells. This skill consumes 1 spirit sphere. The caster's Agi stat increase the skill damage.^000000",
		"[Lv 1]: ^777777Damage 80%^000000",
		"[Lv 2]: ^777777Damage 160%^000000",
		"[Lv 3]: ^777777Damage 240%^000000",
		"[Lv 4]: ^777777Damage 320%^000000",
		"[Lv 5]: ^777777Damage 400%^000000"
	},
	[SKID.SR_EARTHSHAKER] = {
		"Earth Shaker",
		"Max Level: 5",
		"^CC3399Requirement: Dragon Combo 1, Cursed Circle 1^000000",
		"Skill Form: ^FF0000Offensive^000000",
		"Description: ^777777Sends a shockwave through",
		"the ground damaging all targets in area of",
		"effect, enemies targets in Hide/Cloak will",
		"be revealed and receive additional damage.",
		"^008800Consumes 1 spirit sphere.^000000",
		"[Lv 1]: ^7777773x3 AoE, 100%/300% damage^000000",
		"[Lv 2]: ^7777775x5 AoE, 150%/450% damage^000000",
		"[Lv 3]: ^7777777x7 AoE, 200%/600% damage^000000",
		"[Lv 4]: ^7777779x9 AoE, 250%/750% damage^000000",
		"[Lv 5]: ^77777711x11 AoE, 300%/900% damage^000000"
	},
	[SKID.SR_FALLENEMPIRE] = {
		"Fallen Empire",
		"Max Level: 5",
		"^CC3399Requirement: Dragon Combo 1^000000",
		"Skill Form: ^FF0000Offensive^000000",
		"Description: ^777777Do an upward blow using your",
		"shoulders and fists to deal damage to a",
		"single target. Deals additional damage to",
		"targets that have more weight. The target",
		"will be immobilized. Can only be used after",
		"Dragon Combo. After Fallen Empire, Tiger",
		"Cannon and Gates of Hell can be used.^000000",
		"[Lv 1]: ^777777Damage 250%, Immobilized for 0.5 sec.^000000",
		"[Lv 2]: ^777777Damage 400%, Immobilized for 1 sec.^000000",
		"[Lv 3]: ^777777Damage 550%, Immobilized for 1.5 sec.^000000",
		"[Lv 4]: ^777777Damage 700%, Immobilized for 2 sec.^000000",
		"[Lv 5]: ^777777Damage 850%, Immobilized for 2.5 sec.^000000"
	},
	[SKID.SR_TIGERCANNON] = {
		"Tiger Cannon",
		"Max Level: 10",
		"^CC3399Requirement: Fallen Empire 3^000000",
		"Skill Form: ^FF0000Offensive^000000",
		"Description: ^777777Damage to a target's HP and SP",
		"by consuming your own. Must be cast during",
		"Explosion Spirits state. When used after",
		"Fallen Empire, does additional damage.",
		"^008800Consumes 2 spirit spheres.^000000",
		"[Lv 1]: ^7777773x3 AoE, Consumes 12% HP, 6% SP^000000",
		"[Lv 2]: ^7777773x3 AoE, Consumes 14% HP, 7% SP^000000",
		"[Lv 3]: ^7777773x3 AoE, Consumes 16% HP, 8% SP^000000",
		"[Lv 4]: ^7777773x3 AoE, Consumes 18% HP, 9% SP^000000",
		"[Lv 5]: ^7777773x3 AoE, Consumes 20% HP, 10% SP^000000",
		"[Lv 6]: ^7777775x5 AoE, Consumes 22% HP, 11% SP^000000",
		"[Lv 7]: ^7777775x5 AoE, Consumes 24% HP, 12% SP^000000",
		"[Lv 8]: ^7777775x5 AoE, Consumes 26% HP, 13% SP^000000",
		"[Lv 9]: ^7777775x5 AoE, Consumes 28% HP, 14% SP^000000",
		"[Lv 10]: ^7777775x5 AoE, Consumes 30% HP, 15% SP^000000"
	},
	[SKID.SR_RAMPAGEBLASTER] = {
		"Rampage Blaster",
		"Max Level: 5",
		"^CC3399Requirement: Earth Shaker 2^000000",
		"Skill Form: ^FF0000Offensive^000000",
		"Description: ^777777Deals damage to all enemies in the area of effect while consuming all of your spirit spheres. The more spheres you have the more damage the enemies will take. Deals additional damage if you are in Explosion Spirits state.^000000"
	},
	[SKID.SR_CRESCENTELBOW] = {
		"Crescent Elbow",
		"Max Level: 5",
		"^CC3399Requirement: Sky Net Blow 1^000000",
		"Skill Form: ^FF0000Active / Offensive^000000",
		"Description: ^777777Has a chance to counter an attack, deals damage and knocks back the enemy while taking part of the damage yourself. The higher the HP of the target, the more damage it deals. Consumes 2 spirit spheres. Does not work on MVP type monsters.^000000",
		"[Lv 1]: ^77777755% chance of proc / 3 second duration^000000",
		"[Lv 2]: ^77777760% chance of proc / 4 second duration^000000",
		"[Lv 3]: ^77777765% chance of proc / 5 second duration^000000",
		"[Lv 4]: ^77777770% chance of proc / 6 second duration^000000",
		"[Lv 5]: ^77777775% chance of proc / 7 second duration^000000"
	},
	[SKID.SR_CURSEDCIRCLE] = {
		"Cursed Circle",
		"Max Level: 5",
		"^CC3399Requirement: Blade Stop 2, Gentle Touch - Silence 2^000000",
		"Skill Form: ^339900Active / Special^000000",
		"Description: ^777777While in Area of Effect, all",
		"enemies will be unable to move, attack and",
		"receive the Silence Status for the duration",
		"of the skill. If the caster uses any other",
		"skill, Cursed Circle will be cancelled.",
		"^008800Consumes 1 spirit sphere.^000000",
		"[Lv 1]: ^7777773x3 AoE, Duration 3 sec.^000000",
		"[Lv 2]: ^7777773x3 AoE, Duration 4 sec.^000000",
		"[Lv 3]: ^7777775x5 AoE, Duration 5 sec.^000000",
		"[Lv 4]: ^7777775x5 AoE, Duration 6 sec.^000000",
		"[Lv 5]: ^7777777x7 AoE, Duration 7 sec.^000000"
	},
	[SKID.SR_LIGHTNINGWALK] = {
		"Lightning Walk",
		"Max Level: 5",
		"^CC3399Requirement: Windmill 1^000000",
		"Skill Form: ^339900Active Toggle / Special^000000",
		"Description: ^777777When targeted with a ranged or magic attack (single target), there is a chance that you will immediately jump to the attacker. This skill drains your SP regularly while active and consumes your HP to cast. Cancels when the skill activates.^000000",
		"[Lv 1]: ^77777745% proc chance / 5 second duration^000000",
		"[Lv 2]: ^77777750% proc chance / 6 second duration^000000",
		"[Lv 3]: ^77777755% proc chance / 7 second duration^000000",
		"[Lv 4]: ^77777760% proc chance / 8 second duration^000000",
		"[Lv 5]: ^77777765% proc chance / 9 second duration^000000"
	},
	[SKID.SR_KNUCKLEARROW] = {
		"Knuckle Arrow",
		"Max Level: 5",
		"^CC3399Requirement: Lightning Walk 3 / Rampage Blaster 3^000000",
		"Skill Form: ^FF0000Offensive^000000",
		"Description: ^777777Instantly brings you and the target next to each other, damaging the target while knocking the target back. Deals additional damage if the target hits a wall or an obstacle during the knockback. Consumes 2 spirit spheres.^000000",
		"[Lv 1]: ^777777Damage 600% / Knock back Damage 150%^000000",
		"[Lv 2]: ^777777Damage 700% / Knock back Damage 300%^000000",
		"[Lv 3]: ^777777Damage 800% / Knock back Damage 450%^000000",
		"[Lv 4]: ^777777Damage 900% / Knock back Damage 600%^000000",
		"[Lv 5]: ^777777Damage 1000% / Knock back Damage 750%^000000"
	},
	[SKID.SR_WINDMILL] = {
		"Windmill",
		"Max Level: 1",
		"^CC3399Requirement: Cursed Circle 1^000000",
		"Skill Form: ^FF0000Offensive^000000",
		"Description: ^777777A low to the ground round kick that damages targets in a 5x5 area around you and forces them to sit. Monsters in the area will be stunned. Does not work on boss or MVP type monsters.^000000"
	},
	[SKID.SR_RAISINGDRAGON] = {
		"Rising Dragon",
		"Max Level: 10",
		"^CC3399Requirement: Rampage Blaster 3 / Gentle Touch-Energy Gain 3^000000",
		"Skill Form: ^339900Active / Buff^000000",
		"Description: ^777777Temporarily increase your mind and spiritual power. You will be able to gather more spirit spheres, increase your Max HP and SP while improving your attack speed. This skill drains your HP regularly, it will cancel when your HP gets to a very low level. You will remain in Explosion Spirits state while this skill is active.^000000",
		"[Lv 1]: ^777777Max Spirit Spheres 6 / Max HP-SP 3% increase / Duration 30 sec.^000000",
		"[Lv 2]: ^777777Max Spirit Spheres 7 / Max HP-SP 4% increase / Duration 45 sec.^000000",
		"[Lv 3]: ^777777Max Spirit Spheres 8 / Max HP-SP 5% increase / Duration 60 sec.^000000",
		"[Lv 4]: ^777777Max Spirit Spheres 9 / Max HP-SP 6% increase / Duration 75 sec.^000000",
		"[Lv 5]: ^777777Max Spirit Spheres 10 / Max HP-SP 7% increase / Duration 90 sec.^000000",
		"[Lv 6]: ^777777Max Spirit Spheres 11 / Max HP-SP 8% increase / Duration 105 sec.^000000",
		"[Lv 7]: ^777777Max Spirit Spheres 12 / Max HP-SP 9% increase / Duration 120 sec.^000000",
		"[Lv 8]: ^777777Max Spirit Spheres 13 / Max HP-SP 10% increase / Duration 135 sec.^000000",
		"[Lv 9]: ^777777Max Spirit Spheres 14 / Max HP-SP 11% increase / Duration 150 sec.^000000",
		"[Lv 10]: ^777777Max Spirit Spheres 15 / Max HP-SP 12% increase / Duration 165 sec.^000000"
	},
	[SKID.SR_ASSIMILATEPOWER] = {
		"Power Absorb",
		"Max Level: 1",
		"^CC3399Requirement: Absorp Spirits 1, Power Implantation 1^000000",
		"Skill Form: ^339900Active / Special^000000",
		"Description: ^777777Absorb Spirit Spheres on all targets in a 5x5 area, recovering your SP^000000"
	},
	[SKID.SR_POWERVELOCITY] = {
		"Power Implantation",
		"Max Level: 1",
		"^CC3399Requirement: Call Spirits 5^000000",
		"Skill Form: ^339900Active / Special^000000",
		"Description: ^777777Transfers all of your Spirit Spheres to the selected target.^000000"
	},
	[SKID.SR_GATEOFHELL] = {
		"Gate of Hell",
		"Max Level: 10",
		"^CC3399Requirement: Rising Dragon 5, Tiger Cannon 5^000000",
		"Skill Form: ^FF0000Offensive^000000",
		"Description: ^777777Strikes the target with countless blows. The more Spirit Spheres you have, and the lower your HP, the more damage it deals. Consumes all of your Spirit Spheres and 30% of your MaxSP. Can be used after Fallen Empire, in that case the SP consumption is reduced by 10% while the damage is slightly higher. Must be in Explosion Spirits state.^000000"
	},
	[SKID.SR_GENTLETOUCH_QUIET] = {
		"Gentle Touch-Silence",
		"Max Level: 5",
		"^CC3399Requirement: Power Implantation 1^000000",
		"Skill Form: ^FF0000Active / Damage and Debuff^000000",
		"Description: ^777777Using the knowledge of pressure point techniques, you put the target on Silence status while dealing damage. Your Dex will greatly increase the damage.^000000",
		"[Lv 1]: ^777777Skill Range 2 cells, 100% damage^000000",
		"[Lv 2]: ^777777Skill Range 2 cells, 200% damage^000000",
		"[Lv 3]: ^777777Skill Range 2 cells, 300% damage^000000",
		"[Lv 4]: ^777777Skill Range 2 cells, 400% damage^000000",
		"[Lv 5]: ^777777Skill Range 2 cells, 500% damage^000000"
	},
	[SKID.SR_GENTLETOUCH_CURE] = {
		"Gentle Touch-Cure",
		"Max Level: 5",
		"^CC3399Requirement: Power Implantation 1^000000",
		"Skill Form: ^339900Active / Recovery / Buff^000000",
		"Description: ^777777Using the knowledge of",
		"pressure point techniques, you cure",
		"a target's Abnormal Status and recovers",
		"the target's HP. The higher the skill",
		"level the higher the chance of success.",
		"Recover:",
		"^663399Stone Cursed, Frozen, Stun, Poison, Blind,",
		"Silence, Hallucination, Burning, Freezing^777777",
		"and^663399 Guillotine Cross Poison^777777.",
		"Can recover yourself from ^663399Stone Cursed,",
		"Frozen^777777 and^663399 Stun^777777.",
		"^008800Consumes 1 Spirit Sphere^777777.^000000"
	},
	[SKID.SR_GENTLETOUCH_ENERGYGAIN] = {
		"Gentle Touch-Energy Gain",
		"Max Level: 5",
		"^CC3399Requirement: Gentle Touch-Silence 3^000000",
		"Skill Form: ^339900Active / Buff (To yourself)^000000",
		"Description: ^777777Use the knowledge of",
		"pressure point techniques, to improve",
		"your fighting spirit which allows you",
		"to the chance to gain spirit spheres",
		"when you deal or receive physical damage.",
		"This skill cannot be used in combination",
		"with Gentle Touch-Change or Gentle Touch",
		"Revitalize.^000000",
		"[Lv 1]: ^777777Consume 1% HP, Chance to gain Spirit Sphere 15%^000000",
		"[Lv 2]: ^777777Consume 2% HP, Chance to gain Spirit Sphere 20%^000000",
		"[Lv 3]: ^777777Consume 3% HP, Chance to gain Spirit Sphere 25%^000000",
		"[Lv 4]: ^777777Consume 4% HP, Chance to gain Spirit Sphere 30%^000000",
		"[Lv 5]: ^777777Consume 5% HP, Chance to gain Spirit Sphere 35%^000000"
	},
	[SKID.SR_GENTLETOUCH_CHANGE] = {
		"Gentle Touch - Change",
		"Max Level: 5",
		"^CC3399Requirement: Gentle Touch - Cure 4^000000",
		"Skill Form: ^339900Active / Buff^000000",
		"Description: ^777777Using the knowledge of",
		"pressure point techniques, converts physical",
		"and magical defense to attack and attack",
		"speed. This skill cannot be used in",
		"combination with Gentle Touch-Energy",
		"Gain or Gentle Touch-Revitalize.^000000",
		"[Lv 1]: ^777777Consume 1% HP^000000",
		"[Lv 2]: ^777777Consume 2% HP^000000",
		"[Lv 3]: ^777777Consume 3% HP^000000",
		"[Lv 4]: ^777777Consume 4% HP^000000",
		"[Lv 5]: ^777777Consume 5% HP^000000"
	},
	[SKID.SR_GENTLETOUCH_REVITALIZE] = {
		"Gentle Touch-Revitalize",
		"Max Level: 5",
		"^CC3399Requirement: Gentle Touch-Change 5^000000",
		"Skill Form: ^339900Active / Buff^000000",
		"Description: ^777777Using the knowledge of pressure",
		"point techniques, your movement speed,",
		"attack speed, Vit, Max HP and physical",
		"defense increases while improving your",
		"natural and skill HP recovery. This skill",
		"cannot be used in combination with Gentle",
		"Touch-Energy Gain or Gentle Touch-Change.",
		"^008800Consumes 2 Spirit Spheres.^000000",
		"[Lv 1]: ^777777MaxHP +2%, HP regeneration +80%^000000",
		"[Lv 2]: ^777777MaxHP +4%, HP regeneration +110%^000000",
		"[Lv 3]: ^777777MaxHP +6%, HP regeneration +140%^000000",
		"[Lv 4]: ^777777MaxHP +8%, HP regeneration +170%^000000",
		"[Lv 5]: ^777777MaxHP +10%, HP regeneration +200%^000000"
	},
	[SKID.WA_SWING_DANCE] = {
		"Swing Dance",
		"Max Level: 5",
		"^CC3399Requirement: Deep Sleep Lullaby 1^000000",
		"Skill Form: ^339900Active / Buff^000000",
		"Description: ^777777Exclusive skill for Whip Class.",
		"Increase movement speed and attack speed",
		"of caster and party members for 60 seconds.",
		"Increment of attack speed is affected by",
		"skill level and caster's job level.^000000",
		"[Lv 1]: ^777777Skill Range 15 x 15 Cells^000000",
		"[Lv 2]: ^777777Skill Range 17 x 17 Cells^000000",
		"[Lv 3]: ^777777Skill Range 19 x 19 Cells^000000",
		"[Lv 4]: ^777777Skill Range 21 x 21 Cells^000000",
		"[Lv 5]: ^777777Skill Range 23 x 23 Cells^000000"
	},
	[SKID.WA_SYMPHONY_OF_LOVER] = {
		"Symphony of Lover",
		"Max Level: 5",
		"^CC3399Requirement: Deep Sleep Lullaby 1^000000",
		"Skill Form: ^339900Active / Buff^000000",
		"Description: ^777777Exclusive skill for Whip Class.",
		"Increase magic defense of caster and party",
		"members for 60 seconds. Increment of magic",
		"defense is affected by Lesson skill level",
		"and caster's job level.^000000",
		"[Lv 1]: ^777777Skill Range 15x15 cells^000000",
		"[Lv 2]: ^777777Skill Range 17x17 cells^000000",
		"[Lv 3]: ^777777Skill Range 19x19 cells^000000",
		"[Lv 4]: ^777777Skill Range 21x21 cells^000000",
		"[Lv 5]: ^777777Skill Range 23x23 cells^000000"
	},
	[SKID.WA_MOONLIT_SERENADE] = {
		"Moonlight Serenade",
		"Max Level: 5",
		"^CC3399Requirement: Deep Sleep Lullaby 1^000000",
		"Skill Form: ^339900Active / Buff^000000",
		"Description: ^777777Exclusive skill for Whip Class.",
		"Increase MATK of caster and party members",
		"for 60 seconds. Increment of MATK is",
		"affected by lesson skill and caster's",
		"job level.^000000",
		"[Lv 1]: ^777777Skill Range 15x15 cells^000000",
		"[Lv 2]: ^777777Skill Range 17x17 cells^000000",
		"[Lv 3]: ^777777Skill Range 19x19 cells^000000",
		"[Lv 4]: ^777777Skill Range 21x21 cells^000000",
		"[Lv 5]: ^777777Skill Range 23x23 cells^000000"
	},
	[SKID.MI_RUSH_WINDMILL] = {
		"Windmill Rush",
		"Max Level: 5",
		"^CC3399Requirement: Deep Sleep Lullaby 1^000000",
		"Skill Form: ^339900Active / Buff^000000",
		"Description: ^777777Increases the ATK of the caster",
		"and party members for 60 sec. This increase",
		"is increased by 1% per level of Lesson and",
		"by 0.2% per Job Level of the caster.",
		"^008800Requires an instrument class weapon^777777.^000000",
		"[Lv 1]: ^777777Skill Range 15x15 cells^000000",
		"[Lv 2]: ^777777Skill Range 17x17 cells^000000",
		"[Lv 3]: ^777777Skill Range 19x19 cells^000000",
		"[Lv 4]: ^777777Skill Range 21x21 cells^000000",
		"[Lv 5]: ^777777Skill Range 23x23 cells^000000"
	},
	[SKID.MI_ECHOSONG] = {
		"Echo Song",
		"Max Level: 5",
		"^CC3399Requirement: Deep Sleep Lullaby 1^000000",
		"Skill Form: ^339900Active / Buff^000000",
		"Description: ^777777Increases the defense of the",
		"caster and party members for 60 seconds.",
		"This is increased by 1% per level of Lesson",
		"and by 0.2% per Job Level of the caster.",
		"^008800Requires an instrument class weapon^777777.^000000",
		"[Lv 1]: ^777777Def +6%, Skill Range 15x15^000000",
		"[Lv 2]: ^777777Def +12%, Skill Range 17x17^000000",
		"[Lv 3]: ^777777Def +18%, Skill Range 19x19^000000",
		"[Lv 4]: ^777777Def +24%, Skill Range 21x21^000000",
		"[Lv 5]: ^777777Def +30%, Skill Range 23x23^000000"
	},
	[SKID.MI_HARMONIZE] = {
		"Harmonize",
		"Max Level: 5",
		"^CC3399Requirement: Deep Sleep Lullaby 1^000000",
		"Skill Form: ^339900Active / Buff^000000",
		"Description: ^777777Enter a state of harmony with",
		"another player or monster. Equalize all bonus",
		"stats of caster and 1 target for 60 seconds.",
		"^008800Requires an instrument class weapon^777777.^000000",
		"[Lv 1]: ^777777All bonus stats become 3-5^000000",
		"[Lv 2]: ^777777All bonus stats become 5-7^000000",
		"[Lv 3]: ^777777All bonus stats become 7-9^000000",
		"[Lv 4]: ^777777All bonus stats become 9-11^000000",
		"[Lv 5]: ^777777All bonus stats become 11-15^000000"
	},
	[SKID.WM_LESSON] = {
		"Lesson",
		"Max Level: 10",
		"19^CC3399Requirement: Maestro Basic Skill^000000",
		"20^CC3399Requirement: Wanderer Basic Skill^000000",
		"Skill Form: ^6666CCPassive^000000",
		"Description: ^777777Increases MaxSP and SP",
		"regen for each level learned. If skill",
		"level reaches above 5, allows the",
		"performer to use 3rd Class skills while",
		"performing 2nd Class dances, songs or",
		"ensembles.^000000",
		"[Lv 1]: ^777777MaxSP +30, recover 6 SP/10 secs^000000",
		"[Lv 2]: ^777777MaxSP +60, recover 9 SP/10 secs^000000",
		"[Lv 3]: ^777777MaxSP +90, recover 12 SP/10 secs^000000",
		"[Lv 4]: ^777777MaxSP +120, recover 15 SP/10 secs^000000",
		"[Lv 5]: ^777777MaxSP +150, recover 18 SP/10 secs^000000",
		"[Lv 6]: ^777777MaxSP +180, recover 21 SP/10 secs^000000",
		"[Lv 7]: ^777777MaxSP +200, recover 24 SP/10 secs^000000",
		"[Lv 8]: ^777777MaxSP +240, recover 27 SP/10 secs^000000",
		"[Lv 9]: ^777777MaxSP +270, recover 30 SP/10 secs^000000",
		"[Lv 10]: ^777777MaxSP +300, recover 33 SP/10 secs^000000"
	},
	[SKID.WM_METALICSOUND] = {
		"Metallic Sound",
		"Max Level: 5",
		"^CC3399Requirement: Dominion Impulse 1^000000",
		"Skill Form: ^FF0000Offensive^000000",
		"Description: ^777777Creates a high-pitched",
		"sound that drains 1 target's HP and SP.",
		"Causes more damage to enemies affected",
		"by Deep Sleep. The level of Lesson",
		"learned increases damage drastically.^000000",
		"[Lv 1]: ^777777120% MATK + Lesson skill level^000000",
		"[Lv 2]: ^777777240% MATK + Lesson skill level^000000",
		"[Lv 3]: ^777777360% MATK + Lesson skill level^000000",
		"[Lv 4]: ^777777480% MATK + Lesson skill level^000000",
		"[Lv 5]: ^777777600% MATK + Lesson skill level^000000"
	},
	[SKID.WM_REVERBERATION] = {
		"Reverberation",
		"Max Level: 5",
		"19^CC3399Requirement: Dissonance 5^000000",
		"20^CC3399Requirement: Ugly Dance 5^000000",
		"Skill Form: ^FF0000Offensive^000000",
		"Description: ^777777Generates a high-frequency",
		"sound wave and place it up to 10 cells",
		"away. If an enemy touches the cell, it",
		"will explode, splitting the damage it",
		"causes across all enemies in a 3x3 AoE.",
		"If nothing comes in contact with the",
		"sound wave, it will explode on its own",
		"after 10 seconds. The sound wave can be",
		"attacked and destroyed by ranged or",
		"magic attacks and a maximum of 3",
		"Reverberations can be set on the ground",
		"at one time.^000000",
		"[Lv 1]: ^777777Damage 400% + MATK 200%^000000",
		"[Lv 2]: ^777777Damage 500% + MATK 300%^000000",
		"[Lv 3]: ^777777Damage 600% + MATK 400%^000000",
		"[Lv 4]: ^777777Damage 700% + MATK 500%^000000",
		"[Lv 5]: ^777777Damage 800% + MATK 600%^000000"
	},
	[SKID.WM_DOMINION_IMPULSE] = {
		"Dominion Impulse",
		"Max Level: 1",
		"^CC3399Requirement: Reverberation 1^000000",
		"Skill Form: ^339900Active / Special^000000",
		"Description: ^777777Releases a powerful scream",
		"that will activate all Reverberations",
		"within 10 cells of the skill's target",
		"location. It will also activate",
		"Reverberations left by other performer.^000000"
	},
	[SKID.WM_SEVERE_RAINSTORM] = {
		"Severe Rainstorm",
		"Max Level: 5",
		"19^CC3399Requirement: Musical Strike 5^000000",
		"20^CC3399Requirement: Throw Arrow 5^000000",
		"Skill Form: ^FF0000Offensive^000000",
		"Description: ^777777Shoots a volley of arrows",
		"into the air and rain down arrows on",
		"enemies in an 11x11 AoE. Damage is",
		"increased depending on the Caster's base",
		"level, Agi and Dex stats.",
		"Consumes 20 arrows.^000000",
		"[Lv 1]: ^7777771 hit/0.3 sec, Duration 0.9 sec^000000",
		"[Lv 2]: ^7777771 hit/0.3 sec, Duration 1.5 sec^000000",
		"[Lv 3]: ^7777771 hit/0.3 sec, Duration 2.1 sec^000000",
		"[Lv 4]: ^7777771 hit/0.3 sec, Duration 2.7 sec^000000",
		"[Lv 5]: ^7777771 hit/0.3 sec, Duration 3 sec^000000"
	},
	[SKID.WM_POEMOFNETHERWORLD] = {
		"Song of Despair",
		"Max Level: 5",
		"^CC3399Requirement: Lesson 1^000000",
		"Skill Form: ^FF0000Active / Debuff^000000",
		"Description: ^777777Generate a sound wave on the",
		"ground that will immobilize all enemies within",
		"3x3 AOE. A maximum of 5 can be placed at the",
		"same time. Does not work against MVP type",
		"monsters.",
		"Consumes 1 ^008800Neck Protection Candy^777777.",
		"^008800Requires instrument/whip class weapon^777777.^000000",
		"[Lv 1]: ^7777778 sec effect duration, 9 sec Sound Wave Duration^000000",
		"[Lv 2]: ^77777710 sec effect duration, 11 sec Sound Wave Duration^000000",
		"[Lv 3]: ^77777712 sec effect duration, 13 sec Sound Wave Duration^000000",
		"[Lv 4]: ^77777714 sec effect duration, 15 sec Sound Wave Duration^000000",
		"[Lv 5]: ^77777716 sec effect duration, 17 sec Sound Wave Duration^000000"
	},
	[SKID.WM_VOICEOFSIREN] = {
		"Siren's Voice",
		"Max Level: 5",
		"^CC3399Requirement: Song of Despair 3^000000",
		"Skill Form: ^FF0000Active / Debuff^000000",
		"Description: ^777777Tempt all enemies that are within",
		"range to fall hopelessly in love with the Caster.",
		"Monsters will be unable to attack or target the",
		"caster with skills.",
		"Affected targets will display a 'Heart' emoticon.",
		"The duration of this skill is reduced based on",
		"the target's base level and the skill is",
		"cancelled once the target receives damage.",
		"^008800Requires instrument/whip class weapon^777777.^000000",
		"[Lv 1]: ^7777775x5 AOE, 15 sec duration^000000",
		"[Lv 2]: ^7777777x7 AOE, 18 sec duration^000000",
		"[Lv 3]: ^7777779x9 AOE, 21 sec duration^000000",
		"[Lv 4]: ^77777711x11 AOE, 24 sec duration^000000",
		"[Lv 5]: ^77777713x13 AOE, 27 sec duration^000000"
	},
	[SKID.WM_DEADHILLHERE] = {
		"Death Valley",
		"Max Level: 5",
		"^CC3399Requirement: Circle of Nature 3^000000",
		"Skill Form: ^339900Active / Recovery^000000",
		"Description: ^777777Recites a sacred poem to",
		"revive a dead companion. The revived",
		"player will have HP equal to the SP they",
		"had while dead. If the player had 0 SP",
		"before revival, they will have 1 HP.",
		"Consumes 1 ^008800Regrettable Tear^777777.",
		"^008800Requires instrument/whip class weapon^777777.^000000",
		"[Lv 1]: ^777777Success rate 90%",
		"Consume 50% SP from revival target^000000",
		"[Lv 2]: ^777777Success rate 92%",
		"Consume 40% SP from revival target^000000",
		"[Lv 3]: ^777777Success rate 94%",
		"Consume 30% SP from revival target^000000",
		"[Lv 4]: ^777777Success rate 96%",
		"Consume 20% SP from revival target^000000",
		"[Lv 5]: ^777777Success rate 98%",
		"Consume 10% SP from revival target^000000"
	},
	[SKID.WM_LULLABY_DEEPSLEEP] = {
		"Deep Sleep Lullaby",
		"Max Level: 5",
		"^CC3399Requirement: Lesson 1^000000",
		"Skill Form: ^FF0000Active / Debuff^000000",
		"Description: ^777777Forces all targets in a",
		"certain range into a Deep Sleep state.",
		"Once, the targets are in a Deep Sleep,",
		"they are unable to move, attack, use",
		"items, skills or chat. The effect is",
		"cancelled if the targets receive damage.",
		"Targets in Deep Sleep will also take 50%",
		"more damage from the next attack.",
		"Affected targets will also recover 3%",
		"of HP/SP every 2 seconds.",
		"^008800Requires instrument/whip class weapon^777777.^000000",
		"[Lv 1]: ^77777711x11 AoE^000000",
		"[Lv 2]: ^77777713x13 AoE^000000",
		"[Lv 3]: ^77777715x15 AoE^000000",
		"[Lv 4]: ^77777719x19 AoE^000000",
		"[Lv 5]: ^77777721x21 AoE^000000"
	},
	[SKID.WM_SIRCLEOFNATURE] = {
		"Circle of Nature",
		"Max Level: 5",
		"^CC3399Requirement: Lesson 1^000000",
		"Skill Form: ^339900Active / Recovery^000000",
		"Description: ^777777Display the power of the",
		"Circle of Nature by draining a certain",
		"amount of SP from all targets within",
		"range, and recovers the target's HP. If",
		"the target's SP is completely drained,",
		"then the skills effect will be",
		"cancelled.",
		"^008800Requires instrument/whip class weapon^777777.^000000",
		"[Lv 1]: ^7777777x7 AoE, Consume 4 SP",
		"and recovers 40 HP per sec.^000000",
		"[Lv 2]: ^7777779x9 AoE, Consume 8 SP",
		"and recovers 80 HP per sec.^000000",
		"[Lv 3]: ^77777711x11 AoE, Consume 12 SP",
		"and recovers 120 HP per sec.^000000",
		"[Lv 4]: ^77777713x13 AoE, Consume 16 SP",
		"and recovers 160 HP per sec.^000000",
		"[Lv 5]: ^77777715x5 AoE, Consume 20 SP",
		"and recovers 200 HP per sec.^000000"
	},
	[SKID.WM_RANDOMIZESPELL] = {
		"Improvised Song",
		"Max Level: 5",
		"^CC3399Requirement: Song of Despair 1^000000",
		"Skill Form: ^339900Active / Special^000000",
		"Description: ^777777Generate 1 Mage or Wizard spell",
		"and activate it. All required catalyst items",
		"required to generate the magic spell are",
		"ignored.^000000",
		"[Lv 1]: ^777777Uses a random Level 5 magic skill^000000",
		"[Lv 2]: ^777777Uses a random Level 6 magic skill^000000",
		"[Lv 3]: ^777777Uses a random Level 7 magic skill^000000",
		"[Lv 4]: ^777777Uses a random Level 8 magic skill^000000",
		"[Lv 5]: ^777777Uses a random Level 9 magic skill^000000"
	},
	[SKID.WM_GLOOMYDAY] = {
		"Gloomy Shyness",
		"Max Level: 5",
		"^CC3399Requirement: Improvised Song 1^000000",
		"Skill Form: ^339900Active / Buff^000000",
		"Description: ^777777Triples the damage of",
		"Brandish Spear, Spiral Pierce, Shield",
		"Boomerang, Shield Chain, and Shield",
		"Press. If the target doesn't have one of",
		"these skills, then the target receives a",
		"flee rate and attack speed penalty.",
		"^008800Requires instrument/whip class weapon^777777.^000000",
		"[Lv 1]: ^777777Flee Rate -25, Attack Speed -20%^000000",
		"[Lv 2]: ^777777Flee Rate -30, Attack Speed -25%^000000",
		"[Lv 3]: ^777777Flee Rate -35, Attack Speed -30%^000000",
		"[Lv 4]: ^777777Flee Rate -40, Attack Speed -35%^000000",
		"[Lv 5]: ^777777Flee Rate -45, Attack Speed -40%^000000"
	},
	[SKID.WM_GREAT_ECHO] = {
		"Great Echo",
		"Max Level: 5",
		"^CC3399Requirement: Metallic Sound 1^000000",
		"Skill Form: ^FF0000Active / Damage / Chorus^000000",
		"Description: ^777777The caster and at least one",
		"other performer in the party, sings",
		"loudly to generate a sound wave that",
		"damages all nearby enemies. The number",
		"of performer in the party increases the",
		"damage dealt, as well as reduces the SP",
		"consumed for each of them.",
		"Consumes 1 ^008800Neck Protection Candy^777777.^000000",
		"[Lv 1]: ^7777775x5 AoE, 600% damage^000000",
		"[Lv 2]: ^7777777x7 AoE, 800% damage^000000",
		"[Lv 3]: ^7777777x7 AoE, 1000% damage^000000",
		"[Lv 4]: ^7777779x9 AoE, 1200% damage^000000",
		"[Lv 5]: ^7777779x9 AoE, 1400% damage^000000"
	},
	[SKID.WM_SONG_OF_MANA] = {
		"Song of Mana",
		"Max Level: 5",
		"19^CC3399Requirement: Harmonize 1, Windmill Rush 1, Echo Song 1^000000",
		"20^CC3399Requirement: Swing Dance 1, Symphony of Lover 1, Moonlight Serenade 1^000000",
		"Skill Form: ^339900Active / Buff / Chorus^000000",
		"Description: ^777777The caster and at least one other",
		"Wanderer/Maestro in the party, sing for Mana,",
		"asking for increased circulation. Recovers 10",
		"SP of the caster and party members every 5",
		"sec. SP recovery is increased based on the",
		"number of Wanderers/Maestros in the party.",
		"^008800Requires instrument/whip class weapon^777777.^000000",
		"[Lv 1]: ^77777711x11 AoE, Duration 30 sec^000000",
		"[Lv 2]: ^77777713x13 AoE, Duration 60 sec^000000",
		"[Lv 3]: ^77777715x15 AoE, Duration 90 sec^000000",
		"[Lv 4]: ^77777717x17 AoE, Duration 120 sec^000000",
		"[Lv 5]: ^77777719x19 AoE, Duration 150 sec^000000"
	},
	[SKID.WM_DANCE_WITH_WUG] = {
		"Dance with Warg",
		"Max Level: 5",
		"19^CC3399Requirement: Harmonize 1, Windmill Rush 1, Echo Song 1^000000",
		"20^CC3399Requirement: Swing Dance 1, Symphony of Lover 1, Moonlight Serenade 1^000000",
		"Skill Form: ^339900Active / Buff / Chorus^000000",
		"Description: ^777777The caster and at least one other",
		"Wanderer/Maestro in the party, sing a fast",
		"tempo song to encourage your party members.",
		"Increase ASPD and lowers cast time",
		"of skills. The number of Wanderers/Maestros",
		"in the party increases the effect of this",
		"skill.",
		"^008800Requires instrument/whip class weapon^777777.^000000",
		"[Lv 1]: ^77777711x11 AoE, Duration 30 sec.^000000",
		"[Lv 2]: ^77777713x13 AoE, Duration 60 sec.^000000",
		"[Lv 3]: ^77777715x15 AoE, Duration 90 sec.^000000",
		"[Lv 4]: ^77777717x17 AoE, Duration 120 sec.^000000",
		"[Lv 5]: ^77777719x19 AoE, Duration 150 sec.^000000"
	},
	[SKID.WM_SOUND_OF_DESTRUCTION] = {
		"Song of Destruction",
		"Max Level: 5",
		"^CC3399Requirement: Saturday Night Fever 3,",
		"Sinking Melody 3^000000",
		"Skill Form: ^339900Active / Special / Chorus^000000",
		"Description: ^777777The caster and at least one other",
		"Wanderer/Maestro sing, cancelling all Singing",
		"and Chorus effects from the target and",
		"surrounding enemies while inflicting",
		"physical damage. The success rate is affected",
		"by the caster's Dex, level and skill level as",
		"well as the target's Int and level of the",
		"target's skills. Success rate improves as",
		"the number of Maestros/Wanderers in the",
		"party increases.^000000",
		"[Lv 1]: ^7777779x9 AoE^000000",
		"[Lv 2]: ^7777779x9 AoE^000000",
		"[Lv 3]: ^77777711x11 AoE^000000",
		"[Lv 4]: ^77777713x13 AoE^000000",
		"[Lv 5]: ^77777715x15 AoE^000000"
	},
	[SKID.WM_SATURDAY_NIGHT_FEVER] = {
		"Saturday Night Fever",
		"Max Level: 5",
		"^CC3399Requirement: Dance with Warg 1^000000",
		"Skill Form: ^339900Active / Special / Chorus^000000",
		"Description: ^777777When sung by the caster and at",
		"least one other performer, all players",
		"in range of the caster will be compelled to",
		"disco and enter a limited Frenzy state.",
		"Frenzied targets will continuously lose HP",
		"and SP as well as lose defense and Flee",
		"while gaining ATK. Item usage is disabled,",
		"and those affected will be forced to sit",
		"on the ground for 3 seconds after the",
		"Frenzy wears off. If the skill succeeds in",
		"affecting more than 7 players at once, the",
		"Lord of Madness will appear to deal 9999",
		"damage to all those affected.",
		"^008800Requires instrument/whip class weapon^777777.^000000",
		"[Lv 1]: ^7777777x7 AoE, Damage +100,",
		"DEF -20%, Flee -50%^000000",
		"[Lv 2]: ^7777779x9 AoE, Damage +200,",
		"DEF -30%, Flee -60%^000000",
		"[Lv 3]: ^77777711x11 AoE, Damage +300,",
		"DEF -40%, Flee -70%^000000",
		"[Lv 4]: ^77777713x13 AoE, Damage +400,",
		"DEF -50%, Flee -80%^000000",
		"[Lv 5]: ^77777715x15 AoE, Damage +500,",
		"DEF -60%, Flee -90%^000000"
	},
	[SKID.WM_LERADS_DEW] = {
		"Lerad's Dew",
		"Max Level: 5",
		"19^CC3399Requirement: Harmonize 1, Windmill Rush 1, Echo Song 1^000000",
		"20^CC3399Requirement: Swing Dance 1, Symphony of Lover 1, Moonlight Serenade 1^000000",
		"Skill Form: ^339900Active / Buff / Chorus^000000",
		"Description: ^777777When sung by the caster at least",
		"one other Wanderer/Maestro in the party,",
		"Lerad's Dew will increase the MaxHP of all",
		"surrounding party members. This skill does",
		"not affect characters who are in Frenzy.",
		"Even Meastros or Wanderers in the party",
		"increases the HP given by 300.",
		"^008800Requires instrument/whip class weapon^777777.^000000",
		"[Lv 1]: ^77777711x11 AoE, MaxHP +200, Duration 20 sec.^000000",
		"[Lv 2]: ^77777711x11 AoE, MaxHP +400, Duration 30 sec.^000000",
		"[Lv 3]: ^77777713x13 AoE, MaxHP +600, Duration 40 sec.^000000",
		"[Lv 4]: ^77777713x13 AoE, MaxHP +800, Duration 50 sec.^000000",
		"[Lv 5]: ^77777715x15 AoE, MaxHP +1000, Duration 60 sec.^000000"
	},
	[SKID.WM_MELODYOFSINK] = {
		"Sinking Melody",
		"Max Level: 5",
		"^CC3399Requirement: Song of Mana 1^000000",
		"Skill Form: ^339900Active / Buff / Chorus^000000",
		"Description: ^777777When sung by the caster and at",
		"least one other Maestro/Wanderer, Sinking",
		"Melody increases Matk and decreases ATK of",
		"everyone around including the caster. Cannot",
		"be used with the chorus skill Beyond of",
		"Warcry. Each additional Maestro or Wanderer",
		"in the party increases Matk by 3%.",
		"^008800Requires instrument/whip class weapon^777777.^000000",
		"[Lv 1]: ^777777Success rate 20%, Duration 20 sec.^000000",
		"[Lv 2]: ^777777Success rate 30%, Duration 30 sec.^000000",
		"[Lv 3]: ^777777Success rate 40%, Duration 40 sec.^000000",
		"[Lv 4]: ^777777Success rate 50%, Duration 50 sec.^000000",
		"[Lv 5]: ^777777Success rate 60%, Duration 60 sec.^000000"
	},
	[SKID.WM_BEYOND_OF_WARCRY] = {
		"Beyond of Warcry",
		"Max Level: 5",
		"^CC3399Requirement: Lerad's Dew 1^000000",
		"Skill Form: ^339900Active / Buff / Chorus^000000",
		"Description: ^777777When sung by the caster and at",
		"least one other Maestro/Wanderer, increases",
		"ATK and decreases Matk of everyone around",
		"including the caster. Cannot be used with the",
		"chorus skill Sinking Melody. Each additional",
		"Maestro or Wanderer in the party increases",
		"ATK by 3%.",
		"^008800Requires instrument/whip class weapon^777777.^000000",
		"[Lv 1]: ^777777Success rate 20%, Duration 20 sec.^000000",
		"[Lv 2]: ^777777Success rate 25%, Duration 30 sec.^000000",
		"[Lv 3]: ^777777Success rate 30%, Duration 40 sec.^000000",
		"[Lv 4]: ^777777Success rate 35%, Duration 50 sec.^000000",
		"[Lv 5]: ^777777Success rate 40%, Duration 60 sec.^000000"
	},
	[SKID.WM_UNLIMITED_HUMMING_VOICE] = {
		"Unlimited Humming Voice",
		"Max Level: 5",
		"^CC3399Requirement: Song of Destruction 1,",
		"Beyond of Warcry 1^000000",
		"Skill Form: ^339900Active / Buff / Chorus^000000",
		"Description: ^777777When sung by the caster and at",
		"least one other Maestro/Wanderer, all targets",
		"around the caster will be able to cast skills",
		"without being interrupted but will increase",
		"skill SP cost by 15%. Each Maestro/Wanderer",
		"in the party reduces this extra cost by 3%.",
		"^008800Requires instrument/whip class weapon^777777.^000000",
		"[Lv 1]: ^77777711x11 AoE, 60 sec duration^000000",
		"[Lv 2]: ^77777711x11 AoE, 90 sec duration^000000",
		"[Lv 3]: ^77777713x13 AoE, 120 sec duration^000000",
		"[Lv 4]: ^77777713x13 AoE, 150 sec duration^000000",
		"[Lv 5]: ^77777715x15 AoE, 180 sec duration^000000"
	},
	[SKID.SO_FIREWALK] = {
		"Fire Walk",
		"Max Level: 5",
		"^CC3399Requirement: Volcano 1^000000",
		"Skill Form: ^FF0000Active / Special / Damage^000000",
		"Description: ^777777Creates a trail of fire",
		"behind the Caster for 12 sec, dealing",
		"^FF0000Fire^777777 elemental damage to enemies that",
		"walk on it. Skill level affects damage",
		"inflicted.^000000",
		"[Lv 1]: ^777777Up to 8 cells^000000",
		"[Lv 2]: ^777777Up to 10 cells^000000",
		"[Lv 3]: ^777777Up to 12 cells^000000",
		"[Lv 4]: ^777777Up to 14 cells^000000",
		"[Lv 5]: ^777777Up to 16 cells^000000"
	},
	[SKID.SO_ELECTRICWALK] = {
		"Electric Walk",
		"Max Level: 5",
		"^CC3399Requirement: Violent Gale 1^000000",
		"Skill Form: ^FF0000Active / Special / Damage^000000",
		"Description: ^777777Summons Lightning under",
		"your feet for 12 sec, dealing ^33CC00Wind^777777",
		"elemental damage to enemies that walk",
		"on it. Skill level affects damage",
		"inflicted.^000000",
		"[Lv 1]: ^777777Up to 8 cells^000000",
		"[Lv 2]: ^777777Up to 10 cells^000000",
		"[Lv 3]: ^777777Up to 12 cells^000000",
		"[Lv 4]: ^777777Up to 14 cells^000000",
		"[Lv 5]: ^777777Up to 16 cells^000000"
	},
	[SKID.SO_SPELLFIST] = {
		"Spell Fist",
		"Max Level: 5",
		"^CC3399Requirement: Auto Spell 4^000000",
		"Skill Form: ^FF0000Active / Special / Damage^000000",
		"Description: ^777777If the caster uses this",
		"skill while casting ^008800Fire Bolt^777777, ^008800Cold",
		"Bolt^777777 or ^008800Lightening Bolt^777777, the Bolt",
		"casting is cancelled but all the bolt's",
		"power is concentrated in the caster's",
		"hands. While in this state, physical",
		"attacks will deal magic damage of the",
		"bolt. The amount of damage depends on",
		"the skill level. The skill is cancelled",
		"when the duration expires or when the",
		"max number of hits is reached.^000000",
		"[Lv 1]: ^777777Duration 20 sec, Up to 2 hits^000000",
		"[Lv 2]: ^777777Duration 25 sec, Up to 3 hits^000000",
		"[Lv 3]: ^777777Duration 30 sec, Up to 4 hits^000000",
		"[Lv 4]: ^777777Duration 35 sec, Up to 5 hits^000000",
		"[Lv 5]: ^777777Duration 40 sec, Up to 6 hits^000000"
	},
	[SKID.SO_EARTHGRAVE] = {
		"Earth Grave",
		"Max Level: 5",
		"^CC3399Requirement: Earth Spike 5^000000",
		"Skill Form: ^FF0000Offensive^000000",
		"Description: ^777777Transforms the ground into",
		"spears, causes ^cc5500Earth^777777 element damage",
		"and ^663399Bleeding^777777 state to targets in its range.",
		"Increase the damage depend on ^008800Seismic",
		"Weapon^777777 skill level. Can also cause damage to",
		"enemy in ^008800Hiding^777777 and ^008800Cloaking^777777 state.^000000",
		"[Lv 1]: ^7777777x7 AoE^000000",
		"[Lv 2]: ^7777777x7 AoE^000000",
		"[Lv 3]: ^7777777x7 AoE^000000",
		"[Lv 4]: ^7777779x9 AoE^000000",
		"[Lv 5]: ^7777779x9 AoE^000000"
	},
	[SKID.SO_DIAMONDDUST] = {
		"Diamond Dust",
		"Max Level: 5",
		"^CC3399Requirement: Deluge 3^000000",
		"Skill Form: ^FF0000Offensive^000000",
		"Description: ^777777Creates freezing winds in an",
		"area which causes ^6996ADWater^777777 element magic",
		"damage and ^663399Crystallization^777777 state.",
		"Increase the damage depend on ^008800Frost Weapon^777777",
		"skill level. The duration of ^663399Crystallization^777777",
		"state can be reduced with high VIT.^000000",
		"[Lv 1]: ^7777777x7 AoE^000000",
		"[Lv 2]: ^7777777x7 AoE^000000",
		"[Lv 3]: ^7777777x7 AoE^000000",
		"[Lv 4]: ^7777777x7 AoE^000000",
		"[Lv 5]: ^7777777x7 AoE^000000"
	},
	[SKID.SO_POISON_BUSTER] = {
		"Poison Buster",
		"Max Level: 5",
		"^CC3399Requirement: Killing Cloud 2^000000",
		"Skill Form: ^FF0000Offensive^000000",
		"Description: ^777777Manipulates the poison in a",
		"target, causing it to explode and deal",
		"^663399Poison^777777 element damage. This skill cannot",
		"not be used on ^663399Poison^777777 element monsters or",
		"targets that are not poisoned. After a",
		"successful cast, ^663399Poison^777777 status is removed",
		"from the target.^000000"
	},
	[SKID.SO_PSYCHIC_WAVE] = {
		"Psychic Wave",
		"Max Level: 5",
		"^CC3399Requirement: Dispell 2^000000",
		"Skill Form: ^FF0000Offensive^000000",
		"Description: ^777777Fires a wave of psychic",
		"energy at targets in an area to deal",
		"multiple hits of Neutral elemental magic.",
		"Increase damage depending on skill level",
		"and caster's INT.^000000",
		"[Lv 1]: ^7777777x7 AoE, Hit 3 times^000000",
		"[Lv 2]: ^7777777x7 AoE, Hit 4 times^000000",
		"[Lv 3]: ^7777779x9 AoE, Hit 5 times^000000",
		"[Lv 4]: ^7777779x9 AoE, Hit 6 times^000000",
		"[Lv 5]: ^77777711x11 AoE, Hit 7 times^000000"
	},
	[SKID.SO_CLOUD_KILL] = {
		"Killing Cloud",
		"Max Level: 5",
		"^CC3399Requirement: Heaven's Drive 5^000000",
		"Skill Form: ^FF0000Offensive^000000",
		"Description: ^777777Creates a poisonous cloud in",
		"a 7x7 area, which will continuously deal",
		"^663399Poison^777777 element damage and cause ^663399Poison^777777",
		"status. Increase the damage depend on the",
		"skill level.",
		"Requires 2 ^008800Red Gemstone^777777 for each cast.^000000",
		"[Lv 1]: ^777777Duration 8 sec.^000000",
		"[Lv 2]: ^777777Duration 10 sec.^000000",
		"[Lv 3]: ^777777Duration 12 sec.^000000",
		"[Lv 4]: ^777777Duration 14 sec.^000000",
		"[Lv 5]: ^777777Duration 16 sec.^000000"
	},
	[SKID.SO_STRIKING] = {
		"Striking",
		"Max Level: 5",
		"^CC3399Requirement: Lightning Loader 1,",
		"Flame Launcher 1, Frost Weapon 1,",
		"Seismic Weapon 1^000000",
		"Skill Form: ^339900Active / Buff^000000",
		"Description: ^777777Increase weapon's ATK and",
		"critical rate of caster and party members",
		"for 1 minute. Affected target consumes",
		"certain amount of SP per second. Increase",
		"skill effect depending on skill level of:",
		"^008800Flame Launcher, Frost Weapon, Lightning",
		"Loader^777777 and ^008800Seismic Weapon.^000000"
	},
	[SKID.SO_WARMER] = {
		"Warmer",
		"Max Level: 5",
		"^CC3399Requirement: Volcano 1, Violent Gale 1^000000",
		"Skill Form: ^000099Active / Ground / Recovery^000000",
		"Description: ^777777Increases the temperature in",
		"7x7 AoE, removing ^663399Crystallization, Frozen^777777",
		"and ^663399Freezing^777777 state from targets in range.^000000",
		"[Lv 1]: ^777777Skill duration 40 sec.^000000",
		"[Lv 2]: ^777777Skill duration 45 sec.^000000",
		"[Lv 3]: ^777777Skill duration 50 sec.^000000",
		"[Lv 4]: ^777777Skill duration 55 sec.^000000",
		"[Lv 5]: ^777777Skill duration 60 sec.^000000"
	},
	[SKID.SO_VACUUM_EXTREME] = {
		"Extreme Vacuum",
		"Max Level: 5",
		"^CC3399Requirement: Land Protector 2^000000",
		"Skill Form: ^339900Active / Special^000000",
		"Description: ^777777Create a vacuum on a cell that",
		"pull all targets to the center. Targets",
		"in the area cannot move until the skill",
		"duration expires. A high STR reduce the",
		"duration of this skill. Some skills ignore",
		"the effect of Extreme Vacuum.^000000",
		"[Lv 1]: ^7777773x3 AoE, Duration 4 sec.^000000",
		"[Lv 2]: ^7777773x3 AoE, Duration 6 sec.^000000",
		"[Lv 3]: ^7777775x5 AoE, Duration 8 sec.^000000",
		"[Lv 4]: ^7777775x5 AoE, Duration 10 sec.^000000",
		"[Lv 5]: ^7777777x7 AoE, Duration 12 sec.^000000"
	},
	[SKID.SO_VARETYR_SPEAR] = {
		"Varetyr Spear",
		"Max Level: 5",
		"^CC3399Requirement: Seismic Weapon 1, Violent Gale 4^000000",
		"Skill Form: ^FF0000Offensive^000000",
		"Description: ^777777Summon a huge lightning spear",
		"from the sky and give physical and magic",
		"damage (^33CC00Wind^777777 element) to 1 target and",
		"surrounding enemies. Has a chance to Stun",
		"targets. Increase damage depend ^008800Lightning",
		"Loader^777777 skill level.^000000",
		"[Lv 1]: ^7777773x3 AoE^000000",
		"[Lv 2]: ^7777773x3 AoE^000000",
		"[Lv 3]: ^7777775x5 AoE^000000",
		"[Lv 4]: ^7777775x5 AoE^000000",
		"[Lv 5]: ^7777777x7 AoE^000000"
	},
	[SKID.SO_ARRULLO] = {
		"Arrullo",
		"Max Level: 5",
		"^CC3399Requirement: Warmer 2^000000",
		"Skill Form: ^339900Active / Special^000000",
		"Description: ^777777Causes Deep Sleep status",
		"on targets within an area.",
		"Consumes 1 ^008800Yellow Gemstone^777777 for each cast.^000000",
		"[Lv 1]: ^7777773x3 AoE^000000",
		"[Lv 2]: ^7777773x3 AoE^000000",
		"[Lv 3]: ^7777775x5 AoE^000000",
		"[Lv 4]: ^7777775x5 AoE^000000",
		"[Lv 5]: ^7777777x7 AoE^000000"
	},
	[SKID.SO_SUMMON_AGNI] = {
		"Summon Agni",
		"Max Level: 3",
		"^CC3399Requirement: Elemental Control 1, Warmer 3^000000",
		"Skill Form: ^000099Active / Summon^000000",
		"Description: ^777777Summon spirit of Fire, AGNI. Consume [3 Red Blood or 6 Red Blood or 1 Flame_Heart ] as catalyst items depending on the skill level.^000000",
		"[Lv 1]: ^777777Skill duration 600 sec. / Consume 5 SP per 10 seconds.^000000",
		"[Lv 2]: ^777777Skill duration 900 sec. / Consume 8 SP per 10 seconds.^000000",
		"[Lv 3]: ^777777Skill duration 1200 sec. / Consume 11 SP per 10 seconds.^000000"
	},
	[SKID.SO_SUMMON_AQUA] = {
		"Summon Aqua",
		"Max Level: 3",
		"^CC3399Requirement: Elemental Control 1, Diamond Dust 3^000000",
		"Skill Form: ^000099Active / Summon^000000",
		"Description: ^777777Summon spirit of water, AQUA. Consume [3 Crystal Blue or 6 Crystal Blue or 1 Mistic Frozen ] as catalyst items depending on the skill level.^000000",
		"[Lv 1]: ^777777Skill duration 600 sec. / Consume 5 SP per 10 seconds.^000000",
		"[Lv 2]: ^777777Skill duration 900 sec. / Consume 8 SP per 10 seconds.^000000",
		"[Lv 3]: ^777777Skill duration 1200 sec. / Consume 11 SP per 10 seconds.^000000"
	},
	[SKID.SO_SUMMON_VENTUS] = {
		"Summon Ventus",
		"Max Level: 3",
		"^CC3399Requirement: Elemental Control 1 / Varetyr Spear 3^000000",
		"Skill Form: ^000099Active / Summon^000000",
		"Description: ^777777Summon spirit of wind, Ventus. Consume [3 Wind of Verdure or 6 Wind of Verdure or 1 Rough Wind ] as catalyst items depending on the skill level.^000000",
		"[Lv 1]: ^777777Skill duration 600 sec. / Consume 5 SP per 10 seconds.^000000",
		"[Lv 2]: ^777777Skill duration 900 sec. / Consume 8 SP per 10 seconds.^000000",
		"[Lv 3]: ^777777Skill duration 1200 sec. / Consume 11 SP per 10 seconds.^000000"
	},
	[SKID.SO_SUMMON_TERA] = {
		"Summon Tera",
		"Max Level: 3",
		"^CC3399Requirement: Elemental Control 1 / Earth Grave 3^000000",
		"Skill Form: ^000099Active / Summon^000000",
		"Description: ^777777Summon spirit of earth, Consume [3 Green Live or 6 Green Live or 1 Great Nature ] as catalyst items depending on the skill level.^000000",
		"[Lv 1]: ^777777Skill duration 600 sec. / Consume 5 SP per 10 seconds.^000000",
		"[Lv 2]: ^777777Skill duration 900 sec. / Consume 8 SP per 10 seconds.^000000",
		"[Lv 3]: ^777777Skill duration 1200 sec. / Consume 11 SP per 10 seconds.^000000"
	},
	[SKID.SO_EL_CONTROL] = {
		"Elemental Control",
		"Max Level: 4",
		"^CC3399Requirement: 4 Elemental Analysis 1^000000",
		"Skill Form: ^339900Active^000000",
		"Description: ^777777Command a waiting mode Elemental to switch its mode to Passive (Buff), Defensive (Defense), Offensive (Attack). To switch the elemental into waiting mode, caster just commands same order one more time. When elemental are in waiting mode, they recover little amount HP and SP continuously.^000000",
		"[Lv 1]: ^777777Switch Elemental to Passive mode^000000",
		"[Lv 2]: ^777777Swith Elemental to Defensive mode^000000",
		"[Lv 3]: ^777777Swith Elemental to Offensive mode^000000",
		"[Lv 4]: ^777777Swith Elemental to Waiting mode^000000"
	},
	[SKID.SO_EL_ACTION] = {
		"Elemental Action",
		"Max Level: 1",
		"^CC3399Requirement: Elemental Control 3^000000",
		"Skill Form: ^339900Active^000000",
		"Description: ^777777Activate 1 offensive (Attack) command immediately from summoned elemental.^000000"
	},
	[SKID.SO_EL_ANALYSIS] = {
		"4 Elemental Analysis",
		"^CC3399Requirement: Flame Launcher 1 / Frost Weapon 1 / Lightning Loader 1 / Seismic Weapon 1^000000",
		"Skill Form: ^339900Active^000000",
		"Description: ^777777Analyze enchanted ores which are used as catalyst items for summoning elemental into pure gemstones. Also, conversely, combine pure gemstones into an enchanted ore.^000000",
		"[Lv 1]: ^777777Analyze enchanted ores into pure gemstones (Once caster puts 1 of Flame Heart, Rough Wind, Mistic Frozen, Great Nature into convert window, it will be divided into Red Blood, Wind of Verdure, Crystal Blue, Green Live. Divided item quantities are randomly decided.^000000",
		"[Lv 2]: ^777777Combine pure gemstones into an enchanted ore (Once caster puts 10 Red Blood, Wind of Verdure, Crystal Blue, Green Live into convert window, it will be combined into 1 Flame Heart, Rough Wind, Mistic Frozen, Great Nature ) There is chance to fail in combining pure gemstones and getting nothing.^000000"
	},
	[SKID.SO_EL_SYMPATHY] = {
		"Elemental Sympathy",
		"Max Level: 5",
		"^CC3399Requirement: Elemental Control 3^000000",
		"Skill Form: ^6666CCPassive^000000",
		"Description: ^777777Increases summoned elemental's HP, SP and ATK by sharing the feelings between caster and elemental. It also decreases caster's consuming SP.^000000",
		"[Lv 1]: ^777777MaxHP +5%, MaxSP +5%, Damage +25, SP cost -10%^000000",
		"[Lv 2]: ^777777MaxHP +10%, MaxSP +10%, Damage +50, SP cost -15%^000000",
		"[Lv 3]: ^777777MaxHP +15%, MaxSP +15%, Damage +75, SP cost -20%^000000",
		"[Lv 4]: ^777777MaxHP +20%, MaxSP +20%, Damage +100, SP cost -25%^000000",
		"[Lv 5]: ^777777MaxHP +25%, MaxSP +25%, Damage +125, SP cost -30%^000000"
	},
	[SKID.SO_EL_CURE] = {
		"Elemental Cure",
		"Max Level: 1",
		"^CC3399Requirement: Elemental Sympathy 1^000000",
		"Skill Form: ^339900Active / Recovery^000000",
		"Description: ^777777Recover elemental's HP and SP by consumes 10% HP and SP to recover Elemental's HP and SP for the same amount.. Skill will fail if Caster has lower than 10% HP and SP.^000000"
	},
	[SKID.SO_FIRE_INSIGNIA] = {
		"Fire Insignia",
		"Max Level: 3",
		"^CC3399Requirement: Summon Agni 3^000000",
		"Skill Form: ^000099Active / Ground Magic^000000",
		"Description: ^777777Draw a fire insignia on the ground within 3 x 3 cells. Recover 1% of HP per 5 seconds if the target is equipped fire element armor or it is a fire element monster. Conversely, decrease 1% of HP per 5 seconds if the target is equipped earth element armor or it is a earth element monster. But all the targets that are inside of skill range get 1.5 times more damage from water element attack. Consume [Scarlet Point 1 / 2 / 3 ] depending on the skill level.^000000",
		"[Lv 1]: ^777777Increase AGNI's ATK by 20%. Recovery amount of HP, SP per 3 seconds doubled.^000000",
		"[Lv 2]: ^777777Damage +50. Weapon element changes to fire element. Increase physical ATK by 10%.^000000",
		"[Lv 3]: ^777777MATK +50. Increase ATK by 25% in specific fire element magic spell.^000000"
	},
	[SKID.SO_WATER_INSIGNIA] = {
		"Water Insignia",
		"Max Level: 3",
		"^CC3399Requirement: Summon Aqua 3^000000",
		"Skill Form: ^000099Active / Ground^000000",
		"Description: ^777777Draw a water insignia on the",
		"ground within 3 x 3 cells. Recover 1% of",
		"HP per 5 seconds, if the target is equipped",
		"water element armor or it is a water",
		"element monster. Conversely, decrease 1% of",
		"HP per 5 seconds, if the target is equipped",
		"fire element armor or it is a fire element",
		"monster. But all the targets that are inside",
		"of skill range get 1.5 times more damage from",
		"wind element attack.",
		"Consume Indigo Point depend on the skill level.^000000",
		"[Lv 1]: ^777777AQUA ATK +20%, Doubled HP and SP recovery per 3 sec^000000",
		"[Lv 2]: ^777777Recovery effect +10%, Grant weapon with water element. ATK +10%.^000000",
		"[Lv 3]: ^777777Cast delay -30%, ATK +25% in specific water element magic spell.^000000"
	},
	[SKID.SO_WIND_INSIGNIA] = {
		"Wind Insignia",
		"Max Level: 3",
		"^CC3399Requirement: Summon Ventus 3^000000",
		"Skill Form: ^000099Active / Ground^000000",
		"Description: ^777777Draw a wind insignia on the ground within 3 x 3 cells. Recover 1% of HP per 5 seconds, if the target is equipped wind element armor or it is a wind element monster. Conversely, decrease 1% of HP per 5 seconds, if the target is equipped water element armor or it is a water element monster. But all the targets that are inside of skill range get 1.5 times more damage from earth element attack. Consume [Yellow Wish Point 1 / 2 / 3 ] depending on the skill level.^000000",
		"[Lv 1]: ^777777Increase VENTUS's ATK by 20%. Recovery amount of HP, SP per 3 seconds doubled.^000000",
		"[Lv 2]: ^777777Increase attack speed a bit. Weapon element changes to wind element. Increase physical ATK by 10%.^000000",
		"[Lv 3]: ^777777Decrease casting delay by 50% and increase ATK by 25% in specific wind element magic spell.^000000"
	},
	[SKID.SO_EARTH_INSIGNIA] = {
		"Earth Insignia",
		"Max Level: 3",
		"^CC3399Requirement: Summon Tera 3^000000",
		"Skill Form: ^000099Active / Ground^000000",
		"Description: ^777777Draw a earth insignia on the ground within 3 x 3 cells. Recover 1% of HP per 5 seconds, if the target is equipped earth element armor or it is a earth element monster. Conversely, decrease 1% of HP per 5 seconds, if the target is equipped wind element armor or it is a wind element monster. But all the targets that are inside of skill range get 1.5 times more damage from fire element attack. Consume [Lime Green Point 1 / 2 / 3 ] depending on the skill level.^000000",
		"[Lv 1]: ^777777Increase TERA's ATK by 20%. Recovery amount of HP, SP per 3 seconds doubled.^000000",
		"[Lv 2]: ^777777Increase MaxHP 500, DEF 50. Weapon element changes to earth element. Increase physical ATK by 10%.^000000",
		"[Lv 3]: ^777777Increase MaxSP 50 , MDEF 50. Increase ATK by 25% in specific earth element magic spell.^000000"
	},
	[SKID.GN_TRAINING_SWORD] = {
		"Sword Training",
		"Max Level: 5",
		"^CC3399Requirement: Geneticist Basic^000000",
		"Skill Form: ^6666CCPassive^000000",
		"Description: ^777777Increases damage and HIT",
		"rate of One-Handed Sword and Dagger",
		"class weapons.^000000",
		"[Lv 1]: ^777777Damage +10, HIT +3^000000",
		"[Lv 2]: ^777777Damage +20, HIT +6^000000",
		"[Lv 3]: ^777777Damage +30, HIT +9^000000",
		"[Lv 4]: ^777777Damage +40, HIT +12^000000",
		"[Lv 5]: ^777777Damage +50, HIT +15^000000"
	},
	[SKID.GN_REMODELING_CART] = {
		"Cart Remodeling",
		"Max Level: 5",
		"^CC3399Requirement: Geneticist Basic^000000",
		"Skill Form: ^6666CCPassive^000000",
		"Description: ^777777Increases HIT rate of Cart",
		"Revolution, Cart Tornado and Cart Cannon",
		"by remodeling the cart. Extends maximum",
		"loading space of the cart.^000000",
		"[Lv 1]: ^777777Cart Weight +500, HIT +4^000000",
		"[Lv 2]: ^777777Cart Weight +1000, HIT +8^000000",
		"[Lv 3]: ^777777Cart Weight +1500, HIT +12^000000",
		"[Lv 4]: ^777777Cart Weight +2000, HIT +16^000000",
		"[Lv 5]: ^777777Cart Weight +2500, HIT +20^000000"
	},
	[SKID.GN_CART_TORNADO] = {
		"Cart Tornado",
		"Max Level: 5",
		"^CC3399Requirement: Cart Remodeling 1^000000",
		"Skill Form: ^FF0000Offensive^000000",
		"Description: ^777777Deals damage by spinning",
		"cart giving 2 cells knock-back to the",
		"target and any surrounding enemies",
		"within 2 cells. Increases damage based",
		"on Cart Remodeling level and cart",
		"weight.",
		"Requires ^008800Cart^777777.^000000",
		"[Lv 1]: ^77777750% damage^000000",
		"[Lv 2]: ^777777100% damage^000000",
		"[Lv 3]: ^777777150% damage^000000",
		"[Lv 4]: ^777777200% damage^000000",
		"[Lv 5]: ^777777250% damage^000000"
	},
	[SKID.GN_CARTCANNON] = {
		"Cart Cannon",
		"Max Level: 5",
		"^CC3399Requirement: Cart Remodeling 2^000000",
		"Skill Form: ^FF0000Offensive^000000",
		"Description: ^777777Launches the cannon to deal",
		"great damage to a targeted enemy and its",
		"surrounding. Increases damage based on",
		"Cart Remodeling level and caster's INT.",
		"Consumes 1 Cannon Ball.",
		"Requires ^008800Cart^777777.^000000",
		"[Lv 1]: ^77777760% damage + Cart Remodeling level^000000",
		"[Lv 2]: ^777777120% damage + Cart Remodeling level^000000",
		"[Lv 3]: ^777777180% damage + Cart Remodeling level^000000",
		"[Lv 4]: ^777777240% damage + Cart Remodeling level^000000",
		"[Lv 5]: ^777777300% damage + Cart Remodeling level^000000"
	},
	[SKID.GN_CARTBOOST] = {
		"Cart Boost",
		"Max Level: 5",
		"^CC3399Requirement: Cart Remodeling 3^000000",
		"Skill Form: ^339900Buff (To yourself)^000000",
		"Description: ^777777Increases movement speed",
		"and damage for 90 seconds.",
		"Requires ^008800Cart^777777.^000000",
		"[Lv 1]: ^777777Movement speed +50%, damage +10^000000",
		"[Lv 2]: ^777777Movement speed +50%, damage +20^000000",
		"[Lv 3]: ^777777Movement speed +75%, damage +30^000000",
		"[Lv 4]: ^777777Movement speed +75%, damage +40^000000",
		"[Lv 5]: ^777777Movement speed +100%, damage +50^000000"
	},
	[SKID.GN_THORNS_TRAP] = {
		"Thorns Trap",
		"Max Level: 5",
		"^CC3399Requirement: Special Pharmacy 2^000000",
		"Skill Form: ^FF0000Special / Damage^000000",
		"Description: ^777777Sets Thorn Trap on the",
		"ground in a 1 cell range and trap",
		"enemies on it. Target receives damage",
		"continuously while trapped on the",
		"ground. If the trapped target gets fire",
		"attack, it burns the thorn trap and the",
		"target can be released.",
		"Consumes 1 Thorny Plant Seed.^000000",
		"[Lv 1]: ^777777Skill duration 10 sec.^000000",
		"[Lv 2]: ^777777Skill duration 12 sec.^000000",
		"[Lv 3]: ^777777Skill duration 14 sec.^000000",
		"[Lv 4]: ^777777Skill duration 16 sec.^000000",
		"[Lv 5]: ^777777Skill duration 18 sec.^000000"
	},
	[SKID.GN_BLOOD_SUCKER] = {
		"Blood Sucker",
		"Max Level: 5",
		"^CC3399Requirement: Special Pharmacy 3^000000",
		"Skill Form: ^FF0000Special / Damage^000000",
		"Description: ^777777Attach Blood Sucker Plant",
		"onto 1 target and suck all its vital",
		"energy. It gives damage to the target",
		"while recovering caster's HP. A maximum",
		"3 Blood Sucker Plants can be used. The",
		"skill is canceled once the caster gets",
		"farther than 12 cells from the target.",
		"Consumes 1 Blood Sucker Plant Seed.^000000",
		"[Lv 1]: ^777777HP Leach 10%, Skill duration 20 sec^000000",
		"[Lv 2]: ^777777HP Leach 15%, Skill duration 22 sec^000000",
		"[Lv 3]: ^777777HP Leach 20%, Skill duration 24 sec^000000",
		"[Lv 4]: ^777777HP Leach 25%, Skill duration 26 sec^000000",
		"[Lv 5]: ^777777HP Leach 30%, Skill duration 28 sec^000000"
	},
	[SKID.GN_SPORE_EXPLOSION] = {
		"Spore Explosion",
		"Max Level: 5",
		"^CC3399Requirement: Special Pharmacy 4^000000",
		"Skill Form: ^FF0000Special / Damage^000000",
		"Description: ^777777Attaches Bomb Mushroom",
		"Spore onto 1 target. After a while, the",
		"Bomb Mushroom Spore explodes by itself",
		"and inflicts great damage to the target",
		"and all surrounding enemies. Explosion",
		"range increases as skill level gets",
		"higher.",
		"Consumes 1 Bomb Mushroom Spore.^000000",
		"[Lv 1]: ^7777773x3 AoE, Explode in 2 sec.^000000",
		"[Lv 2]: ^7777775x5 AoE, Explode in 2 sec.^000000",
		"[Lv 3]: ^7777777x7 AoE, Explode in 3 sec.^000000",
		"[Lv 4]: ^7777779x9 AoE, Explode in 3 sec.^000000",
		"[Lv 5]: ^77777711x11 AoE, Explode in 4 sec.^000000"
	},
	[SKID.GN_WALLOFTHORN] = {
		"Wall of Thorn",
		"Max Level: 5",
		"^CC3399Requirement: Thorns Trap 3^000000",
		"Skill Form: ^FF0000Special / Wall^000000",
		"Description: ^777777Builds a thorn wall around",
		"a target to deal damage and pushes it",
		"back. It can be destroyed by attacks and",
		"damages. If the Thorn Wall gets fire",
		"elemental damage, it burns out and turns",
		"into Fire Wall. Only 1 Thorn Wall can be",
		"cast.",
		"Consumes 1 Thorny Plant Seed.^000000",
		"[Lv 1]: ^777777Skill duration 10 sec^000000",
		"[Lv 2]: ^777777Skill duration 11 sec^000000",
		"[Lv 3]: ^777777Skill duration 12 sec^000000",
		"[Lv 4]: ^777777Skill duration 13 sec^000000",
		"[Lv 5]: ^777777Skill duration 14 sec^000000"
	},
	[SKID.GN_CRAZYWEED] = {
		"Crazy Weed",
		"Max Level: 10",
		"^CC3399Requirement: Thorn Wall 3^000000",
		"Skill Form: ^FF0000Offensive^000000",
		"Description: ^777777Inflicts earth elemental",
		"damage to all the enemies within the",
		"skill range by dropping huge plant",
		"vines. Also it removes traps and its",
		"effect from the ground. Increase the",
		"number of plant vines as the skill",
		"level gets higher.^000000",
		"[Lv 1]: ^777777600% damage, 3 vines^000000",
		"[Lv 2]: ^777777700% damage, 4 vines^000000",
		"[Lv 3]: ^777777800% damage, 4 vines^000000",
		"[Lv 4]: ^777777900% damage, 5 vines^000000",
		"[Lv 5]: ^7777771000% damage, 5 vines^000000",
		"[Lv 6]: ^7777771100% damage, 6 vines^000000",
		"[Lv 7]: ^7777771200% damage, 6 vines^000000",
		"[Lv 8]: ^7777771300% damage, 7 vines^000000",
		"[Lv 9]: ^7777771400% damage, 7 vines^000000",
		"[Lv 10]: ^7777771500% damage, 8 vines^000000"
	},
	[SKID.GN_DEMONIC_FIRE] = {
		"Demonic Fire",
		"Max Level: 5",
		"^CC3399Requirement: Spore Explosion 3^000000",
		"Skill Form: ^FF0000Offensive^000000",
		"Description: ^777777Throws a fire bottle on the",
		"ground and set flames. All targets",
		"within the skill range keep receiving",
		"damages and also get Burning status.",
		"Consumes 1 Fire Bottle.^000000",
		"[Lv 1]: ^777777130% Fire MATK, Duration 10 sec, Burning chance 8%^000000",
		"[Lv 2]: ^777777150% Fire MATK, Duration 12 sec, Burning chance 12%^000000",
		"[Lv 3]: ^777777170% Fire MATK, Duration 14 sec, Burning chance 16%^000000",
		"[Lv 4]: ^777777190% Fire MATK, Duration 16 sec, Burning chance 20%^000000",
		"[Lv 5]: ^777777210% Fire MATK, Duration 18 sec, Burning chance 24%^000000"
	},
	[SKID.GN_FIRE_EXPANSION] = {
		"Fire Expansion",
		"Max Level: 5",
		"^CC3399Requirement: Demonic Fire 3^000000",
		"Skill Form: ^FF0000Active / Special / Damage^000000",
		"Description: ^777777When Demonic Fire and Fire",
		"Expansion are cast in the same range, it",
		"gives several effects depending on the",
		"items consumed.^000000",
		"[Lv 1]: ^777777Consume Oil Bottle, Demonic Fire Damage +50%, Duration +10 sec^000000",
		"[Lv 2]: ^777777Consume Explosive Powder, Increase Demonic Fire Damage depending on caster's INT, Cancel Demonic Fire^000000",
		"[Lv 3]: ^777777Consume Smoke Powder, Demonic Fire turns into Smoke bullet, Decrease long range and melee damage, Increase Flee Rate^000000",
		"[Lv 4]: ^777777Consume Tear Gas, Demonic Fire turns into Tear Gas, Decrease HP, Accuracy rate, Flee Rate^000000",
		"[Lv 5]: ^777777Consume Acid Bottle, Demonic Fire turns into Acid Demonstration, Activated in highest level among acquired skill.^000000"
	},
	[SKID.GN_HELLS_PLANT] = {
		"Hell's Plant",
		"Max Level: 5",
		"^CC3399Requirement: Blood Sucker 3^000000",
		"Skill Form: ^FF0000Active / Special / Damage^000000",
		"Description: ^777777Buries cannibal plants in",
		"the ground and make them bite",
		"approaching enemies. It gives damage",
		"and inflicts of Stun or Bleeding status.^000000",
		"[Lv 1]: ^7777772 Plants, Bleeding 10%, Stun 30%^000000",
		"[Lv 2]: ^7777773 Plants, Bleeding 15%, Stun 40%^000000",
		"[Lv 3]: ^7777774 Plants, Bleeding 20%, Stun 50%^000000",
		"[Lv 4]: ^7777775 Plants, Bleeding 25%, Stun 60%^000000",
		"[Lv 5]: ^7777776 Plants, Bleeding 30%, Stun 70%^000000"
	},
	[SKID.GN_MANDRAGORA] = {
		"Howling of Mandragora",
		"Max Level: 5",
		"^CC3399Requirement: Hell Plant 3^000000",
		"Skill Form: ^FF0000Active / Special / Damage^000000",
		"Description: ^777777Pulls out noisy Mandragora",
		"from its pot and let it howl at",
		"surrounding enemies. Reduces all targets",
		"INT and SP. Increases skill casting",
		"delay. Decrease success rate of the",
		"skill depending on target's VIT and LUK.^000000",
		"[Lv 1]: ^77777711x11 AoE, INT -4, SP -30%^000000",
		"[Lv 2]: ^77777713x13 AoE, INT -8, SP -35%^000000",
		"[Lv 3]: ^77777713x13 AoE, INT -12, SP -40%^000000",
		"[Lv 4]: ^77777715x15 AoE, INT -16, SP -45%^000000",
		"[Lv 5]: ^77777715x15 AoE, INT -20, SP -50%^000000"
	},
	[SKID.GN_SLINGITEM] = {
		"Sling Item",
		"Max Level: 1",
		"^CC3399Requirement: Change Material 1^000000",
		"Skill Form: ^339900Active^000000",
		"Description: ^777777Throws fruit bombs or",
		"pitching items. Has 11 cells range.^000000"
	},
	[SKID.GN_CHANGEMATERIAL] = {
		"Change Material",
		"Max Level: 1",
		"^CC3399Requirement: Geneticist Basic^000000",
		"Skill Form: ^339900Active^000000",
		"Description: ^777777Creates new items by",
		"combining various items. Items can't be",
		"made by combining random items. You",
		"have to combine the correct items with",
		"exact quantities. To get more details",
		"about combining items, please travel",
		"around Rune Midgard.^000000"
	},
	[SKID.GN_MIX_COOKING] = {
		"Mix Cooking",
		"Max Level: 2",
		"^CC3399Requirement: Special Pharmacy 1^000000",
		"Skill Form: ^339900Active^000000",
		"Description: ^777777Cooks delicious dishes by",
		"mixing various ingredients. You can make",
		"10 dishes at once with level 2 Mix",
		"Cooking. Need a Cook Recipe to make",
		"specific food.^000000",
		"[Lv 1]: ^777777Create 1 Food Item^000000",
		"[Lv 2]: ^777777Create 10 Food Items^000000"
	},
	[SKID.GN_MAKEBOMB] = {
		"Create Bomb",
		"Max Level: 2",
		"^CC3399Requirement: Mixed Cooking 1^000000",
		"Skill Form: ^339900Active^000000",
		"Description: ^777777Creates a bomb out of",
		"fruits. You can make 10 bombs at once",
		"with level 2 Create Bomb. Need a Bomb",
		"Making Manual to make specific bombs.^000000",
		"[Lv 1]: ^777777Create 1 Fruit Bomb^000000",
		"[Lv 2]: ^777777Create 10 Fruit Bombs^000000"
	},
	[SKID.GN_S_PHARMACY] = {
		"Special Pharmacy",
		"Max Level: 10",
		"^CC3399Requirement: Geneticist Basic^000000",
		"Skill Form: ^339900Active^000000",
		"Description: ^777777Geneticist can create more",
		"potions or liquid medicine. The number",
		"of liquid medicine that can be created",
		"increases based on the Geneticist's INT",
		"and skill level learned. To make liquid",
		"medicine, you need a specific Potion",
		"Making Manual.^000000"
	},
	[SKID.AB_SECRAMENT] = {
		"Sacrament",
		"Max Level: 5",
		"^CC3399Requirement: Epiclesis 1 / Expiatio 1^000000",
		"Skill Form: ^339900Buff^000000",
		"Description: ^777777Reduces a target's fixed",
		"cast time by performing a holy ceremony.^000000",
		"[Lv 1]: ^777777Fixed cast time -10%, Duration 60 sec.^000000",
		"[Lv 2]: ^777777Fixed cast time -20%, Duration 90 sec.^000000",
		"[Lv 3]: ^777777Fixed cast time -30%, Duration 120 sec.^000000",
		"[Lv 4]: ^777777Fixed cast time -40%, Duration 150 sec.^000000",
		"[Lv 5]: ^777777Fixed cast time -50%, Duration 180 sec.^000000"
	},
	[SKID.SR_HOWLINGOFLION] = {
		"Howling of Lion",
		"Max Level: 5",
		"^CC3399Requirement: Power Absorb 1, Lightning Ride 3^000000",
		"Skill Form: ^FF0000Active / Damage(Special)^000000",
		"Description: ^777777Creates a Lion's Howl that",
		"damages all targets in an area around you",
		"with a chance to cause the Fear status. If",
		"the targets were under the effect of a",
		"Maestro or Wanderer's song, that effect",
		"is cancelled.^000000",
		"[Lv 1]: ^7777777x7 AoE, 300% damage, Fear Chance 10%^000000",
		"[Lv 2]: ^7777779x9 AoE, 600% damage, Fear Chance 15%^000000",
		"[Lv 3]: ^77777711x11 AoE, 900% damage, Fear Chance 20%^000000",
		"[Lv 4]: ^77777713x13 AoE, 1200% damage, Fear Chance 25%^000000",
		"[Lv 5]: ^77777715x15 AoE, 1500% damage, Fear Chance 30%^000000"
	},
	[SKID.SR_RIDEINLIGHTNING] = {
		"Ride in Lightning",
		"Max Level: 5",
		"^CC3399Requirement: Finger Offensive 3^000000",
		"Skill Form: ^FF0000Offensive^000000",
		"Description: ^777777Fires your Spirit Spheres to create an explosion that damages all targets in the area of effect. The more Spheres fired, the higher the damage. Increases with higher level of Dex. Targets using Wind Elemental endowed weapons will take additional damage.^000000",
		"[Lv 1]: ^777777AoE 5x5, Consumes 1 Spirit Sphere^000000",
		"[Lv 2]: ^777777AoE 5x5, Consumes 2 Spirit Spheres^000000",
		"[Lv 3]: ^777777AoE 7x7, Consumes 3 Spirit Spheres^000000",
		"[Lv 4]: ^777777AoE 7x7, Consumes 4 Spirit Spheres^000000",
		"[Lv 5]: ^777777AoE 9x9, Consumes 5 Spirit Spheres^000000"
	},
	[SKID.ALL_ODINS_RECALL] = {},
	[SKID.RETURN_TO_ELDICASTES] = {
		"Return to Eldicastes",
		"Max Level: 1",
		"Skill Form: ^339900Supportive^bb0000(Return)^000000",
		"Description: ^777777Return to El Dicastes, the Capital of Sapha. 5 minutes cool down time exist.^000000"
	},
	[SKID.HLIF_HEAL] = {
		"Touch of Heal",
		"Max Level: 5",
		"Description: ^777777Restore the Master's HP with a",
		"method that mimics the Acolyte's Heal skill.",
		"The amount of restored HP is affected by the",
		"skill's level, Humonculi's Base Level and INT.",
		"^008800Each cast requires 1 Condensed Red Potion.^000000",
		"SP Consumption By Level",
		"[Lv 1]: ^77777713 SP^000000",
		"[Lv 2]: ^77777716 SP^000000",
		"[Lv 3]: ^77777719 SP^000000",
		"[Lv 4]: ^77777722 SP^000000",
		"[Lv 5]: ^77777725 SP^000000"
	},
	[SKID.HLIF_AVOID] = {
		"Emergency Avoid",
		"Max Level: 5",
		"Description: ^777777Temporarily increase the moving",
		"speed of caster and Homunculus so that they can",
		"escape from a critical situation.^000000",
		"[Lv 1]: ^77777740 Sec Duration Movement Speed +10%^000000",
		"[Lv 2]: ^77777735 Sec Duration Movement Speed +20%^000000",
		"[Lv 3]: ^77777730 Sec Duration Movement Speed +30%^000000",
		"[Lv 4]: ^77777725 Sec Duration Movement Speed +40%^000000",
		"[Lv 5]: ^77777720 Sec Duration Movement Speed +50%000000"
	},
	[SKID.HLIF_BRAIN] = {
		"Brain Surgery",
		"Max Level: 5",
		"Skill Form: ^6666CCPassive^000000",
		"Description: ^777777Alter the Lif Homunculus's brain",
		"to increase its Max SP, SP Recovery Rate and",
		"the effectiveness of the Healing Hands skill.^000000",
		"[Lv 1]: ^777777Max SP +1% SP Recovery +3%",
		" Healing Hands +2%^000000",
		"[Lv 2]: ^777777Max SP +2% SP Recovery +6%",
		" Healing Hands+4%^000000",
		"[Lv 3]: ^777777Max SP +3% SP Recovery +9%",
		" Healing Hands +6%^000000",
		"[Lv 4]: ^777777Max SP+ 4% SP Recovery +12%",
		" Healing Hands +8%^000000",
		"[Lv 5]: ^777777Max SP +5% SP Recovery +15%",
		" Healing Hands +10%^000000"
	},
	[SKID.HLIF_CHANGE] = {
		"Mental Change",
		"Max Level: 3",
		"Description: ^777777Exchange the Lif Homunculus's Max SP",
		"with its Max HP for this skill's duration.",
		"Upon activating this skill, Lif's HP will be",
		"fully restored and will perform normal attacks",
		"that inflict damage equal to its Magic Attack",
		"Power. This skill is cancelled after its",
		"duration and Lif's remaining HP and SP will",
		"become 10.^000000",
		"[Lv 1]: ^7777771 Min Duration 10 Min Cast Delay^000000",
		"[Lv 2]: ^7777773 Min Duration 15 Min Cast Delay^000000",
		"[Lv 3]: ^7777775 Min Duration 20 Min Cast Delay^000000"
	},
	[SKID.HAMI_CASTLE] = {
		"Castling",
		"Max Level:5",
		"Description: ^777777Instantly switch the location of",
		"the caster with the Amistr Homunculus so that",
		"monsters attacking the caster will target",
		"Amistr instead.^000000",
		"[Lv 1]: ^77777720% Success Chance^000000",
		"[Lv 2]: ^77777740% Success Chance^000000",
		"[Lv 3]: ^77777760% Success Chance^000000",
		"[Lv 4]: ^77777780% Success Chance^000000",
		"[Lv 5]: ^777777100% Success Chance^000000"
	},
	[SKID.HAMI_DEFENCE] = {
		"Defense",
		"Max Level:5",
		"Description: ^777777Enhance the Defense of the caster",
		"and the Amistr Homunculus for this skill's",
		"duration.^000000",
		"[Lv 1]: ^777777DEF+ 2, 40 Sec Duration^000000",
		"[Lv 2]: ^777777DEF +4, 35 Sec Duration^000000",
		"[Lv 3]: ^777777DEF +6, 30 Sec Duration^000000",
		"[Lv 4]: ^777777DEF +8, 25 Sec Duration^000000",
		"[Lv 5]: ^777777DEF +10, 20 Sec Duration^000000"
	},
	[SKID.HAMI_SKIN] = {
		"Adamantium Skin",
		"Max Level: 5",
		"Skill Form: ^6666CCPassive^000000",
		"Description: ^777777Permanently increase the",
		"Homunculus's Defense, Max HP and HP Recovery",
		"Rate.^000000",
		"[Lv 1]: ^777777DEF +4 Max HP +2% HP Recovery Rate +5%^000000",
		"[Lv 2]: ^777777DEF +8 Max HP +4% HP Recovery Rate +10%^000000",
		"[Lv 3]: ^777777DEF +12 Max HP +6% HP Recovery Rate +15%^000000",
		"[Lv 4]: ^777777DEF +16 Max HP +8% HP Recovery Rate +20%^000000",
		"[Lv 5]: ^777777DEF +20 Max HP +10% HP Recovery Rate +25%^000000"
	},
	[SKID.HAMI_BLOODLUST] = {
		"Blood Lust",
		"Max Level: 3",
		"Description: ^777777Increase the Homunculus's Attack",
		"Power for the duration of this skill. During",
		"the Blood Lust status, each attack has the",
		"chance of restoring an amount of HP to",
		"Homunculus equal to 20% of the damage inflicted",
		"to targeted enemy.^000000",
		"[Lv 1]: ^7777771 Min Duration Attack Power +130%",
		" HP Gain Chance +3% 5 Min Cast Delay^000000",
		"[Lv 2]: ^7777773 Min Duration Attack Power +140%",
		" HP Gain Chance +6% 10 Min Cast Delay^000000",
		"[Lv 3]: ^7777775 Min Duration Attack Power +150%",
		" HP Gain Chance +9% 15 Min Cast Delay^000000"
	},
	[SKID.HFLI_MOON] = {
		"Moonlight",
		"Max Level:5",
		"Description: ^777777Command Filir Homunculus to peck",
		"repeatedly at a nearby target.^000000",
		"[Lv 1]: ^7777771 Peck, Damage +220%^000000",
		"[Lv 2]: ^7777772 Pecks, Damage +330%^000000",
		"[Lv 3]: ^7777772 Pecks, Damage +440%^000000",
		"[Lv 4]: ^7777772 Pecks, Damage +550%^000000",
		"[Lv 5]: ^7777773 Pecks, Damage +660%^000000"
	},
	[SKID.HFLI_FLEET] = {
		"Fleet Move",
		"Max Level:5",
		"Description: ^777777Temporarily increase Filir",
		"Homunculus's Attack Power and Speed.^000000",
		"[Lv 1]: ^777777Aspd +3 Attack Power +110%",
		" 60 Sec Duration 60 Sec Cast Delay^000000",
		"[Lv 2]: ^777777Aspd +6 Attack Power +115%",
		" 55 Sec Duration 70 Sec Cast Delay^000000",
		"[Lv 3]: ^777777Aspd +9 Attack Power +120%",
		" 50 Sec Duration 80 Sec Cast Delay^000000",
		"[Lv 4]: ^777777Aspd +12 Attack Power +125%",
		" 45 Sec Duration 90 Sec Cast Delay^000000",
		"[Lv 5]: ^777777Aspd +15 Attack Power +130%",
		" 40 Sec Duration 120 Sec Cast Delay^000000"
	},
	[SKID.HFLI_SPEED] = {
		"Over Speed",
		"Max Level: 5",
		"Description: Temporarily increase Filir Homunculus's",
		"Flee Rate by pushing it to its physical limits.^000000",
		"[Lv 1]: ^777777Flee Rate +20 60 Sec Duration",
		" 60 Sec Cast Delay^000000",
		"[Lv 2]: ^777777Flee Rate +30 55 Sec Duration",
		" 70 Sec Cast Delay^000000",
		"[Lv 3]: ^777777Flee Rate +40 50 Sec Duration",
		" 80 Sec Cast Delay^000000",
		"[Lv 4]: ^777777Flee Rate +50 45 Sec Duration",
		" 90 Sec Cast Delay^000000",
		"[Lv 5]: ^777777Flee Rate +60 40 Sec Duration",
		" 120 Sec Cast Delay^000000"
	},
	[SKID.HFLI_SBR44] = {
		"S.B.R.44",
		"Max Level: 3",
		"Description: ^777777Sacrifice intimacy between the",
		"caster and Homunculus to inflict great damage",
		"to a targeted enemy.^000000"
	},
	[SKID.HVAN_CAPRICE] = {
		"Caprice",
		"Max Level: 5",
		"Description: ^777777Cast a random Bolt skill. The level",
		"of the Bolt skill cast is affected by the skill",
		"level of Caprice.^000000",
		"[Lv 1]: ^777777Cast Lv 1 Bolt skill^000000",
		"[Lv 2]: ^777777Cast Lv 2 Bolt skill^000000",
		"[Lv 3]: ^777777Cast Lv 3 Bolt skill^000000",
		"[Lv 4]: ^777777Cast Lv 4 Bolt skill^000000",
		"[Lv 5]: ^777777Cast Lv 5 Bolt skill^000000"
	},
	[SKID.HVAN_CHAOTIC] = {
		"Chaotic Benediction",
		"Max Level:5",
		"Description: ^777777Restore HP to a target randomly",
		"selected among enemies, the Homuculus's master",
		"or the Homunculus itself.^000000",
		"[Lv 1]: ^777777Lv 1 Heal",
		" 20% Chance of Healing Self",
		" 30% Chance of Healing Master",
		" 50% Chance of Healing Enemy^000000",
		"[Lv 2]: ^777777Lv 1~2 Heal",
		" 50% Chance of Healing Self",
		" 10% Chance of Healing Master",
		" 40% Chance of Healing Enemy^000000",
		"[Lv 3]: ^777777Lv 1~3 Heal",
		" 25% Chance of Healing Self",
		" 50% Chance of Healing Master",
		" 25% Chance of Healing Enemy^000000",
		"[Lv 4]: ^777777Lv 1~4 Heal",
		" 60% Chance of Healing Self",
		" 4% Chance of Healing Master",
		" 36% Chance of Healing Enemy^000000",
		"[Lv 5]: ^777777Lv 1~5 Heal",
		" 34% Chance of Healing Self",
		" 33% Chance of Healing Master",
		" 33% Chance of Healing Enemy^000000"
	},
	[SKID.HVAN_INSTRUCT] = {
		"Change Instruction",
		"Max Level: 5",
		"Skill Form: ^6666CCPassive^000000",
		"Description: ^777777Increase Homunculus's INT and STR.^000000",
		"[Lv 1]: ^777777+1 INT, +1 STR^000000",
		"[Lv 2]: ^777777+2 INT, +1 STR^000000",
		"[Lv 3]: ^777777+2 INT, +3 STR^000000",
		"[Lv 4]: ^777777+4 INT, +4 STR^000000",
		"[Lv 5]: ^777777+5 INT, +4 STR^000000"
	},
	[SKID.HVAN_EXPLOSION] = {
		"Bio Explosion",
		"Max Level: 3",
		"Description: ^777777Command the Homunculus to self",
		"destruct, inflicting splashed damage within",
		"9*9 cells, proportionate to Homunculus's Max HP,",
		"that pierces the Defense of targeted enemies. If",
		"Homunculus successfully destroys itself, the",
		"intimacy between Homunculus and master is",
		"reduced to 1.",
		"[Lv 1]: ^777777Damage = Max HP*1^000000",
		"[Lv 2]: ^777777Damage = Max HP*1.5^000000",
		"[Lv 3]: ^777777Damage = Max HP*2^000000"
	},
	[SKID.MS_BASH] = {
		"Bash",
		"Skill Form: ^FF0000Offensive^000000",
		"Target: ^777777Enemy^000000",
		"Description: ^777777Hit an enemy with crushing force.",
		"If the Fatal Blow skill is learned, Bash will",
		"have an added Stun effect at levels 5 and higher.^000000",
		"[Lv.1]: ^777777Damage 130%^000000",
		"[Lv.2]: ^777777Damage 160%^000000",
		"[Lv.3]: ^777777Damage 190%^000000",
		"[Lv.4]: ^777777Damage 220%^000000",
		"[Lv.5]: ^777777Damage 250%^000000",
		"[Lv.6]: ^777777Damage 280%^000000",
		"[Lv.7]: ^777777Damage 310%^000000",
		"[Lv.8]: ^777777Damage 340%^000000",
		"[Lv.9]: ^777777Damage 370%^000000",
		"[Lv.10]: ^777777Damage 400%^000000"
	},
	[SKID.MS_MAGNUM] = {
		"Magnum Break",
		"Skill Form: ^FF0000Offensive^bb0000(Fire)^000000",
		"Description: ^777777Drain a small amount of the",
		"caster's HP to inflict Fire element area effect",
		"damage on enemies in the caster's vicinity and",
		"force them backward. For 10 seconds after Magnum",
		"Break, caster's weapon will receive a 20% Fire",
		"element strength enhancement.^000000",
		"[Lv.1]: ^777777Damage 120%^000000",
		"[Lv.2]: ^777777Damage 140%^000000",
		"[Lv.3]: ^777777Damage 160%^000000",
		"[Lv.4]: ^777777Damage 180%^000000",
		"[Lv.5]: ^777777Damage 200%^000000",
		"[Lv.6]: ^777777Damage 220%^000000",
		"[Lv.7]: ^777777Damage 240%^000000",
		"[Lv.8]: ^777777Damage 260%^000000",
		"[Lv.9]: ^777777Damage 280%^000000",
		"[Lv.10]: ^777777Damage 300%^000000"
	},
	[SKID.MS_BOWLINGBASH] = {
		"Bowling Bash",
		"Skill Form: ^FF0000Offensive^000000",
		"Target: ^777777Enemy^000000",
		"Description: ^777777Strike an enemy with massive force,",
		"causing it to tumble away and damage other",
		"enemies^000000"
	},
	[SKID.MS_PARRYING] = {
		"Parry",
		"Skill Form: ^339900Supportive^000000",
		"Description: ^777777Block an attack using a Two Handed",
		"Sword while battling. When a block is",
		"successful, damage from the enemy is canceled,",
		"as well as one of the caster's physical attacks.^000000",
		"[Lv.1]: ^777777Block +23%^000000",
		"[Lv.2]: ^777777Block +26%^000000",
		"[Lv.3]: ^777777Block +29%^000000",
		"[Lv.4]: ^777777Block +32%^000000",
		"[Lv.5]: ^777777Block +35%^000000",
		"[Lv.6]: ^777777Block +38%^000000",
		"[Lv.7]: ^777777Block +41%^000000",
		"[Lv.8]: ^777777Block +44%^000000",
		"[Lv.9]: ^777777Block +47%^000000",
		"[Lv.10]: ^777777Block +50%^000000"
	},
	[SKID.MS_REFLECTSHIELD] = {
		"Reflect Shield",
		"Skill Form: ^339900Supportive^000000",
		"Description: ^777777Reflect a certain amount of damage",
		"back to the enemy after they inflict damage",
		"with short ranged physical attacks.",
		"^008800Requires Shield.^000000"
	},
	[SKID.MS_BERSERK] = {
		"Frenzy",
		"Skill Form: ^339900Supportive^000000",
		"Description: ^777777Use the power of rage to increase",
		"Max HP, Movement Speed and Attack Power.",
		"However, this skill will decrease the caster's",
		"Flee Rate and will inhibit actions including",
		"moving, attacking, item use or receiving support",
		"from healing skills. The Frenzy status will",
		"drain a certain amount of HP per second and",
		"disables natural HP and SP restoration for 5",
		"minutes after the Frenzy status has worn off.^000000"
	},
	[SKID.MA_DOUBLE] = {
		"Double Strafe",
		"Skill Form: ^FF0000Offensive^000000",
		"Target: ^777777Enemy^000000",
		"Description: ^777777Inflict double damage on a target",
		"by firing two arrows in one attack.^000000"
	},
	[SKID.MA_SHOWER] = {
		"Arrow Shower",
		"Skill Form: ^FF0000Offensive^000000",
		"Target: ^777777Enemy^000000",
		"Description: ^777777Shoot a volley of arrows at an",
		"enemy to damage a target and other enemies in",
		"the target's vicinity.^000000"
	},
	[SKID.MA_SKIDTRAP] = {
		"Skid Trap",
		"Skill Form: ^000099Hidden trap^000000",
		"Target: ^777777Ground^000000",
		"Description: ^777777Set a trap which will make an enemy",
		"slide in the direction that the caster was",
		"facing at the moment the trap was set.",
		"^008800Each cast requires 1 Trap.^000000",
		"[Lv.1]: ^7777776 cells, 300 Sec^000000",
		"[Lv.2]: ^7777777 cells, 240 Sec^000000",
		"[Lv.3]: ^7777778 cells, 180 Sec^000000",
		"[Lv.4]: ^7777779 cells, 120 Sec^000000",
		"[Lv.5]: ^77777710 cells, 60 Sec^000000"
	},
	[SKID.MA_LANDMINE] = {
		"Land Mine",
		"Skill Form: ^000099Hidden trap^000000",
		"Target: ^777777Ground^000000",
		"Description: ^777777Set a trap which will explode once",
		"an enemy steps on it.",
		"^008800Each cast requires 1 Trap.^000000",
		"Damage & Duration of Trap by Skill Level",
		"[Lv.1]: ^777777Damage 50%, 65 Sec^000000",
		"[Lv.2]: ^777777Damage 75%, 50 Sec^000000",
		"[Lv.3]: ^777777Damage 100%, 35 Sec^000000",
		"[Lv.4]: ^777777Damage 125%, 20 Sec^000000",
		"[Lv.5]: ^777777Damage 150%, 5 Sec^000000"
	},
	[SKID.MA_SANDMAN] = {
		"Sandman",
		"Skill Form: ^000099Hidden Trap^000000",
		"Target: ^777777Ground^000000",
		"Description: ^777777Set a trap that will cause the",
		"enemy that steps on it, as well as enemies",
		"within the trap's range, to fall asleep.",
		"^008800Each cast requires 1 Trap.^000000",
		"[Lv.1]: ^777777150 Sec^000000",
		"[Lv.2]: ^777777120 Sec^000000",
		"[Lv.3]: ^77777790 Sec^000000",
		"[Lv.4]: ^77777760 Sec^000000",
		"[Lv.5]: ^77777730 Sec^000000"
	},
	[SKID.MA_FREEZINGTRAP] = {
		"Freezing Trap",
		"Skill Form: ^000099Hidden trap^000000",
		"Target: ^777777Ground^000000",
		"Description: ^777777Set a trap which will freeze an",
		"enemy once it has been triggered.",
		"^008800Each cast requires 2 Traps.^000000",
		"[Lv.1]: ^777777150 Sec^000000",
		"[Lv.2]: ^777777120 Sec^000000",
		"[Lv.3]: ^77777790 Sec^000000",
		"[Lv.4]: ^77777760 Sec^000000",
		"[Lv.5]: ^77777730 Sec^000000"
	},
	[SKID.MA_REMOVETRAP] = {
		"Remove Trap",
		"Skill Form: ^339900Supportive^000000",
		"Target: ^777777Trap^000000",
		"Description: ^777777Remove a trap that has been set on",
		"the ground, as well as regain that Trap item.^000000"
	},
	[SKID.MA_CHARGEARROW] = {
		"Charge Arrow",
		"Skill Form: ^FF0000Offensive^000000",
		"Target: ^777777Enemy^000000",
		"Description: ^777777Draw the bowstring to its limit to",
		"fire a volley of arrows with enough force to",
		"push the target 4 cells back.^000000"
	},
	[SKID.MA_SHARPSHOOTING] = {
		"Sharp Shooting",
		"Skill Form: ^FF0000Offensive^000000",
		"Description: ^777777Shoot an arrow with incredible",
		"might directly towards a targeted spot, greatly",
		"damaging any enemies in its path. This is a",
		"Critical Attack that is calculated as the",
		"caster's Critical Attack Rate +20.^000000",
		"[Lv.1]: ^777777Damage +150%^000000",
		"[Lv.2]: ^777777Damage +200%^000000",
		"[Lv.3]: ^777777Damage +250%^000000",
		"[Lv.4]: ^777777Damage +300%^000000",
		"[Lv.5]: ^777777Damage +350%^000000"
	},
	[SKID.ML_PIERCE] = {
		"Pierce",
		"Skill Form: ^FF0000Offensive^000000",
		"Target: ^777777Enemy^000000",
		"Description: ^777777Attack an enemy using a thrusting",
		"stab with a number of additional hits that will",
		"depend on monster's size.",
		"^008800Requires Spear Class Weapon^777777.^000000",
		"[Small Monsters]: ^7777771 hit^000000",
		"[Medium Monsters]: ^7777772 hits^000000",
		"[Large Monsters]: ^7777773 hits^000000"
	},
	[SKID.ML_BRANDISH] = {
		"Brandish Spear",
		"Skill Form: ^FF0000Offensive^000000",
		"Target: ^777777Enemy^000000",
		"Description: ^777777A powerful lancing strike made",
		"while riding a Peco Peco. ^008800Requires Spear Class",
		"Weapon^777777and can only be performed while mounted",
		"on a Peco Peco.^000000"
	},
	[SKID.ML_SPIRALPIERCE] = {
		"Spiral Pierce",
		"Skill Form: ^FF0000Offensive^000000",
		"Description: ^777777Hit an enemy with spiraling strikes",
		"that immobilize it for a second and inflict an",
		"amount of damage determined by the skill's",
		"level and the weight of the equipped weapon.",
		"This skill's level also affects its cast time",
		"and delay.^000000"
	},
	[SKID.ML_DEFENDER] = {
		"Defender (Defending Aura)",
		"Skill Form: ^339900Supportive^000000",
		"Description: ^777777Reduce damage inflicted from long ranged",
		"physical attacks at the cost of decreasing",
		"caster's attack and movement speeds for the",
		"skill's duration. Casting this skill again",
		"cancels the Defender status.^000000"
	},
	[SKID.ML_AUTOGUARD] = {
		"Auto Guard",
		"Skill Form: ^339900Supportive^000000",
		"Guard status which has a chance of blocking long",
		"and short range physical attacks for the",
		"duration of the skill. When this skill blocks",
		"an attack, caster is immobilized for",
		"0.3 seconds, but this time can be reduced by",
		"increasing the skill's level. Casting this",
		"skill again cancels Guard status.",
		"^008800Requires Shield.^000000"
	},
	[SKID.ML_DEVOTION] = {
		"Devotion",
		"Skill Form: ^339900Supportive^000000",
		"Target: ^7777771 Party Member^000000",
		"Description: ^777777Protect a party member by receiving",
		"all damage intended for targeted ally. Devotion",
		"only works when level difference between caster",
		"and party member is less than 10. The skill's",
		"effect is canceled when the party member moves",
		"out of the skill's range or dies. Devotion",
		"cannot be used for other Crusaders or Paladins.^000000"
	},
	[SKID.MER_MAGNIFICAT] = {
		"Blessing of Mana (Magnificat)",
		"Skill Form: ^339900Supportive^000000",
		"Target: ^777777Player, Mercenary^000000",
		"Description: ^777777Double the caster and party",
		"members' SP Recovery Rate for the duration of",
		"the skill.^000000"
	},
	[SKID.MER_QUICKEN] = {
		"Weapon Quicken",
		"Skill Form: ^339900Supportive^000000",
		"Description: ^777777Temporarily increase Attack Speed.",
		"Skill duration increases as skill level rises.^000000",
		"[Lv.1]: ^77777730 Sec^000000",
		"[Lv.2]: ^77777760 Sec^000000",
		"[Lv.3]: ^7777771 Min 30 Sec^000000",
		"[Lv.4]: ^7777772 Min^000000",
		"[Lv.5]: ^7777772 Min 30 Sec^000000",
		"[Lv.6]: ^7777773 Min^000000",
		"[Lv.7]: ^7777773 Min 30 Sec^000000",
		"[Lv.8]: ^7777774 Min^000000",
		"[Lv.9]: ^7777774 Min 30 Sec^000000",
		"[Lv.10]: ^7777775 Min^000000"
	},
	[SKID.MER_SIGHT] = {
		"Sight",
		"Skill Form: ^339900Supportive^bb0000(Fire)^000000",
		"Description: ^777777Detects enemies hidden in the",
		"caster's vicinity.^000000"
	},
	[SKID.MER_CRASH] = {
		"Crash",
		"Skill Form: ^FF0000Offensive^000000",
		"Target: ^777777Enemy^000000",
		"Description: ^777777Increase attack damage, and add the",
		"chance of stunning enemies.^000000",
		"[Lv.1]: ^777777Damage 110%, 6% Stun Rate^000000",
		"[Lv.2]: ^777777Damage 120%, 12% Stun Rate^000000",
		"[Lv.3]: ^777777Damage 130%, 18% Stun Rate^000000",
		"[Lv.4]: ^777777Damage 140%, 24% Stun Rate^000000",
		"[Lv.5]: ^777777Damage 150%, 30% Stun Rate^000000"
	},
	[SKID.MER_REGAIN] = {
		"Regain",
		"Skill Form: ^339900Supportive^000000",
		"Target: ^777777Player, Mercenary^000000",
		"Description: ^777777Nullify Stun and Sleep",
		"status for the target.^000000"
	},
	[SKID.MER_TENDER] = {
		"Tender",
		"Skill Form: ^339900Supportive^000000",
		"Target: ^777777Player, Mercenary^000000",
		"Description: ^777777Nullify Freeze and Stone",
		"status for the target.^000000"
	},
	[SKID.MER_BENEDICTION] = {
		"Benediction",
		"Skill Form: ^339900Supportive^000000",
		"Target: ^777777Player, Mercenary^000000",
		"Description: ^777777Nullify Curse and Blind",
		"status for the target.^000000"
	},
	[SKID.MER_RECUPERATE] = {
		"Recuperate",
		"Skill Form: ^339900Supportive^000000",
		"Target: ^777777Player, Mercenary^000000",
		"Description: ^777777Nullify Silence and Poison",
		"status for the target.^000000"
	},
	[SKID.MER_MENTALCURE] = {
		"Mental Cure",
		"Skill Form: ^339900Supportive^000000",
		"Target: ^777777Player, Mercenary^000000",
		"Description: ^777777Nullify Confusion and Poison",
		"status for the target.^000000"
	},
	[SKID.MER_COMPRESS] = {
		"Compress",
		"Skill Form: ^339900Supportive^000000",
		"Target: ^777777Player, Mercenary^000000",
		"Description: ^777777Nullify Bleeding status",
		"for the target.^000000"
	},
	[SKID.MER_PROVOKE] = {
		"Provoke",
		"Skill Form: ^339900Supportive^000000",
		"Target: ^777777Enemy^000000",
		"Description: ^777777Enrage a target to decrease its",
		"Defense while increasing its Attack Strength.",
		"Ineffective against the Undead.^000000",
		"Effect of Provoke on Enemies by Skill's Level",
		"[Lv.1]: ^777777+5% damage, -10% DEF^000000",
		"[Lv.2]: ^777777+8% damage, -15% DEF^000000",
		"[Lv.3]: ^777777+11% damage, -20% DEF^000000",
		"[Lv.4]: ^777777+14% damage, -25% DEF^000000",
		"[Lv.5]: ^777777+17% damage, -30% DEF^000000",
		"[Lv.6]: ^777777+20% damage, -35% DEF^000000",
		"[Lv.7]: ^777777+23% damage, -40% DEF^000000",
		"[Lv.8]: ^777777+26% damage, -45% DEF^000000",
		"[Lv.9]: ^777777+29% damage, -50% DEF^000000",
		"[Lv.10]: ^777777+32% damage, -55% DEF^000000"
	},
	[SKID.MER_AUTOBERSERK] = {
		"Auto Berserk",
		"Skill Form: ^6666CCPassive^000000",
		"Description: ^777777Empowered by rage, character enters",
		"condition that is equivalent to Level 10 Provoke",
		"status when HP is reduced to less than 25% of",
		"Max HP. Provoked status lasts until character",
		"HP is restored to more than 25% of Max HP or",
		"if Provoke effect is nullified.^000000"
	},
	[SKID.MER_DECAGI] = {
		"Decrease Agility",
		"Skill Form: ^339900Supportive^000000",
		"Target: ^777777Enemy^000000",
		"Description: ^777777Decrease target's Movement and",
		"Attack Speeds for the skill's duration.^000000"
	},
	[SKID.MER_SCAPEGOAT] = {
		"Scapegoat",
		"Skill Form: ^339900Supportive^000000",
		"Description: ^777777Mercenary will sacrifice himself to",
		"give his remaining HP to his summoner.^000000"
	},
	[SKID.MER_LEXDIVINA] = {
		"Lex Divina",
		"Skill Form: ^FF0000Exorcism^000000",
		"Target: ^777777Enemy^000000",
		"Description: ^777777Silence an enemy, temporarily",
		"disabling its use of skills, for a set duration.^000000"
	},
	[SKID.MER_ESTIMATION] = {
		"Monster Property (Sense)",
		"Skill Form: ^339900Supportive^000000",
		"Target: ^777777Monster^000000",
		"Description: ^777777Provide the targeted monster's",
		"information to the caster and all party members.^000000"
	},
	[SKID.GD_APPROVAL] = {
		"Official Guild Approval",
		"Skill Form: ^6666CCPassive^000000",
		"Target: ^777777Guild^000000",
		"Description: ^777777Receive",
		"certification as an",
		"official guild in the",
		"Rune-Midgarts Kingdom.",
		"Official guild members are",
		"authorized to attack the",
		"Emperiums of other guilds.",
		"^000000"
	},
	[SKID.GD_KAFRACONTRACT] = {
		"Contract with Kafra",
		"Skill Form: ^6666CCPassive^000000",
		"Target: ^777777Guild^000000",
		"Description: ^777777Contract",
		"with the Kafra Corporation",
		"to hire a personal Kafra",
		"Employee for territory",
		"owned by your guild.^000000"
	},
	[SKID.GD_GUARDRESEARCH] = {
		"Guardian Research",
		"Skill Form: ^6666CCPassive^000000",
		"Target: ^777777Guild^000000",
		"Description: ^777777The study",
		"of Guardian technology",
		"which enables guilds to",
		"create Guardians that will",
		"protect their territories.^000000"
	},
	[SKID.GD_GUARDUP] = {
		"Strengthen Guardians",
		"Skill Form: ^6666CCPassive^000000",
		"Description: ^777777Enhance the strength of Guardians",
		"that are protecting Guild Castles in your",
		"Guild's possession. This skill's level affects",
		"the Guardians' Attack Power and Speed.^000000"
	},
	[SKID.GD_EXTENSION] = {
		"Guild Extension",
		"Skill Form: ^6666CCPassive^000000",
		"Target: ^777777Guild^000000",
		"Description: ^777777Increase",
		"the maximum member",
		"capacity of your guild.",
		"[Lv 1]: ^777777+4 people^000000",
		"[Lv 2]: ^777777+8 people^000000",
		"[Lv 3]: ^777777+12 people^000000",
		"[Lv 4]: ^777777+16 people^000000",
		"[Lv 5]: ^777777+20 people^000000",
		"[Lv 6]: ^777777+24 people^000000",
		"[Lv 7]: ^777777+28 people^000000",
		"[Lv 8]: ^777777+32 people^000000",
		"[Lv 9]: ^777777+36 people^000000",
		"[Lv 10]: ^777777+40 people^000000"
	},
	[SKID.GD_GLORYGUILD] = {},
	[SKID.GD_LEADERSHIP] = {
		"Skill Form: ^6666CCPassive^000000",
		"Target: ^777777Guildsmen^000000",
		"Range: ^7777775 cells around the caster^000000",
		"Description: ^777777Add +5 STR to all guildsmen within",
		"this skill's range.^000000"
	},
	[SKID.GD_GLORYWOUNDS] = {
		"Glorious Wounds",
		"Skill Form: ^6666CCPassive^000000",
		"Target: ^777777Guildsmen^000000",
		"Range: ^7777775 cells around the caster^000000",
		"Description: ^777777Add +5 VIT to all guildsmen within",
		"this skill's range.^000000"
	},
	[SKID.GD_SOULCOLD] = {
		"Cold Heart",
		"Skill Form: ^6666CCPassive^000000",
		"Target: ^777777Guildsmen^000000",
		"Range: ^7777775 cells around the caster^000000",
		"Description: ^777777Add +5 AGI to all guildsmen within",
		"this skill's range.^000000"
	},
	[SKID.GD_HAWKEYES] = {
		"Hawk Eyes",
		"Skill Form: ^6666CCPassive^000000",
		"Target: ^777777Guildsmen^000000",
		"Range: ^7777775 cells around the caster^000000",
		"Description: ^777777Add +5 DEX to all guildsmen within",
		"this skill's range.^000000"
	},
	[SKID.GD_BATTLEORDER] = {
		"Battle Order",
		"Skill Form: ^6666CCPassive^000000",
		"Target: ^777777Guildsmen^000000",
		"Range: ^777777Guildmaster's View^000000",
		"Description: ^777777This skill is only enabled during",
		"WoE (Guild War). Guildmaster can add +5 to STR,",
		"INT and DEX for all guildsmen within the screen.",
		"This skill lasts for 1 minute and the caster",
		"must wait 5 minutes before this skill can be",
		"cast again.^000000"
	},
	[SKID.GD_REGENERATION] = {
		"Regeneration",
		"Skill Form: ^339900Supportive^000000",
		"Target: ^777777Guildsmen^000000",
		"Range: ^777777Guildmaster's View^000000",
		"Description: ^777777This skill is only enabled during",
		"WoE (Guild War). The Guildmaster can increase",
		"the HP/SP Recovery Rate for all Guildsmen within",
		"the screen. Once used, this skill cannot be",
		"cast again for 5 minutes.^000000",
		"[Lv 1]: ^777777HP Recovery Rate*2^000000",
		"[Lv 2]: ^777777HP/SP Recovery Rate*2^000000",
		"[Lv 3]: ^777777HP/SP Recovery Rate*3^000000"
	},
	[SKID.GD_RESTORE] = {
		"Restore",
		"Skill Form: ^339900Supportive^000000",
		"Target: ^777777Guildsmen^000000",
		"Range: ^777777Guildmaster's View^000000",
		"Description: ^777777This skill is only enabled during",
		"WoE (Guild War). The Guildmaster can restore",
		"90% Max HP/SP for all Guildsmen within the",
		"screen. Once used, this skill cannot be cast",
		"again for 5 minutes.^000000"
	},
	[SKID.GD_EMERGENCYCALL] = {
		"Emergency Call",
		"Skill Form: ^339900Supportive^000000",
		"Target: ^777777All Online Guildsmen^000000",
		"Description: ^777777This skill is only enabled during",
		"WoE (Guild War). The Guildmaster can summon",
		"all online members of his guild to his side.",
		"Once used, this skill cannot be cast again",
		"for 5 minutes.^000000"
	},
	[SKID.GD_DEVELOPMENT] = {
		"Permanent Development",
		"Skill Form: ^6666CCPassive^000000",
		"Description: ^777777This skill enables a 50% chance",
		"of adding an extra point whenever an investment",
		"in the Guild's commercial growth is made.^000000"
	},
	[SKID.GD_ITEMEMERGENCYCALL] = {},
	[SKID.MH_SUMMON_LEGION] = {
		"Summon Legion",
		"Max Level: 5",
		"Description: ^777777Summon a group of bugs, and attack 1 target enemy.",
		"Availble for summoning more powerful group of bugs based on the skill level.^000000",
		"[Lv 1]: ^777777HORNET Summon / duration 20 Second^000000",
		"[Lv 2]: ^777777GIANT_HONET Summon / duration 30 Second^000000",
		"[Lv 3]: ^777777GIANT_HONET Summon / duration 40 Second^000000",
		"[Lv 4]: ^777777LUCIOLA_VESPA Summon / duration 50 Second^000000",
		"[Lv 5]: ^777777LUCIOLA_VESPA Summon / duration 60 Second^000000"
	},
	[SKID.MH_NEEDLE_OF_PARALYZE] = {
		"Needle of Paralyze",
		"Max Level: 10",
		"Description: ^777777Give paralyze curse to the target enemy along with poison element damage.",
		"Paralyzed enemy cannot move with delay of casting time and decrease of Defense.",
		"Paralyzing duration can be reduced based on target's VIT LUK rate.^000000",
		" [Lv 1]: ^777777600% damage, 35% Paralyze rate^000000",
		" [Lv 2]: ^777777800% damage, 40% Paralyze rate^000000",
		" [Lv 3]: ^7777771000% damage, 45% Paralyze rate^000000",
		" [Lv 4]: ^7777771200% damage, 50% Paralyze rate^000000",
		" [Lv 5]: ^7777771400% damage, 55% Paralyze rate^000000",
		" [Lv 6]: ^7777771600% damage, 60% Paralyze rate ^000000",
		" [Lv 7]: ^7777771800% damage, 65% Paralyze rate ^000000",
		" [Lv 8]: ^7777772000% damage, 70% Paralyze rate^000000",
		" [Lv 9]: ^7777772200% damage, 75% Paralyze rate^000000",
		" [Lv 10]: ^7777772400% damage, 80% Paralyze rate^000000"
	},
	[SKID.MH_POISON_MIST] = {
		"Poison Mist",
		"Max Level: 5",
		"Description: ^777777Spread poison mist to certain Range of map, and give Blind curse and constant poison element damage to",
		"enemies inside the Range. Cannot install more than 1 mist on the ground.^000000",
		"[Lv 1]: ^777777Blind Rate 20 % / duration 12 Second^000000",
		"[Lv 2]: ^777777Blind Rate 30 % / duration 14 Second^000000",
		"[Lv 3]: ^777777Blind Rate 40 % / duration 16 Second^000000",
		"[Lv 4]: ^777777Blind Rate 50 % / duration 18 Second^000000",
		"[Lv 5]: ^777777Blind Rate 60% / duration 20 Second^000000"
	},
	[SKID.MH_PAIN_KILLER] = {
		"Pain Killer",
		"Max Level: 10",
		"Description: ^777777Inject paralyzing poison to 1 selected target, reduce its delay from the damage and actual damage itself.",
		"But, there will attack speed decreasing as a side effect.^000000",
		"Can only be used on user and allies.",
		"[Lv 1]: ^77777720 sec duration^000000",
		"[Lv 2]: ^77777730 sec duration^000000",
		"[Lv 3]: ^77777740 sec duration^000000",
		"[Lv 4]: ^77777750 sec duration^000000",
		"[Lv 5]: ^77777760 sec duration^000000",
		" [Lv 6] ^77777780 sec duration^000000",
		" [Lv 7] ^77777790 sec duration^000000",
		" [Lv 8] ^777777100 sec duration^000000",
		" [Lv 9] ^777777110 sec duration^000000",
		" [Lv 10] ^777777120 sec duration^000000"
	},
	[SKID.MH_LIGHT_OF_REGENE] = {
		"Light of Regenerate",
		"Max Level: 5",
		"Description: ^777777Homunculus spells ligt of regeneration effect to the user, sacrifice itself to resurrect the user automatically",
		"when the user dies during the duration. Intimacy between Homunculus and master reduces after skill Activation.",
		"When having other resurrection items, item Effect will be activated before this Effect.",
		"Resurrection recovering HP increase based on player's skill level.^000000",
		"[Lv 1]: ^777777duration 360 Second^000000",
		"[Lv 2]: ^777777duration 420 Second^000000",
		"[Lv 3]: ^777777duration 480 Second^000000",
		"[Lv 4]: ^777777duration 540 Second^000000",
		"[Lv 5]: ^777777duration 600 Second^000000"
	},
	[SKID.MH_OVERED_BOOST] = {
		"Overed Boost",
		"Max Level: 5",
		"Description: ^777777Temporarily fixing Homunculus and master's Flee rate and Attack speed,",
		"Defense decrease to 1/2. But, no other Flee Rate or Attack speed changing effect is possible during this skill's duration.",
		"After duration Homunculus' hungry rate and master's SP decrease to half.^000000",
		"[Lv 1]: ^777777Flee Rate 340 / Attack Speed 181^000000",
		"[Lv 2]: ^777777Flee Rate 380 / Attack Speed 183^000000",
		"[Lv 3]: ^777777Flee Rate 420 / Attack Speed 185^000000",
		"[Lv 4]: ^777777Flee Rate 460 / Attack Speed 187^000000",
		"[Lv 5]: ^777777Flee Rate 500 / Attack Speed 189^000000"
	},
	[SKID.MH_ERASER_CUTTER] = {
		"Eraser Cutter",
		"Max Level: 10",
		"Description: ^777777Creates a sonic blade, attack 1 long range target enemy for many times.",
		"Inflicts Neutral elemental magic damage to an enemy.^000000",
		" [Lv 1]: ^777777900% MATK^000000",
		" [Lv 2]: ^7777771100% MATK^000000",
		" [Lv 3]: ^7777771300% MATK^000000",
		" [Lv 4]: ^7777771500% MATK^000000",
		" [Lv 5]: ^7777771700% MATK^000000",
		" [Lv 6]: ^7777771900% MATK^000000",
		" [Lv 7]: ^7777772100% MATK^000000",
		" [Lv 8]: ^7777772300% MATK^000000",
		" [Lv 9]: ^7777772500% MATK^000000",
		" [Lv 10]: ^7777772700% MATK^000000"
	},
	[SKID.MH_XENO_SLASHER] = {
		"Xeno Slasher",
		"Max Level: 10",
		"Description: ^777777Inflicts Wind elemental magic damage to enemies within skill's range.",
		"Randonly inflicts Bleeding status to all damaged targets.^000000",
		" [Lv 1]: ^777777500% MATK, 3x3 AoE^000000",
		" [Lv 2]: ^777777800% MATK, 3x3 AoE^000000",
		" [Lv 3]: ^7777771100% MATK, 3x3 AoE^000000",
		" [Lv 4]: ^7777771400% MATK, 5x5 AoE^000000",
		" [Lv 5]: ^7777771700% MATK, 5x5 AoE^000000",
		" [Lv 6]: ^7777772000% MATK, 5x5 AoE^000000",
		" [Lv 7]: ^7777772300% MATK, 7x7 AoE^000000",
		" [Lv 8]: ^7777772600% MATK, 7x7 AoE^000000",
		" [Lv 9]: ^7777772900% MATK, 7x7 AoE^000000",
		" [Lv 10]: ^7777773200% MATK, 9x9 AoE^000000"
	},
	[SKID.MH_SILENT_BREEZE] = {
		"Silent Breeze",
		"Max Level: 5",
		"Description: ^777777Wind of silence. Give certain HP recovery to 1 target, Give immediate Silence Effect to",
		"prevent target from casting any skills. And this Silence Effect will be removing other certain curse effects.",
		"Success Rate doubled when casting to ally target.^000000",
		"[Lv 1]: ^777777duration 9 Second^000000",
		"[Lv 2]: ^777777duration 12 Second^000000",
		"[Lv 3]: ^777777duration 15 Second^000000",
		"[Lv 4]: ^777777duration 18 Second^000000",
		"[Lv 5]: ^777777duration 21 Second^000000"
	},
	[SKID.MH_STAHL_HORN] = {
		"Stahl Horn",
		"Max Level: 10",
		"Description: ^777777Rushes against 1 target, inflicts damage, 3 Cell knock back, and curse : Stun effect.^000000",
		" [Lv 1]: ^7777771100% damage, 5 cells range, 22% Stun rate^000000",
		" [Lv 2]: ^7777771200% damage, 5 cells range, 24% Stun rate^000000",
		" [Lv 3]: ^7777771300% damage, 6 cells range, 26% Stun rate^000000",
		" [Lv 4]: ^7777771400% damage, 6 cells range, 28% Stun rate^000000",
		" [Lv 5]: ^7777771500% damage, 7 cells range, 30% Stun rate^000000",
		" [Lv 6]: ^7777771600% damage, 7 cells range, 32% Stun rate^000000",
		" [Lv 7]: ^7777771700% damage, 8 cells range, 34% Stun rate^000000",
		" [Lv 8]: ^7777771800% damage, 8 cells range, 36% Stun rate^000000",
		" [Lv 9]: ^7777771900% damage, 9 cells range, 38% Stun rate^000000",
		" [Lv 10]: ^7777772000% damage, 9 cells range, 40% Stun rate^000000"
	},
	[SKID.MH_GOLDENE_FERSE] = {
		"Goldene Ferse : Heel of Gold",
		"Max Level: 5",
		"Description: ^777777Homunculus' Flee Rate and Attack speed increase, and normal attack turns into Holy element damage",
		"for certain rate. During the effect duration [Stahl Horn] will be activated as a holy element attack when casting.",
		"This skill cannot be casted along with [Angriffs Modus] skill.^000000",
		"[Lv 1]: ^777777Flee Rate + 20, Attack Speed 10% Increase / 4% Rate Holy element damage Activation / duration 30 Second^000000",
		"[Lv 2]: ^777777Flee Rate + 30, Attack Speed 14% Increase / 6% Rate Holy element damage Activation / duration 45 Second^000000",
		"[Lv 3]: ^777777Flee Rate + 40, Attack Speed 18% Increase / 8% Rate Holy element damage Activation / duration 60 Second^000000",
		"[Lv 4]: ^777777Flee Rate + 50, Attack Speed 22% Increase / 10% Rate Holy element damage Activation / duration 75 Second^000000",
		"[Lv 5]: ^777777Flee Rate + 60, Attack Speed 26% Increase / 12% Rate Holy element damage Activation / duration 90 Second^000000"
	},
	[SKID.MH_STEINWAND] = {
		"Stein Wand",
		"Max Level: 5",
		"Description: ^777777Immediately casts [Safety wall] under Homunculus and master.^000000",
		"[Lv 1]: ^777777duration 30 Second^000000",
		"[Lv 2]: ^777777duration 45 Second^000000",
		"[Lv 3]: ^777777duration 60 Second^000000",
		"[Lv 4]: ^777777duration 75 Second^000000",
		"[Lv 5]: ^777777duration 90 Second^000000"
	},
	[SKID.MH_HEILIGE_STANGE] = {
		"Heilige Stange : Divine Spear",
		"Max Level: 10",
		"Description: ^777777Inflicts Holy elemental magic damage to 1 target and all enemies around the range. Homunculus's base level affects damage inflicted.^000000",
		" [Lv 1]: ^777777750% MATK, 3x3 AoE^000000",
		" [Lv 2]: ^7777771000% MATK, 3x3 AoE^000000",
		" [Lv 3]: ^7777771250% MATK, 3x3 AoE^000000",
		" [Lv 4]: ^7777771500% MATK, 3x3 AoE^000000",
		" [Lv 5]: ^7777771750% MATK, 5x5 AoE^000000",
		" [Lv 6]: ^7777772000% MATK, 5x5 AoE^000000",
		" [Lv 7]: ^7777772250% MATK, 5x5 AoE^000000",
		" [Lv 8]: ^7777772500% MATK, 5x5 AoE^000000",
		" [Lv 9]: ^7777772750% MATK, 7x7 AoE^000000",
		" [Lv 10]: ^7777773000% MATK, 7x7 AoE^000000"
	},
	[SKID.MH_ANGRIFFS_MODUS] = {
		"Angriffs Modus",
		"Max Level: 5",
		"Description: ^777777Increases Homunculus's damage for certain period, at the cost reducing Defense and Flee Rate greatly. This skill cannot be used with Goldene Ferse skill.^000000",
		"[Lv 1]: ^777777Damage +70, DEF -30, Flee -35, duration 30 Sec^000000",
		"[Lv 2]: ^777777Damage +90, DEF -40, Flee -45, duration 45 Sec^000000",
		"[Lv 3]: ^777777Damage +110, DEF -50, Flee -55, duration 60 Sec^000000",
		"[Lv 4]: ^777777Damage +130, DEF -60, Flee -65, duration 75 Sec^000000",
		"[Lv 5]: ^777777Damage +150, DEF -70, Flee -75, duration 90 Sec^000000"
	},
	[SKID.MH_STYLE_CHANGE] = {
		"Style Change",
		"Max Level: 1",
		"Description: ^777777Changes Homunculus' style from Fighter to Grappler, or from Grappler to Fighter.",
		"When attacking or getting damaged during Fighter status, gathers Spirit Sphere for certain rate.^000000"
	},
	[SKID.MH_SONIC_CRAW] = {
		"Sonic Claw",
		"Max Level: 5",
		"Description: ^777777Only available in Fighter style. Activates high speed nail attack to 1 target enemy.",
		"Attack is possible as many as currently possessing number of Spirit Spheres. Skill does not activates when out of Spirit Sphere.^000000",
		"[Lv 1]: ^777777Damage 40%^000000",
		"[Lv 2]: ^777777Damage 80%^000000",
		"[Lv 3]: ^777777Damage 120%^000000",
		"[Lv 4]: ^777777Damage 160%^000000",
		"[Lv 5]: ^777777Damage 200%^000000"
	},
	[SKID.MH_SILVERVEIN_RUSH] = {
		"Silvervein Rush",
		"Max Level: 10",
		"Description: ^777777Only available in Fighter style, and after Sonic Claw skill activation.",
		"Spends 1 Spirit Sphere when casting the skill. Inflicts Stun status for certain rate, along with damaging the target.^000000",
		" [Lv 1] ^777777200% damage, Stun rate 5%^000000",
		" [Lv 2] ^777777400% damage, Stun rate 10%^000000",
		" [Lv 3] ^777777600% damage, Stun rate 15%^000000",
		" [Lv 4] ^777777800% damage, Stun rate 20%^000000",
		" [Lv 5] ^7777771000% damage, Stun rate 25%^000000",
		" [Lv 6] ^7777771200% damage, Stun rate 30%^000000",
		" [Lv 7] ^7777771400% damage, Stun rate 35%^000000",
		" [Lv 8] ^7777771600% damage, Stun rate 40%^000000",
		" [Lv 9] ^7777771800% damage, Stun rate 45%^000000",
		" [Lv 10] ^7777772000% damage, Stun rate 50%^000000"
	},
	[SKID.MH_MIDNIGHT_FRENZY] = {
		"Midnight Frenzy",
		"Max Level: 10",
		"Description: ^777777Only available in Fighter style, and after Silvervein Rush skill activation.",
		"Spends 2 Spirit Spheres when casting the skill. Inflicts Fear status for certain rate, along with damaging the target.",
		"Fear inflicting rate increases based on the number of Spirit Spheres. Homunculus's base level affects damage inflicted.",
		"Available for using Sonic Claw as a link skill activation.^000000",
		" [Lv 1] ^777777Damage 300%^000000",
		" [Lv 2] ^777777Damage 600%^000000",
		" [Lv 3] ^777777Damage 900%^000000",
		" [Lv 4] ^777777Damage 1200%^000000",
		" [Lv 5] ^777777Damage 1500%^000000",
		" [Lv 6] ^777777Damage 1800%^000000",
		" [Lv 7] ^777777Damage 2100%^000000",
		" [Lv 8] ^777777Damage 2400%^000000",
		" [Lv 9] ^777777Damage 2700%^000000",
		" [Lv 10] ^777777Damage 3000%^000000"
	},
	[SKID.MH_TINDER_BREAKER] = {
		"Tinder Breaker",
		"Max Level: 5",
		"Description: ^777777Approach to the target and breaking its joint. After the skill, target and Homunculus",
		"cannot move from the ground, each other's Flee Rate becomes 0. Spends 1 Spirit Sphere",
		"when casting the skill. ATK and grapple time increase based on Homunculus' STR stat.^000000",
		"[Lv 1]: ^777777Damage 100%^000000",
		"[Lv 2]: ^777777Damage 200%^000000",
		"[Lv 3]: ^777777Damage 300%^000000",
		"[Lv 4]: ^777777Damage 400%^000000",
		"[Lv 5]: ^777777Damage 500%^000000"
	},
	[SKID.MH_CBC] = {
		"C.B.C (Continual Break Combo)",
		"Max Level: 5",
		"Description: ^777777Only available as a linked skill after Tinder Breaker activation. Spends 2 Spirit Spheres when casting the skill.",
		"Constantly reduce target's SP, along with certain damage given. If target is monster, give additional damage instead of",
		"SP drain. Cannot move during skill duration, Flee Rate becomes 0.",
		"Duration increase based on Homunculus's STR.^000000",
		"[Lv 1]: ^777777400 Base damage^000000",
		"[Lv 2]: ^777777800 Base damage^000000",
		"[Lv 3]: ^7777771200 Base damage^000000",
		"[Lv 4]: ^7777771600 Base damage^000000",
		"[Lv 5]: ^7777772000 Base damage^000000"
	},
	[SKID.MH_EQC] = {
		"E.Q.C (Eternal Quick Combo)",
		"Max Level: 5",
		"Description: ^777777Only available as a linked skill after C,B,C activation. Spends 3 Spirit Spheres when casting the skill.",
		"Stun the target for 100% along with damage given, also reduce MaxHP, ATK, and Defense.",
		"After skill, Homunculus is free to move out, Flee Rate also becomes normal.",
		"This skill is not available for boss monsters.^000000",
		"[Lv 1]: ^777777MaxHP -2%, Damage & Defense -5%^000000",
		"[Lv 2]: ^777777MaxHP -4%, Damage & Defense-10%^000000",
		"[Lv 3]: ^777777MaxHP -6%, Damage & Defense-15%^000000",
		"[Lv 4]: ^777777MaxHP -8%, Damage & Defense-20%^000000",
		"[Lv 5]: ^777777MaxHP -10%, Damage & Defense -25%^000000"
	},
	[SKID.MH_MAGMA_FLOW] = {
		"Magma Flow",
		"Max Level: 5",
		"Description: ^777777Erupt magma for certain rate everytime Homunculus gets damaged.",
		"Give fire element damage to all enemies around the Homunculus.^000000",
		"[Lv 1]: ^777777100% damage, 3x3 Aoe, Activation Rate 3%^000000",
		"[Lv 2]: ^777777200% damage, 3x3 Aoe, Activation Rate 6%^000000",
		"[Lv 3]: ^777777300% damage, 3x3 Aoe, Activation Rate 9%^000000",
		"[Lv 4]: ^777777400% damage, 5x5 Aoe, Activation Rate 12%^000000",
		"[Lv 5]: ^777777500% damage, 5x5 Aoe, Activation Rate 15%^000000"
	},
	[SKID.MH_GRANITIC_ARMOR] = {
		"Granitic Armor",
		"Max Level: 5",
		"Description: ^777777Create a granite based strong armor, temporarily increase Homunculus and master's defense",
		"for reducing damage. Consume certain amount of HP after the skill duration.",
		"Duration is 60 Seconds.^000000",
		"[Lv 1]: ^777777Damage 2% Reduce / HP 6% Loss^000000",
		"[Lv 2]: ^777777Damage 4% Reduce / HP 12% Loss^000000",
		"[Lv 3]: ^777777Damage 6% Reduce / HP 18% Loss^000000",
		"[Lv 4]: ^777777Damage 8% Reduce / HP 24% Loss^000000",
		"[Lv 5]: ^777777Damage 10% Reduce / HP 30% Loss^000000"
	},
	[SKID.MH_LAVA_SLIDE] = {
		"Lava Slide",
		"Max Level: 10",
		"Description: ^777777Sprays down the lava on to the ground, that inflicts damage to all enemies around the range.",
		"All targets within area of effect will be inflicted by Burning status at certain rate.^000000",
		" [Lv 1] ^777777Burning chance 5%^000000",
		" [Lv 2] ^777777Burning chance 10%^000000",
		" [Lv 3] ^777777Burning chance 15%^000000",
		" [Lv 4] ^777777Burning chance 20%^000000",
		" [Lv 5] ^777777Burning chance 25%^000000",
		" [Lv 6] ^777777Burning chance 30%^000000",
		" [Lv 7] ^777777Burning chance 35%^000000",
		" [Lv 8] ^777777Burning chance 40%^000000",
		" [Lv 9] ^777777Burning chance 45%^000000",
		" [Lv 10] ^777777Burning chance 50%^000000"
	},
	[SKID.MH_PYROCLASTIC] = {
		"Pyroclastic",
		"Max Level: 10",
		"Description: ^777777Temporarily changes Homunculus and master's weapon element to fire elemental and increases its power.",
		"Additionally, Hammerfall skill will be automatically activated at certain rate when attacking.",
		"Skill's level affects the rate of Hammerfall activation and the ATK power increases.^000000",
		" [Lv 1] ^777777Duration 60 sec^000000",
		" [Lv 2] ^777777Duration 80 sec^000000",
		" [Lv 3] ^777777Duration 100 sec^000000",
		" [Lv 4] ^777777Duration 120 sec^000000",
		" [Lv 5] ^777777Duration 140 sec^000000",
		" [Lv 6] ^777777Duration 160 sec^000000",
		" [Lv 7] ^777777Duration 180 sec^000000",
		" [Lv 8] ^777777Duration 200 sec^000000",
		" [Lv 9] ^777777Duration 220 sec^000000",
		" [Lv 10] ^777777Duration 240 sec^000000"
	},
	[SKID.MH_VOLCANIC_ASH] = {
		"Volcanic Ash",
		"Max Level: 5",
		"Description: ^777777Spray volcanic ashes to the ground, give curse : Volcanic Ash effect to all tragets in the skill Range.",
		"Volcanic ash effected target will loose half of Accuracy rate, and gain 50% of failing rate when casting skills.",
		"Also, there will be additional damage given when getting Fire element attack from ash effecting Range. 50% defense decreasing effect",
		"given for plant type monsters, 50% damage and Flee Rate effect given for water type monsters.",
		"Volcanic ash effect's duration increase based on skill level. Skill is possible for casting 3 times to the ground.^000000",
		"[Lv 1]: ^777777Effect duration 8 Second^000000",
		"[Lv 2]: ^777777Effect duration 16 Second^000000",
		"[Lv 3]: ^777777Effect duration 24 Second^000000",
		"[Lv 4]: ^777777Effect duration 32 Second^000000",
		"[Lv 5]: ^777777Effect duration 40 Second^000000"
	},
	[SKID.KO_YAMIKUMO] = {
		"Shadow Hiding",
		"Max Level: 1",
		"^CC3399Requirement: Shadow Slash 5^000000",
		"Description: ^777777Hides yourself with this",
		"skill. This is the same as the Rogue's",
		"Hide. Skill disables if SP is fully",
		"consumed or if skill is used again.",
		"Continuously consumes SP while active.^000000"
	},
	[SKID.KO_RIGHT] = {
		"Right Hand Mastery",
		"Max Level: 5",
		"Skill Form: ^6666CCPassive^000000",
		"Description: ^777777Recovers the fading right",
		"hand attack when both hands are",
		"equipped with a weapon.",
		"Attack increases more than at level",
		"4 and 5 compared to when using a",
		"weapon with one hand.^000000",
		"[LV 1]: ^77777780% damage^000000",
		"[LV 2]: ^77777790% damage^000000",
		"[LV 3]: ^777777100% damage^000000",
		"[LV 4]: ^777777110% damage^000000",
		"[LV 5]: ^777777120% damage^000000"
	},
	[SKID.KO_LEFT] = {
		"Left Hand Mastery",
		"Max Level: 5",
		"Skill Form: ^6666CCPassive^000000",
		"Description: ^777777Recovers the fading left",
		"hand attack when both hands are",
		"equipped with a weapon.^000000",
		"[LV 1]: ^77777760% damage^000000",
		"[LV 2]: ^77777770% damage^000000",
		"[LV 3]: ^77777780% damage^000000",
		"[LV 4]: ^77777790% damage^000000",
		"[LV 5]: ^777777100% damage^000000"
	},
	[SKID.KO_JYUMONJIKIRI] = {
		"Cross Slash",
		"Max Level: 5",
		"^CC3399Requirement: Shadow Hiding 1^000000",
		"Description: ^777777Combination skill of",
		"Kagerou and Oboro. Enemy with cross",
		"impact damage will fall into a cross",
		"wound state for about 3 seconds.",
		"Attacking an enemy with a cross wound",
		"again with a cross impact will inflict",
		"more powerful damage.",
		"The higher the Base level of caster,",
		"the more damage inflicted.^000000",
		"[LV 1]: ^777777150% damage, Range 3 cells^000000",
		"[LV 2]: ^777777300% damage, Range 4 cells^000000",
		"[LV 3]: ^777777450% damage, Range 5 cells^000000",
		"[LV 4]: ^777777600% damage, Range 6 cells^000000",
		"[LV 5]: ^777777750% damage, Range 7 cells^000000"
	},
	[SKID.KO_SETSUDAN] = {
		"Soul Cutter",
		"Max Level: 5",
		"^CC3399Requirement: Cross Slash 2^000000",
		"Description: ^777777Additional damage is",
		"inflicted if the target attacked has",
		"the Soul Linker Spirit buff. Forcibly",
		"cancels the Spirit skill. The higher",
		"the Spirit skill, the more damage is",
		"inflicted.^000000",
		"[LV 1]: ^777777100% damage^000000",
		"[LV 2]: ^777777200% damage^000000",
		"[LV 3]: ^777777300% damage^000000",
		"[LV 4]: ^777777400% damage^000000",
		"[LV 5]: ^777777500% damage^000000"
	},
	[SKID.KO_BAKURETSU] = {
		"Kunai Explosion",
		"Max Level: 5",
		"^CC3399Requirement: Throw Kunai 5^000000",
		"Description: ^777777Throws an explosive Kunai",
		"that inflict damage to all enemies",
		"within 3*3 cells.",
		"Consumes 1 Explosive Kunai.^000000",
		"[LV 1]: ^777777Range 7 cells^000000",
		"[LV 2]: ^777777Range 8 cells^000000",
		"[LV 3]: ^777777Range 9 cells^000000",
		"[LV 4]: ^777777Range 10 cells^000000",
		"[LV 5]: ^777777Range 11 cells^000000"
	},
	[SKID.KO_HAPPOKUNAI] = {
		"Kunai Splash",
		"Max Level: 5",
		"^CC3399Requirement: Kunai Explosion 1^000000",
		"Description: ^777777Throws Kunais to all",
		"enemies within a radius around you.",
		"Consumes 8 Kunai.^000000",
		"[LV 1]: ^777777Range 9 x 9 cells^000000",
		"[LV 2]: ^777777Range 9 x 9 cells^000000",
		"[LV 3]: ^777777Range 9 x 9 cells^000000",
		"[LV 4]: ^777777Range 9 x 9 cells^000000",
		"[LV 5]: ^777777Range 11 x 11 cells^000000"
	},
	[SKID.KO_MUCHANAGE] = {
		"Rapid Throw",
		"Max Level: 10",
		"^CC3399Requirement: Makibishi 3^000000",
		"Description: ^777777A powerup version of the",
		"Ninja skill, Throw Coins. Throws up to",
		"100,000 Zeny that has a chance to",
		"inflict random slash damage that",
		"ignores defense within a certain range.",
		"Only half of the damage is inflicted to",
		"Boss monsters.^000000",
		"[LV 1]: ^77777710,000 zeny, 5,000 ~ 10,000 random damage^000000",
		"[LV 2]: ^77777720,000 zeny, 10,000 ~ 20,000 random damage^000000",
		"[LV 3]: ^77777730,000 zeny, 15,000 ~ 30,000 random damage^000000",
		"[LV 4]: ^77777740,000 zeny, 20,000 ~ 40,000 random damage^000000",
		"[LV 5]: ^77777750,000 zeny, 25,000 ~ 50,000 random damage^000000",
		"[LV 6]: ^77777760,000 zeny, 30,000 ~ 60,000 random damage^000000",
		"[LV 7]: ^77777770,000 zeny, 35,000 ~ 70,000 random damage^000000",
		"[LV 8]: ^77777780,000 zeny, 40,000 ~ 80,000 random damage^000000",
		"[LV 9]: ^77777790,000 zeny, 45,000 ~ 90,000 random damage^000000",
		"[LV 10]: ^777777100,000 zeny, 50,000 ~ 100,000 random damage^000000"
	},
	[SKID.KO_HUUMARANKA] = {
		"Swirling Petal",
		"Max Level: 5",
		"^CC3399Requirement: Throw Huuma Shuriken 5^000000",
		"Description: ^777777Throws Shuriken that",
		"inflict damage to all enemies within",
		"7 x 7 cells range. The higher the",
		"Throw Huuma Shuriken level, DEX and",
		"AGI of the caster, the more attack can",
		"take place.",
		"Must be equipped with a Shuriken.^000000",
		"[LV 1]: ^777777150% damage, Range 9 cells^000000",
		"[LV 2]: ^777777300% damage, Range 10 cells^000000",
		"[LV 3]: ^777777450% damage, Range 11 cells^000000",
		"[LV 4]: ^777777600% damage, Range 12 cells^000000",
		"[LV 5]: ^777777750% damage, Range 13 cells^000000"
	},
	[SKID.KO_MAKIBISHI] = {
		"Makibishi",
		"Max Level: 5",
		"^CC3399Requirement: Throw Coins 1^000000",
		"Description: ^777777Spreads out caltrops for",
		"enemies to step on and become",
		"immobilized or stunned. The higher the",
		"skill level, the more you can spread",
		"on the ground.^000000",
		"[LV 1]: ^777777Consumes 3 Makibishi/Caltrop^000000",
		"[LV 2]: ^777777Consumes 4 Makibishi/Caltrop^000000",
		"[LV 3]: ^777777Consumes 5 Makibishi/Caltrop^000000",
		"[LV 4]: ^777777Consumes 6 Makibishi/Caltrop^000000",
		"[LV 5]: ^777777Consumes 7 Makibishi/Caltrop^000000"
	},
	[SKID.KO_MEIKYOUSISUI] = {
		"Pure Soul",
		"Max Level: 5",
		"^CC3399Requirement: Ninja Mastery 10^000000",
		"Description: ^777777Focuses your mind for 10",
		"seconds to recover HP and SP quickly.",
		"You are Immobilized while using this",
		"skill. May not receive damage at a",
		"certain rate when attacked in Pure",
		"Soul state.^000000",
		"[LV 1]: ^777777Recovers 2% HP/1% SP per sec^000000",
		"[LV 2]: ^777777Recovers 4% HP/2% SP per sec^000000",
		"[LV 3]: ^777777Recovers 6% HP/3% SP per sec^000000",
		"[LV 4]: ^777777Recovers 8% HP/4% SP per sec^000000",
		"[LV 5]: ^777777Recovers 10% HP/5% SP per sec^000000"
	},
	[SKID.KO_ZANZOU] = {
		"Illusion - Shadow",
		"Max Level: 5",
		"^CC3399Requirement: Cicada Skin Shed 1^000000",
		"Description: ^777777Creates a Shinobi clone.",
		"The clone has HP and will disappear",
		"once HP is consumed or the time",
		"expires.^000000",
		"[LV 1]: ^777777Afterimage HP 6000^000000",
		"[LV 2]: ^777777Afterimage HP 9000^000000",
		"[LV 3]: ^777777Afterimage HP 12000^000000",
		"[LV 4]: ^777777Afterimage HP 15000^000000",
		"[LV 5]: ^777777Afterimage HP 18000^000000"
	},
	[SKID.KO_KYOUGAKU] = {
		"Illusion - Shock",
		"Max Level: 5",
		"^CC3399Requirement: Illusion - Bewitch 2^000000",
		"Description: ^777777Casts an illusion to a",
		"target to reduce all stats of the",
		"target and transform the target into",
		"a monster. Targets under this effect",
		"cannot change or remove equipped",
		"items. This effect does not apply to",
		"allies and monsters. Can only be used",
		"during WoE.^000000",
		"[LV 1]: ^777777All Stats 2 ~ 3 Reduction^000000",
		"[LV 2]: ^777777All Stats 4 ~ 6 Reduction^000000",
		"[LV 3]: ^777777All Stats 6 ~ 9 Reduction^000000",
		"[LV 4]: ^777777All Stats 8 ~ 12 Reduction^000000",
		"[LV 5]: ^777777All Stats 10 ~ 15 Reduction^000000"
	},
	[SKID.KO_JYUSATSU] = {
		"Illusion - Death",
		"Max Level: 5",
		"^CC3399Requirement: Illusion - Shock 3^000000",
		"Description: ^777777Casts an illusion to a",
		"target to reduce HP of the target and",
		"put a curse on the target. Also puts",
		"the target into a Coma state with a",
		"low probability. Only applies to",
		"players with lower base levels and",
		"does not apply to monsters.^000000"
	},
	[SKID.KO_GENWAKU] = {
		"Illusion - Bewitch",
		"Max Level: 5",
		"^CC3399Requirement: Cicada Skin Shed 1^000000",
		"Description: ^777777Has a chance to switch",
		"locations between the target and",
		"yourself. Has a chance to inflict both",
		"the caster and target with the Confuse",
		"state at a certain rate.^000000"
	},
	[SKID.KO_IZAYOI] = {
		"16th Night",
		"Max Level: 5",
		"^CC3399Requirement: Ninja Mastery 5^000000",
		"Description: ^777777All fixed casting of any",
		"ninja skills will disappear when this",
		"skill is used. Variable casting time",
		"will reduce to half, while MATK",
		"increases a certain amount.^000000"
	},
	[SKID.KO_KAHU_ENTEN] = {
		"Fire Charm",
		"Max Level: 1",
		"Description: ^777777Summons a Fire Spirit using",
		"a Fire Charm to increase attack of Fire",
		"Elemental skills. Can summon up to 10",
		"spirits and your weapon changes to",
		"Fire Elemental once you succeed in",
		"summoning 10 spirits. Using this skill",
		"will consume 1 Fire Charm.^000000"
	},
	[SKID.KO_HYOUHU_HUBUKI] = {
		"Ice Charm",
		"Max Level: 1",
		"Description: ^777777Summons an Ice Spirit using",
		"an Ice Charm to increase attack of",
		"Water Elemental skills. Can summon up",
		"to 10 spirits and your weapon changes",
		"to Water Elemental once you succeed in",
		"summoning 10 spirits. Using this skill",
		"will consume 1 Ice Charm.^000000"
	},
	[SKID.KO_KAZEHU_SEIRAN] = {
		"Wind Charm",
		"Max Level: 1",
		"Description: ^777777Summons a Wind Spirit using",
		"a Wind Charm to increase attack of",
		"Wind Elemental skills. Can summon up to",
		"10 spirits and your weapon changes to",
		"Wind Elemental once you succeed in",
		"summoning 10 spirits. Using this skill",
		"will consume 1 Wind Charm.^000000"
	},
	[SKID.KO_DOHU_KOUKAI] = {
		"Earth Charm",
		"Max Level: 1",
		"Description: ^777777Summons an Earth Spirit",
		"using an Earth Charm to increase the",
		"caster's attack and defense. Can summon",
		"up to 10 spirits and your weapon",
		"changes to Earth Elemental once you",
		"succeed in summoning 10 spirits. Using",
		"this skill will consume 1 Earth Charm.^000000"
	},
	[SKID.KO_KAIHOU] = {
		"Release Ninja Spell",
		"Max Level: 1",
		"^CC3399Requirement: Fire Charm 1, Ice Charm 1,",
		"Wind Charm 1, Earth Charm 1^000000",
		"Description: ^777777Releases the spiritual",
		"energy from the target to inflict",
		"damage. Elemental damage depends on",
		"the element of the summoned spirit",
		"Charm.^000000"
	},
	[SKID.KO_ZENKAI] = {
		"Cast Ninja Spell",
		"Max Level: 1",
		"^CC3399Requirement: Release Ninja Spell 1, 16th Night 1^000000",
		"Description: ^777777Transfers your spiritual",
		"energy to the earth to create a portal",
		"that generates various effects.",
		"^FF0000Fire Element Spirit^777777:",
		"Casts Combust state to all enemies",
		"within range. Increases attack if",
		"equipped weapon is Fire Elemental.",
		"^0000BBWater Element Spirit^777777:",
		"Casts either Freezing, Deep Freeze or",
		"Congeal state to all enemies within",
		"range. Increases attack if equipped",
		"weapon is Water Elemental.",
		"^33CC00Wind Element Spirit^777777:",
		"Casts either Silence, Sleep or Deep",
		"Sleep state to all enemies within",
		"range. Increases attack if equipped",
		"weapon is Wind Elemental.",
		"^CC5500Earth Element Spirit^777777:",
		"Casts either Stone Curse or Poison",
		"state to all enemies within range.",
		"Increases attack if equipped weapon",
		"is Earth Elemental.^000000"
	},
	[SKID.KG_KAGEHUMI] = {
		"Shadow Trampling",
		"Max Level: 5",
		"^CC3399Requirement: Illusion - Afterimage 1^000000",
		"Description: ^777777Stops targets from using",
		"specific hiding skills temporarily and",
		"forcibly cancel the skill. Can only be",
		"used in PVP and WoE.^000000",
		"[LV 1]: ^777777AoE 5 x 5 cells^000000",
		"[LV 2]: ^777777AoE 7 x 7 cells^000000",
		"[LV 3]: ^777777AoE 9 x 9 cells^000000",
		"[LV 4]: ^777777AoE 11 x 11 cells^000000",
		"[LV 5]: ^777777AoE 13 x 13 cells^000000"
	},
	[SKID.KG_KYOMU] = {
		"Empty Shadow",
		"Max Level: 5",
		"^CC3399Requirement: Shadow Trampling 2^000000",
		"Description: ^777777Dispels the reflection",
		"effect from a target for a period of",
		"time. Skill attempts may fail while",
		"under the Empty Shadow effect. Using",
		"this skill will consume 1 Shadow Orb.^000000",
		"[LV 1]: ^777777Duration 10 seconds^000000",
		"[LV 2]: ^777777Duration 15 seconds^000000",
		"[LV 3]: ^777777Duration 20 seconds^000000",
		"[LV 4]: ^777777Duration 25 seconds^000000",
		"[LV 5]: ^777777Duration 30 seconds^000000"
	},
	[SKID.KG_KAGEMUSYA] = {
		"Shadow Warrior",
		"Max Level: 5",
		"^CC3399Requirement: Empty Shadow 3^000000",
		"Description: ^777777Imbues Double Attack skill",
		"to a target for a period of time.",
		"Consumes 1 SP per second while active.",
		"Consumes 1 Shadow Orb.^000000",
		"[LV 1]: ^777777Duration 60 seconds^000000",
		"[LV 2]: ^777777Duration 90 seconds^000000",
		"[LV 3]: ^777777Duration 120 seconds^000000",
		"[LV 4]: ^777777Duration 150 seconds^000000",
		"[LV 5]: ^777777Duration 180 seconds^000000"
	},
	[SKID.OB_ZANGETSU] = {
		"Distorted Crescent",
		"Max Level: 5",
		"^CC3399Requirement: Illusion - Bewitch 1^000000",
		"Description: ^777777Changes the target's MATK",
		"or ATK according to the target's",
		"current HP and SP.",
		"[LV 1]: ^777777Duration 60 seconds^000000",
		"[LV 2]: ^777777Duration 75 seconds^000000",
		"[LV 3]: ^777777Duration 90 seconds^000000",
		"[LV 4]: ^777777Duration 105 seconds^000000",
		"[LV 5]: ^777777Duration 120 seconds^000000"
	},
	[SKID.OB_AKAITSUKI] = {
		"Ominous Red Moonlight",
		"Max Level: 5",
		"^CC3399Requirement: Distorted Crescent 2^000000",
		"Description: ^777777When a target under this",
		"skill effect receives specific HP",
		"recovery skills damage, will be",
		"inflicted instead of recovering HP.",
		"This skill cannot be used on players",
		"outside of PVP areas and does not",
		"apply to allies and Boss monsters.^000000",
		"[LV 1]: ^777777Duration 10 seconds^000000",
		"[LV 2]: ^777777Duration 15 seconds^000000",
		"[LV 3]: ^777777Duration 20 seconds^000000",
		"[LV 4]: ^777777Duration 25 seconds^000000",
		"[LV 5]: ^777777Duration 30 seconds^000000"
	},
	[SKID.OB_OBOROGENSOU] = {
		"Moonlight Fantasy",
		"Max Level: 5",
		"^CC3399Requirement: Ominous Red Moonlight 3^000000",
		"Description: ^777777Either randomly increases",
		"or reduces HP and SP depending on the",
		"target's current HP and SP. Targets",
		"under the Moonlight Fantasy will spread",
		"the damage they receive to surrounding",
		"targets. This skill does not apply to",
		"monsters.^000000",
		"[LV 1]: ^777777Duration 10 seconds^000000",
		"[LV 2]: ^777777Duration 15 seconds^000000",
		"[LV 3]: ^777777Duration 20 seconds^000000",
		"[LV 4]: ^777777Duration 25 seconds^000000",
		"[LV 5]: ^777777Duration 30 seconds^000000"
	},
	[SKID.ECLAGE_RECALL] = {
		"Return to Eclage",
		"Effect: ^777777Teleport to Eclage.",
		"3 seconds of fixed casting.",
		"5 minute reuse delay.^000000"
	},
	[SKID.ECL_SNOWFLIP] = {
		"Snow Flip",
		"^777777It is white as a snow and you should be careful to get frostbite.^000000",
		"^777777Recover from Burning, Bleeding, Deep sleep and Sleep.^000000"
	},
	[SKID.ECL_PEONYMAMY] = {
		"Peony Mommy",
		"^777777This floral leaf is as warm as your mother's chest.^000000",
		"^777777Recover from Frozen, Freezing and Crystallization.^000000"
	},
	[SKID.ECL_SADAGUI] = {
		"Slapping Herb",
		"^777777It has strong smell and when you smell it, it feels like something is hitting your head.^000000",
		"^777777Recover from Stun, Fear, Confuse and Hallucination.^000000"
	},
	[SKID.ECL_SEQUOIADUST] = {
		"Yggdrasil Dust",
		"^777777When you gather dust from the tree of life, it brings purification ability.^000000",
		"^777777Recover from Stone curse, Blind, Curse, Poison, Grampus Morph and decrease agility.^000000"
	},
	[SKID.GC_DARKCROW] = {
		"Dark Claw",
		"Max Level: ^7777775^000000",
		"^CC3399Requirement: Dark Illusion 5^000000",
		"Skill Form: ^FF0000Active / Damage - Special^000000",
		"Description: ^777777Give an enemy a painful",
		"wound for 5 seconds, dealing melee",
		"attacks to deal physical damage to the",
		"target.^000000",
		"[Lv 1]: ^777777100% damage, Damage increase +30%^000000",
		"[Lv 2]: ^777777200% damage, Damage increase +60%^000000",
		"[Lv 3]: ^777777300% damage, Damage increase +90%^000000",
		"[Lv 4]: ^777777400% damage, Damage increase +120%^000000",
		"[Lv 5]: ^777777500% damage, Damage increase +150%^000000"
	},
	[SKID.RA_UNLIMIT] = {
		"Unlimit",
		"Max Level: 5",
		"^CC3399Requirement: Fear Breeze 5^000000",
		"Skill Form: ^339900Active / Buff^000000",
		"Description: ^777777Tap into the power of the god of hunting and archery to increase the explosive power of ranged attacks for a short time.^000000",
		"[Lv 1]: ^777777Ranged physical damage +50%^000000",
		"[Lv 2]: ^777777Ranged physical damage +100%^000000",
		"[Lv 3]: ^777777Ranged physical damage +150%^000000",
		"[Lv 4]: ^777777Ranged physical damage +200%^000000",
		"[Lv 5]: ^777777Ranged physical damage +250%^000000"
	},
	[SKID.LG_KINGS_GRACE] = {
		"King's Grace",
		"Max Level: 5",
		"^CC3399Requirement: Reflect Damage 5^000000",
		"Skill Form: ^339900Active / Buff^000000",
		"Description: ^777777Bestows royal blessings to",
		"the caster and allies around the caster",
		"to recover HP and protect against",
		"status effects. Remove the following",
		"status effects: Poison, Blind, Frozen,",
		"Stone Curse, Stun, Sleep, Bleeding,",
		"Curse, Chaos, Hallucination, Silence,",
		"Burning, Crystalize, Freezing, Sleep,",
		"Fear and Mandragora Howling.^000000",
		"[Lv 1]: ^777777Recover 4% of HP every 5 seconds^000000",
		"[Lv 2]: ^777777Recover 5% of HP every 5 seconds^000000",
		"[Lv 3]: ^777777Recover 6% of HP every 5 seconds^000000",
		"[Lv 4]: ^777777Recover 7% of HP every 5 seconds^000000",
		"[Lv 5]: ^777777Recover 8% of HP every 5 seconds^000000"
	},
	[SKID.RK_DRAGONBREATH_WATER] = {
		"Dragon Breath Water",
		"Max Level: 10",
		"^CC3399Requirement: Dragon Training 2^000000",
		"Skill Form: ^FF0000Range Attack^000000",
		"Description: ^777777Deals water-elemental",
		"damage with your dragon's breath. which",
		"may cause ^6996ADFreezing^777777 status to the",
		"enemies. The damage depends on the",
		"stats of the rider.^000000"
	},
	[SKID.NC_MAGMA_ERUPTION] = {
		"Magma Eruption",
		"Max Level: 5",
		"^CC3399Requirement: Fire Earth Research 1^000000",
		"Skill Form: ^339900Active^000000",
		"Description: ^777777Cause Lava to erupt from the ground in the targeted cell for 5 seconds in a 7x7 area dealing damage and inflicting stun and burning status. You cannot create more than 3 eruptions at a time.^000000",
		"[Lv 1]: ^7777771600 fixed damage every seconds, 10% stun and burning chance^000000",
		"[Lv 2]: ^7777772000 fixed damage every seconds, 20% stun and burning chance^000000",
		"[Lv 3]: ^7777772400 fixed damage every seconds, 30% stun and burning chance^000000",
		"[Lv 4]: ^7777772800 fixed damage every seconds, 40% stun and burning chance^000000",
		"[Lv 5]: ^7777773200 fixed damage every seconds, 50% stun and burning chance^000000"
	},
	[SKID.WM_FRIGG_SONG] = {
		"Frigg's Song",
		"Max Level: 5",
		"^CC3399Requirement: Lesson 2^000000",
		"Skill Form: ^339900Active / Buff^000000",
		"Description: ^777777Requires a whip/instrument to cast. Raise the Max HP of nearby allies and recover their HP gradually for 60 seconds.^000000",
		"^777777Consume 1 ^008800Regrettable Tears^777777.^000000",
		"^777777If used in PvP or WoE, the skill only affects the caster and nearby party members.^000000",
		"[Lv 1]: ^7777777x7 AoE, MaxHP +5%, restore 100 HP/sec^000000",
		"[Lv 2]: ^7777779x9 AoE, MaxHP +10%, restore 120 HP/sec^000000",
		"[Lv 3]: ^77777711x11 AoE, MaxHP +15%, restore 140 HP/sec^000000",
		"[Lv 4]: ^77777713x13 AoE, MaxHP +20%, restore 160 HP/sec^000000",
		"[Lv 5]: ^77777715x15 AoE, MaxHP +25%, restore 180 HP/sec^000000"
	},
	[SKID.SO_ELEMENTAL_SHIELD] = {
		"Elemental Shield",
		"Max Level: 5",
		"^CC3399Requirement: Elemental Control 3^000000",
		"Skill Form: ^339900Active / Support^000000",
		"Target:^777777Ground^000000",
		"Description: ^777777By expending summoned elemental's magic, sorcerer creates a magical barrier on the cells where the caster and party members are standing on.^000000",
		"^777777Magical barrier disapper once his life reaches 0 or when Skill duration ends. Affect self and all party members within sorcerer's screen.^000000",
		"^777777The magical barrier only blocks melee physical damage and caster's summoned element disappears on use.^000000",
		"^777777Consumes 1 ^008800blue gemstone^000000"
	},
	[SKID.SR_FLASHCOMBO] = {
		"Flash Combo",
		"Max Level: 5",
		"^CC3399Requirement: Dragon Combo 3, Tiger Cannon 1,",
		"Fallen Empire 3, Sky Net Blow 1^000000",
		"Skill Form: ^FF0000Active / Combo^000000",
		"Description: ^777777Activate 4 consecutive combo",
		"attacks : Dragon Combo, Fallen Empire,",
		"Tiger Cannon, Sky Net Blow in extremely",
		"fast succession. Each skill activates at",
		"caster's max learned skill level.^000000",
		"[Lv 1]: ^7777775 spirit spheres, ATK +40 for 4 sec^000000",
		"[Lv 2]: ^7777775 spirit spheres, ATK +60 for 4 sec^000000",
		"[Lv 3]: ^7777774 spirit spheres, ATK +80 for 4 sec^000000",
		"[Lv 4]: ^7777774 spirit spheres, ATK +100 for 4 sec^000000",
		"[Lv 5]: ^7777773 spirit spheres, ATK +120 for 4 sec^000000"
	},
	[SKID.SC_ESCAPE] = {
		"Escape",
		"Max Level: 5",
		"^CC3399Requirement: Triangle Shot 2^000000",
		"Skill Form: ^339900Active / Support^000000",
		"Description: ^777777Caster immediately lays",
		"down a trap on the ground and",
		"backslides. Caster cannot backslide",
		"over dead cells/walls.",
		"Consumes 1 ^008800Special Alloy Trap^000000",
		"[Lv 1]: ^777777Backslide range 5 cells^000000",
		"[Lv 2]: ^777777Backslide range 6 cells^000000",
		"[Lv 3]: ^777777Backslide range 7 cells^000000",
		"[Lv 4]: ^777777Backslide range 8 cells^000000",
		"[Lv 5]: ^777777Backslide range 9 cells^000000"
	},
	[SKID.AB_OFFERTORIUM] = {
		"Offertorium",
		"Max Level: 5",
		"^CC3399Requirement: Highness Heal 2^000000",
		"Skill Form: ^339900Active / Buff^000000",
		"Description: ^777777Increases the efficiency of",
		"Heal, Sanctuary, Highness Heal and",
		"Coluseo Heal. The skill cannot be used",
		"in conjunction with Manigificat.",
		"^000000Cures the following effect:^663399",
		"Curse, Poison, Hallucination, Confusion,",
		"Bleeding, Burning, Freezing, Blind,",
		"Mandragora Howling ^777777and^663399 Guillotine Cross",
		"poison^777777 (except ^663399Oblivion Curse^777777).^000000",
		"[Lv 1]: ^777777Heal Power x1.3, SP cost 220%^000000",
		"[Lv 2]: ^777777Heal Power x1.6, SP cost 240%^000000",
		"[Lv 3]: ^777777Heal Power x1.9, SP cost 260%^000000",
		"[Lv 4]: ^777777Heal Power x2.2, SP cost 270%^000000",
		"[Lv 5]: ^777777Heal Power x2.5, SP cost 300%^000000"
	},
	[SKID.WL_TELEKINESIS_INTENSE] = {
		"Telekinesis Intense",
		"Max Level: 5",
		"^CC3399Requirement: Soul Expansion 5^000000",
		"Skill Form: ^339900Active / Buff^000000",
		"Description: ^777777Ghost magic enters caster's",
		"circulatory system, increasing Ghost magic",
		"damage and reducing cast time and SP",
		"cost of spells for 1 Minute.",
		"This skill cannot be removed by ^008800Clearance^777777",
		"or ^008800Dispell^777777.^000000",
		"[Lv 1]: ^777777Ghost MATK x1.4, -10% variable cast time, -10% Ghost Spell SP Cost^000000",
		"[Lv 2]: ^777777Ghost MATK x1.8, -20% variable cast time, -20% Ghost Spell SP Cost^000000",
		"[Lv 3]: ^777777Ghost MATK x2.2, -30% variable cast time, -30% Ghost Spell SP Cost^000000",
		"[Lv 4]: ^777777Ghost MATK x2.6, -40% variable cast time, -40% Ghost Spell SP Cost^000000",
		"[Lv 5]: ^777777Ghost MATK x3, -50% variable cast time, -50% Ghost Spell SP Cost^000000"
	},
	[SKID.ALL_FULL_THROTTLE] = {
		"Full Throttle",
		"Max Level: 5",
		"Description: ^777777Exceed the limits of the body",
		"by sacrificing your own vitality to",
		"stregthen yourself for a short time. You",
		"will become horribly exhausted after the",
		"skill's duration. Fully restores HP when",
		"casted, All stats +20% and increases",
		"movement speed for the skill's duration.",
		"After the Skill duration ends, you will be",
		"inflicted with 'Rebound' status. During",
		"'rebound status', your movement speed is",
		"lowered and your natural HP/SP recovery",
		"is disabled.",
		"Cannot be removed by ^008800Dispell^777777.^000000",
		"[Lv 1]: ^777777Duration 10 sec, 6% HP|SP drained/sec^000000",
		"[Lv 2]: ^777777Duration 15 sec, 4% HP|SP drained/sec^000000", 
		"[Lv 3]: ^777777Duration 20 sec, 3% HP|SP drained/sec^000000", 
		"[Lv 4]: ^777777Duration 25 sec, 2% HP|SP drained/sec^000000", 
		"[Lv 5]: ^777777Duration 30 sec, 1% HP|SP drained/sec^000000"
	},
	[SKID.GN_ILLUSIONDOPING] = {
		"Illusion Doping",
		"Max Level: 5",
		"^CC3399Requirement: Special Pharmacy 1^000000",
		"Skill Form: ^777777Special / Debuff^000000",
		"Description: ^777777Throws a concentrated",
		"alcohol mix to cause hallucinations and",
		"decreased accuracy with a high",
		"probability.",
		"Consumes 1 alcohol.^000000",
		"[Lv 1]: ^777777100% damage, 9x9 splash^000000",
		"[Lv 2]: ^777777100% damage, 11x11 splash^000000",
		"[Lv 3]: ^777777100% damage, 13x13 splash^000000",
		"[Lv 4]: ^777777100% damage, 15x15 splash^000000",
		"[Lv 5]: ^777777100% damage, Full screen splash^000000",
	},
	[SKID.GM_ITEM_ATKMAX] = {
		"Max Physical item attack rate",
		"Max Level: 1",
		"Description: ^777777Max Physical item attack rate^000000"
	},
	[SKID.GM_ITEM_ATKMIN] = {
		"Minimize Physical item attack rate",
		"Max Level: 1",
		"Description: ^777777Minimize Physical item attack rate^000000"
	},
	[SKID.GM_ITEM_MATKMAX] = {
		"Max Magic item attack rate",
		"Max Level: 1",
		"Description: ^777777Max Magic item attack rate^000000"
	},
	[SKID.GM_ITEM_MATKMIN] = {
		"Minimize Magic item attack rate",
		"Max Level: 1",
		"Description: ^777777Minimize Magic item attack rate^000000"
	},
	[SKID.MER_INVINCIBLEOFF2] = {
		"Mind Blaster",
		"Max Level: 1",
		"Description: ^777777Disconnect the follers and Devil King's connection to invalidate the Blessing of Masin. Shooting range 2 cells^000000"
	},
	[SKID.BA_POEMBRAGI2] = {
		"A Poem of Bragi",
		"Max Level: 10",
		"^CC3399Requirement: Unchained Serenade 3^000000",
		"Skill Form: ^777777Attack^000000",
		"Range : ^7777777 Cells^000000",
		"Description: ^777777Gives a fixed damage to enemies within range at regular intervals.^000000"
	},
	[SKID.DC_FORTUNEKISS2] = {
		"Fortune's kiss",
		"Max Level: 10",
		"^CC3399Requirement: Ugly Dance 3^000000",
		"Skill Form: ^339900Supportive^000000",
		"Range: ^7777777 Cells^000000",
		"Description: ^777777Increases the chance to hit Critical.^000000"
	},
	[SKID.GM_FORCE_TRANSFER] = {
		"Force Transfer",
		"Max Level: 1",
		"Description: ^000000"
	},
	[SKID.GD_GUILD_STORAGE] = {
		"Guild Storage Expansion",
		"Skill Form: ^6666CCPassive^000000",
		"Target : ^777777P^000000",
		"Description: ^777777Allows to use Guild Storage. Guild Storage Slots can be increased^000000",
		"[Lv 1]: ^777777100 Slots^000000",
		"[Lv 2]: ^777777200 Slots^000000",
		"[Lv 3]: ^777777300 Slots^000000",
		"[Lv 4]: ^777777400 Slots^000000",
		"[Lv 5]: ^777777500 Slots^000000"
	},
	[SKID.GM_WIDE_RESURRECTION] = {
		"Wide Resurrection",
		"Skill Form: ^000099Active^000000",
		"Target : ^777777Dead Player^000000",
		"Description: ^777777Revives All Players around",
		"the caster.^000000"
	},
	[SKID.ALL_NIFLHEIM_RECALL] = {
		"Return to Niflheim",
		"Max Level: 1",
		"Skill Form: ^339900Supportive^000000",
		"Description: ^777777Teleports to Niflheim, 5",
		"minutes after use delay.^000000"
	},
	[SKID.ALL_PRONTERA_RECALL] = {
		"Return to Prontera",
		"Max Level: 2",
		"Skill Form: ^339900Supportive^000000",
		"Description: ^777777Teleports to Prontera, 15",
		"minutes after use delay.^000000"
	},
	[SKID.ALL_THANATOS_RECALL] = {
		"Return to Thanatos",
		"Max Level: 1",
		"Skill Form: ^339900Supportive^000000",
		"Description : ^777777Teleports to Thanatos",
		"Tower, 5 minutes after use delay.^000000"
	},
	[SKID.MC_CARTDECORATE] = {
		"Change Cart 2",
		"^CC3399Requirement: Finish Quest^000000",
		"Skill Form: ^339900Supportive^000000",
		"Description: ^777777You can choose a variety of",
		"cute designs carts.^000000"
	},
	[SKID.SU_BASIC_SKILL] = {
		"New Basic Skill",
		"Max Level: 1",
		"Skill Form: ^6666CCPassive^000000",
		"Description: ^777777Enables the use of Basic",
		"Interface skills.",
		"Enables: trading, emotions, sitting,",
		"opening a chat room, joining and",
		"organizing a party, usage of Kafra",
		"storage.^000000"
	},
	[SKID.SU_BITE] = {
		"Bite",
		"Max Level: 1",
		"^CC3399Requirement: New Basic Skill 1^000000",
		"Skill Form: ^FF0000Offensive^000000",
		"Target: ^777777Enemy^000000",
		"Description: ^777777Attacks an enemy with a",
		"bite. It will inflict greater attack on",
		"weakened enemy. When base level is",
		"over 30, there's a chance the skill",
		"will be activated again. For every 30",
		"base levels, the activation chance is",
		"increased.^000000",
		"[Lv 1]: ^777777200% damage^000000"
	},
	[SKID.SU_HIDE] = {
		"Hide",
		"Max Level: 1",
		"^CC3399Requirement: Bite 1^000000",
		"Skill Form: ^339900Supportive^000000",
		"Description: ^777777Avoid attacks from enemies",
		"by hiding in the bushes. But can be",
		"found by enemy's detection skills.^000000"
	},
	[SKID.SU_SCRATCH] = {
		"Scratch",
		"Max Level: 3",
		"^CC3399Requirement: Hide 1^000000",
		"Skill Form: ^FF0000Offensive^000000",
		"Target: ^777777Enemy^000000",
		"Description: ^777777Inflicts a scratch wound on",
		"the chosen enemy (There's a chance of",
		"inflicting the bleeding status).",
		"When base level is over 30, there's a",
		"chance the skill will be activated",
		"again. For every 30 base levels, the",
		"activation chance is increased.^000000",
		"[Lv 1]: ^777777100% damage^000000",
		"[Lv 2]: ^777777150% damage^000000",
		"[Lv 3]: ^777777200% damage^000000"
	},
	[SKID.SU_STOOP] = {
		"Stoop",
		"Max Level: 1",
		"^CC3399Requirement: Scratch 3^000000",
		"Skill Form: ^339900Supportive^000000",
		"Description: ^777777Incoming damage is reduced",
		"by 90% for 6 seconds. When knocked",
		"back, the effect dissapears immediately.^000000"
	},
	[SKID.SU_LOPE] = {
		"Lope",
		"Max Level: 3",
		"^CC3399Requirement: Stoop 1^000000",
		"Skill Form: ^339900Movement^000000",
		"Description: ^777777Moves to another position",
		"by performing a high jump. When",
		"targeting an impassable cell, the",
		"character will land on the closest",
		"moveable forward cell. This skill can",
		"not be used on maps where fly wings",
		"are disabled. When this skill is",
		"learned, the cast time and reuse delay",
		"of the guild skill Emergency Call",
		"doubled.^000000",
		"[Lv 1] ^777777Move 6 cells^000000",
		"[Lv 2] ^777777Move 10 cells^000000",
		"[Lv 3] ^777777Move 14 cells^000000"
	},
	[SKID.SU_SPRITEMABLE] = {
		"Sprite Marble",
		"Max Level: 1",
		"^CC3399Requirement: Leap 3^000000",
		"Skill Form: ^6666CCPassive^000000",
		"Description: ^777777Gains ability to control",
		"spirits.",
		"MaxHP +1000, MaxSP +100.^000000",
		"This skill allows user to control the",
		"Spirit of Sea, the Spirit of Earth and",
		"the Spirit of life.^000000"
	},
	[SKID.SU_FRESHSHRIMP] = {
		"Fresh Shrimp",
		"Max Level: 5",
		"^CC3399Requirement: Sprite Marble 1^000000",
		"Skill Form: ^339900Seafood(Recovery)^000000",
		"Target: ^777777Player^000000",
		"Description: ^777777Absorbs the spirit of a",
		"small fresh shrimp little by little to",
		"recover HP for 2 minutes.^000000",
		"[Lv 1]: ^777777Recover every 10 sec^000000",
		"[Lv 2]: ^777777Recover every 9 sec^000000",
		"[Lv 3]: ^777777Recover every 8 sec^000000",
		"[Lv 4]: ^777777Recover every 7 sec^000000",
		"[Lv 5]: ^777777Recover every 6 sec^000000"
	},
	[SKID.SU_BUNCHOFSHRIMP] = {
		"Bunch of Shrimp",
		"Max Level: 5",
		"^CC3399Requirement: Fresh Shrimp 3^000000",
		"Skill Form: ^339900Seafood(Supportive)^000000",
		"Target: ^777777All party members on the same screen^000000",
		"Description: ^777777With the help of a steady",
		"swarm of shrimp, ATK and MATK increases",
		"by 10% for a period of time.",
		"Consumes 1 ^008800Shrimp^777777.^000000",
		"[Lv 1]: ^777777Lasts for 60 sec^000000",
		"[Lv 2]: ^777777Lasts for 90 sec^000000",
		"[Lv 3]: ^777777Lasts for 120 sec^000000",
		"[Lv 4]: ^777777Lasts for 150 sec^000000",
		"[Lv 5]: ^777777Lasts for 180 sec^000000"
	},
	[SKID.SU_TUNABELLY] = {
		"Tuna Belly",
		"Max Level: 5",
		"^CC3399Requirement: Bunch of Shrimp 3^000000",
		"Skill Form: ^339900Seafood(Recovery)^000000",
		"Target: ^777777Player^000000",
		"Description: ^777777Absorbs the spirit of",
		"delicious tuna belly to restore a",
		"certain amount of the target's MaxHP.^000000",
		"[Lv 1]: ^777777Restores 10% MaxHP^000000",
		"[Lv 2]: ^777777Restores 30% MaxHP^000000",
		"[Lv 3]: ^777777Restores 50% MaxHP^000000",
		"[Lv 4]: ^777777Restores 70% MaxHP^000000",
		"[Lv 5]: ^777777Restores 90% MaxHP^000000"
	},
	[SKID.SU_TUNAPARTY] = {
		"Tuna Party",
		"Max Level: 5",
		"^CC3399Requirement: Tuna Belly 3^000000",
		"Skill Form: ^339900Seafood(Supportive)^000000",
		"Target: ^777777Player^000000",
		"Description: ^777777The spirit of delicious",
		"tuna protects the target for 30 sec.^000000",
		"[Lv 1]: ^777777Tuna Def: 10% of caster's MaxHP^000000",
		"[Lv 2]: ^777777Tuna Def: 20% of caster's MaxHP^000000",
		"[Lv 3]: ^777777Tuna Def: 30% of caster's MaxHP^000000",
		"[Lv 4]: ^777777Tuna Def: 40% of caster's MaxHP^000000",
		"[Lv 5]: ^777777Tuna Def: 50% of caster's MaxHP^000000"
	},
	[SKID.SU_SV_STEMSPEAR] = {
		"Silvervine Stem Spear",
		"Max Level: 5",
		"^CC3399Requirement: Sprite Marble 1^000000",
		"Skill Form: ^FF0000Plant(Offensive)^000000",
		"Target: ^777777Enemy^000000",
		"Description: ^777777Pierces the enemy using the",
		"spirit of a silvervine stem. When base",
		"level is over 30, there's a chance the",
		"skill will be activated again. For",
		"every 30 base levels, the activation",
		"chance is increased.^000000",
		"[Lv 1]: ^777777Earth magic, 700% MATK, 10% bleeding chance^000000",
		"[Lv 2]: ^777777Fire magic, 700% MATK, 10% bleeding chance^000000",
		"[Lv 3]: ^777777Water magic, 700% MATK, 10% bleeding chance^000000",
		"[Lv 4]: ^777777Wind magic, 700% MATK, 10% bleeding chance^000000",
		"[Lv 5]: ^777777Ghost magic, 700% MATK, 10% bleeding chance^000000"
	},
	[SKID.SU_SV_ROOTTWIST] = {
		"Silvervine Root Twist",
		"Max Level: 5",
		"^CC3399Requirement: Silvervine Stem Spear 3^000000",
		"Skill Form: ^339900Plant(Supportive)^000000",
		"Target: ^777777Enemy^000000",
		"Description: ^777777Binds an enemy into place",
		"with the spirit of the silvervine root.",
		"Enemies caught in its roots receives",
		"poison elemental damage. The binding",
		"effect is cancelled when Heaven's Drive",
		"or Trample is used on the roots. Can",
		"not be used on Boss monsters.^000000",
		"[Lv 1]: ^7777777 sec duration^000000",
		"[Lv 2]: ^7777779 sec duration^000000",
		"[Lv 3]: ^77777711 sec duration^000000",
		"[Lv 4]: ^77777713 sec duration^000000",
		"[Lv 5]: ^77777715 sec duration^000000"
	},
	[SKID.SU_CN_METEOR] = {
		"Catnip Meteor",
		"Max Level: 5",
		"^CC3399Requirement: Silvervine Root Twist 3^000000",
		"Skill Form: ^FF0000Plant(Offensive)^000000",
		"Target: ^777777Enemy^000000",
		"Description: ^777777The spirit of a giant",
		"catnip is dropped from a great height.",
		"The number of falling catnip depends",
		"on the skill level used. When 1 catnip",
		"is consumed, it adds a chance to curse",
		"target.^000000",
		"[Lv 1]: ^777777Ghost magic, 3x3 AoE, 300% MATK^000000",
		"[Lv 2]: ^777777Ghost magic, 3x3 AoE, 400% MATK^000000",
		"[Lv 3]: ^777777Ghost magic, 5x5 AoE, 500% MATK^000000",
		"[Lv 4]: ^777777Ghost magic, 5x5 AoE, 600% MATK^000000",
		"[Lv 5]: ^777777Ghost magic, 7x7 AoE, 700% MATK^000000"
	},
	[SKID.SU_CN_POWDERING] = {
		"Catnip Powdering",
		"Max Level: 5",
		"^CC3399Requirement: Catnip Meteor 3^000000",
		"Skill Form: ^339900Plant(Supportive)^000000",
		"Target: ^777777Enemy^000000",
		"Description: ^777777Scatteres Catnip powder",
		"in an area over a period of time which",
		"reduces ATK and MATK by 50% as well as",
		"reducing the movement speed. Greatly",
		"increases HP and SP regen.^000000",
		"Consumes 1 ^008800Catnip fruit^777777.^000000",
		"[Lv 1]: ^7777773x3 Aoe, Lasts for 3 sec^000000",
		"[Lv 2]: ^7777773x3 Aoe, Lasts for 4 sec^000000",
		"[Lv 3]: ^7777775x5 Aoe, Lasts for 5 sec^000000",
		"[Lv 4]: ^7777775x5 Aoe, Lasts for 6 sec^000000",
		"[Lv 5]: ^7777777x7 Aoe, Lasts for 7 sec^000000"
	},
	[SKID.SU_PICKYPECK] = {
		"Picky Peck",
		"Max Level: 5",
		"^CC3399Requirement: Sprite Marble 1^000000",
		"Skill Form: ^FF0000Animal(Offensive)^000000",
		"Target: ^777777Enemy^000000",
		"Description: ^777777The angry spirits of Picky",
		"shoots from afar and strike the enemy.",
		"When the enemy has less than 50% HP",
		"left, the damage is doubled. When base",
		"level is over 30, there's a chance the",
		"skill will be activated again. For",
		"every 30 base levels, the activation",
		"chance is increased.^000000",
		"[Lv 1]: ^777777Ranged attack, 300% damage^000000",
		"[Lv 2]: ^777777Ranged attack, 400% damage^000000",
		"[Lv 3]: ^777777Ranged attack, 500% damage^000000",
		"[Lv 4]: ^777777Ranged attack, 600% damage^000000",
		"[Lv 5]: ^777777Ranged attack, 700% damage^000000"
	},
	[SKID.SU_ARCLOUSEDASH] = {
		"Arclouse Dash",
		"Max Level: 5",
		"^CC3399Requirement: Picky Peck 3^000000",
		"Skill Form: ^339900Animal(Supportive)^000000",
		"Target: ^777777Player^000000",
		"Description: ^777777Absorbs the spirit of",
		"Arclouse to become very agile for a",
		"while. In addition, if the target is a",
		"Doram race, this skill will increase",
		"long range physical attacks by 10%.^000000",
		"[Lv 1]: ^777777For 60 sec AGI +20, Increases movement speed^000000",
		"[Lv 2]: ^777777For 70 sec AGI +25, Increases movement speed^000000",
		"[Lv 3]: ^777777For 80 sec AGI +30, Increases movement speed^000000",
		"[Lv 4]: ^777777For 90 sec AGI +35, Increases movement speed^000000",
		"[Lv 5]: ^777777For 100 sec AGI +40, Increases movement speed^000000"
	},
	[SKID.SU_SCAROFTAROU] = {
		"Scar of Tarou",
		"Max Level: 5",
		"^CC3399Requirement: Arclouse Dash 3^000000",
		"Skill Form: ^FF0000Animal(Offensive)^000000",
		"Target: ^777777Enemy^000000",
		"Description: ^777777Inflicts the wound of a",
		"country mouse's wounded spirit to the",
		"enemy.",
		"Bite influenced by skill level, Dex and",
		"MaxHP left. Heal, Cure and Clearance",
		"can cancel the effect. Has no effect on",
		"boss monsters, but the damage is",
		"doubled. When base level is over 30,",
		"there's a chance the skill will be",
		"activated again. For every 30 base",
		"levels, the activation chance is",
		"increased.^000000",
		"[Lv 1]: ^777777100% damage, Bite Wound: For 9 sec reduce fixed amount of MaxHP^000000",
		"[Lv 2]: ^777777200% damage, Bite Wound: For 9 sec reduce fixed amount of MaxHP^000000",
		"[Lv 3]: ^777777300% damage, Bite Wound: For 9 sec reduce fixed amount of MaxHP^000000",
		"[Lv 4]: ^777777400% damage, Bite Wound: For 9 sec reduce fixed amount of MaxHP^000000",
		"[Lv 5]: ^777777500% damage, Bite Wound: For 9 sec reduce fixed amount of MaxHP^000000"
	},
	[SKID.SU_LUNATICCARROTBEAT] = {
		"Lunatic Carrot Beat",
		"Max Level: 5",
		"^CC3399Requirement: Scar of Tarou 3^000000",
		"Skill Form: ^FF0000Animal(Offensive)^000000",
		"Target: ^777777Enemy^000000",
		"Description: ^777777Carrots are raised with",
		"the anger of spirit of the lunatic to",
		"attack enemies. When 1 carrot is",
		"consumed, it adds a chance to stun",
		"enemy.^000000",
		"[Lv 1]: ^777777300% damage, 3x3 AoE^000000",
		"[Lv 2]: ^777777400% damage, 3x3 AoE^000000",
		"[Lv 3]: ^777777500% damage, 5x5 AoE^000000",
		"[Lv 4]: ^777777600% damage, 5x5 AoE^000000",
		"[Lv 5]: ^777777700% damage, 7x7 AoE^000000"
	},
	[SKID.SU_POWEROFSEA] = {
		"Power of Sea",
		"Max Level: 1",
		"^CC3399Requirement: Tuna Party 3^000000",
		"Skill Form: ^6666CCPassive^000000",
		"Description: ^777777Obtains the power of the",
		"Spirit of Sea. Increases healing skills",
		"by 10%. If more than 20 skill points",
		"are invested in seafood-based skills,",
		"then the effectiveness of healing",
		"increases by another 20%.^000000"
	},
	[SKID.SU_POWEROFLAND] = {
		"Power of Earth",
		"Max Level: 1",
		"^CC3399Requirement: Catnip Powdering 3^000000",
		"Skill Form: ^6666CCPassive^000000",
		"Description: ^777777Obtains the power of the",
		"Spirit of Earth. Increases INT by 20. If",
		"more than 20 skill points are invested",
		"in plant-based skills, increases MATK",
		"by 20%.^000000"
	},
	[SKID.SU_POWEROFLIFE] = {
		"Power of Life",
		"Max Level: 1",
		"^CC3399Requirement: Lunatic Carrot Beat 3^000000",
		"Skill Form: ^6666CCPassive^000000",
		"Description: ^777777Obtains the power of the",
		"Spirit of Life. Increases FLEE, HIT and",
		"CRIT by 20. If more than 20 skill",
		"points are invested in animal-based",
		"skills, increases long range physical",
		"attacks by 20%.^000000"
	},
	[SKID.ALL_GLASTHEIM_RECALL] = {
		"Return to Glastheim",
		"Max Level: 1",
		"Skill Form: ^339900Supportive^bb0000(Return)^000000",
		"Description: ^777777Teleports to Glastheim, 5",
		"minutes reuse delay.^000000"
	},
	[SKID.GS_GLITTERING] = {
		"Coin Flip",
		"Max Level: 5",
		"Skill Form: ^339900Supportive^000000",
		"Description: ^777777Consumes 1 zeny to flip a",
		"coin. If it lands showing heads, the",
		"caster will gain 1 coin, but if it",
		"shows tails, the caster will lose 1",
		"coin. The caster can have a maximum",
		"of 10 coins, and increasing this",
		"skill's level raises the success rate",
		"of flipping a coin that will show",
		"heads. Gunslinger coins are displayed",
		"as glowing orbs around the caster.^000000"
	},
	[SKID.GS_FLING] = {
		"Fling",
		"Max Level: 1",
		"^CC3399Requirement: Coin Flip 1^000000",
		"Skill Form: ^FF0000Offensive^000000",
		"Description: ^777777Spends coins to fling them",
		"at an enemy to inflict damage and",
		"reduce its DEF. Fling can consume up",
		"to 5 coins in a single cast, and will",
		"reduce more of an enemy's DEF if",
		"more coins are spent.^000000"
	},
	[SKID.GS_TRIPLEACTION] = {
		"Triple Action",
		"Max Level: 1",
		"^CC3399Requirement: Coin Flip 1^000000",
		"Skill Form: ^FF0000Offensive^000000",
		"Description: ^777777Shoots an enemy 3 times in",
		"one attack.",
		"^008800Consumes 1 coin.^000000",
	},
	[SKID.GS_BULLSEYE] = {
		"Bull's Eye",
		"Max Level: 1",
		"^CC3399Requirement: Coin Flip 5^000000",
		"Skill Form: ^FF0000Offensive^000000",
		"Description: ^777777Inflicts 500% damage to",
		"Demihuman and Brute monsters. Bull's",
		"Eye has a 0.1% chance to inflict Coma",
		"status on all enemies except Boss",
		"monsters.",
		"^008800Consumes 1 coin.^000000",
	},
	[SKID.GS_MADNESSCANCEL] = {
		"Madness Canceller (Last Stand)",
		"Max Level: 1",
		"^CC3399Requirement: Coin Flip 4,",
		"Coin Flip 4^000000",
		"Skill Form: ^339900Supportive^000000",
		"Description: ^777777Activates Madness Canceller",
		"in which the caster is immobilized,",
		"but adds 100 damage and 20% ASPD.",
		"Madness Canceller has 15 second",
		"duration and cannot be used with",
		"Adjustment skill.",
		"^008800Consumes 4 coins.^000000",
	},
	[SKID.GS_ADJUSTMENT] = {
		"Adjustment (Gunslinger's Panic)",
		"Max Level: 1",
		"^CC3399Requirement: Coin Flip 4^000000",
		"Skill Form: ^339900Supportive^000000",
		"Description: ^777777Activates Adjustment status",
		"in which caster has +30 Flee and",
		"receives 20% less damage from ranged",
		"physical attacks, but has -30 HIT. This",
		"skill has a 30 second duration, and",
		"cannot be used together with the",
		"Madness Canceller skill.",
		"^008800Consumes 2 coins.^000000",
	},
	[SKID.GS_INCREASING] = {
		"Increase Accuracy",
		"Max Level: 1",
		"^CC3399Requirement: Coin Flip 2^000000",
		"Skill Form: ^339900Supportive^000000",
		"Description: ^777777Adds +20 HIT, +4 DEX, and",
		"+4 AGI for 1 minute duration.",
		"^008800Consumes 4 coins.^000000",
	},
	[SKID.GS_MAGICALBULLET] = {
		"Magical Bullet",
		"Max Level: 1",
		"^CC3399Requirement: Coin Flip 1^000000",
		"Skill Form: ^339900Supportive^000000",
		"Description: ^777777Fires a magic shot that",
		"does not use any bullets, inflicting",
		"an amount of Ghost elemental damage",
		"equal to the caster's ATK + MATK.",
		"^008800Consumes 1 coin.^000000",
	},
	[SKID.GS_CRACKER] = {
		"Cracker",
		"Max Level: 1",
		"^CC3399Requirement: Coin Flip 1^000000",
		"Skill Form: ^339900Supportive^000000",
		"Description: ^777777Fires a bullet that will",
		"Stun an enemy. The nearer the target is",
		"to the caster, the greater the chance",
		"of inflicting the Stun status.",
		"^008800Consumes 1 coin.^000000",
	},
	[SKID.GS_SINGLEACTION] = {
		"Single Action",
		"Max Level: 10",
		"Skill Form: ^6666CCPassive^000000",
		"Description: ^777777Essential Gunslinger skill",
		"that enables Gunslinger to fire their",
		"weapon more quickly and accurately.^000000",
		"[Lv 1]: ^777777HIT +2, After attack delay -1%^000000",
		"[Lv 2]: ^777777HIT +4, After attack delay -1%^000000",
		"[Lv 3]: ^777777HIT +6, After attack delay -2%^000000",
		"[Lv 4]: ^777777HIT +8, After attack delay -2%^000000",
		"[Lv 5]: ^777777HIT +10, After attack delay -3%^000000",
		"[Lv 6]: ^777777HIT +12, After attack delay -3%^000000",
		"[Lv 7]: ^777777HIT +14, After attack delay -4%^000000",
		"[Lv 8]: ^777777HIT +16, After attack delay -4%^000000",
		"[Lv 9]: ^777777HIT +18, After attack delay -5%^000000",
		"[Lv 10]: ^777777HIT +20, After attack delay -5%^000000"
	},
	[SKID.GS_SNAKEEYE] = {
		"Snake Eyes",
		"Max Level: 10",
		"Skill Form: ^6666CCPassive^000000",
		"Description: ^777777Increases attack range and",
		"HIT when equipped with Gun class",
		"weapons.^000000",
		"[Lv 1]: ^777777HIT and Range +1^000000",
		"[Lv 2]: ^777777HIT and Range +2^000000",
		"[Lv 3]: ^777777HIT and Range +3^000000",
		"[Lv 4]: ^777777HIT and Range +4^000000",
		"[Lv 5]: ^777777HIT and Range +5^000000",
		"[Lv 6]: ^777777HIT and Range +6^000000",
		"[Lv 7]: ^777777HIT and Range +7^000000",
		"[Lv 8]: ^777777HIT and Range +8^000000",
		"[Lv 9]: ^777777HIT and Range +9^000000",
		"[Lv 10]: ^777777HIT and Range +10^000000"
	},
	[SKID.GS_CHAINACTION] = {
		"Chain Action",
		"Max Level: 10",
		"^CC3399Requirement: Single Action 1^000000",
		"Skill Form: ^6666CCPassive^000000",
		"Description: ^777777Enables a chance of firing",
		"two shots in single attack while",
		"attacking enemies when equipped with",
		"Revolver class weapon. Raising this",
		"skill's level increases the rate of",
		"firing double shots.",
		"^008800Consumes 1 bullet.^777777",
		"Requires ^008800Revolver^777777 class weapon.^000000"
	},
	[SKID.GS_TRACKING] = {
		"Tracking",
		"Max Level: 10",
		"^CC3399Requirement: Single Action 5^000000",
		"Skill Form: ^FF0000Offensive^000000",
		"Description: ^777777Carefully aims at a target",
		"to inflict devastating damage. Raising",
		"this skill's level increases cast time",
		"and damage.",
		"Requires ^008800Revolver^777777 or ^008800Rifle^777777 class weapon.^000000",
		"[Lv 1]: ^777777300% damage, 0.6 sec cast time^000000",
		"[Lv 2]: ^777777400% damage, 0.7 sec cast time^000000",
		"[Lv 3]: ^777777500% damage, 0.8 sec cast time^000000",
		"[Lv 4]: ^777777600% damage, 0.9 sec cast time^000000",
		"[Lv 5]: ^777777700% damage, 1.0 sec cast time^000000",
		"[Lv 6]: ^777777800% damage, 1.1 sec cast time^000000",
		"[Lv 7]: ^777777900% damage, 1.2 sec cast time^000000",
		"[Lv 8]: ^7777771000% damage, 1.3 sec cast time^000000",
		"[Lv 9]: ^7777771100% damage, 1.4 sec cast time^000000",
		"[Lv 10]: ^7777771200% damage, 1.5 sec cast time^000000",
	},
	[SKID.GS_DISARM] = {
		"Disarm",
		"Max Level: 5",
		"^CC3399Requirement: Tracking 7^000000",
		"Skill Form: ^FF0000Offensive^000000",
		"Description: ^777777Shoots target's appendages",
		"to render it incapable of attacking.",
		"Skill level affects the success rate.",
		"When used on monster, this skill will",
		"reduce their Attack by 25%, but has no",
		"effect on Boss monsters. Disarm has a",
		"range of 9 cells.",
		"Requires ^008800Revolver^777777 or ^008800Rifle^777777 class weapon.^000000"
	},
	[SKID.GS_PIERCINGSHOT] = {
		"Piercing Shot (Wounding Shot)",
		"Max Level: 5",
		"^CC3399Requirement: Tracking 5^000000",
		"Skill Form: ^FF0000Offensive^000000",
		"Description: ^777777Inflicts Defense piercing",
		"damage that has a chance of causing",
		"the Bleeding effect on its target.",
		"Requires ^008800Revolver^777777 or ^008800Rifle^777777 class weapon.^777777",
		"Deals more damage when using ^008800Rifle^777777",
		"class weapon.^000000",
		"[Lv 1]: ^777777220%(280%) damage, Bleeding chance 3%^000000",
		"[Lv 2]: ^777777240%(310%) damage, Bleeding chance 6%^000000",
		"[Lv 3]: ^777777260%(340%) damage, Bleeding chance 9%^000000",
		"[Lv 4]: ^777777280%(370%) damage, Bleeding chance 12%^000000",
		"[Lv 5]: ^777777300%(400%) damage, Bleeding chance 15%^000000"
	},
	[SKID.GS_RAPIDSHOWER] = {
		"Rapid Shower (Trigger Happy Shot)",
		"Max Level: 10",
		"^CC3399Requirement: Chain Action 3^000000",
		"Skill Form: ^FF0000Offensive^000000",
		"Description: ^777777Attacks an enemy with 5",
		"rapid fire attack.",
		"^008800Consumes 1 bullet.^777777",
		"Requires ^008800Revolver^777777 class weapon.^000000",
		"[Lv 1]: ^777777550% damage^000000",
		"[Lv 2]: ^777777600% damage^000000",
		"[Lv 3]: ^777777650% damage^000000",
		"[Lv 4]: ^777777700% damage^000000",
		"[Lv 5]: ^777777750% damage^000000",
		"[Lv 6]: ^777777800% damage^000000",
		"[Lv 7]: ^777777850% damage^000000",
		"[Lv 8]: ^777777900% damage^000000",
		"[Lv 9]: ^777777950% damage^000000",
		"[Lv 10]: ^7777771000% damage^000000"
	},
	[SKID.GS_DESPERADO] = {
		"Desperado",
		"Max Level: 10",
		"^CC3399Requirement: Rapid Shower 5^000000",
		"Skill Form: ^FF0000Offensive^000000",
		"Description: ^777777Consumes 10 bullets to",
		"perform a haphazard attack that may",
		"damage enemies within a 7 cell radius",
		"around the caster. Each cast has a",
		"maximum of 10 strikes.",
		"Requires ^008800Revolver^777777 class weapon.^000000",
		"[Lv 1]: ^777777100% damage^000000",
		"[Lv 2]: ^777777150% damage^000000",
		"[Lv 3]: ^777777200% damage^000000",
		"[Lv 4]: ^777777250% damage^000000",
		"[Lv 5]: ^777777300% damage^000000",
		"[Lv 6]: ^777777350% damage^000000",
		"[Lv 7]: ^777777400% damage^000000",
		"[Lv 8]: ^777777450% damage^000000",
		"[Lv 9]: ^777777500% damage^000000",
		"[Lv 10]: ^777777550% damage^000000"
	},
	[SKID.GS_GATLINGFEVER] = {
		"Gatling Fever",
		"Max Level: 10",
		"^CC3399Requirement: Rapid Shower 7,",
		"Desperado 5^000000",
		"Skill Form: ^339900Supportive^000000",
		"Description: ^777777Temporarily increases",
		"attack speed and damage at the cost of",
		"reducing Flee rate and movement speed.",
		"Gatling Fever status is cancelled when",
		"this skill is double cast.",
		"Requires ^008800Gatling Gun^777777 class weapon.^000000",
		"[Lv 1]: ^777777Damage +30, After attack delay -1%, Flee -5, 30 sec. duration^000000",
		"[Lv 2]: ^777777Damage +40, After attack delay -2%, Flee -10, 45 sec. duration^000000",
		"[Lv 3]: ^777777Damage +50, After attack delay -3%, Flee -15, 60 sec. duration^000000",
		"[Lv 4]: ^777777Damage +60, After attack delay -4%, Flee -20, 75 sec. duration^000000",
		"[Lv 5]: ^777777Damage +70, After attack delay -5%, Flee -25, 90 sec. duration^000000",
		"[Lv 6]: ^777777Damage +80, After attack delay -6%, Flee -30, 105 sec. duration^000000",
		"[Lv 7]: ^777777Damage +90, After attack delay -7%, Flee -35, 120 sec. duration^000000",
		"[Lv 8]: ^777777Damage +100, After attack delay -8%, Flee -40, 135 sec. duration^000000",
		"[Lv 9]: ^777777Damage +110, After attack delay -9%, Flee -45, 150 sec. duration^000000",
		"[Lv 10]: ^777777Damage +120, After attack delay -10%, Flee -50, 165 sec. duration^000000"
	},
	[SKID.GS_DUST] = {
		"Dust (Crowd Control Shot)",
		"Max Level: 10",
		"^CC3399Requirement: Single Action 5^000000",
		"Skill Form: ^FF0000Offensive^000000",
		"Description: ^777777Fires a close range shot",
		"that will push an enemy 5 cells",
		"backward.",
		"Requires ^008800Shotgun^777777 class weapon.^000000",
		"[Lv 1]: ^777777150% damage^000000",
		"[Lv 2]: ^777777200% damage^000000",
		"[Lv 3]: ^777777250% damage^000000",
		"[Lv 4]: ^777777300% damage^000000",
		"[Lv 5]: ^777777350% damage^000000",
		"[Lv 6]: ^777777400% damage^000000",
		"[Lv 7]: ^777777450% damage^000000",
		"[Lv 8]: ^777777500% damage^000000",
		"[Lv 9]: ^777777550% damage^000000",
		"[Lv 10]: ^777777600% damage^000000"
	},
	[SKID.GS_FULLBUSTER] = {
		"Full Buster (Full Blast)",
		"Max Level: 10",
		"^CC3399Requirement: Dust 3^000000",
		"Skill Form: ^FF0000Offensive^000000",
		"Description: ^777777Inflicts devastating damage",
		"to an enemy by firing multiple bullets",
		"at once. This skill has a small chance",
		"of causing Blind status to the caster.",
		"^008800Consumes 2 bullets.^777777",
		"Requires ^008800Shotgun^777777 class weapon.^000000",
		"[Lv 1]: ^777777400% damage^000000",
		"[Lv 2]: ^777777500% damage^000000",
		"[Lv 3]: ^777777600% damage^000000",
		"[Lv 4]: ^777777700% damage^000000",
		"[Lv 5]: ^777777800% damage^000000",
		"[Lv 6]: ^777777900% damage^000000",
		"[Lv 7]: ^7777771000% damage^000000",
		"[Lv 8]: ^7777771100% damage^000000",
		"[Lv 9]: ^7777771200% damage^000000",
		"[Lv 10]: ^7777771300% damage^000000"
	},
	[SKID.GS_SPREADATTACK] = {
		"Spread Attack",
		"Max Level: 10",
		"^CC3399Requirement: Single Action 5^000000",
		"Skill Form: ^FF0000Offensive^000000",
		"Description: ^777777Consumes 5 bullets to",
		"spread damage over a large area.",
		"Requires ^008800Shotgun^777777 or ^008800Grenade Launcher^777777",
		"class weapon.^000000",
		"[Lv 1]: ^777777230% damage, 3*3 cells^000000",
		"[Lv 2]: ^777777260% damage, 3*3 cells^000000",
		"[Lv 3]: ^777777290% damage, 3*3 cells^000000",
		"[Lv 4]: ^777777320% damage, 5*5 cells^000000",
		"[Lv 5]: ^777777350% damage, 5*5 cells^000000",
		"[Lv 6]: ^777777380% damage, 5*5 cells^000000",
		"[Lv 7]: ^777777410% damage, 7*7 cells^000000",
		"[Lv 8]: ^777777440% damage, 7*7 cells^000000",
		"[Lv 9]: ^777777470% damage, 7*7 cells^000000",
		"[Lv 10]: ^777777500% damage, 9*9 cells^000000"
	},
	[SKID.GS_GROUNDDRIFT] = {
		"Ground Drift (Gunslinger Mine)",
		"Max Level: 10",
		"^CC3399Requirement: Spread Attack 7^000000",
		"Skill Form: ^FF0000Offensive^000000",
		"Description: ^777777Plants Bullet Spheres into",
		"the ground that will explode upon enemy",
		"approach. The explosion's effect varies",
		"according to the type of bullet.",
		"Requires ^008800Grenade Launcher^777777 class weapon.^000000",
		"[Lv 1]: ^777777220% damage, 3 sec. duration^000000",
		"[Lv 2]: ^777777240% damage, 6 sec. duration^000000",
		"[Lv 3]: ^777777260% damage, 9 sec. duration^000000",
		"[Lv 4]: ^777777280% damage, 12 sec. duration^000000",
		"[Lv 5]: ^777777300% damage, 15 sec. duration^000000",
		"[Lv 6]: ^777777320% damage, 18 sec. duration^000000",
		"[Lv 7]: ^777777340% damage, 21 sec. duration^000000",
		"[Lv 8]: ^777777360% damage, 24 sec. duration^000000",
		"[Lv 9]: ^777777380% damage, 27 sec. duration^000000",
		"[Lv 10]: ^777777400% damage, 30 sec. duration^000000"
	},
	[SKID.RL_FLICKER] = {
		"Flicker (Flashing Signal)",
		"Max Level: 1",
		"^CC3399Requirement: Coin Flip 1^000000",
		"Skill Form: ^339900Special^000000",
		"Description: ^777777Activates and detonates",
		"caster's Howling Mine and Bound",
		"Trap on screen.",
		"^008800Consumes 1 coin.^000000",
	},
	[SKID.RL_RICHS_COIN] = {
		"Rich's Coin (Fortune of the Rich)",
		"Max Level: 1",
		"^CC3399Requirement: Coin Flip 5^000000",
		"Skill Form: ^339900Special^000000",
		"Description: ^777777Consumes 100 zenies to",
		"generate 10 coins. Coin Flip will never",
		"consumes coins upon failure once",
		"this skill is learned.^000000"
	},
	[SKID.RL_E_CHAIN] = {
		"Eternal Chain (Infinite Chain)",
		"Max Level: 10",
		"^CC3399Requirement: Coin Flip 1, Chain Action 10^000000",
		"Skill Form: ^339900Buff^000000",
		"Description: ^777777Allows the caster to use",
		"Chain Action regardless of equipped gun",
		"for a duration. Chain Action's",
		"effective level is determined by",
		"learned level of Eternal Chain.",
		"^008800Consumes 1 coin.^000000",
		"[LV 1]: ^777777Duration 45 seconds^000000",
		"[LV 2]: ^777777Duration 60 seconds^000000",
		"[LV 3]: ^777777Duration 75 seconds^000000",
		"[LV 4]: ^777777Duration 90 seconds^000000",
		"[LV 5]: ^777777Duration 105 seconds^000000",
		"[LV 6]: ^777777Duration 120 seconds^000000",
		"[LV 7]: ^777777Duration 135 seconds^000000",
		"[LV 8]: ^777777Duration 150 seconds^000000",
		"[LV 9]: ^777777Duration 165 seconds^000000",
		"[LV 10]: ^777777Duration 180 seconds^000000"
	},
	[SKID.RL_QD_SHOT] = {
		"Quick Draw Shot (Tailwind Shot)",
		"Max Level: 1",
		"^CC3399Requirement: Chain Action 1^000000",
		"Skill Form: ^FF0000Offensive^000000",
		"Description: ^777777This skill can only be cast",
		"after Chain Action is activated to deal",
		"additional damage to the target. Job",
		"level affects the number of additional",
		"attacks. If there is a target afflicted",
		"with Crimson Marker within 21x21 AoE,",
		"that target receives additional damage.^000000"
	},
	[SKID.RL_C_MARKER] = {
		"Crimson Marker (Blood Brand)",
		"Max Level: 1",
		"^CC3399Requirement: Coin Flip 1^000000",
		"Skill Form: ^FF0000Debuff / Special^000000",
		"Description: ^777777Marks a target with crimson",
		"death mark, reducing its Flee by 10 and",
		"allows the caster to track the target",
		"on the mini map. Only 3 Crimson Markers",
		"can be activate at a time. Boosts Quick",
		"Draw Shot, Dragon Tail and Hammer of",
		"God damage. Lasts for 50 second.",
		"^008800Consumes 1 coin.^000000",
	},
	[SKID.RL_P_ALTER] = {
		"Platinum Alter",
		"Max Level: 5",
		"^CC3399Requirement: Rich's Coin 1^000000",
		"Skill Form: ^339900Buff^000000",
		"Description: ^777777This skill can only be",
		"activated if Silver Bullet is equipped.",
		"When activated , it will consume all",
		"coins to increase ATK. Skill level and",
		"total consumed coins affects the ATK",
		"bonus. This skill also create a barrier",
		"that protect the user for certain",
		"amount of time and number of attaks.",
		"Holy Light will cancel this barrier. If",
		"the caster switches weapon or bullet",
		"during skill's duration, this buff will",
		"end, but the barrier is maintained. ",
		"This skill cannot be used with Madness",
		"Canceller and Heat Barrel.^000000",
		"[Lv 1]: ^7777775% MaxHP barrier, 4 attacks, 30 sec duration^000000",
		"[Lv 2]: ^77777710% MaxHP barrier, 5 attacks, 45 sec duration^000000",
		"[Lv 3]: ^77777715% MaxHP barrier, 6 attacks, 60 sec duration^000000",
		"[Lv 4]: ^77777720% MaxHP barrier, 7 attacks, 75 sec duration^000000",
		"[Lv 5]: ^77777725% MaxHP barrier, 8 attacks, 90 sec duration^000000"
	},
	[SKID.RL_D_TAIL] = {
		"Dragon Tail (Magic Beast Tail)",
		"Max Level: 5",
		"^CC3399Requirement: Crimson Marker 1, Howling Mine 3^000000",
		"Skill Form: ^FF0000Offensive^000000",
		"Description: ^777777Launches missiles at all",
		"targets on the screen that's marked",
		"by Crimson Marker. The skill's damage",
		"is divided among all the Crimson Marked",
		"targets. The skill cannot be activated",
		"if there are no Crimson Marked targets.",
		"^008800Consumes 1 Dragon Tail Missile.^777777",
		"Requires ^008800Grenade Launcher^777777 weapon.^000000",
		"[Lv 1]: ^7777775000% damage^000000",
		"[Lv 2]: ^7777776000% damage^000000",
		"[Lv 3]: ^7777777000% damage^000000",
		"[Lv 4]: ^7777778000% damage^000000",
		"[Lv 5]: ^7777779000% damage^000000"
	},
	[SKID.RL_R_TRIP] = {
		"Round Trip (Circle Dance)",
		"Max Level: 5",
		"^CC3399Requirement: Fire Rain 1^000000",
		"Skill Form: ^FF0000Offensive^000000",
		"Description: ^777777Unleashes a barrage of",
		"gunfire at all targets in range,",
		"dealing damage and knocking the",
		"affected targets back 3 cells. If the",
		"targets are knocked back into the wall,",
		"they will take additional damage.",
		"^008800Consumes 5 Bullets.^777777",
		"Requires ^008800Gatling Gun^777777 class weapon.^000000",
		"[Lv 1]: ^7777771300% damage, 7x7 AoE^000000",
		"[Lv 2]: ^7777771600% damage, 7x7 AoE^000000",
		"[Lv 3]: ^7777771900% damage, 9x9 AoE^000000",
		"[Lv 4]: ^7777772200% damage, 11x11 AoE^000000",
		"[Lv 5]: ^7777772500% damage, 13x13 AoE^000000"
	},
	[SKID.RL_MASS_SPIRAL] = {
		"Mass Spiral (Absolute Penetration)",
		"Max Level: 5",
		"^CC3399Requirement: Piercing Shot 1^000000",
		"Skill Form: ^FF0000Offensive^000000",
		"Description: ^777777Fires a piercing bullet",
		"that deal more damage depend on the",
		"target's DEF. Inflicts Bleeding status",
		"on target at a high chance.",
		"^008800Consumes 1 Full Metal Jacket Bullet^777777",
		"Requires ^008800Rifle^777777 class weapon.^000000",
		"[Lv 1]: ^777777200% damage, Bleeding chance 40%^000000",
		"[Lv 2]: ^777777400% damage, Bleeding chance 50%^000000",
		"[Lv 3]: ^777777600% damage, Bleeding chance 60%^000000",
		"[Lv 4]: ^777777800% damage, Bleeding chance 70%^000000",
		"[Lv 5]: ^7777771000% damage, Bleeding chance 80%^000000"
	},
	[SKID.RL_B_TRAP] = {
		"Bound Trap (Dark Pit)",
		"Max Level: 5",
		"^CC3399Requirement: Flicker 1^000000",
		"Skill Form: ^777777Ground / Special^000000",
		"Description: ^777777Lays down a movement",
		"impairing trap on the ground. All",
		"targets that enter the trap's area of",
		"effect will have their movement slowed",
		"significantly. Movement debuff",
		"duration is affected by the target's",
		"STR. Using Flicker skill on targets",
		"affected by Bind Trap will remove the",
		"trap and deal an additional damage to",
		"the targets. Only 1 trap can be active",
		"at a time. The damage is affected by",
		"caster's DEX, target's HP and skill",
		"level. Duration Can't be lowered less",
		"than 4 seconds.",
		"^008800Consumes 1 Special Alloy Trap.^000000",
		"[Lv 1]: ^7777773x3 AoE, Duration 4 + 6 seconds^000000",
		"[Lv 2]: ^7777775x5 AoE, Duration 4 + 7 seconds^000000",
		"[Lv 3]: ^7777775x5 AoE, Duration 4 + 8 seconds^000000",
		"[Lv 4]: ^7777777x7 AoE, Duration 4 + 9 seconds^000000",
		"[Lv 5]: ^7777777x7 AoE, Duration 4 + 10 seconds^000000"
	},
	[SKID.RL_BANISHING_BUSTER] = {
		"Banishing Buster (Exile)",
		"Max Level: 5",
		"^CC3399Requirement: Shatter Storm 1^000000",
		"Skill Form: ^FF0000Offensive / Special^000000",
		"Description: ^777777Inflicts damage on a target",
		"and remove a random buff cast on the",
		"target.",
		"^008800Consumes 1 Bullet.^777777",
		"Requires ^008800Shotgun^777777 class weapon.^000000",
		"[Lv 1]: ^7777772300% damage, Buff remove 60%^000000",
		"[Lv 2]: ^7777772600% damage, Buff remove 70%^000000",
		"[Lv 3]: ^7777772900% damage, Buff remove 80%^000000",
		"[Lv 4]: ^7777773200% damage, Buff remove 90%^000000",
		"[Lv 5]: ^7777773500% damage, Buff remove 100%^000000"
	},
	[SKID.RL_S_STORM] = {
		"Shattering Storm (Grinding Storm)",
		"Max Level: 5",
		"^CC3399Requirement: Disarm 1, Dust 1^000000",
		"Skill Form: ^FF0000Offensive / Special^000000",
		"Description: ^777777Deals damage to the target",
		"and enemies within 5x5 cells,",
		"destroying their equipped helmet.",
		"Caster's DEX, skill level and target's",
		"AGI affects the success rate of helmet",
		"destruction. Indestructible or chemical",
		"protected equipments are not affected.",
		"^008800Consumes 1 Bullet.^777777",
		"Requires ^008800Shotgun^777777 class weapon.^000000",
		"[Lv 1]: ^7777771900% damage, 5x5 AoE^000000",
		"[Lv 2]: ^7777772100% damage, 5x5 AoE^000000",
		"[Lv 3]: ^7777772300% damage, 5x5 AoE^000000",
		"[Lv 4]: ^7777772500% damage, 5x5 AoE^000000",
		"[Lv 5]: ^7777772700% damage, 7x7 AoE^000000"
	},
	[SKID.RL_SLUGSHOT] = {
		"Slug Shot (Fundamental Destruction)",
		"Max Level: 5",
		"^CC3399Requirement: Banishing Buster 3^000000",
		"Skill Form: ^FF0000Offensive / Debuff^000000",
		"Description: ^777777Fires a special slug shot",
		"bullet at the target to deal damage.",
		"Heavier Bullet will increase the damage",
		"inflicted. Decreases HIT if you are",
		"more than 3 cells away from the target.",
		"Knock back target by 6 cells.",
		"^008800Consumes 1 Slug Bullet.^000000",
		"Requires ^008800Shotgun^777777 class weapon.^000000",
		"[Lv 1]: ^7777772000% damage vs Player, 1200% dmg vs Monster, HIT -10%/cell^000000",
		"[Lv 2]: ^7777774000% damage vs Player, 2400% dmg vs Monster, HIT -9%/cell^000000",
		"[Lv 3]: ^7777776000% damage vs Player, 3600% dmg vs Monster, HIT -8%/cell^000000",
		"[Lv 4]: ^7777778000% damage vs Player, 4800% dmg vs Monster, HIT -7%/cell^000000",
		"[Lv 5]: ^77777710000% damage vs Player, 6000% dmg vs monster, HIT -6%/cell^000000"
	},
	[SKID.RL_AM_BLAST] = {
		"Anti-Material Blast (Obliterator)",
		"Max Level: 5",
		"^CC3399Requirement: Mass Spiral 1^000000",
		"Skill Form: ^FF0000Offensive / Debuff^000000",
		"Description: ^777777Deals damage to the target",
		"and reduces targeted player's",
		"resistance effects. Skill level affect",
		"the success rate of reducing resistance",
		"effect of target.",
		"^008800Consumes 1 bullet.^000000",
		"[Lv 1]: ^777777Duration 6 sec, 30% chance, Resistance -10%^000000",
		"[Lv 2]: ^777777Duration 7 sec, 40% chance, Resistance -20%^000000",
		"[Lv 3]: ^777777Duration 8 sec, 50% chance, Resistance -30%^000000",
		"[Lv 4]: ^777777Duration 9 sec, 60% chance, Resistance -40%^000000",
		"[Lv 5]: ^777777Duration 10 sec, 70% chance, Resistance -50%^000000"
	},
	[SKID.RL_FIREDANCE] = {
		"Fire Dance (Dance of Massacre)",
		"Max Level: 5",
		"^CC3399Requirement: Desperado 1^000000",
		"Skill Form: ^FF0000Offensive^000000",
		"Description: ^777777Deals damage to all targets",
		"within 7x7 cells. Desperado skill's",
		"level affect bonus damage.",
		"^008800Consumes 5 bullets.^777777",
		"Requires ^008800Revolver^777777 class weapon.^000000",
		"[Lv 1]: ^777777200% damage^000000",
		"[Lv 4]: ^777777800% damage^000000",
		"[Lv 2]: ^777777400% damage^000000",
		"[Lv 3]: ^777777600% damage^000000",
		"[Lv 5]: ^7777771000% damage^000000"
	},
	[SKID.RL_FIRE_RAIN] = {
		"Fire Rain (Fire Deluge)",
		"Max Level: 5",
		"^CC3399Requirement: Gatling Fever 1^000000",
		"Skill Form: ^FF0000Offensive / Ground^000000",
		"Description: ^777777Fires bullets to 3x10 AoE",
		"in front of you. Fire Rain creates a",
		"chance of removing Ground based skills",
		"in its range.",
		"^008800Consumes 10 Bullets.^777777",
		"Requires ^008800Gatling Gun^777777 class weapon.^000000",
		"[Lv 1]: ^7777773800% damage, 20% remove chance^000000",
		"[Lv 2]: ^7777774100% damage, 25% remove chance^000000",
		"[Lv 3]: ^7777774400% damage, 30% remove chance^000000",
		"[Lv 4]: ^7777774700% damage, 35% remove chance^000000",
		"[Lv 5]: ^7777775000% damage, 40% remove chance^000000"
	},
	[SKID.RL_FALLEN_ANGEL] = {
		"Fallen Angel (Nephilim)",
		"Max Level: 1",
		"^CC3399Requirement: Desperado 10^000000",
		"Skill Form: ^FF0000Offensive^000000",
		"Description: ^777777Moves to the targeted",
		"location and activate desperado. Within",
		"2 seconds of activation, increases",
		"Desperado damage by 100%. This skill",
		"fails automatically if there is an",
		"obstacle in your way.",
		"^008800Consumes 1 Coin^777777",
		"Requires ^008800Revolver^777777 class weapon.^000000"
	},
	[SKID.RL_H_MINE] = {
		"Howling Mine (Destructive Cry)",
		"Max Level: 5",
		"^CC3399Requirement: Ground Drift 1^000000",
		"Skill Form: ^FF0000Offensive^000000",
		"Description: ^777777Fires a sticking bomb at",
		"the target to deal damage. Can fire up",
		"to 5 Howling Mine. If the caster uses",
		"Flicker skill, Howling Mine will",
		"detonate on the target, dealing fire",
		"damage to the target and all enemies in",
		"range. Howling Mine can only be",
		"detonated with Flicker. If the Howling",
		"Mine is not detonated for 50 seconds,",
		"it will fall off from the target.",
		"^008800Consumes 1 Mine Projectile.^777777",
		"Requires ^008800Grenade Launcher^777777 class weapon.^000000",
		"[Lv 1]: ^777777400% damage + 800% Explosion Damage^000000",
		"[Lv 2]: ^777777600% damage + 1100% Explosion Damage^000000",
		"[Lv 3]: ^777777800% damage + 1400% Explosion Damage^000000",
		"[Lv 4]: ^7777771000% damage + 1700% Explosion Damage^000000",
		"[Lv 5]: ^7777771200% damage + 2000% Explosion Damage^000000"
	},
	[SKID.RL_HAMMER_OF_GOD] = {
		"Hammer of God (God's Wrath)",
		"Max Level: 5",
		"^CC3399Requirement: Rich's Coin 1, Anti-Material Blast 3^000000",
		"Skill Form: ^FF0000Offensive^000000",
		"Description: ^777777Targets the ground to",
		"summon a hammer of god to strike it. If",
		"there is a target afflicted with",
		"Crimson Marker in the targeted area,",
		"Hammer of God drops on the target and",
		"deals damage to the targets in 5x5 AoE.",
		"If there is no target afflicted with",
		"Crimson Marker in the targeted area,",
		"Hammer of God will drop on a random",
		"location within the area. Targets hit",
		"by this skill will be stunned at 100%",
		"chance. Higher skill level increases",
		"the stun duration.^000000",
		"Requires ^008800Rifle^777777 class weapon.^000000",
		"[Lv 1]: ^7777774200% damage, stun lasts 3 seconds^000000",
		"[Lv 2]: ^7777775600% damage, stun lasts 3 seconds^000000",
		"[Lv 3]: ^7777777000% damage, stun lasts 4 seconds^000000",
		"[Lv 4]: ^7777778400% damage, stun lasts 4 seconds^000000",
		"[Lv 5]: ^7777779800% damage, stun lasts 5 seconds^000000"
	},
	[SKID.RL_HEAT_BARREL] = {
		"Heat Barrel (Acceleration Bullet)",
		"Max Level: 5",
		"^CC3399Requirement: Rich's Coin 1^000000",
		"Skill Form: ^339900Buff^000000",
		"Description: ^777777Consumes all coins to",
		"increase ASPD and ATK, reduce fixed",
		"cast time at the cost of HIT. Skill's",
		"level affect ASPD, ATK and fixed cast",
		"time bonus and HIT reducement. If the",
		"caster switches equipment during the",
		"duration, the skill's effect will",
		"dissapear. This skill can't be used",
		"with Madness Canceller or Platinum",
		"Alter. Skill duration is 60 sec.^000000",
		"[Lv 1]: ^777777ASPD +1, HIT -30^000000",
		"[Lv 2]: ^777777ASPD +2, HIT -35^000000",
		"[Lv 3]: ^777777ASPD +3, HIT -40^000000",
		"[Lv 4]: ^777777ASPD +4, HIT -45^000000",
		"[Lv 5]: ^777777ASPD +5, HIT -50^000000"
	},
	[SKID.SU_SOULATTACK] = {
		"Soul Attack",
		"Max Level: 1",
		"^CC3399Requirement: Sprite Marble 1^000000",
		"Skill Form: ^6666CCPassive^000000",
		"Target: ^777777Enemy^000000",
		"Description: ^777777A ranged attack that deals",
		"heavy damage to target's spirit.^000000"
	},
	[SKID.SU_GROOMING] = {
		"Grooming",
		"Max Level: 5",
		"^CC3399Requirement: Power of Sea 1^000000",
		"Skill Form: ^339900Seafood(Supportive)^000000",
		"Target: ^777777Self^000000",
		"Description: ^777777Heal wounds by licking",
		"yourself. Heals: Stun, Frozen, Stone",
		"Curse, Sleep, Silence, Bleeding,",
		"Poison, Fear, Mandragora Howling,",
		"Freezing and Crystallization.",
		"Increases Flee for skill duration.^000000",
		"[Lv 1]: ^777777FLEE +100, 3 Sec duration^000000",
		"[Lv 2]: ^777777FLEE +100, 4 Sec duration^000000",
		"[Lv 3]: ^777777FLEE +100, 5 Sec duration^000000",
		"[Lv 4]: ^777777FLEE +100, 6 Sec duration^000000",
		"[Lv 5]: ^777777FLEE +100, 7 Sec duration^000000"
	},
	[SKID.SU_PURRING] = {
		"Purring",
		"Max Level: 5",
		"^CC3399Requirement: Grooming 5^000000",
		"Skill Form: ^339900Seafood(Supportive)^000000",
		"Target: ^777777Party member^000000",
		"Description: ^777777Heals party member by",
		"ringing a pleasant sound. Casts",
		"Grooming skill to all party members.^000000",
		"[Lv 1]: ^777777FLEE +100, 7 Sec duration^000000",
		"[Lv 2]: ^777777FLEE +100, 9 Sec duration^000000",
		"[Lv 3]: ^777777FLEE +100, 11 Sec duration^000000",
		"[Lv 4]: ^777777FLEE +100, 13 Sec duration^000000",
		"[Lv 5]: ^777777FLEE +100, 15 Sec duration^000000"
	},
	[SKID.SU_SHRIMPARTY] = {
		"Tasty Shrimp Party",
		"Max Level: 5",
		"^CC3399Requirement: Purring 5^000000",
		"Skill Form: ^339900Seafood(Supportive)^000000",
		"Target: ^777777Party member^000000",
		"Description: ^777777Casts Fresh Shrimp to all",
		"party member within screen for skill",
		"level's duration. Increases caster's SP",
		"regen by 150% and increases caster's",
		"Shrimp Party.^000000",
		"[Lv 1]: ^777777SP regen lasts for 12 sec^000000",
		"[Lv 2]: ^777777SP regen lasts for 14 sec^000000",
		"[Lv 3]: ^777777SP regen lasts for 16 sec^000000",
		"[Lv 4]: ^777777SP regen lasts for 18 sec^000000",
		"[Lv 5]: ^777777SP regen lasts for 20 sec^000000"
	},
	[SKID.SU_CHATTERING] = {
		"Chattering",
		"Max Level: 5",
		"^CC3399Requirement: Power of Earth 1^000000",
		"Skill Form: ^339900Plant(Supportive)^000000",
		"Target: ^777777Self^000000",
		"Description: ^777777Awakens the hunter's",
		"instinct and become excited. For 5 sec",
		"increases ATK and MATK by 100, for 10",
		"second movement speed is increased.^000000",
		"[Lv 1]: ^777777Cost 50 SP^000000",
		"[Lv 2]: ^777777Cost 45 SP^000000",
		"[Lv 3]: ^777777Cost 40 SP^000000",
		"[Lv 4]: ^777777Cost 35 SP^000000",
		"[Lv 5]: ^777777Cost 30 SP^000000"
	},
	[SKID.SU_MEOWMEOW] = {
		"Meow Meow",
		"Max Level: 5",
		"^CC3399Requirement: Chattering 5^000000",
		"Skill Form: ^339900Plant(Supportive)^000000",
		"Target: ^777777Party member^000000",
		"Description: ^777777Activates Chattering to all",
		"party members on screen including",
		"yourself.^000000",
		"[Lv 1]: ^7777778 sec duration, 100 SP cost/sec^000000",
		"[Lv 2]: ^7777778 sec duration, 90 SP cost/sec^000000",
		"[Lv 3]: ^77777710 sec duration, 80 SP cost/sec^000000",
		"[Lv 4]: ^77777710 sec duration, 70 SP cost/sec^000000",
		"[Lv 5]: ^77777712 sec duration, 60 SP cost/sec^000000"
	},
	[SKID.SU_NYANGGRASS] = {
		"Nyang Grass",
		"Max Level: 5",
		"^CC3399Requirement: Meow Meow 5^000000",
		"Skill Form: ^339900Plant(Supportive)^000000",
		"Target: ^777777Enemy^000000",
		"Description: ^777777Neutralizes enemy's defense",
		"power within area of effect (Skill",
		"immediately ends when you leave the",
		"area). Reduces player type enemy's",
		"equipment DEF and MDEF to 0. For",
		"monster, the reducement is only 50%.^000000",
		"[Lv 1]: ^7777775x5 AoE, 6 SP cost/sec^000000",
		"[Lv 2]: ^7777775x5 AoE, 7 SP cost/sec^000000",
		"[Lv 3]: ^7777777x7 AoE, 8 SP cost/sec^000000",
		"[Lv 4]: ^7777777x7 AoE, 9 SP cost/sec^000000",
		"[Lv 5]: ^7777779x9 AoE, 10 SP cost/sec^000000"
	},
	[SKID.SU_HISS] = {
		"Hiss",
		"Max Level: 5",
		"^CC3399Requirement: Power of Life 1^000000",
		"Skill Form: ^339900Animal(Supportive)^000000",
		"Target: ^777777Party member^000000",
		"Description: ^777777Becomes alert to a threat.",
		"Increases movement speed of all party",
		"member on screen including yourself for",
		"certain seconds.^000000",
		"[Lv 1]: ^777777For 3 sec Perfect dodge +50, For 3 sec movement speed increased^000000",
		"[Lv 2]: ^777777For 3 sec Perfect dodge +50, For 3 sec movement speed increased^000000",
		"[Lv 3]: ^777777For 3 sec Perfect dodge +50, For 4 sec movement speed increased^000000",
		"[Lv 4]: ^777777For 3 sec Perfect dodge +50, For 4 sec movement speed increased^000000",
		"[Lv 5]: ^777777For 3 sec Perfect dodge +50, For 5 sec movement speed increased^000000"
	},
	[SKID.SU_POWEROFFLOCK] = {
		"Power of Flock",
		"Max Level: 5",
		"^CC3399Requirement: Hiss 5^000000",
		"Skill Form: ^339900Animal(Supportive)^000000",
		"Target: ^777777Enemy^000000",
		"Description: ^777777Makes a shuddering pose.",
		"Cause Fear and Frozen status to all",
		"targets within skill area.^000000",
		"[Lv 1]: ^7777777x7 AoE^000000",
		"[Lv 2]: ^7777779x9 AoE^000000",
		"[Lv 3]: ^77777711x11 AoE^000000",
		"[Lv 4]: ^77777713x13 AoE^000000",
		"[Lv 5]: ^777777Entire screen^000000"
	},
	[SKID.SU_SVG_SPIRIT] = {
		"Spirit of Savage",
		"Max Level: 5",
		"^CC3399Requirement: Power of Lock 5^000000",
		"Skill Form: ^FF0000Animal(Offensive)^000000",
		"Description: ^777777Summons Savage spirit to",
		"attack a specific target. Fires in",
		"stright line to a specific point and",
		"damaging all targets.^000000",
		"[Lv 1]: ^777777Damage +400%^000000",
		"[Lv 2]: ^777777Damage +550%^000000",
		"[Lv 3]: ^777777Damage +700%^000000",
		"[Lv 4]: ^777777Damage +850%^000000",
		"[Lv 5]: ^777777Damage +1000%^000000"
	},
	[SKID.SU_SPIRITOFSEA] = {
		"Spirit of Sea",
		"Max Level: 1",
		"^CC3399Requirement: Tasty Shrimp Party 5^000000",
		"Skill Form: ^6666CCPassive^000000",
		"Description: ^777777Calls upon the Spirit of",
		"Sea to strengthen Seafood skills.^000000",
		"* Fresh Shrimp: ^777777Doubles your HP regen.^000000",
		"* Bunch of Shrimp: ^777777Increases duration of ATK and MATK boost by 120 sec.^000000",
		"* Tuna Belly: ^777777Reduces skill cooldown by 5 sec.^000000",
		"* Tuna party: ^777777Increases Tuna defense to higher level.^000000",
		"* Shrimp Party: ^777777Double yours and party member HP regeneration.^000000"
	},
	[SKID.SU_SPIRITOFLAND] = {
		"Spirit of Earth",
		"Max Level: 1",
		"^CC3399Requirement: Nyang Grass 5^000000",
		"Skill Form: ^6666CCPassive^000000",
		"Description: ^777777Calls upon the Spirit of",
		"Earth to strengthen Plant skills.^000000",
		"* Silvervine Stem Spear: ^777777Increases movement speed for 3 sec.^000000",
		"* Silvervine Root Twist: ^777777Increases MATK based on Base Level for 3 sec.^000000",
		"* Catnip Powdering: ^777777Increases Perfect dodge by Base Level/12 for 3 sec.^000000",
		"* Catnip Meteor: ^777777Instantly casts Silvervine Stem Spear when attacked by Long range physical attack or Magical attack for 3 sec.^000000",
		"* Nyang Grass: ^777777Increases MATK based on Base Level for 3 sec.^000000"
	},
	[SKID.SU_SPIRITOFLIFE] = {
		"Spirit of Life",
		"Max Level: 1",
		"^CC3399Requirement: Spirit of Savage 5^000000",
		"Skill Form: ^6666CCPassive^000000",
		"Description: ^777777Calls upon the Spirit of",
		"Life to strengthen Animal skills.",
		"Increases attack power of following skills based on caster's remaining HP percentage.^000000",
		"* Picky Peck",
		"* Scar of Tarou",
		"* Lunatic Carrot Beat",
		"* Spirit of Savage"
	},
	[SKID.WE_CALLALLFAMILY] = {
		"We are with You",
		"Max Level: 1",
		"Skill Form: ^339900Supportive^000000",
		"Description: ^777777Recalls family member in",
		"the same map. Family member must be in",
		"the same party.^000000"
	},
	[SKID.WE_ONEFOREVER] = {
		"Death can not separate us",
		"Max Level: 1",
		"Skill Form: ^339900Supportive^000000",
		"Target: ^777777KO'ed Family member^000000",
		"Description: ^777777Revives family member with",
		"30% of MaxHP. Can't be used when family",
		"member is Undead elemental.^000000"
	},
	[SKID.WE_CHEERUP] = {
		"Mom Dad cheer up",
		"Max Level: 1",
		"Skill Form: ^339900Supportive(Buff)^000000",
		"Description: ^777777Increases parent's all",
		"stats by 3 for 60 seconds on 7x7 cells",
		"around yourself.^000000"
	},
}
